概要
前面一章,我们学习了“公平锁”获取锁的详细流程;这里,我们再来看看“公平锁”释放锁的过程。内容包括:
参考代码
释放公平锁(基于JDK1.7.0_40)
“公平锁”的获取过程请参考“Java多线程系列--“JUC锁”03之 公平锁(一)”,锁的使用示例请参考“Java多线程系列--“JUC锁”02之 互斥锁ReentrantLock”。
注意:
(01) 这里是以“公平锁”来进行说明。
(02) 关于本章的术语,如“AQS”,“CAS函数”,“CLH队列”,“公平锁”,“非公平锁”,“独占锁”,“共享锁”等内容,请参考Java多线程系列--“JUC锁”03之 公平锁(一)的基本概念。
转载请注明出处:http://www.cnblogs.com/skywang12345/p/3496609.html
参考代码
下面给出Java1.7.0_40版本中,ReentrantLock和AQS的源码,仅供参考!
ReentranLock.java
1 /*
2 * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
3 *
4 *
5 *
6 *
7 *
8 *
9 *
10 *
11 *
12 *
13 *
14 *
15 *
16 *
17 *
18 *
19 *
20 *
21 *
22 *
23 */
24
25 /*
26 *
27 *
28 *
29 *
30 *
31 * Written by Doug Lea with assistance from members of JCP JSR-166
32 * Expert Group and released to the public domain, as explained at
33 * http://creativecommons.org/publicdomain/zero/1.0/
34 */
35
36 package java.util.concurrent.locks;
37 import java.util.*;
38 import java.util.concurrent.*;
39 import java.util.concurrent.atomic.*;
40
41 /**
42 * A reentrant mutual exclusion {@link Lock} with the same basic
43 * behavior and semantics as the implicit monitor lock accessed using
44 * {@code synchronized} methods and statements, but with extended
45 * capabilities.
46 *
47 * <p>A {@code ReentrantLock} is <em>owned</em> by the thread last
48 * successfully locking, but not yet unlocking it. A thread invoking
49 * {@code lock} will return, successfully acquiring the lock, when
50 * the lock is not owned by another thread. The method will return
51 * immediately if the current thread already owns the lock. This can
52 * be checked using methods {@link #isHeldByCurrentThread}, and {@link
53 * #getHoldCount}.
54 *
55 * <p>The constructor for this class accepts an optional
56 * <em>fairness</em> parameter. When set {@code true}, under
57 * contention, locks favor granting access to the longest-waiting
58 * thread. Otherwise this lock does not guarantee any particular
59 * access order. Programs using fair locks accessed by many threads
60 * may display lower overall throughput (i.e., are slower; often much
61 * slower) than those using the default setting, but have smaller
62 * variances in times to obtain locks and guarantee lack of
63 * starvation. Note however, that fairness of locks does not guarantee
64 * fairness of thread scheduling. Thus, one of many threads using a
65 * fair lock may obtain it multiple times in succession while other
66 * active threads are not progressing and not currently holding the
67 * lock.
68 * Also note that the untimed {@link #tryLock() tryLock} method does not
69 * honor the fairness setting. It will succeed if the lock
70 * is available even if other threads are waiting.
71 *
72 * <p>It is recommended practice to <em>always</em> immediately
73 * follow a call to {@code lock} with a {@code try} block, most
74 * typically in a before/after construction such as:
75 *
76 * <pre>
77 * class X {
78 * private final ReentrantLock lock = new ReentrantLock();
79 * // ...
80 *
81 * public void m() {
82 * lock.lock(); // block until condition holds
83 * try {
84 * // ... method body
85 * } finally {
86 * lock.unlock()
87 * }
88 * }
89 * }
90 * </pre>
91 *
92 * <p>In addition to implementing the {@link Lock} interface, this
93 * class defines methods {@code isLocked} and
94 * {@code getLockQueueLength}, as well as some associated
95 * {@code protected} access methods that may be useful for
96 * instrumentation and monitoring.
97 *
98 * <p>Serialization of this class behaves in the same way as built-in
99 * locks: a deserialized lock is in the unlocked state, regardless of
100 * its state when serialized.
101 *
102 * <p>This lock supports a maximum of 2147483647 recursive locks by
103 * the same thread. Attempts to exceed this limit result in
104 * {@link Error} throws from locking methods.
105 *
106 * @since 1.5
107 * @author Doug Lea
108 */
109 public class ReentrantLock implements Lock, java.io.Serializable {
110 private static final long serialVersionUID = 7373984872572414699L;
111 /** Synchronizer providing all implementation mechanics */
112 private final Sync sync; //组合模式
113
114 /**
115 * Base of synchronization control for this lock. Subclassed
116 * into fair and nonfair versions below. Uses AQS state to
117 * represent the number of holds on the lock.
118 */
119 abstract static class Sync extends AbstractQueuedSynchronizer {
120 private static final long serialVersionUID = -5179523762034025860L;
121
122 /**
123 * Performs {@link Lock#lock}. The main reason for subclassing
124 * is to allow fast path for nonfair version.
125 */
126 abstract void lock(); //需要FairSync和NonfairSync去实现
127
128 /**
129 * Performs non-fair tryLock. tryAcquire is
130 * implemented in subclasses, but both need nonfair
131 * try for trylock method.
132 */
133 final boolean nonfairTryAcquire(int acquires) {
134 final Thread current = Thread.currentThread(); //当前线程
135 int c = getState();
136 if (c == 0) { //锁没有被其他线程获取
137 if (compareAndSetState(0, acquires)) { //以CAS的方式获取锁
138 setExclusiveOwnerThread(current); //设置锁的拥有者为当前线程
139 return true;
140 }
141 }
142 else if (current == getExclusiveOwnerThread()) { //锁本身是被当前线程获取的
143 int nextc = c + acquires;
144 if (nextc < 0) // overflow 溢出
145 throw new Error("Maximum lock count exceeded");
146 setState(nextc); //重入的,修改锁的状态值,这里不用同步的方式修改状态是因为不存在多线程竞争
147 return true;
148 }
149 return false;
150 }
151
152 protected final boolean tryRelease(int releases) { //释放锁,重写AQS的方法
153 int c = getState() - releases;
154 if (Thread.currentThread() != getExclusiveOwnerThread()) //能够释放锁的线程肯定是拥有锁的线程
155 throw new IllegalMonitorStateException();
156 boolean free = false;
157 if (c == 0) { //释放成功
158 free = true;
159 setExclusiveOwnerThread(null);
160 }
161 setState(c); //设置锁的状态值
162 return free; //返回是否释放锁成功
163 }
164
165 protected final boolean isHeldExclusively() {
166 // While we must in general read state before owner,
167 // we don't need to do so to check if current thread is owner
168 return getExclusiveOwnerThread() == Thread.currentThread(); //是否被当前线程独占
169 }
170
171 final ConditionObject newCondition() {
172 return new ConditionObject(); //得到一个Condition对象
173 }
174
175 // Methods relayed from outer class
176
177 final Thread getOwner() {
178 return getState() == 0 ? null : getExclusiveOwnerThread(); //得到锁的拥有者线程
179 }
180
181 final int getHoldCount() {
182 return isHeldExclusively() ? getState() : 0; //当前线程拥有锁的计数
183 }
184
185 final boolean isLocked() {
186 return getState() != 0; //锁是被占用
187 }
188
189 /**
190 * Reconstitutes this lock instance from a stream.
191 * @param s the stream
192 */
193 private void readObject(java.io.ObjectInputStream s)
194 throws java.io.IOException, ClassNotFoundException {
195 s.defaultReadObject();
196 setState(0); // reset to unlocked state
197 }
198 }
199
200 /**
201 * Sync object for non-fair locks
202 */
203 static final class NonfairSync extends Sync { //非公平锁
204 private static final long serialVersionUID = 7316153563782823691L;
205
206 /**
207 * Performs lock. Try immediate barge, backing up to normal
208 * acquire on failure.
209 */
210 final void lock() { //获取锁的逻辑
211 if (compareAndSetState(0, 1)) //不用排队,直接CAS方式获取
212 setExclusiveOwnerThread(Thread.currentThread());
213 else
214 acquire(1); //失败了再调用AQS模板模板逻辑来获取锁
215 }
216
217 protected final boolean tryAcquire(int acquires) { //重写AQS逻辑,每个具体的实现类尝试获取锁的逻辑
218 return nonfairTryAcquire(acquires); //先看锁状态是否被占用,没有的话CAS方式尝试获取,否则看是否能够重入
219 }
220 }
221
222 /**
223 * Sync object for fair locks
224 */
225 static final class FairSync extends Sync { //公平锁
226 private static final long serialVersionUID = -3000897897090466540L;
227
228 final void lock() { //获取锁
229 acquire(1); //AQS模板方法
230 }
231
232 /**
233 * Fair version of tryAcquire. Don't grant access unless
234 * recursive call or no waiters or is first.
235 */
236 protected final boolean tryAcquire(int acquires) { //公平锁尝试获取锁的逻辑
237 final Thread current = Thread.currentThread();
238 int c = getState();
239 if (c == 0) {
240 if (!hasQueuedPredecessors() && //与公平锁不同的地方是这里要看是否是第一个排队的线程
241 compareAndSetState(0, acquires)) {
242 setExclusiveOwnerThread(current);
243 return true;
244 }
245 }
246 else if (current == getExclusiveOwnerThread()) { //重入
247 int nextc = c + acquires;
248 if (nextc < 0)
249 throw new Error("Maximum lock count exceeded");
250 setState(nextc);
251 return true;
252 }
253 return false;
254 }
255 }
256
257 /**
258 * Creates an instance of {@code ReentrantLock}.
259 * This is equivalent to using {@code ReentrantLock(false)}.
260 */
261 public ReentrantLock() { //构造方法
262 sync = new NonfairSync(); //默认是非公平锁
263 }
264
265 /**
266 * Creates an instance of {@code ReentrantLock} with the
267 * given fairness policy.
268 *
269 * @param fair {@code true} if this lock should use a fair ordering policy
270 */
271 public ReentrantLock(boolean fair) {
272 sync = fair ? new FairSync() : new NonfairSync();
273 }
274
275 /**
276 * Acquires the lock.
277 *
278 * <p>Acquires the lock if it is not held by another thread and returns
279 * immediately, setting the lock hold count to one.
280 *
281 * <p>If the current thread already holds the lock then the hold
282 * count is incremented by one and the method returns immediately.
283 *
284 * <p>If the lock is held by another thread then the
285 * current thread becomes disabled for thread scheduling
286 * purposes and lies dormant until the lock has been acquired,
287 * at which time the lock hold count is set to one.
288 */
289 public void lock() {
290 sync.lock(); //调用具体锁(FairSync和NonfairSync)的锁逻辑
291 }
292
293 /**
294 * Acquires the lock unless the current thread is
295 * {@linkplain Thread#interrupt interrupted}.
296 *
297 * <p>Acquires the lock if it is not held by another thread and returns
298 * immediately, setting the lock hold count to one.
299 *
300 * <p>If the current thread already holds this lock then the hold count
301 * is incremented by one and the method returns immediately.
302 *
303 * <p>If the lock is held by another thread then the
304 * current thread becomes disabled for thread scheduling
305 * purposes and lies dormant until one of two things happens:
306 *
307 * <ul>
308 *
309 * <li>The lock is acquired by the current thread; or
310 *
311 * <li>Some other thread {@linkplain Thread#interrupt interrupts} the
312 * current thread.
313 *
314 * </ul>
315 *
316 * <p>If the lock is acquired by the current thread then the lock hold
317 * count is set to one.
318 *
319 * <p>If the current thread:
320 *
321 * <ul>
322 *
323 * <li>has its interrupted status set on entry to this method; or
324 *
325 * <li>is {@linkplain Thread#interrupt interrupted} while acquiring
326 * the lock,
327 *
328 * </ul>
329 *
330 * then {@link InterruptedException} is thrown and the current thread's
331 * interrupted status is cleared.
332 *
333 * <p>In this implementation, as this method is an explicit
334 * interruption point, preference is given to responding to the
335 * interrupt over normal or reentrant acquisition of the lock.
336 *
337 * @throws InterruptedException if the current thread is interrupted
338 */
339 public void lockInterruptibly() throws InterruptedException {
340 sync.acquireInterruptibly(1); //AQS方法,在尝试获取锁之前有一个中断检测,如果有中断就直接抛出异常
//后面在排队获取锁时被阻塞,然后唤醒时会检测 是否有中断,如果有不会去尝试获取锁
//然后取消CLH队列对应的节点,抛出一个中断异常
341 }
342
343 /**
344 * Acquires the lock only if it is not held by another thread at the time
345 * of invocation.
346 *
347 * <p>Acquires the lock if it is not held by another thread and
348 * returns immediately with the value {@code true}, setting the
349 * lock hold count to one. Even when this lock has been set to use a
350 * fair ordering policy, a call to {@code tryLock()} <em>will</em>
351 * immediately acquire the lock if it is available, whether or not
352 * other threads are currently waiting for the lock.
353 * This "barging" behavior can be useful in certain
354 * circumstances, even though it breaks fairness. If you want to honor
355 * the fairness setting for this lock, then use
356 * {@link #tryLock(long, TimeUnit) tryLock(0, TimeUnit.SECONDS) }
357 * which is almost equivalent (it also detects interruption).
358 *
359 * <p> If the current thread already holds this lock then the hold
360 * count is incremented by one and the method returns {@code true}.
361 *
362 * <p>If the lock is held by another thread then this method will return
363 * immediately with the value {@code false}.
364 *
365 * @return {@code true} if the lock was free and was acquired by the
366 * current thread, or the lock was already held by the current
367 * thread; and {@code false} otherwise
368 */
369 public boolean tryLock() { //尝试获取锁,能够快速得出结果,是否获取锁成功
370 return sync.nonfairTryAcquire(1); //不排队直接CAS比较或者重入
371 }
372
373 /**
374 * Acquires the lock if it is not held by another thread within the given
375 * waiting time and the current thread has not been
376 * {@linkplain Thread#interrupt interrupted}.
377 *
378 * <p>Acquires the lock if it is not held by another thread and returns
379 * immediately with the value {@code true}, setting the lock hold count
380 * to one. If this lock has been set to use a fair ordering policy then
381 * an available lock <em>will not</em> be acquired if any other threads
382 * are waiting for the lock. This is in contrast to the {@link #tryLock()}
383 * method. If you want a timed {@code tryLock} that does permit barging on
384 * a fair lock then combine the timed and un-timed forms together:
385 *
386 * <pre>if (lock.tryLock() || lock.tryLock(timeout, unit) ) { ... }
387 * </pre>
388 *
389 * <p>If the current thread
390 * already holds this lock then the hold count is incremented by one and
391 * the method returns {@code true}.
392 *
393 * <p>If the lock is held by another thread then the
394 * current thread becomes disabled for thread scheduling
395 * purposes and lies dormant until one of three things happens:
396 *
397 * <ul>
398 *
399 * <li>The lock is acquired by the current thread; or
400 *
401 * <li>Some other thread {@linkplain Thread#interrupt interrupts}
402 * the current thread; or
403 *
404 * <li>The specified waiting time elapses
405 *
406 * </ul>
407 *
408 * <p>If the lock is acquired then the value {@code true} is returned and
409 * the lock hold count is set to one.
410 *
411 * <p>If the current thread:
412 *
413 * <ul>
414 *
415 * <li>has its interrupted status set on entry to this method; or
416 *
417 * <li>is {@linkplain Thread#interrupt interrupted} while
418 * acquiring the lock,
419 *
420 * </ul>
421 * then {@link InterruptedException} is thrown and the current thread's
422 * interrupted status is cleared.
423 *
424 * <p>If the specified waiting time elapses then the value {@code false}
425 * is returned. If the time is less than or equal to zero, the method
426 * will not wait at all.
427 *
428 * <p>In this implementation, as this method is an explicit
429 * interruption point, preference is given to responding to the
430 * interrupt over normal or reentrant acquisition of the lock, and
431 * over reporting the elapse of the waiting time.
432 *
433 * @param timeout the time to wait for the lock
434 * @param unit the time unit of the timeout argument
435 * @return {@code true} if the lock was free and was acquired by the
436 * current thread, or the lock was already held by the current
437 * thread; and {@code false} if the waiting time elapsed before
438 * the lock could be acquired
439 * @throws InterruptedException if the current thread is interrupted
440 * @throws NullPointerException if the time unit is null
441 *
442 */
443 public boolean tryLock(long timeout, TimeUnit unit) //在指定的时间内获取锁
444 throws InterruptedException {
445 return sync.tryAcquireNanos(1, unit.toNanos(timeout));//尝试获取锁时先检查是否存在中断异常,有的话直接抛出
//尝试获取锁,排队阻塞指定时间,唤醒时会检查中断标志
//存在中断就清除中断,取消对应的节点,抛出中断异常
446 }
447
448 /**
449 * Attempts to release this lock.
