delphi socket 编程 使用多线程

时间:2024-01-13 17:25:26

http://blog.csdn.net/lailai186/article/details/8788710?utm_source=tuicool

TClientSocket和TServerSocket的数据通知使用了Windwos下的消息通知机制,造成它们只适合针对窗口的WinForm程序,因为可以得到窗口的Handle句柄,用来postmessage或者sendmessage,但对于Dll这样的不存在窗口的工程就不适应了,我做了测试:

在DLL工程中引入TClientSocket,设置HostIP,HostPort后,Active后开始send数据,然后Active设置false关闭连接,但服务端没有收到数据,server端的ClientReadr事件不能被调用。

所以考虑一下还是用Windows的API来实现标准的Socket连接,结果通讯可以得到数据了。一下是实现代码,贴出来希望对做D7Socket的DLL需求的哥们有个帮助。

Server端代码:

{*************************************************
**uSocketFasca
@note:winsock 服务程序封装类

}

unit uSocketFasca;

interface

uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ComCtrls, StdCtrls, WinSock,LoggerU; //定义socket传输的数据结构
type
PPACKDATA=^TPACKDATA;
TPACKDATA=record
cmd:string[];
data:string[];
id:LongInt;
end; //定义服务数据获取线程
TServerThread=class(TThread)
private
FSocket:Integer;
g_preId:Integer;
protected
procedure Execute; override;
procedure DecvDataLoop;
public
constructor Create(SockHd:Integer);
end; //定义server启动线程
TInvokerThread=class(TThread)
private
m_serversocket:Integer;
m_clientsocket:Integer;
m_serveraddr:sockaddr_in;
Client_Addr: TSockAddr;
ClientLen: Integer;
FHostIp:string;
FHostPort:Integer;
protected
procedure Execute;override;
//初始化并启动服务
procedure InitAndStartServerSocket;
//释放WInSOck
procedure WSACleanup();
procedure InitLogger();
public
constructor Create(HostIp:string;HostPort:Integer);
end; var
FLogger:TLogger; implementation {TInvokerThread}
procedure TInvokerThread.InitLogger();
begin
FLogger:=TLogger.GetLoggerInstance('uSocketFasca');
end; //初始化并启动服务socket
procedure TInvokerThread.InitAndStartServerSocket;
var
XL_WSADATA:TWSAData;
Ret:Integer;
threadFunc:TServerThread;
tm : Longint;
begin
//init winsock 2.0 libaray
Ret:=WSAStartup(MakeWord(,),XL_WSADATA);
if (<>Ret) then
begin
FLogger.Send('WSASetUp error!');
Exit;
end;
//create socket
m_serversocket:=socket(PF_INET,SOCK_STREAM,);
if INVALID_SOCKET = m_serversocket then
begin
FLogger.Send('Create socket error!');
Exit;
end;
tm:=;//非锁定模式 ;TM:=0锁定模式
ioctlsocket(m_serversocket,FIONBIO,tm);
//bind socket
m_serveraddr.sin_family:=PF_INET ;
m_serveraddr.sin_port:=htons(FHostPort);
m_serveraddr.sin_addr.S_addr:=INADDR_ANY;
Ret:=bind(m_serversocket,m_serveraddr,SizeOf(m_serveraddr));
if Ret=SOCKET_ERROR then
begin
FLogger.Send('socket bind error!');
Exit;
end;
//linsten
Ret:=listen(m_serversocket,);
if Ret=SOCKET_ERROR then
begin
FLogger.Send('listen socket error!');
Exit;
end;
m_clientsocket:=INVALID_SOCKET;
while(True) do
begin
if terminated then
begin
threadFunc.Terminate;
exit;
end;
//阻塞模式
FillChar(Client_Addr,Sizeof(Client_Addr),);
ClientLen := Sizeof(Client_Addr);
m_clientsocket:=accept(m_serversocket,@Client_Addr,@ClientLen) ;
if m_clientsocket <> INVALID_SOCKET then
begin
threadFunc:=TServerThread.Create(m_clientsocket);
end;
Application.ProcessMessages;
end;
Application.ProcessMessages;
end; procedure TInvokerThread.WSACleanup();
begin
closesocket(m_serversocket);
end; constructor TInvokerThread.Create(HostIp: string; HostPort: Integer);
begin
inherited Create(False);
FHostIp:=HostIp;
FHostPort:=HostPort;
FreeOnTerminate:=True;
InitLogger;
end; procedure TInvokerThread.Execute;
begin
inherited;
Synchronize(InitAndStartServerSocket);
if Terminated then Exit;
end; { TServerThread } constructor TServerThread.Create(SockHd: Integer);
begin
inherited Create(False);
FSocket:=SockHd;
FreeOnTerminate:=True;
g_preId:=-;
end; procedure TServerThread.DecvDataLoop;
var
Buff:TPACKDATA;
SendBuf:string[];
RET: Integer;
FdSet : TFDSet;
TimeVal : TTimeVal;
begin while(true) do
begin
if terminated then exit;
//非阻塞模式
FD_ZERO(FdSet);
FD_SET(FSocket,FdSet);
TimeVal.tv_sec:=;
TimeVal.tv_usec:=;
if (select(,@FdSet,nil,nil,@TimeVal)>) and (not terminated) then
begin
Ret:=recv(FSocket,Buff,SizeOf(Buff),);
if RET=SOCKET_ERROR then
begin
FLogger.Send('Read Error!');
Continue;
end;
if RET > then
begin
if (g_preId<>Buff.id) then begin
g_preId:=Buff.id;
FLogger.Send('Recv Cmd:'+Buff.cmd) ;
FLogger.Send('Recv Data:'+Buff.Data) ;
FLogger.Send('Recv Id:'+inttostr(Buff.id)) ;
SendBuf:='Rec OK';
send(FSocket,SendBuf,SizeOf(SendBuf),);
break; end; end;
end; //end select
end; end; procedure TServerThread.Execute;
begin
inherited;
Synchronize(DecvDataLoop);
if Terminated then Exit;
end; end. 调用逻辑: unit uMain; interface uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, uSocketFasca, StdCtrls; type
TForm1 = class(TForm)
Button1: TButton;
btn1: TButton;
procedure Button1Click(Sender: TObject);
procedure btn1Click(Sender: TObject);
procedure FormClose(Sender: TObject; var Action: TCloseAction); private
{ Private declarations }
invoker:TInvokerThread;
public
{ Public declarations }
end; var
Form1: TForm1; implementation {$R *.dfm} procedure TForm1.Button1Click(Sender: TObject);
var
HostIp,HostPort:string;
begin
HostIp:='192.168.50.1';
HostPort:='';
invoker:=TInvokerThread.Create(HostIp,StrToInt(HostPort));
end; procedure TForm1.btn1Click(Sender: TObject);
begin
showmessage('@!@');
end; procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
invoker.Terminate;
//TerminateThread(invoker.Handle,0); end; end.

