CoInitialize()和AfxOleInit()
都是初始化COM库,不同之处在与:
OLE是建立在COM之上的技术,层次比COM要高。AfxOleInit()调用的是OleInitialize(),而 OleInitialize()除了调用CoInitializeEx()来初始化COM库外,还进行一些其它的操作,这些操作对OLE应用来说是必须的,这些OLE应用包括:
(1)Clipboard;
(2)Drag and drop;
(3)Object linking and embedding(现在的OLE,已不再仅仅是Object linking and embedding的概念);
(4)In-place activation;
与AfxOleInit()对应的是,AfxOleTerm()。
AfxOleInit()和AfxOleTerm()其实也是需要成对的,但是,在你的程序中,AfxOleTerm()可以不出现,这是因为,MFC已经帮你做好了(有兴趣的话,你可以仔细研究一下CWinThread::m_lpfnOleTermOrFreeLib,而CWinApp是从CWinThread继承的)。
注:但是当你的函数出现了重复调用AfxOleInit()时间便不能依靠mfc自动调用了,需要显式的调用AfxOleTerm清理com库
CoInitialize与AfxOleInit
使用MFC的控制台主程序中如果用AfxOleInit()初始化com就会出现DLL中调用wordApp.CreateDispatch("Word.Application",NULL)失败,而改用用CoInitialize()则会成功
在AfxOleInit()函数中设置断点调试之后可以知道:afxContextIsDLL这个标志的值为ture,因而它并不会去调用OleInitialize,进而不会调用CoInitialize.
MSDN(If AfxOleInit is called from an MFC DLL, the call will fail. The failure occurs because the function assumes that, if it is called from a DLL, the OLE system was previously initialized by the calling application.) 看来在这个函数中把当前项目当做DLL来处理了.^_^,不知是不是MFC本身的bug
BOOL AFXAPI AfxOleInit()
{
_AFX_THREAD_STATE* pState = AfxGetThreadState();
ASSERT(!pState->m_bNeedTerm); // calling it twice? // Special case DLL context to assume that the calling app initializes OLE.
// For DLLs where this is not the case, those DLLs will need to initialize
// OLE for themselves via OleInitialize. This is done since MFC cannot provide
// automatic uninitialize for DLLs because it is not valid to shutdown OLE
// during a DLL_PROCESS_DETACH.
if (afxContextIsDLL)
{
pState->m_bNeedTerm = -; // -1 is a special flag
return TRUE;
} // first, initialize OLE
SCODE sc = ::OleInitialize(NULL);
if (FAILED(sc))
{
// warn about non-NULL success codes
#ifdef _DEBUG
TRACE(traceOle, , _T("Warning: OleInitialize returned scode = %s.\n"),
AfxGetFullScodeString(sc));
#endif
goto InitFailed;
}
// termination required when OleInitialize does not fail
pState->m_bNeedTerm = TRUE; // hook idle time and exit time for required OLE cleanup
CWinThread* pThread; pThread = AfxGetThread();
ASSERT(pThread);
pThread->m_lpfnOleTermOrFreeLib = AfxOleTermOrFreeLib; // allocate and initialize default message filter
if (pThread->m_pMessageFilter == NULL)
{
pThread->m_pMessageFilter = new COleMessageFilter;
ASSERT(AfxOleGetMessageFilter() != NULL);
AfxOleGetMessageFilter()->Register();
}
return TRUE; InitFailed:
AfxOleTerm();
return FALSE;
}
COM中CoInitializeEx 与CoInitialize的区别
CoInitialize、CoInitializeEx都是windows的API,主要是告诉windows以什么方式为程序创建COM对象,原因是程序调用com库函数(除CoGetMalloc和内存分配函数)之前必须初始化com库。
CoInitialize指明以单线程方式创建。
CoInitializeEx可以指定COINIT_MULTITHREADED以多线程方式创建。
创建单线程方式的COM服务器时不用考虑串行化问题,多线程COM服务器就要考虑。
CoInitialize并不装载com库,这个函数只是用来初始化当前线程使用什么样的套间。当使用这个函数以后,线程就和一个套间建立了对应关系。
线程的套间模式决定了该线程如何调用com对象,是否需要列集等
套间是com中用来解决并发调用冲突的很有效的办法
Before calling any COM functions, a thread needs to call CoInitialize to load the COM infrastructure (and to enter an apartment). Once a thread calls CoInitialize, the thread is free to call COM APIs.
CoInitializeEx provides the same functionality as CoInitialize and also provides a parameter to explicitly specify the thread's concurrency model. The current implementation of CoInitialize calls CoInitializeEx and specifies the concurrency model as single-thread apartment. Applications developed today should call CoInitializeEx rather than CoInitialize.
注:新的应用程序应该调用CoInitializeEx而不是CoInitialize,否则就会有必要在之后每个调用Com的线程中调用CoInitialize来初始化出每个线程自己的套间。