// GCD倒计时
- (void)startCoundown
{
__block
int timeout = showtime + 1;
//倒计时时间 + 1
dispatch_queue_t queue = dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0);
dispatch_source_t
_timer = dispatch_source_create(DISPATCH_SOURCE_TYPE_TIMER, 0, 0,queue);
dispatch_source_set_timer(_timer,dispatch_walltime(NULL, 0),1.0 * NSEC_PER_SEC,0);
//每秒执行
dispatch_source_set_event_handler(_timer,^{
if(timeout <= 0){
//倒计时结束,关闭
dispatch_source_cancel(_timer);
dispatch_async(dispatch_get_main_queue(),^{
[self dismiss];
});
}else{
dispatch_async(dispatch_get_main_queue(), ^{
[_countBtn setTitle:[NSString stringWithFormat:@"跳过%d",timeout] forState:UIControlStateNormal];
});
timeout--;
}
});
dispatch_resume(_timer);
}