客户端

unit uSocketLibrary;

interface
uses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ComCtrls, StdCtrls, WinSock,LoggerU; type
PPACKDATA=^TPACKDATA;
TPACKDATA=record
cmd:string[];
data:string[];
id:LongInt;
end; TClient_Socket=class
private
FLogger:TLogger;
client_socket:Integer;
Fhost_port:Integer;
client_hostent:PHostEnt;
client_addr:TSockAddrIn;
psaddr:^LongInt;
saddr:LongInt;
Fhost_ip:string;
public
procedure DisconnectServer();
function ConnectionServer():Integer;
function SendData(buff:TPACKDATA): integer;
function RecvData():integer;
constructor Create(IpAddr:string;HostPort:Integer);
end;
implementation { TClient_Socket } function TClient_Socket.ConnectionServer: Integer;
var
Clt_WSADATA:TWSAData;
Ret:Integer;
begin
Ret:=WSAStartup(MakeWord(,),Clt_WSADATA);
if (<>Ret) then
begin
FLogger.Send('WSASetUp error!');
Result:=;
Exit;
end;
client_addr.sin_family:=PF_INET;
client_addr.sin_port:=htons(Fhost_port);
client_hostent:=gethostbyname(PChar(Fhost_ip)) ;
if nil=client_hostent then
begin
saddr:=inet_addr(PChar(Fhost_ip));
if -<>saddr then
client_addr.sin_addr.S_addr:=saddr;
end
else
begin
psaddr:=Pointer(client_hostent.h_addr_list^);
client_addr.sin_addr.S_addr:=psaddr^;
end;
client_socket:=socket(PF_INET,SOCK_STREAM,);
if INVALID_SOCKET = client_socket then
begin
FLogger.Send('create socket fail!');
Result:=;
exit;
end;
Ret:=connect(client_socket,client_addr,SizeOf(client_addr));
if socket_error = Ret then
begin
closesocket(client_socket);
FLogger.Send('Connect fail!');
Result:=;
exit;
end;
Result:=;
end; constructor TClient_Socket.Create(IpAddr: string; HostPort: Integer);
begin
FLogger:=TLogger.GetLoggerInstance('SocketLibaray');
Fhost_ip:=IpAddr;
Fhost_port:=HostPort;
end; procedure TClient_Socket.DisconnectServer;
begin
shutdown(client_socket,SD_SEND);
closesocket(client_socket);
end; function TClient_Socket.RecvData: integer;
var
buff:string[];
ret:integer;
begin
Result:=;
ret:=recv(client_socket,buff,SizeOf(buff),);
if (SOCKET_ERROR=ret) then
begin
FLogger.Send('Read Error!');
Result:=;
Exit;
end
else if ret> then
begin
if (buff='Rec OK') then
Result:=;
end;
end; function TClient_Socket.SendData(buff:TPACKDATA): integer;
var
//strBuf:string[254];
ret:Integer;
begin
ret:=send(client_socket,buff,SizeOf(buff),);
Result:=;
end; end. DLL工程逻辑: library PrjDLL; { Important note about DLL memory management: ShareMem must be the
first unit in your library's USES clause AND your project's (select
Project-View Source) USES clause if your DLL exports any procedures or
functions that pass strings as parameters or function results. This
applies to all strings passed to and from your DLL--even those that
are nested in records and classes. ShareMem is the interface unit to
the BORLNDMM.DLL shared memory manager, which must be deployed along
with your DLL. To avoid using BORLNDMM.DLL, pass string information
using PChar or ShortString parameters. } uses
SysUtils,
Classes,
uSocketLibrary in 'uSocketLibrary.pas'; function ConnectServerAndSendData(IpAddr:string;RPort:string;buffer:TPACKDATA):integer;stdcall;
var
clt:TClient_Socket;
hostIp,sPort,sData:string;
hostPort:Integer;
begin
hostIp:=IpAddr;
sPort:=RPort;
//sData:=;
hostPort:=StrToInt(sPort);
clt:=TClient_Socket.Create(hostIp,hostPort);
try
if clt.ConnectionServer= then
begin
if clt.SendData(buffer)= then
begin
while(clt.RecvData=) do
begin
Result:=;
break;
end;
end;
end;
finally
clt.DisconnectServer;
clt.Free;
end;
Result:=;
end; exports ConnectServerAndSendData; {$R *.res} begin end.

好了,整个过程代码都在这了。有需要的兄弟可以贴下来试试,我是用Delphi7编译并测试通过的。希望有所帮助!