废话不多说了,直接给大家代码。
具体代码如下所示:
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package com.droidhen.game.layout;
import android.content.Context;
import android.graphics.Bitmap;
import android.graphics.Bitmap.Config;
import android.graphics.Canvas;
import android.graphics.Paint;
import android.graphics.PaintFlagsDrawFilter;
import android.graphics.Rect;
import android.widget.ImageView;
public class RotateImageView extends ImageView {
/**旋转角度**/
private float _degree;
/**旋转中心**/
private float _x;
private float _y;
/** 背景和前景资源 */
private Bitmap _bgRes, _fgRes;
/** 数字图片资源 */
private Bitmap _nums;
private Bitmap _buffer;
private Canvas _canvas;
private int start = ;
private int unitx = ;
public RotateImageView(Context context) {
super (context);
_degree = f;
_x = ;
_y = ;
_nums = BitmapFactory.decodeResource(getResources(), R.drawable.level_num);
}
public void setResIds( int bgResId, int fgResId) {
_bgRes = BitmapFactory.decodeResource(getResources(), bgResId);
_fgRes = BitmapFactory.decodeResource(getResources(), fgResId);
}
public void setLevel( int level) {
String _level = String.valueOf(level);
_buffer = Bitmap.createBitmap( _level.length()*(_nums.getWidth()/), _nums.getHeight(), Config.ARGB_);
unitx = _nums.getWidth()/;
_canvas = new Canvas(_buffer);
for ( int i = ; i <= _level.length()-; i++){
Rect src = new Rect((_level.charAt(i) - '' )*unitx, , (_level.charAt(i) - '' + )*unitx, _nums.getHeight());
Rect dst = new Rect( i*unitx, , (i + )*unitx, _nums.getHeight());
_canvas.drawBitmap(_nums, src, dst, null );
}
}
public void setLevel( int level, int Resid) {
_nums = BitmapFactory.decodeResource(getResources(), Resid);
String _level = String.valueOf(level);
_buffer = Bitmap.createBitmap( _level.length()*(_nums.getWidth()/), _nums.getHeight(), Config.ARGB_);
unitx = _nums.getWidth()/;
_canvas = new Canvas(_buffer);
for ( int i = ; i <= _level.length()-; i++){
Rect src = new Rect((_level.charAt(i) - '' )*unitx, , (_level.charAt(i) - '' + )*unitx, _nums.getHeight());
Rect dst = new Rect( i*unitx, , (i + )*unitx, _nums.getHeight());
_canvas.drawBitmap(_nums, src, dst, null );
}
}
public void setDegree( float degree) {
_degree = degree;
}
public void setDegree( float degree, float x, float y) {
_degree = degree;
_x = x;
_y = y;
}
public float getDegree() {
return _degree;
}
public float getRotateX() {
return _x;
}
public float getRotateY() {
return _y;
}
@Override
public void draw(Canvas canvas) {
canvas.save();
canvas.setDrawFilter( new PaintFlagsDrawFilter(, Paint.ANTI_ALIAS_FLAG|Paint.FILTER_BITMAP_FLAG));
canvas.rotate(_degree, _x, _y);
canvas.drawBitmap(_bgRes, , , null );
canvas.drawBitmap(_fgRes, , , null );
canvas.drawBitmap(_buffer, (_bgRes.getWidth() - _buffer.getWidth())/f, , null );
canvas.restore();
}
}
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以上代码是关于Android RotateImageView 可旋转ImageView 的全部内容,希望对大家有所帮助。