450 *
451 * <p>If the current thread is the holder of this lock then the hold
452 * count is decremented. If the hold count is now zero then the lock
453 * is released. If the current thread is not the holder of this
454 * lock then {@link IllegalMonitorStateException} is thrown.
455 *
456 * @throws IllegalMonitorStateException if the current thread does not
457 * hold this lock
458 */
459 public void unlock() { //释放锁
460 sync.release(1); //AQS模板方法
461 }
462
463 /**
464 * Returns a {@link Condition} instance for use with this
465 * {@link Lock} instance.
466 *
467 * <p>The returned {@link Condition} instance supports the same
468 * usages as do the {@link Object} monitor methods ({@link
469 * Object#wait() wait}, {@link Object#notify notify}, and {@link
470 * Object#notifyAll notifyAll}) when used with the built-in
471 * monitor lock.
472 *
473 * <ul>
474 *
475 * <li>If this lock is not held when any of the {@link Condition}
476 * {@linkplain Condition#await() waiting} or {@linkplain
477 * Condition#signal signalling} methods are called, then an {@link
478 * IllegalMonitorStateException} is thrown.
479 *
480 * <li>When the condition {@linkplain Condition#await() waiting}
481 * methods are called the lock is released and, before they
482 * return, the lock is reacquired and the lock hold count restored
483 * to what it was when the method was called.
484 *
485 * <li>If a thread is {@linkplain Thread#interrupt interrupted}
486 * while waiting then the wait will terminate, an {@link
487 * InterruptedException} will be thrown, and the thread's
488 * interrupted status will be cleared.
489 *
490 * <li> Waiting threads are signalled in FIFO order.
491 *
492 * <li>The ordering of lock reacquisition for threads returning
493 * from waiting methods is the same as for threads initially
494 * acquiring the lock, which is in the default case not specified,
495 * but for <em>fair</em> locks favors those threads that have been
496 * waiting the longest.
497 *
498 * </ul>
499 *
500 * @return the Condition object
501 */
502 public Condition newCondition() {
503 return sync.newCondition(); //条件
504 }
505
506 /**
507 * Queries the number of holds on this lock by the current thread.
508 *
509 * <p>A thread has a hold on a lock for each lock action that is not
510 * matched by an unlock action.
511 *
512 * <p>The hold count information is typically only used for testing and
513 * debugging purposes. For example, if a certain section of code should
514 * not be entered with the lock already held then we can assert that
515 * fact:
516 *
517 * <pre>
518 * class X {
519 * ReentrantLock lock = new ReentrantLock();
520 * // ...
521 * public void m() {
522 * assert lock.getHoldCount() == 0;
523 * lock.lock();
524 * try {
525 * // ... method body
526 * } finally {
527 * lock.unlock();
528 * }
529 * }
530 * }
531 * </pre>
532 *
533 * @return the number of holds on this lock by the current thread,
534 * or zero if this lock is not held by the current thread
535 */
536 public int getHoldCount() {
537 return sync.getHoldCount(); //当前线程持有锁的次数
538 }
539
540 /**
541 * Queries if this lock is held by the current thread.
542 *
543 * <p>Analogous to the {@link Thread#holdsLock} method for built-in
544 * monitor locks, this method is typically used for debugging and
545 * testing. For example, a method that should only be called while
546 * a lock is held can assert that this is the case:
547 *
548 * <pre>
549 * class X {
550 * ReentrantLock lock = new ReentrantLock();
551 * // ...
552 *
553 * public void m() {
554 * assert lock.isHeldByCurrentThread();
555 * // ... method body
556 * }
557 * }
558 * </pre>
559 *
560 * <p>It can also be used to ensure that a reentrant lock is used
561 * in a non-reentrant manner, for example:
562 *
563 * <pre>
564 * class X {
565 * ReentrantLock lock = new ReentrantLock();
566 * // ...
567 *
568 * public void m() {
569 * assert !lock.isHeldByCurrentThread();
570 * lock.lock();
571 * try {
572 * // ... method body
573 * } finally {
574 * lock.unlock();
575 * }
576 * }
577 * }
578 * </pre>
579 *
580 * @return {@code true} if current thread holds this lock and
581 * {@code false} otherwise
582 */
583 public boolean isHeldByCurrentThread() {
584 return sync.isHeldExclusively(); //锁是否被当前线程持有
585 }
586
587 /**
588 * Queries if this lock is held by any thread. This method is
589 * designed for use in monitoring of the system state,
590 * not for synchronization control.
591 *
592 * @return {@code true} if any thread holds this lock and
593 * {@code false} otherwise
594 */
595 public boolean isLocked() {
596 return sync.isLocked(); //锁是否被占有
597 }
598
599 /**
600 * Returns {@code true} if this lock has fairness set true.
601 *
602 * @return {@code true} if this lock has fairness set true
603 */
604 public final boolean isFair() {
605 return sync instanceof FairSync; //是否是公平锁
606 }
607
608 /**
609 * Returns the thread that currently owns this lock, or
610 * {@code null} if not owned. When this method is called by a
611 * thread that is not the owner, the return value reflects a
612 * best-effort approximation of current lock status. For example,
613 * the owner may be momentarily {@code null} even if there are
614 * threads trying to acquire the lock but have not yet done so.
615 * This method is designed to facilitate construction of
616 * subclasses that provide more extensive lock monitoring
617 * facilities.
618 *
619 * @return the owner, or {@code null} if not owned
620 */
621 protected Thread getOwner() {
622 return sync.getOwner();
623 }
624
625 /**
626 * Queries whether any threads are waiting to acquire this lock. Note that
627 * because cancellations may occur at any time, a {@code true}
628 * return does not guarantee that any other thread will ever
629 * acquire this lock. This method is designed primarily for use in
630 * monitoring of the system state.
631 *
632 * @return {@code true} if there may be other threads waiting to
633 * acquire the lock
634 */
635 public final boolean hasQueuedThreads() {
636 return sync.hasQueuedThreads(); //是否有线程等待获取锁
637 }
638
639
640 /**
641 * Queries whether the given thread is waiting to acquire this
642 * lock. Note that because cancellations may occur at any time, a
643 * {@code true} return does not guarantee that this thread
644 * will ever acquire this lock. This method is designed primarily for use
645 * in monitoring of the system state.
646 *
647 * @param thread the thread
648 * @return {@code true} if the given thread is queued waiting for this lock
649 * @throws NullPointerException if the thread is null
650 */
651 public final boolean hasQueuedThread(Thread thread) { //指定线程是否在排队获取锁
652 return sync.isQueued(thread);
653 }
654
655
656 /**
657 * Returns an estimate of the number of threads waiting to
658 * acquire this lock. The value is only an estimate because the number of
659 * threads may change dynamically while this method traverses
660 * internal data structures. This method is designed for use in
661 * monitoring of the system state, not for synchronization
662 * control.
663 *
664 * @return the estimated number of threads waiting for this lock
665 */
666 public final int getQueueLength() {
667 return sync.getQueueLength(); //CLH等待队列的长度
668 }
669
670 /**
671 * Returns a collection containing threads that may be waiting to
672 * acquire this lock. Because the actual set of threads may change
673 * dynamically while constructing this result, the returned
674 * collection is only a best-effort estimate. The elements of the
675 * returned collection are in no particular order. This method is
676 * designed to facilitate construction of subclasses that provide
677 * more extensive monitoring facilities.
678 *
679 * @return the collection of threads
680 */
681 protected Collection<Thread> getQueuedThreads() {
682 return sync.getQueuedThreads(); //得到等待获取锁的线程
683 }
684
685 /**
686 * Queries whether any threads are waiting on the given condition
687 * associated with this lock. Note that because timeouts and
688 * interrupts may occur at any time, a {@code true} return does
689 * not guarantee that a future {@code signal} will awaken any
690 * threads. This method is designed primarily for use in
691 * monitoring of the system state.
692 *
693 * @param condition the condition
694 * @return {@code true} if there are any waiting threads
695 * @throws IllegalMonitorStateException if this lock is not held
696 * @throws IllegalArgumentException if the given condition is
697 * not associated with this lock
698 * @throws NullPointerException if the condition is null
699 */
700 public boolean hasWaiters(Condition condition) { //指定Condition是否有线程在等待
701 if (condition == null)
702 throw new NullPointerException();
703 if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
704 throw new IllegalArgumentException("not owner");
705 return sync.hasWaiters((AbstractQueuedSynchronizer.ConditionObject)condition);
706 }
707
708 /**
709 * Returns an estimate of the number of threads waiting on the
710 * given condition associated with this lock. Note that because
711 * timeouts and interrupts may occur at any time, the estimate
712 * serves only as an upper bound on the actual number of waiters.
713 * This method is designed for use in monitoring of the system
714 * state, not for synchronization control.
715 *
716 * @param condition the condition
717 * @return the estimated number of waiting threads
718 * @throws IllegalMonitorStateException if this lock is not held
719 * @throws IllegalArgumentException if the given condition is
720 * not associated with this lock
721 * @throws NullPointerException if the condition is null
722 */
723 public int getWaitQueueLength(Condition condition) { //在Condition上阻塞的线程的长度
724 if (condition == null)
725 throw new NullPointerException();
726 if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
727 throw new IllegalArgumentException("not owner");
728 return sync.getWaitQueueLength((AbstractQueuedSynchronizer.ConditionObject)condition);
729 }
730
731 /**
732 * Returns a collection containing those threads that may be
733 * waiting on the given condition associated with this lock.
734 * Because the actual set of threads may change dynamically while
735 * constructing this result, the returned collection is only a
736 * best-effort estimate. The elements of the returned collection
737 * are in no particular order. This method is designed to
738 * facilitate construction of subclasses that provide more
739 * extensive condition monitoring facilities.
740 *
741 * @param condition the condition
742 * @return the collection of threads
743 * @throws IllegalMonitorStateException if this lock is not held
744 * @throws IllegalArgumentException if the given condition is
745 * not associated with this lock
746 * @throws NullPointerException if the condition is null
747 */
748 protected Collection<Thread> getWaitingThreads(Condition condition) { //指定Condition上阻塞线程集合
749 if (condition == null)
750 throw new NullPointerException();
751 if (!(condition instanceof AbstractQueuedSynchronizer.ConditionObject))
752 throw new IllegalArgumentException("not owner");
753 return sync.getWaitingThreads((AbstractQueuedSynchronizer.ConditionObject)condition);
754 }
755
756 /**
757 * Returns a string identifying this lock, as well as its lock state.
758 * The state, in brackets, includes either the String {@code "Unlocked"}
759 * or the String {@code "Locked by"} followed by the
760 * {@linkplain Thread#getName name} of the owning thread.
761 *
762 * @return a string identifying this lock, as well as its lock state
763 */
764 public String toString() {
765 Thread o = sync.getOwner();
766 return super.toString() + ((o == null) ?
767 "[Unlocked]" :
768 "[Locked by thread " + o.getName() + "]");
769 }
770 }
/*
* @(#)Lock.java1.8 06/03/30
*
* Copyright 2006 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
package java.util.concurrent.locks;
import java.util.concurrent.TimeUnit;
/**
* {@code Lock} implementations provide more extensive locking
* operations than can be obtained using {@code synchronized} methods
* and statements. They allow more flexible structuring, may have
* quite different properties, and may support multiple associated
* {@link Condition} objects.
*
* <p>A lock is a tool for controlling access to a shared resource by
* multiple threads. Commonly, a lock provides exclusive access to a
* shared resource: only one thread at a time can acquire the lock and
* all access to the shared resource requires that the lock be
* acquired first. However, some locks may allow concurrent access to
* a shared resource, such as the read lock of a {@link ReadWriteLock}.
*
* <p>The use of {@code synchronized} methods or statements provides
* access to the implicit monitor lock associated with every object, but
* forces all lock acquisition and release to occur in a block-structured way:
* when multiple locks are acquired they must be released in the opposite
* order, and all locks must be released in the same lexical scope in which
* they were acquired.
*
* <p>While the scoping mechanism for {@code synchronized} methods
* and statements makes it much easier to program with monitor locks,
* and helps avoid many common programming errors involving locks,
* there are occasions where you need to work with locks in a more
* flexible way. For example, some algorithms for traversing
* concurrently accessed data structures require the use of
* "hand-over-hand" or "chain locking": you
* acquire the lock of node A, then node B, then release A and acquire
* C, then release B and acquire D and so on. Implementations of the
* {@code Lock} interface enable the use of such techniques by
* allowing a lock to be acquired and released in different scopes,
* and allowing multiple locks to be acquired and released in any
* order.
*
* <p>With this increased flexibility comes additional
* responsibility. The absence of block-structured locking removes the
* automatic release of locks that occurs with {@code synchronized}
* methods and statements. In most cases, the following idiom
* should be used:
*
* <pre><tt> Lock l = ...;
* l.lock();
* try {
* // access the resource protected by this lock
* } finally {
* l.unlock();
* }
* </tt></pre>
*
* When locking and unlocking occur in different scopes, care must be
* taken to ensure that all code that is executed while the lock is
* held is protected by try-finally or try-catch to ensure that the
* lock is released when necessary.
*
* <p>{@code Lock} implementations provide additional functionality
* over the use of {@code synchronized} methods and statements by
* providing a non-blocking attempt to acquire a lock ({@link
* #tryLock()}), an attempt to acquire the lock that can be
* interrupted ({@link #lockInterruptibly}, and an attempt to acquire
* the lock that can timeout ({@link #tryLock(long, TimeUnit)}).
*
* <p>A {@code Lock} class can also provide behavior and semantics
* that is quite different from that of the implicit monitor lock,
* such as guaranteed ordering, non-reentrant usage, or deadlock
* detection. If an implementation provides such specialized semantics
* then the implementation must document those semantics.
*
* <p>Note that {@code Lock} instances are just normal objects and can
* themselves be used as the target in a {@code synchronized} statement.
* Acquiring the
* monitor lock of a {@code Lock} instance has no specified relationship
* with invoking any of the {@link #lock} methods of that instance.
* It is recommended that to avoid confusion you never use {@code Lock}
* instances in this way, except within their own implementation.
*
* <p>Except where noted, passing a {@code null} value for any
* parameter will result in a {@link NullPointerException} being
* thrown.
*
* <h3>Memory Synchronization</h3>
*
* <p>All {@code Lock} implementations <em>must</em> enforce the same
* memory synchronization semantics as provided by the built-in monitor
* lock, as described in <a href="http://java.sun.com/docs/books/jls/">
* The Java Language Specification, Third Edition (17.4 Memory Model)</a>:
* <ul>
* <li>A successful {@code lock} operation has the same memory
* synchronization effects as a successful <em>Lock</em> action.
* <li>A successful {@code unlock} operation has the same
* memory synchronization effects as a successful <em>Unlock</em> action.
* </ul>
*
* Unsuccessful locking and unlocking operations, and reentrant
* locking/unlocking operations, do not require any memory
* synchronization effects.
*
* <h3>Implementation Considerations</h3>
*
* <p> The three forms of lock acquisition (interruptible,
* non-interruptible, and timed) may differ in their performance
* characteristics, ordering guarantees, or other implementation
* qualities. Further, the ability to interrupt the <em>ongoing</em>
* acquisition of a lock may not be available in a given {@code Lock}
* class. Consequently, an implementation is not required to define
* exactly the same guarantees or semantics for all three forms of
* lock acquisition, nor is it required to support interruption of an
* ongoing lock acquisition. An implementation is required to clearly
* document the semantics and guarantees provided by each of the
* locking methods. It must also obey the interruption semantics as
* defined in this interface, to the extent that interruption of lock
* acquisition is supported: which is either totally, or only on
* method entry.
*
* <p>As interruption generally implies cancellation, and checks for
* interruption are often infrequent, an implementation can favor responding
* to an interrupt over normal method return. This is true even if it can be
* shown that the interrupt occurred after another action may have unblocked
* the thread. An implementation should document this behavior.
*
* @see ReentrantLock
* @see Condition
* @see ReadWriteLock
*
* @since 1.5
* @author Doug Lea
*/
public interface Lock {
/**
* Acquires the lock.
*
* <p>If the lock is not available then the current thread becomes
* disabled for thread scheduling purposes and lies dormant until the
* lock has been acquired.
*
* <p><b>Implementation Considerations</b>
*
* <p>A {@code Lock} implementation may be able to detect erroneous use
* of the lock, such as an invocation that would cause deadlock, and
* may throw an (unchecked) exception in such circumstances. The
* circumstances and the exception type must be documented by that
* {@code Lock} implementation.
*/
void lock();
/**
* Acquires the lock unless the current thread is
* {@linkplain Thread#interrupt interrupted}.
*
* <p>Acquires the lock if it is available and returns immediately.
*
* <p>If the lock is not available then the current thread becomes
* disabled for thread scheduling purposes and lies dormant until
* one of two things happens:
*
* <ul>
* <li>The lock is acquired by the current thread; or
* <li>Some other thread {@linkplain Thread#interrupt interrupts} the
* current thread, and interruption of lock acquisition is supported.
