Netty中,通讯的双方建立连接后,会把数据按照ByteBuf的方式进行传输,例如http协议中,就是通过HttpRequestDecoder对ByteBuf数据流进行处理,转换成http的对象。基于这个思路,我自定义一种通讯协议:Server和客户端直接传输java对象。
实现的原理是通过Encoder把java对象转换成ByteBuf流进行传输,通过Decoder把ByteBuf转换成java对象进行处理,处理逻辑如下图所示:
传输的java bean为Person:
- package com.guowl.testobjcoder;
- import java.io.Serializable;
- // 必须实现Serializable接口
- public class Person implements Serializable{
- private static final long serialVersionUID = 1L;
- private String name;
- private String sex;
- private int age;
- public String toString() {
- return "name:" + name + " sex:" + sex + " age:" + age;
- }
- public String getName() {
- return name;
- }
- public void setName(String name) {
- this.name = name;
- }
- public String getSex() {
- return sex;
- }
- public void setSex(String sex) {
- this.sex = sex;
- }
- public int getAge() {
- return age;
- }
- public void setAge(int age) {
- this.age = age;
- }
- }
Server端类:Server PersonDecoder BusinessHandler
1、Server:启动netty服务
- package com.guowl.testobjcoder;
- import io.netty.bootstrap.ServerBootstrap;
- import io.netty.channel.ChannelFuture;
- import io.netty.channel.ChannelInitializer;
- import io.netty.channel.ChannelOption;
- import io.netty.channel.EventLoopGroup;
- import io.netty.channel.nio.NioEventLoopGroup;
- import io.netty.channel.socket.SocketChannel;
- import io.netty.channel.socket.nio.NioServerSocketChannel;
- public class Server {
- public void start(int port) throws Exception {
- EventLoopGroup bossGroup = new NioEventLoopGroup();
- EventLoopGroup workerGroup = new NioEventLoopGroup();
- try {
- ServerBootstrap b = new ServerBootstrap();
- b.group(bossGroup, workerGroup).channel(NioServerSocketChannel.class)
- .childHandler(new ChannelInitializer<SocketChannel>() {
- @Override
- public void initChannel(SocketChannel ch) throws Exception {
- ch.pipeline().addLast(new PersonDecoder());
- ch.pipeline().addLast(new BusinessHandler());
- }
- }).option(ChannelOption.SO_BACKLOG, 128)
- .childOption(ChannelOption.SO_KEEPALIVE, true);
- ChannelFuture f = b.bind(port).sync();
- f.channel().closeFuture().sync();
- } finally {
- workerGroup.shutdownGracefully();
- bossGroup.shutdownGracefully();
- }
- }
- public static void main(String[] args) throws Exception {
- Server server = new Server();
- server.start(8000);
- }
- }
2、PersonDecoder:把ByteBuf流转换成Person对象,其中ByteBufToBytes是读取ButeBuf的工具类,上一篇文章中提到过,在此不在详述。ByteObjConverter是byte和obj的互相转换的工具。
- package com.guowl.testobjcoder;
- import io.netty.buffer.ByteBuf;
- import io.netty.channel.ChannelHandlerContext;
- import io.netty.handler.codec.ByteToMessageDecoder;
- import java.util.List;
- import com.guowl.utils.ByteBufToBytes;
- import com.guowl.utils.ByteObjConverter;
- public class PersonDecoder extends ByteToMessageDecoder {
- @Override
- protected void decode(ChannelHandlerContext ctx, ByteBuf in, List<Object> out) throws Exception {
- ByteBufToBytes read = new ByteBufToBytes();
- Object obj = ByteObjConverter.ByteToObject(read.read(in));
- out.add(obj);
- }
- }
3、BusinessHandler 读取Person信息,并打印
- package com.guowl.testobjcoder;
- import io.netty.channel.ChannelHandlerContext;
- import io.netty.channel.ChannelInboundHandlerAdapter;
- import org.slf4j.Logger;
- import org.slf4j.LoggerFactory;
- public class BusinessHandler extends ChannelInboundHandlerAdapter {
- private Logger logger = LoggerFactory.getLogger(BusinessHandler.class);
- @Override
- public void channelRead(ChannelHandlerContext ctx, Object msg) throws Exception {
- Person person = (Person) msg;
- logger.info("BusinessHandler read msg from client :" + person);
- }
- @Override
- public void channelReadComplete(ChannelHandlerContext ctx) throws Exception {
- ctx.flush();
- }
- @Override
- public void exceptionCaught(ChannelHandlerContext ctx, Throwable cause) throws Exception {
- }
- }
Client端的类:Client ClientInitHandler PersonEncoder
1、Client 建立与Server的连接
- package com.guowl.testobjcoder;
