如何使用mouseMoved从2个鼠标点和一个角度绘制一条线

时间:2022-11-05 13:57:57

when I move the mouse I want to draw a line at the direction where the mouse is going, but I have no idea how to do so. I keep getting a line that rotates at random directions with random length when moving the mouse.( It should start drawing the moment I run the program and mouse points are taken at mouseMoved)

当我移动鼠标时,我想在鼠标移动的方向画一条线,但我不知道该怎么做。当移动鼠标时,我不断得到一条随机长度随机旋转的线。(它应该在我运行程序时开始绘制,鼠标点在mouseMoved处获取)

1 个解决方案

#1


3  

Here's an example using mouseDragged. The difference between mouseMoved and mouseDragged is that a when a mouseButton is clicked, it mouseMoved is disabled, and mouseDragged takes over.

这是使用mouseDragged的示例。 mouseMoved和mouseDragged之间的区别在于,单击mouseButton时,将禁用mouseMoved,并且mouseDragged将接管。

I'm not sure how you tell your application to start drawing a line, so I used a mouseClick and mouseDragged to produce an example that you can modify to resolve your issue.

我不确定你如何告诉你的应用程序开始绘制一条线,所以我使用了mouseClick和mouseDragged来生成一个可以修改以解决问题的示例。

import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.Graphics;

public class Angle extends JPanel implements MouseListener, MouseMotionListener {

    boolean pressed = false;
    int origX, origY;
    int currX, currY;
    JPanel p;

    public Angle()
    {
        this.addMouseListener(this);
        this.addMouseMotionListener(this);
    }

    @Override
    public void mousePressed(MouseEvent arg0) {
        System.out.println("Mouse pressed");
        pressed = true;
        origX = arg0.getX();
        origY = arg0.getY();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawLine(origX, origY, currX, currY);
    }

    @Override
    public void mouseReleased(MouseEvent arg0) {
        pressed = false;
    }

    @Override
    public void mouseDragged(MouseEvent arg0) {
        if (pressed)
        {
            currX = arg0.getX();
            currY = arg0.getY();
            repaint();
            System.out.println(getAngle());
        }
    }

    public double getAngle()
    {
        double xDiff = origX - currX; 
        double yDiff = origY - currY;
        return 180 - Math.toDegrees(Math.atan2(yDiff, xDiff));
    }

    @Override
    public void mouseMoved(MouseEvent arg0) { }
    @Override
    public void mouseClicked(MouseEvent arg0) { }
    @Override
    public void mouseEntered(MouseEvent arg0) { }
    @Override
    public void mouseExited(MouseEvent arg0) {  }

    public static void main(String...args)
    {
        JFrame frame = new JFrame("Frame");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(200, 200);
        frame.add(new Angle());
        frame.setVisible(true);
    }
}

Output: 如何使用mouseMoved从2个鼠标点和一个角度绘制一条线

EDIT: Update with mouseMoved instead.

编辑:改为使用mouseMoved更新。

import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.Graphics;

public class Angle extends JPanel implements MouseListener, MouseMotionListener {

    boolean origSet = false;
    int origX, origY;
    int currX, currY;
    JPanel p;

    public Angle()
    {
        this.addMouseListener(this);
        this.addMouseMotionListener(this);
    }

    @Override
    public void mousePressed(MouseEvent arg0) { }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawLine(origX, origY, currX, currY);
    }

    @Override
    public void mouseReleased(MouseEvent arg0) { }

    @Override
    public void mouseDragged(MouseEvent arg0) { }

    public double getAngle()
    {
        double xDiff = origX - currX; 
        double yDiff = origY - currY;
        return 180 - Math.toDegrees(Math.atan2(yDiff, xDiff));
    }

    @Override
    public void mouseMoved(MouseEvent arg0) {
        if (!origSet)
        {
            origX = arg0.getX();
            origY = arg0.getY();
            origSet = true;
        }
        currX = arg0.getX();
        currY = arg0.getY();
        repaint();
        System.out.println(getAngle());
    }
    @Override
    public void mouseClicked(MouseEvent arg0) { }
    @Override
    public void mouseEntered(MouseEvent arg0) { }
    @Override
    public void mouseExited(MouseEvent arg0) {  }

    public static void main(String...args)
    {
        JFrame frame = new JFrame("Frame");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(200, 200);
        frame.add(new Angle());
        frame.setVisible(true);
    }
}

#1


3  

Here's an example using mouseDragged. The difference between mouseMoved and mouseDragged is that a when a mouseButton is clicked, it mouseMoved is disabled, and mouseDragged takes over.