* </ul>
*
* <p>If the current thread:
* <ul>
* <li>has its interrupted status set on entry to this method; or
* <li>is {@linkplain Thread#interrupt interrupted} while acquiring the
* lock, and interruption of lock acquisition is supported,
* </ul>
* then {@link InterruptedException} is thrown and the current thread's
* interrupted status is cleared.
*
* <p><b>Implementation Considerations</b>
*
* <p>The ability to interrupt a lock acquisition in some
* implementations may not be possible, and if possible may be an
* expensive operation. The programmer should be aware that this
* may be the case. An implementation should document when this is
* the case.
*
* <p>An implementation can favor responding to an interrupt over
* normal method return.
*
* <p>A {@code Lock} implementation may be able to detect
* erroneous use of the lock, such as an invocation that would
* cause deadlock, and may throw an (unchecked) exception in such
* circumstances. The circumstances and the exception type must
* be documented by that {@code Lock} implementation.
*
* @throws InterruptedException if the current thread is
* interrupted while acquiring the lock (and interruption
* of lock acquisition is supported).
*/
void lockInterruptibly() throws InterruptedException;
/**
* Acquires the lock only if it is free at the time of invocation.
*
* <p>Acquires the lock if it is available and returns immediately
* with the value {@code true}.
* If the lock is not available then this method will return
* immediately with the value {@code false}.
*
* <p>A typical usage idiom for this method would be:
* <pre>
* Lock lock = ...;
* if (lock.tryLock()) {
* try {
* // manipulate protected state
* } finally {
* lock.unlock();
* }
* } else {
* // perform alternative actions
* }
* </pre>
* This usage ensures that the lock is unlocked if it was acquired, and
* doesn't try to unlock if the lock was not acquired.
*
* @return {@code true} if the lock was acquired and
* {@code false} otherwise
*/
boolean tryLock();
/**
* Acquires the lock if it is free within the given waiting time and the
* current thread has not been {@linkplain Thread#interrupt interrupted}.
*
* <p>If the lock is available this method returns immediately
* with the value {@code true}.
* If the lock is not available then
* the current thread becomes disabled for thread scheduling
* purposes and lies dormant until one of three things happens:
* <ul>
* <li>The lock is acquired by the current thread; or
* <li>Some other thread {@linkplain Thread#interrupt interrupts} the
* current thread, and interruption of lock acquisition is supported; or
* <li>The specified waiting time elapses
* </ul>
*
* <p>If the lock is acquired then the value {@code true} is returned.
*
* <p>If the current thread:
* <ul>
* <li>has its interrupted status set on entry to this method; or
* <li>is {@linkplain Thread#interrupt interrupted} while acquiring
* the lock, and interruption of lock acquisition is supported,
* </ul>
* then {@link InterruptedException} is thrown and the current thread's
* interrupted status is cleared.
*
* <p>If the specified waiting time elapses then the value {@code false}
* is returned.
* If the time is
* less than or equal to zero, the method will not wait at all.
*
* <p><b>Implementation Considerations</b>
*
* <p>The ability to interrupt a lock acquisition in some implementations
* may not be possible, and if possible may
* be an expensive operation.
* The programmer should be aware that this may be the case. An
* implementation should document when this is the case.
*
* <p>An implementation can favor responding to an interrupt over normal
* method return, or reporting a timeout.
*
* <p>A {@code Lock} implementation may be able to detect
* erroneous use of the lock, such as an invocation that would cause
* deadlock, and may throw an (unchecked) exception in such circumstances.
* The circumstances and the exception type must be documented by that
* {@code Lock} implementation.
*
* @param time the maximum time to wait for the lock
* @param unit the time unit of the {@code time} argument
* @return {@code true} if the lock was acquired and {@code false}
* if the waiting time elapsed before the lock was acquired
*
* @throws InterruptedException if the current thread is interrupted
* while acquiring the lock (and interruption of lock
* acquisition is supported)
*/
boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
/**
* Releases the lock.
*
* <p><b>Implementation Considerations</b>
*
* <p>A {@code Lock} implementation will usually impose
* restrictions on which thread can release a lock (typically only the
* holder of the lock can release it) and may throw
* an (unchecked) exception if the restriction is violated.
* Any restrictions and the exception
* type must be documented by that {@code Lock} implementation.
*/
void unlock();
/**
* Returns a new {@link Condition} instance that is bound to this
* {@code Lock} instance.
*
* <p>Before waiting on the condition the lock must be held by the
* current thread.
* A call to {@link Condition#await()} will atomically release the lock
* before waiting and re-acquire the lock before the wait returns.
*
* <p><b>Implementation Considerations</b>
*
* <p>The exact operation of the {@link Condition} instance depends on
* the {@code Lock} implementation and must be documented by that
* implementation.
*
* @return A new {@link Condition} instance for this {@code Lock} instance
* @throws UnsupportedOperationException if this {@code Lock}
* implementation does not support conditions
*/
Condition newCondition();
}
AQS(AbstractQueuedSynchronizer.java)
1 /*
2 * ORACLE PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
3 *
4 *
5 *
6 *
7 *
8 *
9 *
10 *
11 *
12 *
13 *
14 *
15 *
16 *
17 *
18 *
19 *
20 *
21 *
22 *
23 */
24
25 /*
26 *
27 *
28 *
29 *
30 *
31 * Written by Doug Lea with assistance from members of JCP JSR-166
32 * Expert Group and released to the public domain, as explained at
33 * http://creativecommons.org/publicdomain/zero/1.0/
34 */
35
36 package java.util.concurrent.locks;
37 import java.util.*;
38 import java.util.concurrent.*;
39 import java.util.concurrent.atomic.*;
40 import sun.misc.Unsafe;
41
42 /**
43 * Provides a framework for implementing blocking locks and related
44 * synchronizers (semaphores, events, etc) that rely on
45 * first-in-first-out (FIFO) wait queues. This class is designed to
46 * be a useful basis for most kinds of synchronizers that rely on a
47 * single atomic <tt>int</tt> value to represent state. Subclasses
48 * must define the protected methods that change this state, and which
49 * define what that state means in terms of this object being acquired
50 * or released. Given these, the other methods in this class carry
51 * out all queuing and blocking mechanics. Subclasses can maintain
52 * other state fields, but only the atomically updated <tt>int</tt>
53 * value manipulated using methods {@link #getState}, {@link
54 * #setState} and {@link #compareAndSetState} is tracked with respect
55 * to synchronization.
56 *
57 * <p>Subclasses should be defined as non-public internal helper
58 * classes that are used to implement the synchronization properties
59 * of their enclosing class. Class
60 * <tt>AbstractQueuedSynchronizer</tt> does not implement any
61 * synchronization interface. Instead it defines methods such as
62 * {@link #acquireInterruptibly} that can be invoked as
63 * appropriate by concrete locks and related synchronizers to
64 * implement their public methods.
65 *
66 * <p>This class supports either or both a default <em>exclusive</em>
67 * mode and a <em>shared</em> mode. When acquired in exclusive mode,
68 * attempted acquires by other threads cannot succeed. Shared mode
69 * acquires by multiple threads may (but need not) succeed. This class
70 * does not "understand" these differences except in the
71 * mechanical sense that when a shared mode acquire succeeds, the next
72 * waiting thread (if one exists) must also determine whether it can
73 * acquire as well. Threads waiting in the different modes share the
74 * same FIFO queue. Usually, implementation subclasses support only
75 * one of these modes, but both can come into play for example in a
76 * {@link ReadWriteLock}. Subclasses that support only exclusive or
77 * only shared modes need not define the methods supporting the unused mode.
78 *
79 * <p>This class defines a nested {@link ConditionObject} class that
80 * can be used as a {@link Condition} implementation by subclasses
81 * supporting exclusive mode for which method {@link
82 * #isHeldExclusively} reports whether synchronization is exclusively
83 * held with respect to the current thread, method {@link #release}
84 * invoked with the current {@link #getState} value fully releases
85 * this object, and {@link #acquire}, given this saved state value,
86 * eventually restores this object to its previous acquired state. No
87 * <tt>AbstractQueuedSynchronizer</tt> method otherwise creates such a
88 * condition, so if this constraint cannot be met, do not use it. The
89 * behavior of {@link ConditionObject} depends of course on the
90 * semantics of its synchronizer implementation.
91 *
92 * <p>This class provides inspection, instrumentation, and monitoring
93 * methods for the internal queue, as well as similar methods for
94 * condition objects. These can be exported as desired into classes
95 * using an <tt>AbstractQueuedSynchronizer</tt> for their
96 * synchronization mechanics.
97 *
98 * <p>Serialization of this class stores only the underlying atomic
99 * integer maintaining state, so deserialized objects have empty
100 * thread queues. Typical subclasses requiring serializability will
101 * define a <tt>readObject</tt> method that restores this to a known
102 * initial state upon deserialization.
103 *
104 * <h3>Usage</h3>
105 *
106 * <p>To use this class as the basis of a synchronizer, redefine the
107 * following methods, as applicable, by inspecting and/or modifying
108 * the synchronization state using {@link #getState}, {@link
109 * #setState} and/or {@link #compareAndSetState}:
110 *
111 * <ul>
112 * <li> {@link #tryAcquire}
113 * <li> {@link #tryRelease}
114 * <li> {@link #tryAcquireShared}
115 * <li> {@link #tryReleaseShared}
116 * <li> {@link #isHeldExclusively}
117 *</ul>
118 *
119 * Each of these methods by default throws {@link
120 * UnsupportedOperationException}. Implementations of these methods
121 * must be internally thread-safe, and should in general be short and
122 * not block. Defining these methods is the <em>only</em> supported
123 * means of using this class. All other methods are declared
124 * <tt>final</tt> because they cannot be independently varied.
125 *
126 * <p>You may also find the inherited methods from {@link
127 * AbstractOwnableSynchronizer} useful to keep track of the thread
128 * owning an exclusive synchronizer. You are encouraged to use them
129 * -- this enables monitoring and diagnostic tools to assist users in
130 * determining which threads hold locks.
131 *
132 * <p>Even though this class is based on an internal FIFO queue, it
133 * does not automatically enforce FIFO acquisition policies. The core
134 * of exclusive synchronization takes the form:
135 *
136 * <pre>
137 * Acquire:
138 * while (!tryAcquire(arg)) {
139 * <em>enqueue thread if it is not already queued</em>;
140 * <em>possibly block current thread</em>;
141 * }
142 *
143 * Release:
144 * if (tryRelease(arg))
145 * <em>unblock the first queued thread</em>;
146 * </pre>
147 *
148 * (Shared mode is similar but may involve cascading signals.)
149 *
150 * <p><a name="barging">Because checks in acquire are invoked before
151 * enqueuing, a newly acquiring thread may <em>barge</em> ahead of
152 * others that are blocked and queued. However, you can, if desired,
153 * define <tt>tryAcquire</tt> and/or <tt>tryAcquireShared</tt> to
154 * disable barging by internally invoking one or more of the inspection
155 * methods, thereby providing a <em>fair</em> FIFO acquisition order.
156 * In particular, most fair synchronizers can define <tt>tryAcquire</tt>
157 * to return <tt>false</tt> if {@link #hasQueuedPredecessors} (a method
158 * specifically designed to be used by fair synchronizers) returns
159 * <tt>true</tt>. Other variations are possible.
160 *
161 * <p>Throughput and scalability are generally highest for the
162 * default barging (also known as <em>greedy</em>,
163 * <em>renouncement</em>, and <em>convoy-avoidance</em>) strategy.
164 * While this is not guaranteed to be fair or starvation-free, earlier
165 * queued threads are allowed to recontend before later queued
166 * threads, and each recontention has an unbiased chance to succeed
167 * against incoming threads. Also, while acquires do not
168 * "spin" in the usual sense, they may perform multiple
169 * invocations of <tt>tryAcquire</tt> interspersed with other
170 * computations before blocking. This gives most of the benefits of
171 * spins when exclusive synchronization is only briefly held, without
172 * most of the liabilities when it isn't. If so desired, you can
173 * augment this by preceding calls to acquire methods with
174 * "fast-path" checks, possibly prechecking {@link #hasContended}
175 * and/or {@link #hasQueuedThreads} to only do so if the synchronizer
176 * is likely not to be contended.
177 *
178 * <p>This class provides an efficient and scalable basis for
179 * synchronization in part by specializing its range of use to
180 * synchronizers that can rely on <tt>int</tt> state, acquire, and
181 * release parameters, and an internal FIFO wait queue. When this does
182 * not suffice, you can build synchronizers from a lower level using
183 * {@link java.util.concurrent.atomic atomic} classes, your own custom
184 * {@link java.util.Queue} classes, and {@link LockSupport} blocking
185 * support.
186 *
187 * <h3>Usage Examples</h3>
188 *
189 * <p>Here is a non-reentrant mutual exclusion lock class that uses
190 * the value zero to represent the unlocked state, and one to
191 * represent the locked state. While a non-reentrant lock
192 * does not strictly require recording of the current owner
193 * thread, this class does so anyway to make usage easier to monitor.
194 * It also supports conditions and exposes
195 * one of the instrumentation methods:
196 *
197 * <pre>
198 * class Mutex implements Lock, java.io.Serializable {
199 *
200 * // Our internal helper class
201 * private static class Sync extends AbstractQueuedSynchronizer {
202 * // Report whether in locked state
203 * protected boolean isHeldExclusively() {
204 * return getState() == 1;
205 * }
206 *
207 * // Acquire the lock if state is zero
208 * public boolean tryAcquire(int acquires) {
209 * assert acquires == 1; // Otherwise unused
210 * if (compareAndSetState(0, 1)) {
211 * setExclusiveOwnerThread(Thread.currentThread());
212 * return true;
213 * }
214 * return false;
215 * }
216 *
217 * // Release the lock by setting state to zero
218 * protected boolean tryRelease(int releases) {
219 * assert releases == 1; // Otherwise unused
220 * if (getState() == 0) throw new IllegalMonitorStateException();
221 * setExclusiveOwnerThread(null);
222 * setState(0);
223 * return true;
224 * }
225 *
226 * // Provide a Condition
227 * Condition newCondition() { return new ConditionObject(); }
228 *
229 * // Deserialize properly
230 * private void readObject(ObjectInputStream s)
231 * throws IOException, ClassNotFoundException {
232 * s.defaultReadObject();
233 * setState(0); // reset to unlocked state
234 * }
235 * }
236 *
237 * // The sync object does all the hard work. We just forward to it.
238 * private final Sync sync = new Sync();
239 *
240 * public void lock() { sync.acquire(1); }
241 * public boolean tryLock() { return sync.tryAcquire(1); }
242 * public void unlock() { sync.release(1); }
243 * public Condition newCondition() { return sync.newCondition(); }
244 * public boolean isLocked() { return sync.isHeldExclusively(); }
245 * public boolean hasQueuedThreads() { return sync.hasQueuedThreads(); }
246 * public void lockInterruptibly() throws InterruptedException {
247 * sync.acquireInterruptibly(1);
248 * }
249 * public boolean tryLock(long timeout, TimeUnit unit)
250 * throws InterruptedException {
251 * return sync.tryAcquireNanos(1, unit.toNanos(timeout));
252 * }
253 * }
254 * </pre>
255 *
256 * <p>Here is a latch class that is like a {@link CountDownLatch}
257 * except that it only requires a single <tt>signal</tt> to
258 * fire. Because a latch is non-exclusive, it uses the <tt>shared</tt>
259 * acquire and release methods.
260 *
261 * <pre>
262 * class BooleanLatch {
263 *
264 * private static class Sync extends AbstractQueuedSynchronizer {
265 * boolean isSignalled() { return getState() != 0; }
266 *
267 * protected int tryAcquireShared(int ignore) {
268 * return isSignalled() ? 1 : -1;
269 * }
270 *
271 * protected boolean tryReleaseShared(int ignore) {
272 * setState(1);
273 * return true;
274 * }
275 * }
276 *
277 * private final Sync sync = new Sync();
278 * public boolean isSignalled() { return sync.isSignalled(); }
279 * public void signal() { sync.releaseShared(1); }
280 * public void await() throws InterruptedException {
281 * sync.acquireSharedInterruptibly(1);
282 * }
283 * }
284 * </pre>
285 *
286 * @since 1.5
287 * @author Doug Lea
288 */
289 public abstract class AbstractQueuedSynchronizer
290 extends AbstractOwnableSynchronizer
291 implements java.io.Serializable {
292
293 private static final long serialVersionUID = 7373984972572414691L;
294
295 /**
296 * Creates a new <tt>AbstractQueuedSynchronizer</tt> instance
297 * with initial synchronization state of zero.
298 */
299 protected AbstractQueuedSynchronizer() { }
300
301 /**
302 * Wait queue node class.
