#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <iostream>
#include <algorithm>
#include <set>
#include <map>
#include <stack>
#include <queue>
#include <vector>
using namespace std;
#define REP(i, a, b) for (int i = (a), _end_ = (b); i <= _end_; ++i)
#define DREP(i, a, b) for (int i = (a), _begin_ = (b); i >= _begin_; --i)
#define debug(...) fprintf(stderr, __VA_ARGS__)
#define mp make_pair
#define x first
#define y second
#define pb push_back
#define SZ(x) (int((x).size()))
#define ALL(x) (x).begin(), (x).end()
template<typename T> inline bool chkmin(T &a, const T &b){ return a > b ? a = b, 1 : 0; }
template<typename T> inline bool chkmax(T &a, const T &b){ return a < b ? a = b, 1 : 0; }
typedef long long LL;
const int dmax = 300100, oo = 0x3f3f3f3f;
int n, m;
struct node
{
node *f, *ch[2];
int val, max, rev, add;
}c[dmax], *cur, *Null;
#define L ch[0]
#define R ch[1]
node *new_node(int k)
{
cur->val = cur->max = k;
cur->rev = cur->add = 0;
cur->f = cur->L = cur->R = Null;
return cur++;
}
void init()
{
Null = c;
Null->f = Null->L = Null->R = Null;
Null->val = Null->max = -oo;
Null->rev = Null->add = 0;
cur = c + 1;
}
struct lct
{
inline bool is_root(node *t) { return t == Null || t->f->L != t && t->f->R != t; }
inline void push_up(node *t) { t->max = max(t->val, max(t->L->max, t->R->max)); }
inline void push_down(node *t)
{
if (t->rev)
{
if (t->L != Null) t->L->rev ^= 1;
if (t->R != Null) t->R->rev ^= 1;
t->rev = 0;
swap(t->L, t->R);
}
if (t->add)
{
if (t->L != Null) t->L->val += t->add, t->L->max += t->add, t->L->add += t->add;
if (t->R != Null) t->R->val += t->add, t->R->max += t->add, t->R->add += t->add;
t->add = 0;
}
}
inline void rotate(node *x)
{
if (is_root(x)) return;
node *y = x->f;
int k = x == y->R;
x->f = y->f;
y->ch[k] = x->ch[!k];
if (x->ch[!k] != Null) x->ch[!k]->f = y;
if (!is_root(y))
{
if (y == y->f->L)
y->f->L = x;
else y->f->R = x;
}
x->ch[!k] = y;
y->f = x;
push_up(y);
}
void splay(node *x)
{
static node *S[dmax];
int top = 1;
S[0] = x;
for (node *Cur = x; !is_root(Cur); Cur = Cur->f)
S[top++] = Cur->f;
while (top > 0) push_down(S[
while (!is_root(x))
{
node *y = x->f;
if (!is_root(y))
rotate(x);
else{
if (x == y->f->L->L || x == y->f->R->R)
rotate(y);
else rotate(x);
rotate(x);
}
}
push_up(x);
}
node *access(node *x)
{
node *y = Null;
while (x != Null)
{
splay(x);
x->R = y;
y->f = x;
push_up(x);
y = x;
x = x->f;
}
return y;
}
inline void change_root(node *x) { access(x)->rev ^= 1; splay(x); }
inline void link(node *x, node *y)
{
change_root(x);
x->f = y;
access(x);
}
inline void cut(node *x)
{
access(x);
splay(x);
x->L = x->L->f = Null;
push_up(x);
}
node *get_root(node *x)
{
access(x);
splay(x);
while (x->L != Null) x = x->L;
splay(x);
return x;
}
bool p(node *x, node *y)
{
while (x->f != Null) x = x->f;
while (y->f != Null) y = y->f;
return x == y;
}
}t;
int main()
{
/* Do you want to do here */
return 0;
}