I'd like to change the locale on the Xcode Playground to test localization.
我想更改Xcode Playground上的语言环境来测试本地化。
I found this solution, but it doesn't work on the Xcode 6.3.2 Playground: http://natashatherobot.com/locale-playground-swift/
我找到了这个解决方案,但它不适用于Xcode 6.3.2 Playground:http://natashatherobot.com/locale-playground-swift/
1 个解决方案
#1
10
Oh, I've found a solution!
哦,我找到了解决方案!
extension NSLocale {
class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.currentLocale))
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))
method_exchangeImplementations(original, swizzled)
EDIT: Swift 4.1 version:
编辑:Swift 4.1版本:
extension NSLocale {
@objc class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.current))!
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))!
method_exchangeImplementations(original, swizzled)
#1
10
Oh, I've found a solution!
哦,我找到了解决方案!
extension NSLocale {
class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.currentLocale))
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))
method_exchangeImplementations(original, swizzled)
EDIT: Swift 4.1 version:
编辑:Swift 4.1版本:
extension NSLocale {
@objc class func mono_currentLocale() -> NSLocale {
return NSLocale(localeIdentifier: "fr")
}
}
let original = class_getClassMethod(NSLocale.self, #selector(getter: NSLocale.current))!
let swizzled = class_getClassMethod(NSLocale.self, #selector(NSLocale.mono_currentLocale))!
method_exchangeImplementations(original, swizzled)