When the "Colors" navigation bar button
is clicked, a drop-down menu of 15 colors should appear. The drop-down will take up half of the screen's height and width. The user can scroll down the drop-down to view all the colors. However, the code I have right now, nothing happens when the navigation bar button is clicked. Although for testing purposes, when I set the background color of the scroll view to something more visible, I see that the scroll view is taking up half the screen's width and height. And when I add view.addSubview(colorView)
at the end of colorButtonTapped()
I see the drop-down display is taking up half of the screen's width and all of the screen's height.
单击“颜色”导航栏按钮时,将显示15种颜色的下拉菜单。下拉菜单占据屏幕高度和宽度的一半。用户可以向下滚动下拉菜单以查看所有颜色。但是,我现在的代码,单击导航栏按钮时没有任何反应。虽然出于测试目的,当我将滚动视图的背景颜色设置为更加可见时,我看到滚动视图占据了屏幕宽度和高度的一半。当我在colorButtonTapped()的末尾添加view.addSubview(colorView)时,我看到下拉显示占据了屏幕宽度的一半和屏幕的所有高度。
AppDelegate:
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
window = UIWindow(frame: UIScreen.main.bounds)
window?.rootViewController = UINavigationController(rootViewController: ViewController())
window?.makeKeyAndVisible()
return true
}
import UIKit
class ViewController: UIViewController, UIScrollViewDelegate {
var colorView: UIView!
var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
colorView = UIView()
scrollView = UIScrollView()
let colorButton = UIBarButtonItem(title: "Colors", style: .plain, target: self, action: #selector(colorButtonTapped))
colorButton.setTitleTextAttributes([NSFontAttributeName: UIFont.systemFont(ofSize: 14.0), NSForegroundColorAttributeName: UIColor.black], for: UIControlState())
navigationController?.navigationBar.topItem?.rightBarButtonItem = colorButton
}
func colorButtonTapped() {
let colorOptions = ["Blue", "Black", "Red", "Green", "Yellow", "Purple", "Orange", "Pink", "Magenta", "Lavender", "Beige", "Tan", "Burgundy", "Eggshell", "Brown"]
let buttonHeight: CGFloat = UIScreen.main.bounds.height / 15
colorView.layer.cornerRadius = 8
colorView.clipsToBounds = true
//create options button
for (index, title) in colorOptions.enumerated() {
let button = UIButton(type: .custom)
button.backgroundColor = .red
button.frame = CGRect(x: 0, y: buttonHeight * CGFloat(index), width: colorView.frame.width, height: buttonHeight)
button.setTitle(title, for: .normal)
colorView.addSubview(button)
}
scrollView.delegate = self
scrollView.contentSize = CGSize(width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height / 2.0)
scrollView.addSubview(colorView)
view.addSubview(scrollView)
}
override func viewWillLayoutSubviews() {
super.viewWillLayoutSubviews()
let y = (navigationController?.navigationBar.frame.height)! + UIApplication.shared.statusBarFrame.height
scrollView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height / 2.0)
colorView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height)
}
}
1 个解决方案
#1
2
There is no point to update the frames of scrollView
and colorView
every time viewWillLayoutSubviews
is called. It is enough to create upon pressing the button.
每次调用viewWillLayoutSubviews时都没有必要更新scrollView和colorView的帧。按下按钮就足够了。
The code below would set the frame of colorView
's x
and y
exactly to the right edge of scrollView
, therefore it is not visible. Both should be 0
to position it to the left edge.
下面的代码将colorView的x和y框架设置为scrollView的右边缘,因此它不可见。两者都应为0以将其定位到左边缘。
colorView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height)
The last is the colorView
's isUserInteractionEnabled
property. By default it is enabled, therefore it swallows the gesture recogniser from scrollView
. Set it to false
, and enjoy.
最后一个是colorView的isUserInteractionEnabled属性。默认情况下,它已启用,因此它会从scrollView中吞下手势识别器。将其设置为false,然后享受。
To overcome on problems like this in the future, i would recommend to read more about view debugging.