303 *
304 * <p>The wait queue is a variant of a "CLH" (Craig, Landin, and
305 * Hagersten) lock queue. CLH locks are normally used for
306 * spinlocks. We instead use them for blocking synchronizers, but
307 * use the same basic tactic of holding some of the control
308 * information about a thread in the predecessor of its node. A
309 * "status" field in each node keeps track of whether a thread
310 * should block. A node is signalled when its predecessor
311 * releases. Each node of the queue otherwise serves as a
312 * specific-notification-style monitor holding a single waiting
313 * thread. The status field does NOT control whether threads are
314 * granted locks etc though. A thread may try to acquire if it is
315 * first in the queue. But being first does not guarantee success;
316 * it only gives the right to contend. So the currently released
317 * contender thread may need to rewait.
318 *
319 * <p>To enqueue into a CLH lock, you atomically splice it in as new
320 * tail. To dequeue, you just set the head field.
321 * <pre>
322 * +------+ prev +-----+ +-----+
323 * head | | <---- | | <---- | | tail
324 * +------+ +-----+ +-----+
325 * </pre>
326 *
327 * <p>Insertion into a CLH queue requires only a single atomic
328 * operation on "tail", so there is a simple atomic point of
329 * demarcation from unqueued to queued. Similarly, dequeing
330 * involves only updating the "head". However, it takes a bit
331 * more work for nodes to determine who their successors are,
332 * in part to deal with possible cancellation due to timeouts
333 * and interrupts.
334 *
335 * <p>The "prev" links (not used in original CLH locks), are mainly
336 * needed to handle cancellation. If a node is cancelled, its
337 * successor is (normally) relinked to a non-cancelled
338 * predecessor. For explanation of similar mechanics in the case
339 * of spin locks, see the papers by Scott and Scherer at
340 * http://www.cs.rochester.edu/u/scott/synchronization/
341 *
342 * <p>We also use "next" links to implement blocking mechanics.
343 * The thread id for each node is kept in its own node, so a
344 * predecessor signals the next node to wake up by traversing
345 * next link to determine which thread it is. Determination of
346 * successor must avoid races with newly queued nodes to set
347 * the "next" fields of their predecessors. This is solved
348 * when necessary by checking backwards from the atomically
349 * updated "tail" when a node's successor appears to be null.
350 * (Or, said differently, the next-links are an optimization
351 * so that we don't usually need a backward scan.)
352 *
353 * <p>Cancellation introduces some conservatism to the basic
354 * algorithms. Since we must poll for cancellation of other
355 * nodes, we can miss noticing whether a cancelled node is
356 * ahead or behind us. This is dealt with by always unparking
357 * successors upon cancellation, allowing them to stabilize on
358 * a new predecessor, unless we can identify an uncancelled
359 * predecessor who will carry this responsibility.
360 *
361 * <p>CLH queues need a dummy header node to get started. But
362 * we don't create them on construction, because it would be wasted
363 * effort if there is never contention. Instead, the node
364 * is constructed and head and tail pointers are set upon first
365 * contention.
366 *
367 * <p>Threads waiting on Conditions use the same nodes, but
368 * use an additional link. Conditions only need to link nodes
369 * in simple (non-concurrent) linked queues because they are
370 * only accessed when exclusively held. Upon await, a node is
371 * inserted into a condition queue. Upon signal, the node is
372 * transferred to the main queue. A special value of status
373 * field is used to mark which queue a node is on.
374 *
375 * <p>Thanks go to Dave Dice, Mark Moir, Victor Luchangco, Bill
376 * Scherer and Michael Scott, along with members of JSR-166
377 * expert group, for helpful ideas, discussions, and critiques
378 * on the design of this class.
379 */
//CLH队列的节点
380 static final class Node {
381 /** Marker to indicate a node is waiting in shared mode */
382 static final Node SHARED = new Node();
383 /** Marker to indicate a node is waiting in exclusive mode */
384 static final Node EXCLUSIVE = null;
385
386 /** waitStatus value to indicate thread has cancelled */
387 static final int CANCELLED = 1;
388 /** waitStatus value to indicate successor's thread needs unparking */
389 static final int SIGNAL = -1;
390 /** waitStatus value to indicate thread is waiting on condition */
391 static final int CONDITION = -2;
392 /**
393 * waitStatus value to indicate the next acquireShared should
394 * unconditionally propagate
395 */
396 static final int PROPAGATE = -3;
397
398 /**
399 * Status field, taking on only the values:
400 * SIGNAL: The successor of this node is (or will soon be)
401 * blocked (via park), so the current node must
402 * unpark its successor when it releases or
403 * cancels. To avoid races, acquire methods must
404 * first indicate they need a signal,
405 * then retry the atomic acquire, and then,
406 * on failure, block.
407 * CANCELLED: This node is cancelled due to timeout or interrupt.
408 * Nodes never leave this state. In particular,
409 * a thread with cancelled node never again blocks.
410 * CONDITION: This node is currently on a condition queue.
411 * It will not be used as a sync queue node
412 * until transferred, at which time the status
413 * will be set to 0. (Use of this value here has
414 * nothing to do with the other uses of the
415 * field, but simplifies mechanics.)
416 * PROPAGATE: A releaseShared should be propagated to other
417 * nodes. This is set (for head node only) in
418 * doReleaseShared to ensure propagation
419 * continues, even if other operations have
420 * since intervened.
421 * 0: None of the above
422 *
423 * The values are arranged numerically to simplify use.
424 * Non-negative values mean that a node doesn't need to
425 * signal. So, most code doesn't need to check for particular
426 * values, just for sign.
427 *
428 * The field is initialized to 0 for normal sync nodes, and
429 * CONDITION for condition nodes. It is modified using CAS
430 * (or when possible, unconditional volatile writes).
431 */
432 volatile int waitStatus;
433
434 /**
435 * Link to predecessor node that current node/thread relies on
436 * for checking waitStatus. Assigned during enqueing, and nulled
437 * out (for sake of GC) only upon dequeuing. Also, upon
438 * cancellation of a predecessor, we short-circuit while
439 * finding a non-cancelled one, which will always exist
440 * because the head node is never cancelled: A node becomes
441 * head only as a result of successful acquire. A
442 * cancelled thread never succeeds in acquiring, and a thread only
443 * cancels itself, not any other node.
444 */
445 volatile Node prev;
446
447 /**
448 * Link to the successor node that the current node/thread
449 * unparks upon release. Assigned during enqueuing, adjusted
450 * when bypassing cancelled predecessors, and nulled out (for
451 * sake of GC) when dequeued. The enq operation does not
452 * assign next field of a predecessor until after attachment,
453 * so seeing a null next field does not necessarily mean that
454 * node is at end of queue. However, if a next field appears
455 * to be null, we can scan prev's from the tail to
456 * double-check. The next field of cancelled nodes is set to
457 * point to the node itself instead of null, to make life
458 * easier for isOnSyncQueue.
459 */
460 volatile Node next;
461
462 /**
463 * The thread that enqueued this node. Initialized on
464 * construction and nulled out after use.
465 */
466 volatile Thread thread;
467
468 /**
469 * Link to next node waiting on condition, or the special
470 * value SHARED. Because condition queues are accessed only
471 * when holding in exclusive mode, we just need a simple
472 * linked queue to hold nodes while they are waiting on
473 * conditions. They are then transferred to the queue to
474 * re-acquire. And because conditions can only be exclusive,
475 * we save a field by using special value to indicate shared
476 * mode.
477 */
478 Node nextWaiter;
479
480 /**
481 * Returns true if node is waiting in shared mode
482 */
483 final boolean isShared() {
484 return nextWaiter == SHARED;
485 }
486
487 /**
488 * Returns previous node, or throws NullPointerException if null.
489 * Use when predecessor cannot be null. The null check could
490 * be elided, but is present to help the VM.
491 *
492 * @return the predecessor of this node
493 */
494 final Node predecessor() throws NullPointerException { //得到node的前置节点
495 Node p = prev;
496 if (p == null)
497 throw new NullPointerException();
498 else
499 return p;
500 }
501
502 Node() { // Used to establish initial head or SHARED marker
503 }
504
505 Node(Thread thread, Node mode) { // Used by addWaiter
506 this.nextWaiter = mode;
507 this.thread = thread;
508 }
509
510 Node(Thread thread, int waitStatus) { // Used by Condition
511 this.waitStatus = waitStatus;
512 this.thread = thread;
513 }
514 }
515
516 /**
517 * Head of the wait queue, lazily initialized. Except for
518 * initialization, it is modified only via method setHead. Note:
519 * If head exists, its waitStatus is guaranteed not to be
520 * CANCELLED.
521 */
522 private transient volatile Node head;
523
524 /**
525 * Tail of the wait queue, lazily initialized. Modified only via
526 * method enq to add new wait node.
527 */
528 private transient volatile Node tail;
529
530 /**
531 * The synchronization state.
532 */
533 private volatile int state; //锁的状态
534
535 /**
536 * Returns the current value of synchronization state.
537 * This operation has memory semantics of a <tt>volatile</tt> read.
538 * @return current state value
539 */
540 protected final int getState() { //得到锁的状态
541 return state;
542 }
543
544 /**
545 * Sets the value of synchronization state.
546 * This operation has memory semantics of a <tt>volatile</tt> write.
547 * @param newState the new state value
548 */
549 protected final void setState(int newState) { //设置锁的状态
550 state = newState;
551 }
552
553 /**
554 * Atomically sets synchronization state to the given updated
555 * value if the current state value equals the expected value.
556 * This operation has memory semantics of a <tt>volatile</tt> read
557 * and write.
558 *
559 * @param expect the expected value
560 * @param update the new value
561 * @return true if successful. False return indicates that the actual
562 * value was not equal to the expected value.
563 */
564 protected final boolean compareAndSetState(int expect, int update) { //CAS方式设置锁的状态
565 // See below for intrinsics setup to support this
566 return unsafe.compareAndSwapInt(this, stateOffset, expect, update);
567 }
568
569 // Queuing utilities
570
571 /**
572 * The number of nanoseconds for which it is faster to spin
573 * rather than to use timed park. A rough estimate suffices
574 * to improve responsiveness with very short timeouts.
575 */
576 static final long spinForTimeoutThreshold = 1000L;
577
578 /**
579 * Inserts node into queue, initializing if necessary. See picture above.
580 * @param node the node to insert
581 * @return node's predecessor
582 */
583 private Node enq(final Node node) { //加入新的节点到CLH等待队列
584 for (;;) {
585 Node t = tail;
586 if (t == null) { // Must initialize //初始化
587 if (compareAndSetHead(new Node())) //设置一个空的节点作为head节点
588 tail = head;
589 } else {
590 node.prev = t;
591 if (compareAndSetTail(t, node)) { //CAS方式设置node节点为tail节点
592 t.next = node;
593 return t; //返回之前的tail节点
594 }
595 }
596 }
597 }
598
599 /**
600 * Creates and enqueues node for current thread and given mode.
601 *
602 * @param mode Node.EXCLUSIVE for exclusive, Node.SHARED for shared
603 * @return the new node
604 */
605 private Node addWaiter(Node mode) { //增加一个waiter(排队等待锁的节点)
606 Node node = new Node(Thread.currentThread(), mode);
607 // Try the fast path of enq; backup to full enq on failure
608 Node pred = tail;
609 if (pred != null) { //CLH队列不为空
610 node.prev = pred;
611 if (compareAndSetTail(pred, node)) { //CAS方式设置新的tail节点为新加入的节点
612 pred.next = node;
613 return node;
614 }
615 }
616 enq(node);
617 return node; //返回新加入的node
618 }
619
620 /**
621 * Sets head of queue to be node, thus dequeuing. Called only by
622 * acquire methods. Also nulls out unused fields for sake of GC
623 * and to suppress unnecessary signals and traversals.
624 *
625 * @param node the node
626 */
627 private void setHead(Node node) { //设置head节点
628 head = node;
629 node.thread = null;
630 node.prev = null;
631 }
632
633 /**
634 * Wakes up node's successor, if one exists.
635 *
636 * @param node the node
637 */
638 private void unparkSuccessor(Node node) { //唤醒指定节点后继节点对应的线程
639 /*
640 * If status is negative (i.e., possibly needing signal) try
641 * to clear in anticipation of signalling. It is OK if this
642 * fails or if status is changed by waiting thread.
643 */
644 int ws = node.waitStatus;
645 if (ws < 0)
646 compareAndSetWaitStatus(node, ws, 0); //设置节点status为初始状态
647
648 /*
649 * Thread to unpark is held in successor, which is normally
650 * just the next node. But if cancelled or apparently null,
651 * traverse backwards from tail to find the actual
652 * non-cancelled successor.
653 */
654 Node s = node.next;
655 if (s == null || s.waitStatus > 0) { //node的next节点不是tail节点并且不是取消节点就直接唤醒node的next(后继节点)
656 s = null; //否则就要从后往前找离node最近的正常节点唤醒
657 for (Node t = tail; t != null && t != node; t = t.prev)
658 if (t.waitStatus <= 0)
659 s = t;
660 }
661 if (s != null)
662 LockSupport.unpark(s.thread); //唤醒对应节点的线程(这里被唤醒,并且如果对应线程获取到锁,那么自身就会被设置为head, //node.next被设置为null,head的pred设置为null,这样其他无效节点就会给GC掉,注意理解
663 }
664
665 /**
666 * Release action for shared mode -- signal successor and ensure
667 * propagation. (Note: For exclusive mode, release just amounts
668 * to calling unparkSuccessor of head if it needs signal.)
669 */
670 private void doReleaseShared() { //释放共享锁成功后的逻辑
671 /*
672 * Ensure that a release propagates, even if there are other
673 * in-progress acquires/releases. This proceeds in the usual
674 * way of trying to unparkSuccessor of head if it needs
675 * signal. But if it does not, status is set to PROPAGATE to
676 * ensure that upon release, propagation continues.
677 * Additionally, we must loop in case a new node is added
678 * while we are doing this. Also, unlike other uses of
679 * unparkSuccessor, we need to know if CAS to reset status
680 * fails, if so rechecking.
681 */
682 for (;;) {
683 Node h = head;
684 if (h != null && h != tail) {
685 int ws = h.waitStatus;
686 if (ws == Node.SIGNAL) {
687 if (!compareAndSetWaitStatus(h, Node.SIGNAL, 0))
688 continue; // loop to recheck cases
689 unparkSuccessor(h);
690 }
691 else if (ws == 0 &&
692 !compareAndSetWaitStatus(h, 0, Node.PROPAGATE))
693 continue; // loop on failed CAS
694 }
695 if (h == head) // loop if head changed
696 break;
697 }
698 }
699
700 /**
701 * Sets head of queue, and checks if successor may be waiting
702 * in shared mode, if so propagating if either propagate > 0 or
703 * PROPAGATE status was set.
704 *
705 * @param node the node
706 * @param propagate the return value from a tryAcquireShared
707 */
708 private void setHeadAndPropagate(Node node, int propagate) {
709 Node h = head; // Record old head for check below
710 setHead(node);
711 /*
712 * Try to signal next queued node if:
713 * Propagation was indicated by caller,
714 * or was recorded (as h.waitStatus) by a previous operation
715 * (note: this uses sign-check of waitStatus because
716 * PROPAGATE status may transition to SIGNAL.)
717 * and
718 * The next node is waiting in shared mode,
719 * or we don't know, because it appears null
720 *
721 * The conservatism in both of these checks may cause
722 * unnecessary wake-ups, but only when there are multiple
723 * racing acquires/releases, so most need signals now or soon
724 * anyway.
725 */
726 if (propagate > 0 || h == null || h.waitStatus < 0) {
727 Node s = node.next;
728 if (s == null || s.isShared())
729 doReleaseShared();
730 }
731 }
732
733 // Utilities for various versions of acquire
734
735 /**
736 * Cancels an ongoing attempt to acquire.
737 *
738 * @param node the node
739 */
740 private void cancelAcquire(Node node) { //取消节点 (很大可能是获取锁时能够响应中断,并且中断了,就不能继续获取锁,需要取 //消)
741 // Ignore if node doesn't exist
742 if (node == null)
743 return;
744
745 node.thread = null; //help GC
746
747 // Skip cancelled predecessors
748 Node pred = node.prev;
749 while (pred.waitStatus > 0) //找到node节点里面前置节点里面第一个不为取消状态的节点(pred)
750 node.prev = pred = pred.prev;
751
752 // predNext is the apparent node to unsplice. CASes below will
753 // fail if not, in which case, we lost race vs another cancel
754 // or signal, so no further action is necessary.
755 Node predNext = pred.next;
756
757 // Can use unconditional write instead of CAS here.
758 // After this atomic step, other Nodes can skip past us.
759 // Before, we are free of interference from other threads.
760 node.waitStatus = Node.CANCELLED; //设置status
761
762 // If we are the tail, remove ourselves.(能够保证原CLH队列中Pred(现在的tail节点)后继节点被GC)
763 if (node == tail && compareAndSetTail(node, pred)) { //node为tail节点,并且CAS tail节点成功
764 compareAndSetNext(pred, predNext, null); //设置新的tail节点next为null
765 } else {
766 // If successor needs signal, try to set pred's next-link
767 // so it will get one. Otherwise wake it up to propagate.