这是使用mouseDragged的示例。 mouseMoved和mouseDragged之间的区别在于,单击mouseButton时,将禁用mouseMoved,并且mouseDragged将接管。

I'm not sure how you tell your application to start drawing a line, so I used a mouseClick and mouseDragged to produce an example that you can modify to resolve your issue.

我不确定你如何告诉你的应用程序开始绘制一条线,所以我使用了mouseClick和mouseDragged来生成一个可以修改以解决问题的示例。

import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.Graphics;

public class Angle extends JPanel implements MouseListener, MouseMotionListener {

    boolean pressed = false;
    int origX, origY;
    int currX, currY;
    JPanel p;

    public Angle()
    {
        this.addMouseListener(this);
        this.addMouseMotionListener(this);
    }

    @Override
    public void mousePressed(MouseEvent arg0) {
        System.out.println("Mouse pressed");
        pressed = true;
        origX = arg0.getX();
        origY = arg0.getY();
    }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawLine(origX, origY, currX, currY);
    }

    @Override
    public void mouseReleased(MouseEvent arg0) {
        pressed = false;
    }

    @Override
    public void mouseDragged(MouseEvent arg0) {
        if (pressed)
        {
            currX = arg0.getX();
            currY = arg0.getY();
            repaint();
            System.out.println(getAngle());
        }
    }

    public double getAngle()
    {
        double xDiff = origX - currX; 
        double yDiff = origY - currY;
        return 180 - Math.toDegrees(Math.atan2(yDiff, xDiff));
    }

    @Override
    public void mouseMoved(MouseEvent arg0) { }
    @Override
    public void mouseClicked(MouseEvent arg0) { }
    @Override
    public void mouseEntered(MouseEvent arg0) { }
    @Override
    public void mouseExited(MouseEvent arg0) {  }

    public static void main(String...args)
    {
        JFrame frame = new JFrame("Frame");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(200, 200);
        frame.add(new Angle());
        frame.setVisible(true);
    }
}

Output: 如何使用mouseMoved从2个鼠标点和一个角度绘制一条线

EDIT: Update with mouseMoved instead.

编辑:改为使用mouseMoved更新。

import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import java.awt.event.MouseMotionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.Graphics;

public class Angle extends JPanel implements MouseListener, MouseMotionListener {

    boolean origSet = false;
    int origX, origY;
    int currX, currY;
    JPanel p;

    public Angle()
    {
        this.addMouseListener(this);
        this.addMouseMotionListener(this);
    }

    @Override
    public void mousePressed(MouseEvent arg0) { }

    @Override
    public void paintComponent(Graphics g) {
        super.paintComponent(g);
        g.drawLine(origX, origY, currX, currY);
    }

    @Override
    public void mouseReleased(MouseEvent arg0) { }

    @Override
    public void mouseDragged(MouseEvent arg0) { }

    public double getAngle()
    {
        double xDiff = origX - currX; 
        double yDiff = origY - currY;
        return 180 - Math.toDegrees(Math.atan2(yDiff, xDiff));
    }

    @Override
    public void mouseMoved(MouseEvent arg0) {
        if (!origSet)
        {
            origX = arg0.getX();
            origY = arg0.getY();
            origSet = true;
        }
        currX = arg0.getX();
        currY = arg0.getY();
        repaint();
        System.out.println(getAngle());
    }
    @Override
    public void mouseClicked(MouseEvent arg0) { }
    @Override
    public void mouseEntered(MouseEvent arg0) { }
    @Override
    public void mouseExited(MouseEvent arg0) {  }

    public static void main(String...args)
    {
        JFrame frame = new JFrame("Frame");
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setSize(200, 200);
        frame.add(new Angle());
        frame.setVisible(true);
    }
}