为了在将来克服这样的问题,我建议您阅读有关视图调试的更多信息。
import UIKit
class ViewController: UIViewController, UIScrollViewDelegate {
var colorView: UIView!
var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
colorView = UIView()
scrollView = UIScrollView()
let colorButton = UIBarButtonItem(title: "Colors", style: .plain, target: self, action: #selector(colorButtonTapped))
colorButton.setTitleTextAttributes([NSFontAttributeName: UIFont.systemFont(ofSize: 14.0), NSForegroundColorAttributeName: UIColor.black], for: UIControlState())
navigationController?.navigationBar.topItem?.rightBarButtonItem = colorButton
}
func colorButtonTapped() {
let colorOptions = ["Blue", "Black", "Red", "Green", "Yellow", "Purple", "Orange", "Pink", "Magenta", "Lavender", "Beige", "Tan", "Burgundy", "Eggshell", "Brown"]
let y = (navigationController?.navigationBar.frame.height)! + UIApplication.shared.statusBarFrame.height
scrollView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height / 2.0)
scrollView.delegate = self
scrollView.isScrollEnabled = true
let buttonHeight: CGFloat = UIScreen.main.bounds.height / 15
let contentHeight: CGFloat = CGFloat(colorOptions.count) * buttonHeight
colorView.frame = CGRect(x: 0, y: 0, width: scrollView.frame.width, height: contentHeight)
colorView.layer.cornerRadius = 8
colorView.clipsToBounds = true
colorView.isUserInteractionEnabled = false
scrollView.contentSize = CGSize(width: UIScreen.main.bounds.width / 2.0, height: contentHeight)
for (index, title) in colorOptions.enumerated() {
let button = UIButton(type: .custom)
button.backgroundColor = .red
button.frame = CGRect(x: 0, y: buttonHeight * CGFloat(index), width: UIScreen.main.bounds.width / 2.0, height: buttonHeight)
button.setTitle(title, for: .normal)
colorView.addSubview(button)
}
scrollView.addSubview(colorView)
view.addSubview(scrollView)
}
}
#1
2
There is no point to update the frames of scrollView
and colorView
every time viewWillLayoutSubviews
is called. It is enough to create upon pressing the button.
每次调用viewWillLayoutSubviews时都没有必要更新scrollView和colorView的帧。按下按钮就足够了。
The code below would set the frame of colorView
's x
and y
exactly to the right edge of scrollView
, therefore it is not visible. Both should be 0
to position it to the left edge.
下面的代码将colorView的x和y框架设置为scrollView的右边缘,因此它不可见。两者都应为0以将其定位到左边缘。
colorView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height)
The last is the colorView
's isUserInteractionEnabled
property. By default it is enabled, therefore it swallows the gesture recogniser from scrollView
. Set it to false
, and enjoy.
最后一个是colorView的isUserInteractionEnabled属性。默认情况下,它已启用,因此它会从scrollView中吞下手势识别器。将其设置为false,然后享受。
To overcome on problems like this in the future, i would recommend to read more about view debugging.
为了在将来克服这样的问题,我建议您阅读有关视图调试的更多信息。
import UIKit
class ViewController: UIViewController, UIScrollViewDelegate {
var colorView: UIView!
var scrollView: UIScrollView!
override func viewDidLoad() {
super.viewDidLoad()
colorView = UIView()
scrollView = UIScrollView()
let colorButton = UIBarButtonItem(title: "Colors", style: .plain, target: self, action: #selector(colorButtonTapped))
colorButton.setTitleTextAttributes([NSFontAttributeName: UIFont.systemFont(ofSize: 14.0), NSForegroundColorAttributeName: UIColor.black], for: UIControlState())
navigationController?.navigationBar.topItem?.rightBarButtonItem = colorButton
}
func colorButtonTapped() {
let colorOptions = ["Blue", "Black", "Red", "Green", "Yellow", "Purple", "Orange", "Pink", "Magenta", "Lavender", "Beige", "Tan", "Burgundy", "Eggshell", "Brown"]
let y = (navigationController?.navigationBar.frame.height)! + UIApplication.shared.statusBarFrame.height
scrollView.frame = CGRect(x: UIScreen.main.bounds.width / 2.0, y: y, width: UIScreen.main.bounds.width / 2.0, height: UIScreen.main.bounds.height / 2.0)
scrollView.delegate = self
scrollView.isScrollEnabled = true
let buttonHeight: CGFloat = UIScreen.main.bounds.height / 15
let contentHeight: CGFloat = CGFloat(colorOptions.count) * buttonHeight
colorView.frame = CGRect(x: 0, y: 0, width: scrollView.frame.width, height: contentHeight)
colorView.layer.cornerRadius = 8
colorView.clipsToBounds = true
colorView.isUserInteractionEnabled = false
scrollView.contentSize = CGSize(width: UIScreen.main.bounds.width / 2.0, height: contentHeight)
for (index, title) in colorOptions.enumerated() {
let button = UIButton(type: .custom)
button.backgroundColor = .red
button.frame = CGRect(x: 0, y: buttonHeight * CGFloat(index), width: UIScreen.main.bounds.width / 2.0, height: buttonHeight)
button.setTitle(title, for: .normal)
colorView.addSubview(button)
}
scrollView.addSubview(colorView)
view.addSubview(scrollView)
}
}