768 int ws;
769 if (pred != head &&
770 ((ws = pred.waitStatus) == Node.SIGNAL ||
771 (ws <= 0 && compareAndSetWaitStatus(pred, ws, Node.SIGNAL))) &&
772 pred.thread != null) {
773 Node next = node.next;
774 if (next != null && next.waitStatus <= 0)
775 compareAndSetNext(pred, predNext, next); //next.pred为什么不设置呢?这里不用设置的原因是next对应的节点 //获取到锁后,会将自身设置为head节点,并且将head节点对应的pred置为null,这样GC会回收前面的被取消的节点 //具体逻辑参考acquireQueued方法获取到锁的逻辑
776 } else {
777 unparkSuccessor(node); //唤醒其后继节点
778 }
779
780 node.next = node; // help GC
781 }
782 }
783
784 /**
785 * Checks and updates status for a node that failed to acquire.
786 * Returns true if thread should block. This is the main signal
787 * control in all acquire loops. Requires that pred == node.prev
788 *
789 * @param pred node's predecessor holding status
790 * @param node the node
791 * @return {@code true} if thread should block
792 */
//获取锁失败后是否应该阻塞当前线程
793 private static boolean shouldParkAfterFailedAcquire(Node pred, Node node) {
794 int ws = pred.waitStatus;
795 if (ws == Node.SIGNAL) //表示node需要被唤醒
796 /*
797 * This node has already set status asking a release
798 * to signal it, so it can safely park.
799 */
800 return true;
801 if (ws > 0) { //取消了
802 /*
803 * Predecessor was cancelled. Skip over predecessors and
804 * indicate retry.
805 */
806 do {
807 node.prev = pred = pred.prev;
808 } while (pred.waitStatus > 0); //干掉状态为取消状态的前置节点(递归往前找)
809 pred.next = node;
810 } else { //状态为0 ,初始状态
811 /*
812 * waitStatus must be 0 or PROPAGATE. Indicate that we
813 * need a signal, but don't park yet. Caller will need to
814 * retry to make sure it cannot acquire before parking.
815 */
816 compareAndSetWaitStatus(pred, ws, Node.SIGNAL); //设置node节点的前置节点状态为SIGNAL,表示node需要被之前节点唤 //醒
817 }
818 return false;
819 }
820
821 /**
822 * Convenience method to interrupt current thread.
823 */
824 private static void selfInterrupt() { //自身产生一个中断
825 Thread.currentThread().interrupt();
826 }
827
828 /**
829 * Convenience method to park and then check if interrupted
830 *
831 * @return {@code true} if interrupted
832 */
833 private final boolean parkAndCheckInterrupt() {
834 LockSupport.park(this); //阻塞自己,返回中断标记,并且清除中断标记
835 return Thread.interrupted();
836 }
837
838 /*
839 * Various flavors of acquire, varying in exclusive/shared and
840 * control modes. Each is mostly the same, but annoyingly
841 * different. Only a little bit of factoring is possible due to
842 * interactions of exception mechanics (including ensuring that we
843 * cancel if tryAcquire throws exception) and other control, at
844 * least not without hurting performance too much.
845 */
846
847 /**
848 * Acquires in exclusive uninterruptible mode for thread already in
849 * queue. Used by condition wait methods as well as acquire.
850 *
851 * @param node the node
852 * @param arg the acquire argument
853 * @return {@code true} if interrupted while waiting
854 */
855 final boolean acquireQueued(final Node node, int arg) { //tryAcquire失败后就会排队获取锁(不响应中断)
856 boolean failed = true; //是否获取锁失败(失败的原因可能是由于是被中断唤醒,并且能够响应中断异常)
857 try {
858 boolean interrupted = false;
859 for (;;) {
860 final Node p = node.predecessor();
861 if (p == head && tryAcquire(arg)) {
862 setHead(node);
863 p.next = null; // help GC
864 failed = false;
865 return interrupted; //返回中断标记
866 }
867 if (shouldParkAfterFailedAcquire(p, node) && //是否应该阻塞并且阻塞自己同时检查当前是否存在中断异常
868 parkAndCheckInterrupt())
869 interrupted = true;
870 }
871 } finally {
872 if (failed) //有异常
873 cancelAcquire(node); //设置节点的status为取消,从CLH队列移除,并且向前检查是否存在取消节点一起移除
874 }
875 }
876
877 /**
878 * Acquires in exclusive interruptible mode.
879 * @param arg the acquire argument
880 */
881 private void doAcquireInterruptibly(int arg) //尝试获取锁失败,排队获取锁的时候能够响应中断异常
882 throws InterruptedException { //抛出中断异常说明根本没有获取到锁
883 final Node node = addWaiter(Node.EXCLUSIVE);
884 boolean failed = true;
885 try {
886 for (;;) {
887 final Node p = node.predecessor();
888 if (p == head && tryAcquire(arg)) {
889 setHead(node);
890 p.next = null; // help GC
891 failed = false;
892 return;
893 }
894 if (shouldParkAfterFailedAcquire(p, node) &&
895 parkAndCheckInterrupt()) //阻塞的时候检查中断异常,如果有中断的话抛出中断异常
896 throw new InterruptedException();
897 }
898 } finally {
899 if (failed)
900 cancelAcquire(node); //取消节点
901 }
902 }
903
904 /**
905 * Acquires in exclusive timed mode.
906 *
907 * @param arg the acquire argument
908 * @param nanosTimeout max wait time
909 * @return {@code true} if acquired
910 */
911 private boolean doAcquireNanos(int arg, long nanosTimeout) //在指定时间内排队获取锁
912 throws InterruptedException { //抛出中断异常说明根本没有获取到锁
913 long lastTime = System.nanoTime();
914 final Node node = addWaiter(Node.EXCLUSIVE);
915 boolean failed = true;
916 try {
917 for (;;) {
918 final Node p = node.predecessor();
919 if (p == head && tryAcquire(arg)) {
920 setHead(node);
921 p.next = null; // help GC
922 failed = false;
923 return true;
924 }
925 if (nanosTimeout <= 0)
926 return false;
927 if (shouldParkAfterFailedAcquire(p, node) &&
928 nanosTimeout > spinForTimeoutThreshold)
929 LockSupport.parkNanos(this, nanosTimeout); //阻塞指定时间
930 long now = System.nanoTime();
931 nanosTimeout -= now - lastTime;
932 lastTime = now;
933 if (Thread.interrupted())
934 throw new InterruptedException(); //被唤醒(有可能是被前置节点正常唤醒或者中断唤醒)后会检查中断异常,
935 } //有中断抛出中断异常
936 } finally {
937 if (failed)
938 cancelAcquire(node); //有中断,取消节点
939 }
940 }
941
942 /**
943 * Acquires in shared uninterruptible mode.
944 * @param arg the acquire argument
945 */
946 private void doAcquireShared(int arg) { //尝试获取共享锁失败后的逻辑,不响应中断
947 final Node node = addWaiter(Node.SHARED);
948 boolean failed = true;
949 try {
950 boolean interrupted = false;
951 for (;;) {
952 final Node p = node.predecessor();
953 if (p == head) { //前置节点是否为头节点
954 int r = tryAcquireShared(arg); //子类尝试获取共享锁逻辑 ,r表示最新的state的值,锁状态
955 if (r >= 0) { //获取成功
956 setHeadAndPropagate(node, r); //设置head节点,并且唤醒后继节点
957 p.next = null; // help GC
958 if (interrupted)
959 selfInterrupt();
960 failed = false;
961 return;
962 }
963 }
964 if (shouldParkAfterFailedAcquire(p, node) &&
965 parkAndCheckInterrupt())
966 interrupted = true; //设置中断标记
967 }
968 } finally {
969 if (failed)
970 cancelAcquire(node); //有中断,取消节点
971 }
972 }
973
974 /**
975 * Acquires in shared interruptible mode.
976 * @param arg the acquire argument
977 */
978 private void doAcquireSharedInterruptibly(int arg) //能够响应中断异常的形式获取锁
979 throws InterruptedException {
980 final Node node = addWaiter(Node.SHARED);
981 boolean failed = true;
982 try {
983 for (;;) {
984 final Node p = node.predecessor();
985 if (p == head) {
986 int r = tryAcquireShared(arg);
987 if (r >= 0) {
988 setHeadAndPropagate(node, r);
989 p.next = null; // help GC
990 failed = false;
991 return;
992 }
993 }
994 if (shouldParkAfterFailedAcquire(p, node) &&
995 parkAndCheckInterrupt())
996 throw new InterruptedException(); //如果是以中断形式唤醒的话,抛出中断异常
997 }
998 } finally {
999 if (failed)
1000 cancelAcquire(node); //取消节点
1001 }
1002 }
1003
1004 /**
1005 * Acquires in shared timed mode.
1006 *
1007 * @param arg the acquire argument
1008 * @param nanosTimeout max wait time
1009 * @return {@code true} if acquired
1010 */
1011 private boolean doAcquireSharedNanos(int arg, long nanosTimeout)
1012 throws InterruptedException {
1013
1014 long lastTime = System.nanoTime();
1015 final Node node = addWaiter(Node.SHARED);
1016 boolean failed = true;
1017 try {
1018 for (;;) {
1019 final Node p = node.predecessor();
1020 if (p == head) {
1021 int r = tryAcquireShared(arg);
1022 if (r >= 0) {
1023 setHeadAndPropagate(node, r);
1024 p.next = null; // help GC
1025 failed = false;
1026 return true;
1027 }
1028 }
1029 if (nanosTimeout <= 0)
1030 return false;
1031 if (shouldParkAfterFailedAcquire(p, node) &&
1032 nanosTimeout > spinForTimeoutThreshold)
1033 LockSupport.parkNanos(this, nanosTimeout);
1034 long now = System.nanoTime();
1035 nanosTimeout -= now - lastTime;
1036 lastTime = now;
1037 if (Thread.interrupted())
1038 throw new InterruptedException(); //有中断,抛出异常
1039 }
1040 } finally {
1041 if (failed)
1042 cancelAcquire(node); //取消节点
1043 }
1044 }
1045
1046 // Main exported methods
1047
1048 /**
1049 * Attempts to acquire in exclusive mode. This method should query
1050 * if the state of the object permits it to be acquired in the
1051 * exclusive mode, and if so to acquire it.
1052 *
1053 * <p>This method is always invoked by the thread performing
1054 * acquire. If this method reports failure, the acquire method
1055 * may queue the thread, if it is not already queued, until it is
1056 * signalled by a release from some other thread. This can be used
1057 * to implement method {@link Lock#tryLock()}.
1058 *
1059 * <p>The default
1060 * implementation throws {@link UnsupportedOperationException}.
1061 *
1062 * @param arg the acquire argument. This value is always the one
1063 * passed to an acquire method, or is the value saved on entry
1064 * to a condition wait. The value is otherwise uninterpreted
1065 * and can represent anything you like.
1066 * @return {@code true} if successful. Upon success, this object has
1067 * been acquired.
1068 * @throws IllegalMonitorStateException if acquiring would place this
1069 * synchronizer in an illegal state. This exception must be
1070 * thrown in a consistent fashion for synchronization to work
1071 * correctly.
1072 * @throws UnsupportedOperationException if exclusive mode is not supported
1073 */
1074 protected boolean tryAcquire(int arg) { //尝试获取锁,留给子类实现具体额获取锁的逻辑
1075 throw new UnsupportedOperationException();
1076 }
1077
1078 /**
1079 * Attempts to set the state to reflect a release in exclusive
1080 * mode.
1081 *
1082 * <p>This method is always invoked by the thread performing release.
1083 *
1084 * <p>The default implementation throws
1085 * {@link UnsupportedOperationException}.
1086 *
1087 * @param arg the release argument. This value is always the one
1088 * passed to a release method, or the current state value upon
1089 * entry to a condition wait. The value is otherwise
1090 * uninterpreted and can represent anything you like.
1091 * @return {@code true} if this object is now in a fully released
1092 * state, so that any waiting threads may attempt to acquire;
1093 * and {@code false} otherwise.
1094 * @throws IllegalMonitorStateException if releasing would place this
1095 * synchronizer in an illegal state. This exception must be
1096 * thrown in a consistent fashion for synchronization to work
1097 * correctly.
1098 * @throws UnsupportedOperationException if exclusive mode is not supported
1099 */
1100 protected boolean tryRelease(int arg) { //尝试释放锁,留给子类自己实现具体的释放锁的逻辑
1101 throw new UnsupportedOperationException();
1102 }
1103
1104 /**
1105 * Attempts to acquire in shared mode. This method should query if
1106 * the state of the object permits it to be acquired in the shared
1107 * mode, and if so to acquire it.
1108 *
1109 * <p>This method is always invoked by the thread performing
1110 * acquire. If this method reports failure, the acquire method
1111 * may queue the thread, if it is not already queued, until it is
1112 * signalled by a release from some other thread.
1113 *
1114 * <p>The default implementation throws {@link
1115 * UnsupportedOperationException}.
1116 *
1117 * @param arg the acquire argument. This value is always the one
1118 * passed to an acquire method, or is the value saved on entry
1119 * to a condition wait. The value is otherwise uninterpreted
1120 * and can represent anything you like.
1121 * @return a negative value on failure; zero if acquisition in shared
1122 * mode succeeded but no subsequent shared-mode acquire can
1123 * succeed; and a positive value if acquisition in shared
1124 * mode succeeded and subsequent shared-mode acquires might
1125 * also succeed, in which case a subsequent waiting thread
1126 * must check availability. (Support for three different
1127 * return values enables this method to be used in contexts
1128 * where acquires only sometimes act exclusively.) Upon
1129 * success, this object has been acquired.
1130 * @throws IllegalMonitorStateException if acquiring would place this
1131 * synchronizer in an illegal state. This exception must be
1132 * thrown in a consistent fashion for synchronization to work
1133 * correctly.
1134 * @throws UnsupportedOperationException if shared mode is not supported
1135 */
1136 protected int tryAcquireShared(int arg) { //以共享的形式获取锁,留给子类自己实现逻辑
1137 throw new UnsupportedOperationException();
1138 }
1139
1140 /**
1141 * Attempts to set the state to reflect a release in shared mode.
1142 *
1143 * <p>This method is always invoked by the thread performing release.
1144 *
1145 * <p>The default implementation throws
1146 * {@link UnsupportedOperationException}.
1147 *
1148 * @param arg the release argument. This value is always the one
1149 * passed to a release method, or the current state value upon
1150 * entry to a condition wait. The value is otherwise
1151 * uninterpreted and can represent anything you like.
1152 * @return {@code true} if this release of shared mode may permit a
1153 * waiting acquire (shared or exclusive) to succeed; and
1154 * {@code false} otherwise
1155 * @throws IllegalMonitorStateException if releasing would place this
1156 * synchronizer in an illegal state. This exception must be
1157 * thrown in a consistent fashion for synchronization to work
1158 * correctly.
1159 * @throws UnsupportedOperationException if shared mode is not supported
1160 */
1161 protected boolean tryReleaseShared(int arg) { //共享的形式释放锁的逻辑,留给子类自己实现
1162 throw new UnsupportedOperationException();
1163 }
1164
1165 /**
1166 * Returns {@code true} if synchronization is held exclusively with
1167 * respect to the current (calling) thread. This method is invoked
1168 * upon each call to a non-waiting {@link ConditionObject} method.
1169 * (Waiting methods instead invoke {@link #release}.)
1170 *
1171 * <p>The default implementation throws {@link
1172 * UnsupportedOperationException}. This method is invoked
1173 * internally only within {@link ConditionObject} methods, so need
1174 * not be defined if conditions are not used.
1175 *
1176 * @return {@code true} if synchronization is held exclusively;
1177 * {@code false} otherwise
1178 * @throws UnsupportedOperationException if conditions are not supported
1179 */
1180 protected boolean isHeldExclusively() { //当前线程是否独占锁
1181 throw new UnsupportedOperationException();
1182 }
1183
1184 /**
1185 * Acquires in exclusive mode, ignoring interrupts. Implemented
1186 * by invoking at least once {@link #tryAcquire},
1187 * returning on success. Otherwise the thread is queued, possibly
1188 * repeatedly blocking and unblocking, invoking {@link
1189 * #tryAcquire} until success. This method can be used
1190 * to implement method {@link Lock#lock}.
1191 *
1192 * @param arg the acquire argument. This value is conveyed to
1193 * {@link #tryAcquire} but is otherwise uninterpreted and
1194 * can represent anything you like.
1195 */
1196 public final void acquire(int arg) { //模板方法,获取锁的流程
1197 if (!tryAcquire(arg) &&
1198 acquireQueued(addWaiter(Node.EXCLUSIVE), arg)) //先尝试,失败然后排队获取,不响应中断
1199 selfInterrupt(); //自己产生一个中断
1200 }
1201
1202 /**
1203 * Acquires in exclusive mode, aborting if interrupted.
1204 * Implemented by first checking interrupt status, then invoking
1205 * at least once {@link #tryAcquire}, returning on
1206 * success. Otherwise the thread is queued, possibly repeatedly
1207 * blocking and unblocking, invoking {@link #tryAcquire}
1208 * until success or the thread is interrupted. This method can be
1209 * used to implement method {@link Lock#lockInterruptibly}.
