头文件
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/*
* 多线程管理类
*
*/
#ifndef CTHREADPOOLMANAGE_H
#define CTHREADPOOLMANAGE_H
#include <iostream>
#include <pthread.h>
#include <unistd.h>
#include <list>
#include <vector>
#include <time.h>
#include <asm/errno.h>
#define USLEEP_TIME 100
#define CHECK_TIME 1
using namespace std;
class CDoit
{
public :
virtual int start( void *){};
virtual int end(){};
};
class CthreadPoolManage
{
private :
int _minThreads; //最少保留几个线程
int _maxThreads; //最多可以有几个线程
int _waitSec; //空闲多少秒后将线程关闭
class threadInfo{
public :
threadInfo(){
isbusy = false ;
doFlag = true ;
}
//
pthread_mutex_t mtx=PTHREAD_MUTEX_INITIALIZER;
pthread_cond_t cond=PTHREAD_COND_INITIALIZER;
bool isbusy; //是否空闲
bool doFlag;
//
time_t beginTime; //线程不工作开始时间
pthread_t cThreadPid; //线程id
pthread_attr_t cThreadAttr; //线程属性
CDoit * doit; //任务类
void * value; //需要传递的值
};
//线程函数
static void * startThread( void *);
//任务队列锁
pthread_mutex_t _duty_mutex;
//任务队列
list<threadInfo*> _dutyList;
//线程队列锁
pthread_mutex_t _thread_mutex;
//线程队列
list<threadInfo*> _threadList;
///初始化,创建最小个数线程///
void initThread();
///任务分配线程///
static void * taskAllocation( void *arg);
pthread_t tasktPid;
///线程销毁、状态检查线程///
static void * checkThread( void * arg);
pthread_t checktPid;
bool checkrun;
//线程异常退出清理
static void threadCleanUp( void * arg);
//
int addThread(list<threadInfo*> *plist,threadInfo* ptinfo);
public :
CthreadPoolManage();
/*
保留的最少线程,最多线程数,空闲多久销毁,保留几个线程的冗余
*/
CthreadPoolManage( int min, int max, int waitSec);
~CthreadPoolManage();
int start();
//任务注入器
int putDuty(CDoit *, void *);
int getNowThreadNum();
};
#endif // CTHREADPOOLMANAGE_H
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CPP文件
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/*
* 线程池,线程管理类
*
*/
#include "cthreadpoolmanage.h"
CthreadPoolManage::CthreadPoolManage()
{
_minThreads = 5; //最少保留几个线程
_maxThreads = 5; //最多可以有几个线程
_waitSec = 10; //空闲多少秒后将线程关闭
pthread_mutex_init(&_duty_mutex, NULL);
pthread_mutex_init(&_thread_mutex, NULL);
checkrun = true ;
}
CthreadPoolManage::CthreadPoolManage( int min, int max, int waitSec)
{
CthreadPoolManage();
_minThreads = min; //最少保留几个线程
_maxThreads = max; //最多可以有几个线程
_waitSec = waitSec; //空闲多少秒后将线程关闭
}
CthreadPoolManage::~CthreadPoolManage()
{
}
void CthreadPoolManage::threadCleanUp( void * arg)
{
threadInfo* tinfo = (threadInfo*)arg;
tinfo->isbusy = false ;
pthread_mutex_unlock(&tinfo->mtx);
pthread_attr_destroy (&tinfo->cThreadAttr);
delete tinfo;
}
void * CthreadPoolManage::startThread( void * arg)
{
cout<< "线程开始工作" <<endl;
threadInfo* tinfo = (threadInfo*)arg;
pthread_cleanup_push(threadCleanUp,arg);
while (tinfo->doFlag){
pthread_mutex_lock(&tinfo->mtx);
if (tinfo->doit == NULL)
{
cout<< "开始等待任务" <<endl;
pthread_cond_wait(&tinfo->cond,&tinfo->mtx);
cout<< "有任务了" <<endl;
}
tinfo->isbusy = true ;
tinfo->doit->start(tinfo->value);
tinfo->doit->end();
tinfo->doit=NULL;
tinfo->isbusy = false ;
time ( &tinfo->beginTime);
pthread_mutex_unlock(&tinfo->mtx);
}
//0正常执行到这儿不执行清理函数,异常会执行
pthread_cleanup_pop(0);
pthread_attr_destroy (&tinfo->cThreadAttr);
delete tinfo;
cout<< "线程结束" <<endl;
}
void CthreadPoolManage::initThread()
{
int i = 0;
for (i = 0;i< this ->_minThreads;i++)
{
threadInfo *tinfo = new threadInfo;
tinfo->doit = NULL;
tinfo->value = NULL;
tinfo->isbusy = false ;
tinfo->doFlag = true ;
// PTHREAD_CREATE_DETACHED (分离线程) 和 PTHREAD _CREATE_JOINABLE (非分离线程)
pthread_attr_init(&tinfo->cThreadAttr);
pthread_attr_setdetachstate(&tinfo->cThreadAttr,PTHREAD_CREATE_DETACHED );
cout<< "初始化了一个线程" <<endl;
if (pthread_create(&tinfo->cThreadPid,&tinfo->cThreadAttr,startThread,( void *)tinfo) != 0)
{
