原创文章如需转载请注明:转载自 脱莫柔Unity3D学习之旅 Unity3D引擎技术交流QQ群:【119706192】本文链接地址: Unity3D 网络通信_HTTP协议:获取网络图片、内容
自己写的测试demo,一个功能一个功能测试着做的,没有什么结构,凑合看吧。
http协议,在手机平台,URL必须必带http://头。
此脚本主要实现了
- 分别用pose和get方式获取天气预报信息(XML格式)。
- 解析XML
- 获取网络图片
- 获取网络图片(base64格式)
- base64与byte[]互转
- byte[]与Texture2D(图片)互转
更多常用WEBService:http://www.webxml.com.cn/zh_cn/web_services.aspx
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
using System.Xml;
using System.IO;
public class HTTPDemo : MonoBehaviour
{
public string HostName = "http://www.webxml.com.cn";
//城市天气预报服务
public string URLPath = "/WebServices/WeatherWebService.asmx/getWeatherbyCityName";
//获得验证码服务(直接获得图片)
private string PictureName = "/WebServices/ValidateCodeWebService.asmx/cnValidateImage?byString='Picture'";
//获得验证码服务(获得图片字节流)
private string PictureByteName = "/WebServices/ValidateCodeWebService.asmx/cnValidateByte?byString='picByte'";
private Texture2D mPicture;
private Texture2D mPictureByte;
private Texture2D mConvertPNG;
public string[] Parameters = new string[] { "theCityName" };
private string XMLContent = "null";
public string testC = "null";
void OnGUI()
{
//显示测试信息
GUI.Label(new Rect(100, 10, 1000, 38), testC);
//表单传值
if (GUI.Button(new Rect(10, 50, 100, 60), "post"))
{
postWeatherbyCityName("北京");
}
GUI.Button(new Rect(120, 80, 100 + getJindu() * 100, 20), (getJindu() * 100) + "%");
//get传值(android平台不支持中文参数)
if (GUI.Button(new Rect(10, 130, 100, 60), "get"))
{
getWeatherbyCityName("58367");//上海
}
GUI.Button(new Rect(120, 150, 100 + getJindu() * 100, 20), (getJindu() * 100) + "%");
//显示读取到的天气预报原始信息(xml格式)
GUI.Label(new Rect(10, 220, 380, 500), mContent);
//解析xml
if (GUI.Button(new Rect(500, 200, 120, 60), "AnalysisXML"))
{
XMLContent = AnalysisXML();
}
GUI.Label(new Rect(410, 220, 380, 500), XMLContent);
//下载网络图片
if (GUI.Button(new Rect(10, 750, 80, 60), "downPic"))
{
downloadPicture(PictureName);
}
GUI.Label(new Rect(100, 760, 200, 200), mPicture);
//下载网络图片 (base64格式)
if (GUI.Button(new Rect(350, 750, 80, 60), "downPicByte"))
{
downloadPictureByte(PictureByteName);
}
GUI.Label(new Rect(450, 760, 200, 200), mPictureByte);
}
public void postWeatherbyCityName(string str)
{
//将参数集合封装到Dictionary集合方便传值
Dictionary<string, string> dic = new Dictionary<string, string>();
//参数
dic.Add(Parameters[0], str);
StartCoroutine(POST(HostName + URLPath , dic));
}
public void getWeatherbyCityName(string str)
{
//将参数集合封装到Dictionary集合方便传值
Dictionary<string, string> dic = new Dictionary<string, string>();
//参数
dic.Add(Parameters[0], str);
StartCoroutine(GET(HostName + URLPath , dic));
}
//下载图片
public void downloadPicture(string picName)
{
testC ="picurl = " + picName;
StartCoroutine(GETTexture(HostName + picName));
}
//下载图片(字节流)
public void downloadPictureByte(string picName)
{
StartCoroutine(GETTextureByte(HostName + picName));
}
/*----------------------------------------------------Helper----------------------------------------------------------------------------*/
private float mJindu = 0;
private string mContent;
public float getJindu()
{
return mJindu;
}
//POST请求(Form表单传值、效率低、安全 ,)
IEnumerator POST(string url, Dictionary<string, string> post)
{
//表单
WWWForm form = new WWWForm();
//从集合中取出所有参数,设置表单参数(AddField()).
