一个canvas的demo

时间:2024-06-06 14:34:56

该demo放于tomcat下运行,否则出现跨域错误

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
</head>
<body style="height: 100%; margin: 0">
<div style="text-align: center;">
<canvas id="myCanvas" width="" height="" style="border: 1px solid #fff123"></canvas>
<div>
<button id="btn" onclick="download()">点我下载</button>
</div>
</div>
<script type="text/javascript">
let cans=document.getElementById("myCanvas");
let ctx=cans.getContext("2d");
let img =new Image();
img.src="2.jpg";
img.setAttribute("crossOrigin",'Anonymous');
img.onload = function(){
//以Canvas画布上的坐标(10,10)为起始点,绘制图像
ctx.drawImage(img, , );
ctx.drawImage(img,,,,);
ctx.strokeStyle = "#0695FF"; //定义矩形的颜色
ctx.strokeRect(,,,); ctx.strokeRect(,,,);
}; function imgType(ty) {
let type = ty.toLowerCase().replace(/jpg/i, 'jpeg');
var r = type.match(/png|jpeg|bmp|gif/)[];
return 'image/' + r;
} function download() { let type = 'png'; //设置下载图片的格式 let img_png_src = cans.toDataURL("image/png"); //将canvas保存为图片 let imgData = img_png_src.replace(imgType(type),'image/octet-stream'); let filename = '图片' + '.' + type; //下载图片的文件名 saveFile(imgData,filename);
} let saveFile = function(data, fileName){
let save_link = document.createElement('a');
save_link.href = data;
save_link.download = fileName; let event = document.createEvent('MouseEvents');
event.initEvent("click", true, false);
save_link.dispatchEvent(event);
};
</script>
</body>
</html