In Objective-C we can get device width and height by using following code :
在Objective-C中,我们可以通过以下代码得到设备的宽度和高度:
CGRect sizeRect = [UIScreen mainScreen].applicationFrame
float width = sizeRect.size.width
float height = sizeRect.size.height
How can do this in with Swift ?
斯威夫特怎么会这样?
10 个解决方案
#1
106
I haven't tried but it should be..
我还没试过,但应该试一下。
var bounds = UIScreen.main.bounds
var width = bounds.size.width
var height = bounds.size.height
#2
16
@Houssni 's answer is correct, but since we're talking Swift and this use case will come up often, one could consider extending CGRect
similar to this:
@Houssni的答案是正确的,但是由于我们讨论得很快,而且这个用例将会经常出现,我们可以考虑扩展CGRect,类似如下:
extension CGRect {
var wh: (w: CGFloat, h: CGFloat) {
return (size.width, size.height)
}
}
Then you can use it like:
然后你可以这样使用它:
let (width, height) = UIScreen.mainScreen().applicationFrame.wh
Hooray! :)
万岁!:)
#3
11
If you want to use it in your code. Here you go.
如果你想在代码中使用它。给你。
func iPhoneScreenSizes(){
let bounds = UIScreen.mainScreen().bounds
let height = bounds.size.height
switch height {
case 480.0:
print("iPhone 3,4")
case 568.0:
print("iPhone 5")
case 667.0:
print("iPhone 6")
case 736.0:
print("iPhone 6+")
default:
print("not an iPhone")
}
}
#4
11
Swift 4
斯威夫特4
let screenBounds = UIScreen.main.bounds
let width = screenBounds.width
let height = screenBounds.height
#5
8
var sizeRect = UIScreen.mainScreen().applicationFrame
var width = sizeRect.size.width
var height = sizeRect.size.height
Exactly like this, tested it also.
就像这样,测试了它。
#6
5
(Swift 3) Keep in mind that most width and height values will be based on device's current orientation. If you want a consistent value that is not based on rotation and offers results as if you were in a portrait-up rotation, give fixedCoordinateSpace a try:
(Swift 3)记住,大多数宽度和高度值将基于设备当前的方向。如果你想要一个不基于旋转的一致的值,并提供结果,就像你在一个肖像旋转中一样,尝试一下fixedCoordinateSpace:
let screenSize = UIScreen.main.fixedCoordinateSpace.bounds
#7
4
Since you're looking for the device screen size the simplest way is:
由于您正在寻找设备屏幕大小,最简单的方法是:
let screenSize = UIScreen.mainScreen().bounds.size
let width = screenSize.width
let height = screenSize.height
#8
2
While @Adam Smaka's answer was close, in Swift 3 it is the following:
虽然@Adam Smaka的回答很接近,但在Swift 3中,答案是:
let screenBounds = UIScreen.main.bounds
let width = screenBounds.width
let height = screenBounds.height
#9
1
A UIScreen object defines the properties associated with a hardware-based display. iOS devices have a main screen and zero or more attached screens. Each screen object defines the bounds rectangle for the associated display and other interesting properties
UIScreen对象定义与基于硬件的显示相关联的属性。iOS设备有一个主屏幕和零个或更多的附加屏幕。每个屏幕对象为相关的显示和其他有趣的属性定义边界矩形
Apple Doc URL :
苹果Doc网址:
https://developer.apple.com/reference/uikit/uiwindow/1621597-screen
https://developer.apple.com/reference/uikit/uiwindow/1621597-screen
To get Height/width of ur user's device with swift 3.0
使用swift 3.0获取用户设备的高度/宽度
let screenHeight = UIScreen.main.bounds.height
let screenWidth = UIScreen.main.bounds.width
#10
0
In Swift 4 I had to use NSScreen.main?.deviceDescription
在Swift 4中,我必须使用NSScreen.main?.deviceDescription
let deviceDescription = NSScreen.main?.deviceDescription let screenSize = deviceDescription![.size] let screenHeight = (screenSize as! NSSize).height
#1
106
I haven't tried but it should be..
我还没试过,但应该试一下。
var bounds = UIScreen.main.bounds
var width = bounds.size.width
var height = bounds.size.height
#2
16
@Houssni 's answer is correct, but since we're talking Swift and this use case will come up often, one could consider extending CGRect
similar to this:
@Houssni的答案是正确的,但是由于我们讨论得很快,而且这个用例将会经常出现,我们可以考虑扩展CGRect,类似如下:
extension CGRect {
var wh: (w: CGFloat, h: CGFloat) {
return (size.width, size.height)
}
}
Then you can use it like:
然后你可以这样使用它:
let (width, height) = UIScreen.mainScreen().applicationFrame.wh
Hooray! :)
万岁!:)
#3
11
If you want to use it in your code. Here you go.
如果你想在代码中使用它。给你。
func iPhoneScreenSizes(){
let bounds = UIScreen.mainScreen().bounds
let height = bounds.size.height
switch height {
case 480.0:
print("iPhone 3,4")
case 568.0:
print("iPhone 5")
case 667.0:
print("iPhone 6")
case 736.0:
print("iPhone 6+")
default:
print("not an iPhone")
}
}
#4
11
Swift 4
斯威夫特4
let screenBounds = UIScreen.main.bounds
let width = screenBounds.width
let height = screenBounds.height
#5
8
var sizeRect = UIScreen.mainScreen().applicationFrame
var width = sizeRect.size.width
var height = sizeRect.size.height
Exactly like this, tested it also.
就像这样,测试了它。
#6
5
(Swift 3) Keep in mind that most width and height values will be based on device's current orientation. If you want a consistent value that is not based on rotation and offers results as if you were in a portrait-up rotation, give fixedCoordinateSpace a try:
(Swift 3)记住,大多数宽度和高度值将基于设备当前的方向。如果你想要一个不基于旋转的一致的值,并提供结果,就像你在一个肖像旋转中一样,尝试一下fixedCoordinateSpace:
let screenSize = UIScreen.main.fixedCoordinateSpace.bounds
#7
4
Since you're looking for the device screen size the simplest way is:
由于您正在寻找设备屏幕大小,最简单的方法是:
let screenSize = UIScreen.mainScreen().bounds.size
let width = screenSize.width
let height = screenSize.height
#8
2
While @Adam Smaka's answer was close, in Swift 3 it is the following:
虽然@Adam Smaka的回答很接近,但在Swift 3中,答案是:
let screenBounds = UIScreen.main.bounds
let width = screenBounds.width
let height = screenBounds.height
#9
1
A UIScreen object defines the properties associated with a hardware-based display. iOS devices have a main screen and zero or more attached screens. Each screen object defines the bounds rectangle for the associated display and other interesting properties
UIScreen对象定义与基于硬件的显示相关联的属性。iOS设备有一个主屏幕和零个或更多的附加屏幕。每个屏幕对象为相关的显示和其他有趣的属性定义边界矩形
Apple Doc URL :
苹果Doc网址:
https://developer.apple.com/reference/uikit/uiwindow/1621597-screen
https://developer.apple.com/reference/uikit/uiwindow/1621597-screen
To get Height/width of ur user's device with swift 3.0
使用swift 3.0获取用户设备的高度/宽度
let screenHeight = UIScreen.main.bounds.height
let screenWidth = UIScreen.main.bounds.width
#10
0
In Swift 4 I had to use NSScreen.main?.deviceDescription
在Swift 4中,我必须使用NSScreen.main?.deviceDescription
let deviceDescription = NSScreen.main?.deviceDescription let screenSize = deviceDescription![.size] let screenHeight = (screenSize as! NSSize).height