在AppDelegate.cs这个类里的applicationDidFinishLaunching()方法里
public override bool applicationDidFinishLaunching() { //initialize director CCDirector pDirector = CCDirector.sharedDirector(); pDirector.setOpenGLView(); //turn on display FPS //设置游戏显示帧数,即屏幕上的数字
pDirector.DisplayFPS = true; //若不设置的话,自动默认设置为左横屏,这样的坐标原点在横屏的基础上的左下角,代码如下: //pDirector.deviceOrientation = ccDeviceOrientation.CCDeviceOrientationPortrait; //设置游戏方向为竖直方向,这样游戏坐标的原点在左下角,
pDirector.deviceOrientation = ccDeviceOrientation.CCDeviceOrientationPortrait; // set FPS. the default value is 1.0/60 if you don't call this pDirector.animationInterval = 1.0 / 60;
…………
}