1210 *
1211 * @param arg the acquire argument. This value is conveyed to
1212 * {@link #tryAcquire} but is otherwise uninterpreted and
1213 * can represent anything you like.
1214 * @throws InterruptedException if the current thread is interrupted
1215 */
1216 public final void acquireInterruptibly(int arg) //能够以响应中断的形式获取锁的流程(模板方法)
1217 throws InterruptedException {
1218 if (Thread.interrupted())
1219 throw new InterruptedException(); //有中断,直接异常
1220 if (!tryAcquire(arg)) //尝试获取锁
1221 doAcquireInterruptibly(arg); //失败的话,排队获取,能够响应中断
1222 }
1223
1224 /**
1225 * Attempts to acquire in exclusive mode, aborting if interrupted,
1226 * and failing if the given timeout elapses. Implemented by first
1227 * checking interrupt status, then invoking at least once {@link
1228 * #tryAcquire}, returning on success. Otherwise, the thread is
1229 * queued, possibly repeatedly blocking and unblocking, invoking
1230 * {@link #tryAcquire} until success or the thread is interrupted
1231 * or the timeout elapses. This method can be used to implement
1232 * method {@link Lock#tryLock(long, TimeUnit)}.
1233 *
1234 * @param arg the acquire argument. This value is conveyed to
1235 * {@link #tryAcquire} but is otherwise uninterpreted and
1236 * can represent anything you like.
1237 * @param nanosTimeout the maximum number of nanoseconds to wait
1238 * @return {@code true} if acquired; {@code false} if timed out
1239 * @throws InterruptedException if the current thread is interrupted
1240 */
1241 public final boolean tryAcquireNanos(int arg, long nanosTimeout) //指定时间内获取锁,能够响应中断
1242 throws InterruptedException {
1243 if (Thread.interrupted())
1244 throw new InterruptedException(); //检查中断
1245 return tryAcquire(arg) ||
1246 doAcquireNanos(arg, nanosTimeout); //尝试获取失败,排队获取(指定时间内),能够响应中断异常
1247 }
1248
1249 /**
1250 * Releases in exclusive mode. Implemented by unblocking one or
1251 * more threads if {@link #tryRelease} returns true.
1252 * This method can be used to implement method {@link Lock#unlock}.
1253 *
1254 * @param arg the release argument. This value is conveyed to
1255 * {@link #tryRelease} but is otherwise uninterpreted and
1256 * can represent anything you like.
1257 * @return the value returned from {@link #tryRelease}
1258 */
1259 public final boolean release(int arg) { //释放锁,模板流程方法
1260 if (tryRelease(arg)) { //尝试释放(返回是否释放成功),成功唤醒后继节点获取锁
1261 Node h = head;
1262 if (h != null && h.waitStatus != 0)
1263 unparkSuccessor(h);
1264 return true;
1265 }
1266 return false;
1267 }
1268
1269 /**
1270 * Acquires in shared mode, ignoring interrupts. Implemented by
1271 * first invoking at least once {@link #tryAcquireShared},
1272 * returning on success. Otherwise the thread is queued, possibly
1273 * repeatedly blocking and unblocking, invoking {@link
1274 * #tryAcquireShared} until success.
1275 *
1276 * @param arg the acquire argument. This value is conveyed to
1277 * {@link #tryAcquireShared} but is otherwise uninterpreted
1278 * and can represent anything you like.
1279 */
1280 public final void acquireShared(int arg) { //以共享的是想获取锁,模板流程
1281 if (tryAcquireShared(arg) < 0) //子类实现
1282 doAcquireShared(arg); //获取失败,排队获取
1283 }
1284
1285 /**
1286 * Acquires in shared mode, aborting if interrupted. Implemented
1287 * by first checking interrupt status, then invoking at least once
1288 * {@link #tryAcquireShared}, returning on success. Otherwise the
1289 * thread is queued, possibly repeatedly blocking and unblocking,
1290 * invoking {@link #tryAcquireShared} until success or the thread
1291 * is interrupted.
1292 * @param arg the acquire argument
1293 * This value is conveyed to {@link #tryAcquireShared} but is
1294 * otherwise uninterpreted and can represent anything
1295 * you like.
1296 * @throws InterruptedException if the current thread is interrupted
1297 */
1298 public final void acquireSharedInterruptibly(int arg) //形获取共享锁,能够响应中断,模板方法流程
1299 throws InterruptedException {
1300 if (Thread.interrupted())
1301 throw new InterruptedException(); //先检查中断,有的话直接抛出中断异常
1302 if (tryAcquireShared(arg) < 0) //子类实现逻辑
1303 doAcquireSharedInterruptibly(arg); //能够响应中断,获取锁的过程中
1304 }
1305
1306 /**
1307 * Attempts to acquire in shared mode, aborting if interrupted, and
1308 * failing if the given timeout elapses. Implemented by first
1309 * checking interrupt status, then invoking at least once {@link
1310 * #tryAcquireShared}, returning on success. Otherwise, the
1311 * thread is queued, possibly repeatedly blocking and unblocking,
1312 * invoking {@link #tryAcquireShared} until success or the thread
1313 * is interrupted or the timeout elapses.
1314 *
1315 * @param arg the acquire argument. This value is conveyed to
1316 * {@link #tryAcquireShared} but is otherwise uninterpreted
1317 * and can represent anything you like.
1318 * @param nanosTimeout the maximum number of nanoseconds to wait
1319 * @return {@code true} if acquired; {@code false} if timed out
1320 * @throws InterruptedException if the current thread is interrupted
1321 */
1322 public final boolean tryAcquireSharedNanos(int arg, long nanosTimeout) //指定时间内获取共享锁,能够响应中断
1323 throws InterruptedException {
1324 if (Thread.interrupted())
1325 throw new InterruptedException(); //先检查中断
1326 return tryAcquireShared(arg) >= 0 ||
1327 doAcquireSharedNanos(arg, nanosTimeout);
1328 }
1329
1330 /**
1331 * Releases in shared mode. Implemented by unblocking one or more
1332 * threads if {@link #tryReleaseShared} returns true.
1333 *
1334 * @param arg the release argument. This value is conveyed to
1335 * {@link #tryReleaseShared} but is otherwise uninterpreted
1336 * and can represent anything you like.
1337 * @return the value returned from {@link #tryReleaseShared}
1338 */
1339 public final boolean releaseShared(int arg) { //释放共享锁
1340 if (tryReleaseShared(arg)) { //子类实现
1341 doReleaseShared();
1342 return true;
1343 }
1344 return false;
1345 }
1346
1347 // Queue inspection methods
1348
1349 /**
1350 * Queries whether any threads are waiting to acquire. Note that
1351 * because cancellations due to interrupts and timeouts may occur
1352 * at any time, a {@code true} return does not guarantee that any
1353 * other thread will ever acquire.
1354 *
1355 * <p>In this implementation, this operation returns in
1356 * constant time.
1357 *
1358 * @return {@code true} if there may be other threads waiting to acquire
1359 */
1360 public final boolean hasQueuedThreads() { //释放存在等待获取锁线程
1361 return head != tail;
1362 }
1363
1364 /**
1365 * Queries whether any threads have ever contended to acquire this
1366 * synchronizer; that is if an acquire method has ever blocked.
1367 *
1368 * <p>In this implementation, this operation returns in
1369 * constant time.
1370 *
1371 * @return {@code true} if there has ever been contention
1372 */
1373 public final boolean hasContended() { //查询是否有线程竞争过锁
1374 return head != null;
1375 }
1376
1377 /**
1378 * Returns the first (longest-waiting) thread in the queue, or
1379 * {@code null} if no threads are currently queued.
1380 *
1381 * <p>In this implementation, this operation normally returns in
1382 * constant time, but may iterate upon contention if other threads are
1383 * concurrently modifying the queue.
1384 *
1385 * @return the first (longest-waiting) thread in the queue, or
1386 * {@code null} if no threads are currently queued
1387 */
1388 public final Thread getFirstQueuedThread() { //得到第一个等待获取锁的线程
1389 // handle only fast path, else relay
1390 return (head == tail) ? null : fullGetFirstQueuedThread(); //CLH队列为空表示没有
1391 }
1392
1393 /**
1394 * Version of getFirstQueuedThread called when fastpath fails
1395 */
1396 private Thread fullGetFirstQueuedThread() {
1397 /*
1398 * The first node is normally head.next. Try to get its
1399 * thread field, ensuring consistent reads: If thread
1400 * field is nulled out or s.prev is no longer head, then
1401 * some other thread(s) concurrently performed setHead in
1402 * between some of our reads. We try this twice before
1403 * resorting to traversal.
1404 */
1405 Node h, s;
1406 Thread st;
1407 if (((h = head) != null && (s = h.next) != null &&
1408 s.prev == head && (st = s.thread) != null) ||
1409 ((h = head) != null && (s = h.next) != null &&
1410 s.prev == head && (st = s.thread) != null))
1411 return st;
1412
1413 /*
1414 * Head's next field might not have been set yet, or may have
1415 * been unset after setHead. So we must check to see if tail
1416 * is actually first node. If not, we continue on, safely
1417 * traversing from tail back to head to find first,
1418 * guaranteeing termination.
1419 */
1420
1421 Node t = tail;
1422 Thread firstThread = null;
1423 while (t != null && t != head) {
1424 Thread tt = t.thread;
1425 if (tt != null)
1426 firstThread = tt;
1427 t = t.prev;
1428 }
1429 return firstThread;
1430 }
1431
1432 /**
1433 * Returns true if the given thread is currently queued.
1434 *
1435 * <p>This implementation traverses the queue to determine
1436 * presence of the given thread.
1437 *
1438 * @param thread the thread
1439 * @return {@code true} if the given thread is on the queue
1440 * @throws NullPointerException if the thread is null
1441 */
1442 public final boolean isQueued(Thread thread) { //查询指定线程是否在等待获取锁的CLH队列中
1443 if (thread == null)
1444 throw new NullPointerException();
1445 for (Node p = tail; p != null; p = p.prev) //从后往前找(注意head里面的thread为null,一个虚结点,表示当前拥有锁的节 //点)
1446 if (p.thread == thread)
1447 return true;
1448 return false;
1449 }
1450
1451 /**
1452 * Returns {@code true} if the apparent first queued thread, if one
1453 * exists, is waiting in exclusive mode. If this method returns
1454 * {@code true}, and the current thread is attempting to acquire in
1455 * shared mode (that is, this method is invoked from {@link
1456 * #tryAcquireShared}) then it is guaranteed that the current thread
1457 * is not the first queued thread. Used only as a heuristic in
1458 * ReentrantReadWriteLock.
1459 */
1460 final boolean apparentlyFirstQueuedIsExclusive() {
1461 Node h, s;
1462 return (h = head) != null &&
1463 (s = h.next) != null &&
1464 !s.isShared() &&
1465 s.thread != null;
1466 }
1467
1468 /**
1469 * Queries whether any threads have been waiting to acquire longer
1470 * than the current thread.
1471 *
1472 * <p>An invocation of this method is equivalent to (but may be
1473 * more efficient than):
1474 * <pre> {@code
1475 * getFirstQueuedThread() != Thread.currentThread() &&
1476 * hasQueuedThreads()}</pre>
1477 *
1478 * <p>Note that because cancellations due to interrupts and
1479 * timeouts may occur at any time, a {@code true} return does not
1480 * guarantee that some other thread will acquire before the current
1481 * thread. Likewise, it is possible for another thread to win a
1482 * race to enqueue after this method has returned {@code false},
1483 * due to the queue being empty.
1484 *
1485 * <p>This method is designed to be used by a fair synchronizer to
1486 * avoid <a href="AbstractQueuedSynchronizer#barging">barging</a>.
1487 * Such a synchronizer's {@link #tryAcquire} method should return
1488 * {@code false}, and its {@link #tryAcquireShared} method should
1489 * return a negative value, if this method returns {@code true}
1490 * (unless this is a reentrant acquire). For example, the {@code
1491 * tryAcquire} method for a fair, reentrant, exclusive mode
1492 * synchronizer might look like this:
1493 *
1494 * <pre> {@code
1495 * protected boolean tryAcquire(int arg) {
1496 * if (isHeldExclusively()) {
1497 * // A reentrant acquire; increment hold count
1498 * return true;
1499 * } else if (hasQueuedPredecessors()) {
1500 * return false;
1501 * } else {
1502 * // try to acquire normally
1503 * }
1504 * }}</pre>
1505 *
1506 * @return {@code true} if there is a queued thread preceding the
1507 * current thread, and {@code false} if the current thread
1508 * is at the head of the queue or the queue is empty
1509 * @since 1.7
1510 */
1511 public final boolean hasQueuedPredecessors() { //是否存在有线程在排队获取锁
1512 // The correctness of this depends on head being initialized
1513 // before tail and on head.next being accurate if the current
1514 // thread is first in queue.
1515 Node t = tail; // Read fields in reverse initialization order
1516 Node h = head;
1517 Node s; //头尾相等肯定表示没有线程等待获取锁
1518 return h != t &&
1519 ((s = h.next) == null || s.thread != Thread.currentThread());
1520 }
1521
1522
1523 // Instrumentation and monitoring methods
1524
1525 /**
1526 * Returns an estimate of the number of threads waiting to
1527 * acquire. The value is only an estimate because the number of
1528 * threads may change dynamically while this method traverses
1529 * internal data structures. This method is designed for use in
1530 * monitoring system state, not for synchronization
1531 * control.
1532 *
1533 * @return the estimated number of threads waiting to acquire
1534 */
1535 public final int getQueueLength() { //等待获取锁的线程的长度
1536 int n = 0;
1537 for (Node p = tail; p != null; p = p.prev) {
1538 if (p.thread != null)
1539 ++n;
1540 }
1541 return n;
1542 }
1543
1544 /**
1545 * Returns a collection containing threads that may be waiting to
1546 * acquire. Because the actual set of threads may change
1547 * dynamically while constructing this result, the returned
1548 * collection is only a best-effort estimate. The elements of the
1549 * returned collection are in no particular order. This method is
1550 * designed to facilitate construction of subclasses that provide
1551 * more extensive monitoring facilities.
1552 *
1553 * @return the collection of threads
1554 */
1555 public final Collection<Thread> getQueuedThreads() { //等待获取锁的线程的list集合
1556 ArrayList<Thread> list = new ArrayList<Thread>();
1557 for (Node p = tail; p != null; p = p.prev) {
1558 Thread t = p.thread;
1559 if (t != null)
1560 list.add(t);
1561 }
1562 return list;
1563 }
1564
1565 /**
1566 * Returns a collection containing threads that may be waiting to
1567 * acquire in exclusive mode. This has the same properties
1568 * as {@link #getQueuedThreads} except that it only returns
1569 * those threads waiting due to an exclusive acquire.
1570 *
1571 * @return the collection of threads
1572 */
1573 public final Collection<Thread> getExclusiveQueuedThreads() { //等待获取独占锁的线程的集合
1574 ArrayList<Thread> list = new ArrayList<Thread>();
1575 for (Node p = tail; p != null; p = p.prev) {
1576 if (!p.isShared()) {
1577 Thread t = p.thread;
1578 if (t != null)
1579 list.add(t);
1580 }
1581 }
1582 return list;
1583 }
1584
1585 /**
1586 * Returns a collection containing threads that may be waiting to
1587 * acquire in shared mode. This has the same properties
1588 * as {@link #getQueuedThreads} except that it only returns
1589 * those threads waiting due to a shared acquire.
1590 *
1591 * @return the collection of threads
1592 */
1593 public final Collection<Thread> getSharedQueuedThreads() { //得到等待获取共享锁的线程的集合
1594 ArrayList<Thread> list = new ArrayList<Thread>();
1595 for (Node p = tail; p != null; p = p.prev) {
1596 if (p.isShared()) {
1597 Thread t = p.thread;
1598 if (t != null)
1599 list.add(t);
1600 }
1601 }
1602 return list;
1603 }
1604
1605 /**
1606 * Returns a string identifying this synchronizer, as well as its state.
1607 * The state, in brackets, includes the String {@code "State ="}
1608 * followed by the current value of {@link #getState}, and either
1609 * {@code "nonempty"} or {@code "empty"} depending on whether the
1610 * queue is empty.
1611 *
1612 * @return a string identifying this synchronizer, as well as its state
1613 */
1614 public String toString() {
1615 int s = getState();
1616 String q = hasQueuedThreads() ? "non" : "";
1617 return super.toString() +
1618 "[State = " + s + ", " + q + "empty queue]";
1619 }
1620
1621
1622 // Internal support methods for Conditions
1623
1624 /**
1625 * Returns true if a node, always one that was initially placed on
1626 * a condition queue, is now waiting to reacquire on sync queue.