foreach (KeyValuePair<string, string> post_arg in post)
{
form.AddField(post_arg.Key, post_arg.Value);
}
//表单传值,就是post
WWW www = new WWW(url, form);
yield return www;
mJindu = www.progress;
if (www.error != null)
{
//POST请求失败
mContent = "error :" + www.error;
}
else
{
//POST请求成功
mContent = www.text;
}
}
//GET请求(url?传值、效率高、不安全 )
IEnumerator GET(string url, Dictionary<string, string> get)
{
string Parameters;
bool first;
if (get.Count > 0)
{
first = true;
Parameters = "?";
//从集合中取出所有参数,设置表单参数(AddField()).
foreach (KeyValuePair<string, string> post_arg in get)
{
if (first)
first = false;
else
Parameters += "&";
Parameters += post_arg.Key + "=" + post_arg.Value;
}
}
else
{
Parameters = "";
}
testC ="getURL :" + Parameters;
//直接URL传值就是get
WWW www = new WWW(url + Parameters);
yield return www;
mJindu = www.progress;
if (www.error != null)
{
//GET请求失败
mContent = "error :" + www.error;
}
else
{
//GET请求成功
mContent = www.text;
}
}
IEnumerator GETTexture(string picURL)
{
WWW wwwTexture = new WWW(picURL);
yield return wwwTexture;
if (wwwTexture.error != null)
{
//GET请求失败
Debug.Log("error :" + wwwTexture.error);
}
else
{
//GET请求成功
mPicture = wwwTexture.texture;
}
}
string PicByte;
IEnumerator GETTextureByte(string picURL)
{
WWW www = new WWW(picURL);
yield return www;
if (www.error != null)
{
//GET请求失败
Debug.Log("error :" + www.error);
}
else
{
//GET请求成功
Debug.Log("PicBytes text = " + www.text);
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.Load(new StringReader(www.text));
//通过索引查找子节点
PicByte = xmlDoc.GetElementsByTagName("base64Binary").Item(0).InnerText;
testC = PicByte;
mPictureByte = BttetoPic(PicByte);
}
}
//解析XML
string AnalysisXML()
{
string str = "";
XmlDocument xmlDoc = new XmlDocument();
xmlDoc.Load(new StringReader(mContent));
//得到文档根节点的所有子节点集合
//XmlNodeList nodes = xmlDoc.DocumentElement.ChildNodes;
//通过节点名得到节点集合
XmlNodeList nodes = xmlDoc.GetElementsByTagName("string");
//通过索引查找子节点
str += "item[1] = " + xmlDoc.GetElementsByTagName("string").Item(1).InnerText + "\n\n";
//遍历所有子节点
foreach (XmlElement element in nodes)
{
if (element.Name == "string")
{
str += element.InnerText + "\n";
}
}
return str;
}
//图片与byte[]互转
public void convertPNG(Texture2D pic)
{
byte[] data = pic.EncodeToPNG();
Debug.Log("data = " + data.Length + "|" + data[0]);
mConvertPNG = new Texture2D(200, 200);
mConvertPNG.LoadImage(data);
}
//byte[]与base64互转
Texture2D BttetoPic(string base64)
{
Texture2D pic = new Texture2D(200,200);
//将base64转码为byte[]
byte[] data = System.Convert.FromBase64String(base64);
//加载byte[]图片
pic.LoadImage(data);
string base64str = System.Convert.ToBase64String(data);
Debug.Log("base64str = " + base64str);
return pic;
}
}