- import io.netty.bootstrap.Bootstrap;
- import io.netty.channel.ChannelFuture;
- import io.netty.channel.ChannelInitializer;
- import io.netty.channel.ChannelOption;
- import io.netty.channel.EventLoopGroup;
- import io.netty.channel.nio.NioEventLoopGroup;
- import io.netty.channel.socket.SocketChannel;
- import io.netty.channel.socket.nio.NioSocketChannel;
- public class Client {
- public void connect(String host, int port) throws Exception {
- EventLoopGroup workerGroup = new NioEventLoopGroup();
- try {
- Bootstrap b = new Bootstrap();
- b.group(workerGroup);
- b.channel(NioSocketChannel.class);
- b.option(ChannelOption.SO_KEEPALIVE, true);
- b.handler(new ChannelInitializer<SocketChannel>() {
- @Override
- public void initChannel(SocketChannel ch) throws Exception {
- ch.pipeline().addLast(new PersonEncoder());
- ch.pipeline().addLast(new ClientInitHandler());
- }
- });
- ChannelFuture f = b.connect(host, port).sync();
- f.channel().closeFuture().sync();
- } finally {
- workerGroup.shutdownGracefully();
- }
- }
- public static void main(String[] args) throws Exception {
- Client client = new Client();
- client.connect("127.0.0.1", 8000);
- }
- }
2、ClientInitHandler 向Server发送Person对象
- package com.guowl.testobjcoder;
- import io.netty.channel.ChannelHandlerContext;
- import io.netty.channel.ChannelInboundHandlerAdapter;
- import org.slf4j.Logger;
- import org.slf4j.LoggerFactory;
- public class ClientInitHandler extends ChannelInboundHandlerAdapter {
- private static Logger logger = LoggerFactory.getLogger(ClientInitHandler.class);
- @Override
- public void channelActive(ChannelHandlerContext ctx) throws Exception {
- logger.info("HelloClientIntHandler.channelActive");
- Person person = new Person();
- person.setName("guowl");
- person.setSex("man");
- person.setAge(30);
- ctx.write(person);
- ctx.flush();
- }
- }
3、PersonEncoder 把Person对象转换成ByteBuf进行传送
- package com.guowl.testobjcoder;
- import com.guowl.utils.ByteObjConverter;
- import io.netty.buffer.ByteBuf;
- import io.netty.channel.ChannelHandlerContext;
- import io.netty.handler.codec.MessageToByteEncoder;
- public class PersonEncoder extends MessageToByteEncoder<Person> {
- @Override
- protected void encode(ChannelHandlerContext ctx, Person msg, ByteBuf out) throws Exception {
- byte[] datas = ByteObjConverter.ObjectToByte(msg);
- out.writeBytes(datas);
- ctx.flush();
- }
- }
工具类:ByteObjConverter
- package com.guowl.utils;
- import java.io.ByteArrayInputStream;
- import java.io.ByteArrayOutputStream;
- import java.io.IOException;
- import java.io.ObjectInputStream;
- import java.io.ObjectOutputStream;
- public class ByteObjConverter {
- public static Object ByteToObject(byte[] bytes) {
- Object obj = null;
- ByteArrayInputStream bi = new ByteArrayInputStream(bytes);
- ObjectInputStream oi = null;
- try {
- oi = new ObjectInputStream(bi);
- obj = oi.readObject();
- } catch (Exception e) {
- e.printStackTrace();
- } finally {
- try {
- bi.close();
- } catch (IOException e) {
- e.printStackTrace();
- }
- try {
- oi.close();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- return obj;
- }
- public static byte[] ObjectToByte(Object obj) {
- byte[] bytes = null;
- ByteArrayOutputStream bo = new ByteArrayOutputStream();
- ObjectOutputStream oo = null;
- try {
- oo = new ObjectOutputStream(bo);
- oo.writeObject(obj);
- bytes = bo.toByteArray();
- } catch (Exception e) {
- e.printStackTrace();
- } finally {
- try {
- bo.close();
- } catch (IOException e) {
- e.printStackTrace();
- }
- try {
- oo.close();
- } catch (IOException e) {
- e.printStackTrace();
- }
- }
- return (bytes);
- }
- }
通过上述代码,实现了Server端与Client端直接使用person对象进行通信的目的。基于此,可以构建更为复杂的场景:Server端同时支撑多种协议,不同的协议采用不同的Decoder进行解析,解析结果保持统一,这样业务处理类可以保持接口一致。下一节将编写这样一个案例。
本例中需要注意的事项是:
1、Person对象必须实现Serializable接口,否则不能进行序列化。
2、PersonDecoder读取ByteBuf数据的时候,并没有对多次流式数据进行处理,而是简单的一次性接收,如果数据量大的情况下,可能会出现数据不完整,这个问题会在后续的学习中解决。