1627 * @param node the node
1628 * @return true if is reacquiring
1629 */
1630 final boolean isOnSyncQueue(Node node) {
1631 if (node.waitStatus == Node.CONDITION || node.prev == null)
1632 return false;
1633 if (node.next != null) // If has successor, it must be on queue
1634 return true;
1635 /*
1636 * node.prev can be non-null, but not yet on queue because
1637 * the CAS to place it on queue can fail. So we have to
1638 * traverse from tail to make sure it actually made it. It
1639 * will always be near the tail in calls to this method, and
1640 * unless the CAS failed (which is unlikely), it will be
1641 * there, so we hardly ever traverse much.
1642 */
1643 return findNodeFromTail(node);
1644 }
1645
1646 /**
1647 * Returns true if node is on sync queue by searching backwards from tail.
1648 * Called only when needed by isOnSyncQueue.
1649 * @return true if present
1650 */
1651 private boolean findNodeFromTail(Node node) {
1652 Node t = tail;
1653 for (;;) {
1654 if (t == node)
1655 return true;
1656 if (t == null)
1657 return false;
1658 t = t.prev;
1659 }
1660 }
1661
1662 /**
1663 * Transfers a node from a condition queue onto sync queue.
1664 * Returns true if successful.
1665 * @param node the node
1666 * @return true if successfully transferred (else the node was
1667 * cancelled before signal).
1668 */
1669 final boolean transferForSignal(Node node) {
1670 /*
1671 * If cannot change waitStatus, the node has been cancelled.
1672 */
1673 if (!compareAndSetWaitStatus(node, Node.CONDITION, 0))
1674 return false;
1675
1676 /*
1677 * Splice onto queue and try to set waitStatus of predecessor to
1678 * indicate that thread is (probably) waiting. If cancelled or
1679 * attempt to set waitStatus fails, wake up to resync (in which
1680 * case the waitStatus can be transiently and harmlessly wrong).
1681 */
1682 Node p = enq(node);
1683 int ws = p.waitStatus;
1684 if (ws > 0 || !compareAndSetWaitStatus(p, ws, Node.SIGNAL))
1685 LockSupport.unpark(node.thread);
1686 return true;
1687 }
1688
1689 /**
1690 * Transfers node, if necessary, to sync queue after a cancelled
1691 * wait. Returns true if thread was cancelled before being
1692 * signalled.
1693 * @param current the waiting thread
1694 * @param node its node
1695 * @return true if cancelled before the node was signalled
1696 */
1697 final boolean transferAfterCancelledWait(Node node) {
1698 if (compareAndSetWaitStatus(node, Node.CONDITION, 0)) {
1699 enq(node);
1700 return true;
1701 }
1702 /*
1703 * If we lost out to a signal(), then we can't proceed
1704 * until it finishes its enq(). Cancelling during an
1705 * incomplete transfer is both rare and transient, so just
1706 * spin.
1707 */
1708 while (!isOnSyncQueue(node))
1709 Thread.yield();
1710 return false;
1711 }
1712
1713 /**
1714 * Invokes release with current state value; returns saved state.
1715 * Cancels node and throws exception on failure.
1716 * @param node the condition node for this wait
1717 * @return previous sync state
1718 */
1719 final int fullyRelease(Node node) {
1720 boolean failed = true;
1721 try {
1722 int savedState = getState();
1723 if (release(savedState)) {
1724 failed = false;
1725 return savedState;
1726 } else {
1727 throw new IllegalMonitorStateException();
1728 }
1729 } finally {
1730 if (failed)
1731 node.waitStatus = Node.CANCELLED;
1732 }
1733 }
1734
1735 // Instrumentation methods for conditions
1736
1737 /**
1738 * Queries whether the given ConditionObject
1739 * uses this synchronizer as its lock.
1740 *
1741 * @param condition the condition
1742 * @return <tt>true</tt> if owned
1743 * @throws NullPointerException if the condition is null
1744 */
1745 public final boolean owns(ConditionObject condition) {
1746 if (condition == null)
1747 throw new NullPointerException();
1748 return condition.isOwnedBy(this);
1749 }
1750
1751 /**
1752 * Queries whether any threads are waiting on the given condition
1753 * associated with this synchronizer. Note that because timeouts
1754 * and interrupts may occur at any time, a <tt>true</tt> return
1755 * does not guarantee that a future <tt>signal</tt> will awaken
1756 * any threads. This method is designed primarily for use in
1757 * monitoring of the system state.
1758 *
1759 * @param condition the condition
1760 * @return <tt>true</tt> if there are any waiting threads
1761 * @throws IllegalMonitorStateException if exclusive synchronization
1762 * is not held
1763 * @throws IllegalArgumentException if the given condition is
1764 * not associated with this synchronizer
1765 * @throws NullPointerException if the condition is null
1766 */
1767 public final boolean hasWaiters(ConditionObject condition) {
1768 if (!owns(condition))
1769 throw new IllegalArgumentException("Not owner");
1770 return condition.hasWaiters();
1771 }
1772
1773 /**
1774 * Returns an estimate of the number of threads waiting on the
1775 * given condition associated with this synchronizer. Note that
1776 * because timeouts and interrupts may occur at any time, the
1777 * estimate serves only as an upper bound on the actual number of
1778 * waiters. This method is designed for use in monitoring of the
1779 * system state, not for synchronization control.
1780 *
1781 * @param condition the condition
1782 * @return the estimated number of waiting threads
1783 * @throws IllegalMonitorStateException if exclusive synchronization
1784 * is not held
1785 * @throws IllegalArgumentException if the given condition is
1786 * not associated with this synchronizer
1787 * @throws NullPointerException if the condition is null
1788 */
1789 public final int getWaitQueueLength(ConditionObject condition) {
1790 if (!owns(condition))
1791 throw new IllegalArgumentException("Not owner");
1792 return condition.getWaitQueueLength();
1793 }
1794
1795 /**
1796 * Returns a collection containing those threads that may be
1797 * waiting on the given condition associated with this
1798 * synchronizer. Because the actual set of threads may change
1799 * dynamically while constructing this result, the returned
1800 * collection is only a best-effort estimate. The elements of the
1801 * returned collection are in no particular order.
1802 *
1803 * @param condition the condition
1804 * @return the collection of threads
1805 * @throws IllegalMonitorStateException if exclusive synchronization
1806 * is not held
1807 * @throws IllegalArgumentException if the given condition is
1808 * not associated with this synchronizer
1809 * @throws NullPointerException if the condition is null
1810 */
1811 public final Collection<Thread> getWaitingThreads(ConditionObject condition) {
1812 if (!owns(condition))
1813 throw new IllegalArgumentException("Not owner");
1814 return condition.getWaitingThreads();
1815 }
1816
1817 /**
1818 * Condition implementation for a {@link
1819 * AbstractQueuedSynchronizer} serving as the basis of a {@link
1820 * Lock} implementation.
1821 *
1822 * <p>Method documentation for this class describes mechanics,
1823 * not behavioral specifications from the point of view of Lock
1824 * and Condition users. Exported versions of this class will in
1825 * general need to be accompanied by documentation describing
1826 * condition semantics that rely on those of the associated
1827 * <tt>AbstractQueuedSynchronizer</tt>.
1828 *
1829 * <p>This class is Serializable, but all fields are transient,
1830 * so deserialized conditions have no waiters.
1831 */
1832 public class ConditionObject implements Condition, java.io.Serializable {
1833 private static final long serialVersionUID = 1173984872572414699L;
1834 /** First node of condition queue. */
1835 private transient Node firstWaiter; //Condition队列里面第一个waiter
1836 /** Last node of condition queue. */
1837 private transient Node lastWaiter; //最后一个waiter ,单向链表维护Condition队列,通过nextWaiter联系
1838
1839 /**
1840 * Creates a new <tt>ConditionObject</tt> instance.
1841 */
1842 public ConditionObject() { } //构造函数
1843
1844 // Internal methods
1845
1846 /**
1847 * Adds a new waiter to wait queue.
1848 * @return its new wait node
1849 */
1850 private Node addConditionWaiter() { //增加新的waiter到Condition队列中,只有一个节点的话firstWaiter和lastWaiter都 //指向它,nextWaiter为null,
1851 Node t = lastWaiter;
1852 // If lastWaiter is cancelled, clean out.
1853 if (t != null && t.waitStatus != Node.CONDITION) {
1854 unlinkCancelledWaiters(); //剔除cancel节点
1855 t = lastWaiter;
1856 }
1857 Node node = new Node(Thread.currentThread(), Node.CONDITION); //构造新的节点
1858 if (t == null)
1859 firstWaiter = node;
1860 else
1861 t.nextWaiter = node;
1862 lastWaiter = node; //加入Condition队列
1863 return node; //返回新加入的节点
1864 }
1865
1866 /**
1867 * Removes and transfers nodes until hit non-cancelled one or
1868 * null. Split out from signal in part to encourage compilers
1869 * to inline the case of no waiters.
1870 * @param first (non-null) the first node on condition queue
1871 */
1872 private void doSignal(Node first) {//将节点从Condition队列转移到CLH队列
1873 do {
1874 if ( (firstWaiter = first.nextWaiter) == null) //从Condition队列移除,更新firstWaiter和lastWaiter
1875 lastWaiter = null;
1876 first.nextWaiter = null; //nextWaiter 只对Condition队列有用
1877 } while (!transferForSignal(first) &&
1878 (first = firstWaiter) != null); //转移Condition队列里面的节点到CLH队列
1879 }
1880
1881 /**
1882 * Removes and transfers all nodes.
1883 * @param first (non-null) the first node on condition queue
1884 */
1885 private void doSignalAll(Node first) { //转移Condition队列里面所有的Node到CLH队列,这时当前线程是拥有锁的,其他线程不 //能await()往Condition队列里面加入新的节点
1886 lastWaiter = firstWaiter = null;
1887 do {
1888 Node next = first.nextWaiter;
1889 first.nextWaiter = null;
1890 transferForSignal(first); //一个一个的转移
1891 first = next;
1892 } while (first != null);
1893 }
1894
1895 /**
1896 * Unlinks cancelled waiter nodes from condition queue.
1897 * Called only while holding lock. This is called when
1898 * cancellation occurred during condition wait, and upon
1899 * insertion of a new waiter when lastWaiter is seen to have
1900 * been cancelled. This method is needed to avoid garbage
1901 * retention in the absence of signals. So even though it may
1902 * require a full traversal, it comes into play only when
1903 * timeouts or cancellations occur in the absence of
1904 * signals. It traverses all nodes rather than stopping at a
1905 * particular target to unlink all pointers to garbage nodes
1906 * without requiring many re-traversals during cancellation
1907 * storms.
1908 */
1909 private void unlinkCancelledWaiters() { //Condition队列里面去掉取消的节点
1910 Node t = firstWaiter;
1911 Node trail = null;
1912 while (t != null) {
1913 Node next = t.nextWaiter;
1914 if (t.waitStatus != Node.CONDITION) {
1915 t.nextWaiter = null;
1916 if (trail == null)
1917 firstWaiter = next;
1918 else
1919 trail.nextWaiter = next;
1920 if (next == null)
1921 lastWaiter = trail;
1922 }
1923 else
1924 trail = t;
1925 t = next;
1926 }
1927 }
1928
1929 // public methods
1930
1931 /**
1932 * Moves the longest-waiting thread, if one exists, from the
1933 * wait queue for this condition to the wait queue for the
1934 * owning lock.
1935 *
1936 * @throws IllegalMonitorStateException if {@link #isHeldExclusively}
1937 * returns {@code false}
1938 */
1939 public final void signal() {
1940 if (!isHeldExclusively()) //唤醒必须保证当前线程是获取到锁的线程
1941 throw new IllegalMonitorStateException();
1942 Node first = firstWaiter;
1943 if (first != null)
1944 doSignal(first); //唤醒Condition队列里面第一个
1945 }
1946
1947 /**
1948 * Moves all threads from the wait queue for this condition to
1949 * the wait queue for the owning lock.
1950 *
1951 * @throws IllegalMonitorStateException if {@link #isHeldExclusively}
1952 * returns {@code false}
1953 */
1954 public final void signalAll() { //转移所有Condition队列里面的节点到CLH队列
1955 if (!isHeldExclusively())
1956 throw new IllegalMonitorStateException(); //当前线程没有获取到锁抛异常
1957 Node first = firstWaiter;
1958 if (first != null)
1959 doSignalAll(first);
1960 }
1961
1962 /**
1963 * Implements uninterruptible condition wait.
1964 * <ol>
1965 * <li> Save lock state returned by {@link #getState}.
1966 * <li> Invoke {@link #release} with
1967 * saved state as argument, throwing
1968 * IllegalMonitorStateException if it fails.
1969 * <li> Block until signalled.
1970 * <li> Reacquire by invoking specialized version of
1971 * {@link #acquire} with saved state as argument.
1972 * </ol>
1973 */
1974 public final void awaitUninterruptibly() { //await的时候不响应中断
1975 Node node = addConditionWaiter(); //加入新节点到Condition队列
1976 int savedState = fullyRelease(node); //释放当前线程占有的锁,唤醒CLH相应的节点
1977 boolean interrupted = false;
1978 while (!isOnSyncQueue(node)) { //没有转移到CLH队列里面就循环判断,这里node在Condition队列里面可能被置成cancel
1979 LockSupport.park(this);
1980 if (Thread.interrupted())
1981 interrupted = true; //有中断仅仅是设置中断标记,为了还原中断
1982 }
1983 if (acquireQueued(node, savedState) || interrupted)
1984 selfInterrupt(); //恢复中断,这个过程中有可能被中断过,要进行中断还原
1985 }
1986
1987 /*
1988 * For interruptible waits, we need to track whether to throw
1989 * InterruptedException, if interrupted while blocked on
1990 * condition, versus reinterrupt current thread, if
1991 * interrupted while blocked waiting to re-acquire.
1992 */
1993
1994 /** Mode meaning to reinterrupt on exit from wait */ 转移到CLH队列后出现的中断
1995 private static final int REINTERRUPT = 1;
1996 /** Mode meaning to throw InterruptedException on exit from wait */ //还在Condition队列里面是出现的中断
1997 private static final int THROW_IE = -1;
1998
1999 /**
2000 * Checks for interrupt, returning THROW_IE if interrupted
2001 * before signalled, REINTERRUPT if after signalled, or
2002 * 0 if not interrupted.
2003 */
2004 private int checkInterruptWhileWaiting(Node node) { //节点wait的过程中是否中断过,signal之前中断过//THROW_IE,之后中断过 REINTERRUPT ,没有中断过0
2005 return Thread.interrupted() ?
2006 (transferAfterCancelledWait(node) ? THROW_IE : REINTERRUPT) :
2007 0;
2008 }
2009
2010 /**
2011 * Throws InterruptedException, reinterrupts current thread, or
2012 * does nothing, depending on mode.
2013 */
2014 private void reportInterruptAfterWait(int interruptMode)
2015 throws InterruptedException {
2016 if (interruptMode == THROW_IE) //await过程中,被signal之前到CLH队列中,中断异常 在Condition队列中
2017 throw new InterruptedException();
2018 else if (interruptMode == REINTERRUPT) //signal到CLH队列之后中断异常
2019 selfInterrupt();
2020 }
2021
2022 /**
2023 * Implements interruptible condition wait.
2024 * <ol>
2025 * <li> If current thread is interrupted, throw InterruptedException.
2026 * <li> Save lock state returned by {@link #getState}.
2027 * <li> Invoke {@link #release} with
2028 * saved state as argument, throwing
2029 * IllegalMonitorStateException if it fails.
2030 * <li> Block until signalled or interrupted.
2031 * <li> Reacquire by invoking specialized version of
2032 * {@link #acquire} with saved state as argument.
2033 * <li> If interrupted while blocked in step 4, throw InterruptedException.
2034 * </ol>
2035 */
//Condition条件不满足,加入Condition对应的队列,然后释放锁从CLH队列移除,阻塞自己,等待唤醒
//可能有其他异常导致node节点的状态为Cancel
2036 public final void await() throws InterruptedException { //在条件上等待
2037 if (Thread.interrupted())
2038 throw new InterruptedException(); //先检查中断异常
2039 Node node = addConditionWaiter(); //加入节点到Condition队列中去,这里如果lastWaiter是Cancel状态,就踢出 //Condition队列
//返回释放锁之前的状态,释放锁的过程中跑出异常可能导致node状态为cancel
2040 int savedState = fullyRelease(node);//释放当前线程占有的锁,唤醒AQS上CLH队列的后继节点对应的线程去获取锁
2041 int interruptMode = 0; //中断模式
//如果不在AQS等待队列中就阻塞自己,如果在就退出循环,如果是被中断也退出循环
2042 while (!isOnSyncQueue(node)) { //是否在CLH队列
2043 LockSupport.park(this); //阻塞自己,被唤醒可能是signal之前在Condition队列被中断,或者是signal之后到CLH队列里面 //被中断,或者是CLH队列里面正常被前置节点唤醒来竞争锁
//interruptMode :0:表示wait时被唤醒是没有被中断过,正常唤醒(signal到CLH队列)
//interruptMode :THROW_IE,表示
//阻塞唤醒的原因有很多,可能是正常signal后到CLH队列被前置节点唤醒竞争到锁,或者这期间被中断了自己转移到CLH队列
//那么interruptMode 就是THROW_IE
2044 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) //有被中断就退出循环
2045 break;
2046 }
//被唤醒后重新开始竞争锁,同样竞争不到就阻塞自己
2047 if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
2048 interruptMode = REINTERRUPT; //signal后到CLH队列后被中断过
2049 if (node.nextWaiter != null) // clean up if cancelled,清理Condition队列里面cancelNode
2050 unlinkCancelledWaiters();
2051 if (interruptMode != 0)
2052 reportInterruptAfterWait(interruptMode);//有中断过,在Condition队列时被中断抛异常,CLH队列中被中断就自己产生 //一个中断
2053 }
2054
2055 /**
2056 * Implements timed condition wait.
