本文实例为大家分享了ios实现大雪纷飞动画的具体代码,供大家参考,具体内容如下
1.结果展示
美丽的雪花,勾起了多少美好的回忆。
2.制作思路
其实创作这样一个大学纷飞的场景是十分简单的,简单到你看了教程之后想不会都不行。ok,下面国际惯例,讲解一下思路吧。
1.创建一个数组用来保存大量的雪花
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_imagesarray = [[nsmutablearray alloc] init];
for ( int i = 0; i < 1000; ++ i) {
uiimageview *imageview = [[uiimageview alloc] initwithimage:[uiimage imagenamed:@ "snow" ]];
float x = image_width;
imageview.frame = cgrectmake(image_x, -30, x, x);
imageview.alpha = image_alpha;
[self.view addsubview:imageview];
[_imagesarray addobject:imageview];
}
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2.使用时钟(cadisplaylink)来控制下雪,为什么不使用nstimer呢。其实是可以的,只是(cadisplaylink)刷帧更快一些。
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//创建时钟,并且添加到主循环中
cadisplaylink *link = [cadisplaylink displaylinkwithtarget:self selector:@selector(makesnow)];
[link addtorunloop:[nsrunloop mainrunloop] formode:nsdefaultrunloopmode];
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3.下雪,就是把数组当做队列来使用。
每次从数组头部取出一个雪花并且删除其在数组中的占位。
让雪花飘落,通过uiview动画完成frame,transform等改变。
当动画完成之后,将取出的雪花再次放进数组的尾部
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- ( void )makesnow
{
if (_imagesarray.count > 0) {
uiimageview *imageview = _imagesarray[0];
[_imagesarray removeobjectatindex:0];
[self snowfall:imageview];
}
}
- ( void )snowfall:(uiimageview *)imageview
{
[uiview animatewithduration:10 animations:^{
imageview.frame = cgrectmake(imageview.frame.origin.x, main_screen_height, imageview.frame.size.width, imageview.frame.size.height);
imageview.transform = cgaffinetransformmakescale(0.3, 0.3);
imageview.transform = cgaffinetransformrotate(imageview.transform, m_pi);
} completion:^( bool finished) {
float x = image_width;
imageview.frame = cgrectmake(image_x, -30, x, x);
[_imagesarray addobject:imageview];
}];
}
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3.有代码有真相
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#define image_x arc4random()%(int)main_screen_width
#define image_alpha ((float)(arc4random()%10))/10
#define image_width arc4random()%20 + 10
#define plus_height main_screen_height/25
#define main_screen_height [[uiscreen mainscreen] bounds].size.height
#define main_screen_width [[uiscreen mainscreen] bounds].size.width
#import "viewcontroller.h"
@interface viewcontroller ()
@property (nonatomic ,strong) nsmutablearray *imagesarray;
@property (nonatomic , strong) uiimageview *imageview;
@end
@implementation viewcontroller
- ( void )loadview
{
uiimageview *imageview = [[uiimageview alloc]initwithframe:[uiscreen mainscreen].bounds];
imageview.image = [uiimage imagenamed:@ "backgound.jpg" ];
imageview.contentmode = uiviewcontentmodescaleaspectfill;
self.view = imageview;
}
- ( void )viewdidload
{
[super viewdidload];
_imagesarray = [[nsmutablearray alloc] init];
for ( int i = 0; i < 1000; ++ i) {
uiimageview *imageview = [[uiimageview alloc] initwithimage:[uiimage imagenamed:@ "snow" ]];
float x = image_width;
imageview.frame = cgrectmake(image_x, -30, x, x);
imageview.alpha = image_alpha;
[self.view addsubview:imageview];
[_imagesarray addobject:imageview];
}
//创建时钟,并且添加到主循环中
cadisplaylink *link = [cadisplaylink displaylinkwithtarget:self selector:@selector(makesnow)];
[link addtorunloop:[nsrunloop mainrunloop] formode:nsdefaultrunloopmode];
}
- ( void )makesnow
{
if (_imagesarray.count > 0) {
uiimageview *imageview = _imagesarray[0];
[_imagesarray removeobjectatindex:0];
[self snowfall:imageview];
}
}
- ( void )snowfall:(uiimageview *)imageview
{
[uiview animatewithduration:10 animations:^{
imageview.frame = cgrectmake(imageview.frame.origin.x, main_screen_height, imageview.frame.size.width, imageview.frame.size.height);
imageview.transform = cgaffinetransformmakescale(0.3, 0.3);
imageview.transform = cgaffinetransformrotate(imageview.transform, m_pi);
} completion:^( bool finished) {
float x = image_width;
imageview.frame = cgrectmake(image_x, -30, x, x);
[_imagesarray addobject:imageview];
}];
}
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4.demo也不能少
下载地址:snow
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:https://blog.csdn.net/supersonico/article/details/47061771