Android_不幸运的大转盘(2)
3.绘制抽奖转盘的盘快
private voiddraw() {
try {
mCanvas = mHolder.lockCanvas();
if (mCanvas != null) {
//绘制背景
drawBg();
//绘制盘块
float tmpAngle = mStartAngle;
float sweepAngle = 360/mItemCount;
for (int i = 0; i < mItemCount; i++) {
mArcPaint.setColor(mColor[i]);
//绘制盘块
mCanvas.drawArc(mRange, tmpAngle, sweepAngle,true, mArcPaint);
//绘制文本
drawText(tmpAngle,sweepAngle,mStrs[i]);
//绘制icon