I cannot seem to figure it out.
我好像弄不明白。
I can play one sound with:
我可以播放一个声音:
- (void) initSounds {
// Get the main bundle for the app
CFBundleRef mainBundle;
mainBundle = CFBundleGetMainBundle ();
// Get the URL to the sound file to play
soundFileURLRef = CFBundleCopyResourceURL (mainBundle,CFSTR ("1"),CFSTR ("wav"),NULL);
// Create a system sound object representing the sound file
AudioServicesCreateSystemSoundID (soundFileURLRef, &soundFileObject);
}
-(void) play {
AudioServicesPlaySystemSound(self.soundFileObject);
}
But I want to create an array of SystemSoundID objects. When I try to do this I keep getting errors. Can anyone show me the code to create an array of soundFileObjects and how I use that array in AudioServicesPlaySystemSound?
但我想创建一个SystemSoundID对象数组。当我尝试这样做时,我总是会出错。谁能告诉我创建一个soundfileobject数组的代码,以及我如何在AudioServicesPlaySystemSound中使用该数组吗?
1 个解决方案
#1
7
SystemSoundID
is an integral, non-class, type, so you'd need to use a wrapper like NSNumber
to store it in Cocoa containers like NSArray
:
SystemSoundID是一个完整的,非类,类型,所以需要使用NSNumber这样的包装器将它存储在NSArray这样的Cocoa容器中:
// assuming this property:
@property (copy) NSArray *soundFileObjects;
// creating the array:
soundFileObjects = [[NSArray alloc] initWithObjects:
[NSNumber numberWithUnsignedLong:soundId],
// more ?
nil];
// using it, e.g.:
SystemSoundID sid = [[self.soundFileObjects objectAtIndex:0] unsignedLongValue];
AudioServicesPlaySystemSound(sid);
#1
7
SystemSoundID
is an integral, non-class, type, so you'd need to use a wrapper like NSNumber
to store it in Cocoa containers like NSArray
:
SystemSoundID是一个完整的,非类,类型,所以需要使用NSNumber这样的包装器将它存储在NSArray这样的Cocoa容器中:
// assuming this property:
@property (copy) NSArray *soundFileObjects;
// creating the array:
soundFileObjects = [[NSArray alloc] initWithObjects:
[NSNumber numberWithUnsignedLong:soundId],
// more ?
nil];
// using it, e.g.:
SystemSoundID sid = [[self.soundFileObjects objectAtIndex:0] unsignedLongValue];
AudioServicesPlaySystemSound(sid);