delegate异步

时间:2024-06-01 17:37:08
using System;
using System.Runtime.Remoting.Messaging;
using System.Threading;
using System.Threading.Tasks; namespace LCS.WeiXin.Transfer
{
class Program
{
public delegate int AddHandler(int a, int b, int c); static void Main()
{
Func<int, int, int, int> fun = AddClass.Add;
// fun.BeginInvoke(1, 2, 3, CallbackFunc, null);
Console.WriteLine("===== 异步回调 AsyncInvokeTest =====");
AddHandler handler = new AddHandler(AddClass.Add);
//异步操作接口(注意BeginInvoke方法的不同!)
IAsyncResult result = handler.BeginInvoke(1, 2, 3, new AsyncCallback(CallbackFunc), "AsycState:OK");
Console.WriteLine("------继续做别的事情。。。--------");
Console.ReadKey(); } public static void CallbackFunc(IAsyncResult result)
{
//result 是“加法类.Add()方法”的返回值
//AsyncResult 是IAsyncResult接口的一个实现类,引用空间:System.Runtime.Remoting.Messaging
//AsyncDelegate 属性可以强制转换为用户定义的委托的实际类。
Func<int, int, int, int> fun = AddClass.Add;
AddHandler handler = (AddHandler)((AsyncResult)result).AsyncDelegate;
// fun.EndInvoke(result);
Console.WriteLine(handler.EndInvoke(result));
Console.WriteLine(result.AsyncState);
} public class AddClass
{
public static int Add(int a, int b, int c)
{
Console.WriteLine("\n开始计算:" + a + "+" + b + "+" + c);
Thread.Sleep(3000); //模拟该方法运行三秒
Console.WriteLine("计算完成!");
return a + b + c;
}
} static async void Async2()
{
await Task.Run(() => { Thread.Sleep(5000); Console.WriteLine("bbb"); });
Console.WriteLine("ccc");
} public static Task<int> ForTest()
{
return Task.Factory.StartNew<int>(() =>
{
Console.WriteLine("ddd");
return 1;
});
} } }