iOS实现大雪纷飞动画

时间:2022-12-06 07:38:37

本文实例为大家分享了ios实现大雪纷飞动画的具体代码,供大家参考,具体内容如下

1.结果展示

美丽的雪花,勾起了多少美好的回忆。

iOS实现大雪纷飞动画

2.制作思路

其实创作这样一个大学纷飞的场景是十分简单的,简单到你看了教程之后想不会都不行。ok,下面国际惯例,讲解一下思路吧。

1.创建一个数组用来保存大量的雪花

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_imagesarray = [[nsmutablearray alloc] init];
  for (int i = 0; i < 1000; ++ i) {
    uiimageview *imageview = [[uiimageview alloc] initwithimage:[uiimage imagenamed:@"snow"]];
    float x = image_width;
    imageview.frame = cgrectmake(image_x, -30, x, x);
    imageview.alpha = image_alpha;
    [self.view addsubview:imageview];
    [_imagesarray addobject:imageview];
  }

2.使用时钟(cadisplaylink)来控制下雪,为什么不使用nstimer呢。其实是可以的,只是(cadisplaylink)刷帧更快一些。

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//创建时钟,并且添加到主循环中
cadisplaylink *link = [cadisplaylink displaylinkwithtarget:self selector:@selector(makesnow)];
[link addtorunloop:[nsrunloop mainrunloop] formode:nsdefaultrunloopmode];

3.下雪,就是把数组当做队列来使用。

每次从数组头部取出一个雪花并且删除其在数组中的占位。
让雪花飘落,通过uiview动画完成frame,transform等改变。
当动画完成之后,将取出的雪花再次放进数组的尾部

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- (void)makesnow
{
  if (_imagesarray.count > 0) {
    uiimageview *imageview = _imagesarray[0];
    [_imagesarray removeobjectatindex:0];
    [self snowfall:imageview];
  }
}
 
- (void)snowfall:(uiimageview *)imageview
{
  [uiview animatewithduration:10 animations:^{
    imageview.frame = cgrectmake(imageview.frame.origin.x, main_screen_height, imageview.frame.size.width, imageview.frame.size.height);
    imageview.transform = cgaffinetransformmakescale(0.3, 0.3);
    imageview.transform = cgaffinetransformrotate(imageview.transform, m_pi);
  } completion:^(bool finished) {
    float x = image_width;
    imageview.frame = cgrectmake(image_x, -30, x, x);
    [_imagesarray addobject:imageview];
  }];
}

3.有代码有真相

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#define image_x        arc4random()%(int)main_screen_width
#define image_alpha      ((float)(arc4random()%10))/10
#define image_width      arc4random()%20 + 10
#define plus_height      main_screen_height/25
 
#define main_screen_height   [[uiscreen mainscreen] bounds].size.height
#define main_screen_width    [[uiscreen mainscreen] bounds].size.width
 
#import "viewcontroller.h"
 
@interface viewcontroller ()
@property (nonatomic ,strong) nsmutablearray *imagesarray;
@property (nonatomic , strong) uiimageview *imageview;
@end
 
@implementation viewcontroller
 
- (void)loadview
{
  uiimageview *imageview = [[uiimageview alloc]initwithframe:[uiscreen mainscreen].bounds];
  imageview.image = [uiimage imagenamed:@"backgound.jpg"];
  imageview.contentmode = uiviewcontentmodescaleaspectfill;
  self.view = imageview;
 
}
 
- (void)viewdidload
{
  [super viewdidload];
 
  _imagesarray = [[nsmutablearray alloc] init];
  for (int i = 0; i < 1000; ++ i) {
    uiimageview *imageview = [[uiimageview alloc] initwithimage:[uiimage imagenamed:@"snow"]];
    float x = image_width;
    imageview.frame = cgrectmake(image_x, -30, x, x);
    imageview.alpha = image_alpha;
    [self.view addsubview:imageview];
    [_imagesarray addobject:imageview];
  }
 
  //创建时钟,并且添加到主循环中
  cadisplaylink *link = [cadisplaylink displaylinkwithtarget:self selector:@selector(makesnow)];
  [link addtorunloop:[nsrunloop mainrunloop] formode:nsdefaultrunloopmode];
}
 
 
- (void)makesnow
{
  if (_imagesarray.count > 0) {
    uiimageview *imageview = _imagesarray[0];
    [_imagesarray removeobjectatindex:0];
    [self snowfall:imageview];
  }
}
 
- (void)snowfall:(uiimageview *)imageview
{
  [uiview animatewithduration:10 animations:^{
    imageview.frame = cgrectmake(imageview.frame.origin.x, main_screen_height, imageview.frame.size.width, imageview.frame.size.height);
    imageview.transform = cgaffinetransformmakescale(0.3, 0.3);
    imageview.transform = cgaffinetransformrotate(imageview.transform, m_pi);
  } completion:^(bool finished) {
    float x = image_width;
    imageview.frame = cgrectmake(image_x, -30, x, x);
    [_imagesarray addobject:imageview];
  }];
}

4.demo也不能少

下载地址:snow

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。

原文链接:https://blog.csdn.net/supersonico/article/details/47061771