poj 1410 Intersection 线段相交

时间:2024-07-26 10:35:20

题目链接

题意

判断线段和矩形是否有交点(矩形的范围是四条边及内部)。

思路

判断线段和矩形的四条边有无交点 && 线段是否在矩形内。

注意第二个条件。

Code

#include <cstdio>
#include <cmath>
#include <iostream>
#include <cstring>
#define inf 0x3f3f3f3f
#define eps 1e-6
#define maxn 110
using namespace std;
typedef long long LL;
struct POINT {
double x;
double y;
POINT(double a=0, double b=0) { x=a; y=b;} //constructor
};
struct LINESEG {
POINT s;
POINT e;
LINESEG(POINT a, POINT b) { s=a; e=b;}
LINESEG() { }
}seg[maxn];
double multiply(POINT sp,POINT ep,POINT op) {
return((sp.x-op.x)*(ep.y-op.y)-(ep.x-op.x)*(sp.y-op.y));
}
bool intersect(LINESEG u,LINESEG v) {
return( (max(u.s.x,u.e.x)>=min(v.s.x,v.e.x))&& //排斥实验
(max(v.s.x,v.e.x)>=min(u.s.x,u.e.x))&&
(max(u.s.y,u.e.y)>=min(v.s.y,v.e.y))&&
(max(v.s.y,v.e.y)>=min(u.s.y,u.e.y))&&
(multiply(v.s,u.e,u.s)*multiply(u.e,v.e,u.s)>=0)&& //跨立实验
(multiply(u.s,v.e,v.s)*multiply(v.e,u.e,v.s)>=0));
}
bool inside(LINESEG l, int x1, int y1, int x2, int y2) {
return l.s.x >= x1 && l.s.x <= x2 && l.s.y <= y1 && l.s.y >= y2;
return l.e.x >= x1 && l.e.x <= x2 && l.e.y <= y1 && l.e.y >= y2;
}
void work() {
int x1,y1,x2,y2,x3,y3,x4,y4;
scanf("%d%d%d%d%d%d%d%d", &x1, &y1, &x2, &y2, &x3, &y3, &x4, &y4);
if (x3 > x4) swap(x3, x4); if (y3 < y4) swap(y3, y4);
LINESEG l(POINT(x1, y1), POINT(x2, y2));
if (intersect(l, LINESEG(POINT(x3, y3), POINT(x3, y4))) || intersect(l, LINESEG(POINT(x3, y3), POINT(x4, y3)))
|| intersect(l, LINESEG(POINT(x4, y3), POINT(x4, y4))) || intersect(l, LINESEG(POINT(x3, y4), POINT(x4, y4)))
|| inside(l, x3, y3, x4, y4)) {
putchar('T');
}
else putchar('F');
printf("\n");
}
int main() {
int n;
scanf("%d", &n);
while (n--) work();
return 0;
}