http://baptiste-wicht.com/posts/2012/04/c11-concurrency-tutorial-advanced-locking-and-condition-variables.html
struct BoundedBuffer {
int* buffer;
int capacity; int front;
int rear;
int count; std::mutex lock; std::condition_variable not_full;
std::condition_variable not_empty; BoundedBuffer(int capacity) : capacity(capacity), front(0), rear(0), count(0) {
buffer = new int[capacity];
} ~BoundedBuffer(){
delete[] buffer;
} void deposit(int data){
std::unique_lock<std::mutex> l(lock); not_full.wait(l, [this](){return count != capacity; }); buffer[rear] = data;
rear = (rear + 1) % capacity;
++count; not_empty.notify_one();
} int fetch(){
std::unique_lock<std::mutex> l(lock); not_empty.wait(l, [this](){return count != 0; }); int result = buffer[front];
front = (front + 1) % capacity;
--count; not_full.notify_one(); return result;
}
};
#include <iostream>
#include <thread>
#include <mutex>
#include <condition_variable>
//using namespace std; void consumer(int id, BoundedBuffer& buffer){
for(int i = 0; i < 50; ++i){
int value = buffer.fetch();
std::cout << "Consumer " << id << " fetched " << value << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(250));
}
} void producer(int id, BoundedBuffer& buffer){
for(int i = 0; i < 75; ++i){
buffer.deposit(i);
std::cout << "Produced " << id << " produced " << i << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds(100));
}
} int main(){
BoundedBuffer buffer(200); std::thread c1(consumer, 0, std::ref(buffer));
std::thread c2(consumer, 1, std::ref(buffer));
std::thread c3(consumer, 2, std::ref(buffer));
std::thread p1(producer, 0, std::ref(buffer));
std::thread p2(producer, 1, std::ref(buffer)); c1.join();
c2.join();
c3.join();
p1.join();
p2.join(); return 0;
}