cout<< "创建线程失败" <<endl;
break ;
}
this ->_threadList.push_back(tinfo);
}
}
int CthreadPoolManage::addThread(std::list< CthreadPoolManage::threadInfo* >* plist, CthreadPoolManage::threadInfo* ptinfo)
{
threadInfo *tinfo = new threadInfo;
tinfo->doit = ptinfo->doit;
tinfo->value = ptinfo->value;
tinfo->isbusy = true ;
if (pthread_create(&tinfo->cThreadPid,NULL,startThread,( void *)tinfo) != 0)
{
cout<< "创建线程失败" <<endl;
return -1;
}
plist->push_back(tinfo);
return 0;
}
int CthreadPoolManage::putDuty(CDoit* doit, void * value)
{
threadInfo *tinfo = new threadInfo;
time ( &tinfo->beginTime);
tinfo->doit= doit;
tinfo->value = value;
pthread_mutex_lock(&_duty_mutex);
this ->_dutyList.push_back(tinfo);
pthread_mutex_unlock(&_duty_mutex);
return 0;
}
void * CthreadPoolManage::taskAllocation( void *arg)
{
CthreadPoolManage * ptmanage = (CthreadPoolManage*)arg;
int size_1 = 0;
int size_2 = 0;
int i_1 = 0;
int i_2 = 0;
bool a_1 = true ;
bool a_2 = true ;
threadInfo* ptinfo;
threadInfo* ptinfoTmp;
while ( true ){
size_1 = 0;
size_2 = 0;
pthread_mutex_lock(&ptmanage->_duty_mutex);
pthread_mutex_lock(&ptmanage->_thread_mutex);
size_1 = ptmanage->_dutyList.size();
size_2 =ptmanage->_threadList.size();
for (list<threadInfo*>::iterator itorti1 = ptmanage->_dutyList.begin();itorti1 !=ptmanage->_dutyList.end();)
{
ptinfo = *itorti1;
a_1 = true ;
for (list<threadInfo*>::iterator itorti2 = ptmanage->_threadList.begin();itorti2!=ptmanage->_threadList.end();itorti2++){
ptinfoTmp = *itorti2;
if (EBUSY == pthread_mutex_trylock(&ptinfoTmp->mtx))
{
continue ;
}
if (!ptinfoTmp->isbusy)
{
ptinfoTmp->doit = ptinfo->doit;
ptinfoTmp->value = ptinfo->value;
ptinfoTmp->isbusy = true ;
pthread_cond_signal(&ptinfoTmp->cond);
pthread_mutex_unlock(&ptinfoTmp->mtx);
a_1 = false ;
delete ptinfo;
break ;
}
pthread_mutex_unlock(&ptinfoTmp->mtx);
}
if (a_1){
if (ptmanage->_threadList.size()>ptmanage->_maxThreads||ptmanage->addThread(&ptmanage->_threadList,ptinfo)!=0)
{
itorti1++;
continue ;
} else {
itorti1 = ptmanage->_dutyList.erase(itorti1);
}
delete ptinfo;
} else {
itorti1 = ptmanage->_dutyList.erase(itorti1);
}
}
pthread_mutex_unlock(&ptmanage->_duty_mutex);
pthread_mutex_unlock(&ptmanage->_thread_mutex);
usleep(USLEEP_TIME);
}
return 0;
}
void * CthreadPoolManage::checkThread( void * arg)
{
CthreadPoolManage * ptmanage = (CthreadPoolManage*)arg;
threadInfo* ptinfo;
time_t nowtime;
while (ptmanage->checkrun){
sleep(CHECK_TIME);
pthread_mutex_lock(&ptmanage->_thread_mutex);
if (ptmanage->_threadList.size()<=ptmanage->_minThreads)
{
continue ;
}
for (list<threadInfo*>::iterator itorti2 = ptmanage->_threadList.begin();itorti2!=ptmanage->_threadList.end();){
ptinfo = *itorti2;
if (EBUSY == pthread_mutex_trylock(&ptinfo->mtx))
{
itorti2++;
continue ;
}
time (&nowtime);
if (ptinfo->isbusy == false && nowtime-ptinfo->beginTime>ptmanage->_waitSec)
{
ptinfo->doFlag = false ;
itorti2 = ptmanage->_threadList.erase(itorti2);
} else {
itorti2++;
}
pthread_mutex_unlock(&ptinfo->mtx);
}
pthread_mutex_unlock(&ptmanage->_thread_mutex);
}
}
int CthreadPoolManage::start()
{
//初始化
this ->initThread();
//启动任务分配线程
if (pthread_create(&tasktPid,NULL,taskAllocation,( void *) this ) != 0)
{
cout<< "创建任务分配线程失败" <<endl;
return -1;
}
//创建现程状态分配管理线程
if (pthread_create(&checktPid,NULL,checkThread,( void *) this ) != 0)
{
cout<< "创建线程状态分配管理线程失败" <<endl;
return -1;
}
return 0;
}
///////////////////////////////
int CthreadPoolManage::getNowThreadNum()
{
int num = 0;
pthread_mutex_lock(& this ->_thread_mutex);
num = this ->_threadList.size();
pthread_mutex_unlock(& this ->_thread_mutex);
return num ;
}
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