2057 * <ol>
2058 * <li> If current thread is interrupted, throw InterruptedException.
2059 * <li> Save lock state returned by {@link #getState}.
2060 * <li> Invoke {@link #release} with
2061 * saved state as argument, throwing
2062 * IllegalMonitorStateException if it fails.
2063 * <li> Block until signalled, interrupted, or timed out.
2064 * <li> Reacquire by invoking specialized version of
2065 * {@link #acquire} with saved state as argument.
2066 * <li> If interrupted while blocked in step 4, throw InterruptedException.
2067 * </ol>
2068 */
2069 public final long awaitNanos(long nanosTimeout)
2070 throws InterruptedException {
2071 if (Thread.interrupted())
2072 throw new InterruptedException();
2073 Node node = addConditionWaiter(); //增加节点到Conditon队列
2074 int savedState = fullyRelease(node); //释放持有的锁
2075 long lastTime = System.nanoTime();
2076 int interruptMode = 0;
2077 while (!isOnSyncQueue(node)) { //是否在CLH队列
2078 if (nanosTimeout <= 0L) {
2079 transferAfterCancelledWait(node); //超时了,自己加入到CLH队列
2080 break;
2081 }
2082 LockSupport.parkNanos(this, nanosTimeout);
2083 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0) //或者有被中断过,也会转移到CLH队列
//设置中断模式
2084 break;
2085
2086 long now = System.nanoTime();
2087 nanosTimeout -= now - lastTime;
2088 lastTime = now;
2089 }
//等待超时或者中断后被转移到CLH队列排队获取锁
2090 if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
2091 interruptMode = REINTERRUPT;
2092 if (node.nextWaiter != null)
2093 unlinkCancelledWaiters(); //取消Condition队列里面Cancel节点
2094 if (interruptMode != 0)
2095 reportInterruptAfterWait(interruptMode);
2096 return nanosTimeout - (System.nanoTime() - lastTime); //返回wait时间
2097 }
2098
2099 /**
2100 * Implements absolute timed condition wait.
2101 * <ol>
2102 * <li> If current thread is interrupted, throw InterruptedException.
2103 * <li> Save lock state returned by {@link #getState}.
2104 * <li> Invoke {@link #release} with
2105 * saved state as argument, throwing
2106 * IllegalMonitorStateException if it fails.
2107 * <li> Block until signalled, interrupted, or timed out.
2108 * <li> Reacquire by invoking specialized version of
2109 * {@link #acquire} with saved state as argument.
2110 * <li> If interrupted while blocked in step 4, throw InterruptedException.
2111 * <li> If timed out while blocked in step 4, return false, else true.
2112 * </ol>
2113 */
2114 public final boolean awaitUntil(Date deadline)
2115 throws InterruptedException {
2116 if (deadline == null)
2117 throw new NullPointerException();
2118 long abstime = deadline.getTime();
2119 if (Thread.interrupted())
2120 throw new InterruptedException();
2121 Node node = addConditionWaiter();
2122 int savedState = fullyRelease(node);
2123 boolean timedout = false;
2124 int interruptMode = 0;
2125 while (!isOnSyncQueue(node)) {
2126 if (System.currentTimeMillis() > abstime) { //超时
2127 timedout = transferAfterCancelledWait(node); //自己转移到CLH队列
2128 break;
2129 }
2130 LockSupport.parkUntil(this, abstime); //阻塞,可能被中断唤醒
2131 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
2132 break;
2133 }
2134 if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
2135 interruptMode = REINTERRUPT;
2136 if (node.nextWaiter != null)
2137 unlinkCancelledWaiters(); //取消Condition队列中cancel节点
2138 if (interruptMode != 0)
2139 reportInterruptAfterWait(interruptMode); //报告中断异常或者产生中断
2140 return !timedout; //返回是否超时
2141 }
2142
2143 /**
2144 * Implements timed condition wait.
2145 * <ol>
2146 * <li> If current thread is interrupted, throw InterruptedException.
2147 * <li> Save lock state returned by {@link #getState}.
2148 * <li> Invoke {@link #release} with
2149 * saved state as argument, throwing
2150 * IllegalMonitorStateException if it fails.
2151 * <li> Block until signalled, interrupted, or timed out.
2152 * <li> Reacquire by invoking specialized version of
2153 * {@link #acquire} with saved state as argument.
2154 * <li> If interrupted while blocked in step 4, throw InterruptedException.
2155 * <li> If timed out while blocked in step 4, return false, else true.
2156 * </ol>
2157 */
2158 public final boolean await(long time, TimeUnit unit)
2159 throws InterruptedException {
2160 if (unit == null)
2161 throw new NullPointerException();
2162 long nanosTimeout = unit.toNanos(time);
2163 if (Thread.interrupted())
2164 throw new InterruptedException();
2165 Node node = addConditionWaiter();
2166 int savedState = fullyRelease(node);
2167 long lastTime = System.nanoTime();
2168 boolean timedout = false;
2169 int interruptMode = 0;
2170 while (!isOnSyncQueue(node)) {
2171 if (nanosTimeout <= 0L) {
2172 timedout = transferAfterCancelledWait(node);
2173 break;
2174 }
2175 if (nanosTimeout >= spinForTimeoutThreshold)
2176 LockSupport.parkNanos(this, nanosTimeout);
2177 if ((interruptMode = checkInterruptWhileWaiting(node)) != 0)
2178 break;
2179 long now = System.nanoTime();
2180 nanosTimeout -= now - lastTime;
2181 lastTime = now;
2182 }
2183 if (acquireQueued(node, savedState) && interruptMode != THROW_IE)
2184 interruptMode = REINTERRUPT;
2185 if (node.nextWaiter != null)
2186 unlinkCancelledWaiters();
2187 if (interruptMode != 0)
2188 reportInterruptAfterWait(interruptMode);
2189 return !timedout;
2190 }
2191
2192 // support for instrumentation
2193
2194 /**
2195 * Returns true if this condition was created by the given
2196 * synchronization object.
2197 *
2198 * @return {@code true} if owned
2199 */
2200 final boolean isOwnedBy(AbstractQueuedSynchronizer sync) {
2201 return sync == AbstractQueuedSynchronizer.this;
2202 }
2203
2204 /**
2205 * Queries whether any threads are waiting on this condition.
2206 * Implements {@link AbstractQueuedSynchronizer#hasWaiters}.
2207 *
2208 * @return {@code true} if there are any waiting threads
2209 * @throws IllegalMonitorStateException if {@link #isHeldExclusively}
2210 * returns {@code false}
2211 */
2212 protected final boolean hasWaiters() { //查询是否有线程在当前Condition上等待
2213 if (!isHeldExclusively())
2214 throw new IllegalMonitorStateException();
2215 for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
2216 if (w.waitStatus == Node.CONDITION) //排除cancel节点
2217 return true;
2218 }
2219 return false;
2220 }
2221
2222 /**
2223 * Returns an estimate of the number of threads waiting on
2224 * this condition.
2225 * Implements {@link AbstractQueuedSynchronizer#getWaitQueueLength}.
2226 *
2227 * @return the estimated number of waiting threads
2228 * @throws IllegalMonitorStateException if {@link #isHeldExclusively}
2229 * returns {@code false}
2230 */
2231 protected final int getWaitQueueLength() {
2232 if (!isHeldExclusively())
2233 throw new IllegalMonitorStateException();
2234 int n = 0;
2235 for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
2236 if (w.waitStatus == Node.CONDITION) //排除cancel节点
2237 ++n;
2238 }
2239 return n;
2240 }
2241
2242 /**
2243 * Returns a collection containing those threads that may be
2244 * waiting on this Condition.
2245 * Implements {@link AbstractQueuedSynchronizer#getWaitingThreads}.
2246 *
2247 * @return the collection of threads
2248 * @throws IllegalMonitorStateException if {@link #isHeldExclusively}
2249 * returns {@code false}
2250 */
2251 protected final Collection<Thread> getWaitingThreads() { //Condition上等待的线程集合
2252 if (!isHeldExclusively())
2253 throw new IllegalMonitorStateException();
2254 ArrayList<Thread> list = new ArrayList<Thread>();
2255 for (Node w = firstWaiter; w != null; w = w.nextWaiter) {
2256 if (w.waitStatus == Node.CONDITION) {
2257 Thread t = w.thread;
2258 if (t != null)
2259 list.add(t);
2260 }
2261 }
2262 return list;
2263 }
2264 }
2265
2266 /**
2267 * Setup to support compareAndSet. We need to natively implement
2268 * this here: For the sake of permitting future enhancements, we
2269 * cannot explicitly subclass AtomicInteger, which would be
2270 * efficient and useful otherwise. So, as the lesser of evils, we
2271 * natively implement using hotspot intrinsics API. And while we
2272 * are at it, we do the same for other CASable fields (which could
2273 * otherwise be done with atomic field updaters).
2274 */
2275 private static final Unsafe unsafe = Unsafe.getUnsafe(); //CAS相关操作
2276 private static final long stateOffset;
2277 private static final long headOffset;
2278 private static final long tailOffset;
2279 private static final long waitStatusOffset;
2280 private static final long nextOffset;
2281
2282 static {
2283 try {
2284 stateOffset = unsafe.objectFieldOffset
2285 (AbstractQueuedSynchronizer.class.getDeclaredField("state"));
2286 headOffset = unsafe.objectFieldOffset
2287 (AbstractQueuedSynchronizer.class.getDeclaredField("head"));
2288 tailOffset = unsafe.objectFieldOffset
2289 (AbstractQueuedSynchronizer.class.getDeclaredField("tail"));
2290 waitStatusOffset = unsafe.objectFieldOffset
2291 (Node.class.getDeclaredField("waitStatus"));
2292 nextOffset = unsafe.objectFieldOffset
2293 (Node.class.getDeclaredField("next"));
2294
2295 } catch (Exception ex) { throw new Error(ex); }
2296 }
2297
2298 /**
2299 * CAS head field. Used only by enq.
2300 */
2301 private final boolean compareAndSetHead(Node update) {
2302 return unsafe.compareAndSwapObject(this, headOffset, null, update);
2303 }
2304
2305 /**
2306 * CAS tail field. Used only by enq.
2307 */
2308 private final boolean compareAndSetTail(Node expect, Node update) {
2309 return unsafe.compareAndSwapObject(this, tailOffset, expect, update);
2310 }
2311
2312 /**
2313 * CAS waitStatus field of a node.
2314 */
2315 private static final boolean compareAndSetWaitStatus(Node node,
2316 int expect,
2317 int update) {
2318 return unsafe.compareAndSwapInt(node, waitStatusOffset,
2319 expect, update);
2320 }
2321
2322 /**
2323 * CAS next field of a node.
2324 */
2325 private static final boolean compareAndSetNext(Node node,
2326 Node expect,
2327 Node update) {
2328 return unsafe.compareAndSwapObject(node, nextOffset, expect, update);
2329 }
2330 }
释放公平锁(基于JDK1.7.0_40)
1. unlock()
unlock()在ReentrantLock.java中实现的,源码如下:
public void unlock() {
sync.release(1);
}
说明:
unlock()是解锁函数,它是通过AQS的release()函数来实现的。
在这里,“1”的含义和“获取锁的函数acquire(1)的含义”一样,它是设置“释放锁的状态”的参数。由于“公平锁”是可重入的,所以对于同一个线程,每释放锁一次,锁的状态-1。
关于AQS, ReentrantLock 和 sync的关系如下:
public class ReentrantLock implements Lock, java.io.Serializable {
private final Sync sync;
abstract static class Sync extends AbstractQueuedSynchronizer {
...
}
...
}
从中,我们发现:sync是ReentrantLock.java中的成员对象,而Sync是AQS的子类。
2. release()
release()在AQS中实现的,源码如下:
public final boolean release(int arg) {
if (tryRelease(arg)) {
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
}
说明:
release()会先调用tryRelease()来尝试释放当前线程锁持有的锁。成功的话,则唤醒后继等待线程,并返回true。否则,直接返回false。
3. tryRelease()
tryRelease()在ReentrantLock.java的Sync类中实现,源码如下:
protected final boolean tryRelease(int releases) {
// c是本次释放锁之后的状态
int c = getState() - releases;
// 如果“当前线程”不是“锁的持有者”,则抛出异常!
if (Thread.currentThread() != getExclusiveOwnerThread())
throw new IllegalMonitorStateException();
boolean free = false;
// 如果“锁”已经被当前线程彻底释放,则设置“锁”的持有者为null,即锁是可获取状态。
if (c == 0) {
free = true;
setExclusiveOwnerThread(null);
}
// 设置当前线程的锁的状态。
setState(c);
return free;
}
说明:
tryRelease()的作用是尝试释放锁。
(01) 如果“当前线程”不是“锁的持有者”,则抛出异常。
(02) 如果“当前线程”在本次释放锁操作之后,对锁的拥有状态是0(即,当前线程彻底释放该“锁”),则设置“锁”的持有者为null,即锁是可获取状态。同时,更新当前线程的锁的状态为0。
getState(), setState()在前一章已经介绍过,这里不再说明。
getExclusiveOwnerThread(), setExclusiveOwnerThread()在AQS的父类AbstractOwnableSynchronizer.java中定义,源码如下:
public abstract class AbstractOwnableSynchronizer
implements java.io.Serializable {
// “锁”的持有线程
private transient Thread exclusiveOwnerThread;
// 设置“锁的持有线程”为t
protected final void setExclusiveOwnerThread(Thread t) {
exclusiveOwnerThread = t;
}
// 获取“锁的持有线程”
protected final Thread getExclusiveOwnerThread() {
return exclusiveOwnerThread;
}
...
}
4. unparkSuccessor()
在release()中“当前线程”释放锁成功的话,会唤醒当前线程的后继线程。
根据CLH队列的FIFO规则,“当前线程”(即已经获取锁的线程)肯定是head;如果CLH队列非空的话,则唤醒锁的下一个等待线程。
下面看看unparkSuccessor()的源码,它在AQS中实现。
private void unparkSuccessor(Node node) {
// 获取当前线程的状态
int ws = node.waitStatus;
// 如果状态<0,则设置状态=0
if (ws < 0)
compareAndSetWaitStatus(node, ws, 0);
//获取当前节点的“有效的后继节点”,无效的话,则通过for循环进行获取。
// 这里的有效,是指“后继节点对应的线程状态<=0”
Node s = node.next;
if (s == null || s.waitStatus > 0) {
s = null;
for (Node t = tail; t != null && t != node; t = t.prev)
if (t.waitStatus <= 0)
s = t;
}
// 唤醒“后继节点对应的线程”
if (s != null)
LockSupport.unpark(s.thread);
}
说明:
unparkSuccessor()的作用是“唤醒当前线程的后继线程”。后继线程被唤醒之后,就可以获取该锁并恢复运行了。
关于node.waitStatus的说明,请参考“上一章关于Node类的介绍”。
总结
“释放锁”的过程相对“获取锁”的过程比较简单。释放锁时,主要进行的操作,是更新当前线程对应的锁的状态。如果当前线程对锁已经彻底释放,则设置“锁”的持有线程为null,设置当前线程的状态为空,然后唤醒后继线程。
//独占锁的逻辑 Lock
1. void lock(); //流程
final void lock() {
acquire(1);
}
public final void acquire(int arg) { //AQS
if (!tryAcquire(arg) && //子类逻辑
acquireQueued(addWaiter(Node.EXCLUSIVE), arg))
selfInterrupt();
}
2. void lockInterruptibly() throws InterruptedException;
public final void acquireInterruptibly(int arg) throws InterruptedException { //AQS
if (Thread.interrupted())
throw new InterruptedException();
if (!tryAcquire(arg)) //子类逻辑
doAcquireInterruptibly(arg);
}
3. boolean tryLock();
final boolean nonfairTryAcquire(int acquires) { //子类自己的逻辑,不排队,直接获取快速成功失败
final Thread current = Thread.currentThread();
int c = getState();
if (c == 0) {
if (compareAndSetState(0, acquires)) {
setExclusiveOwnerThread(current);
return true;
}
}
else if (current == getExclusiveOwnerThread()) {
int nextc = c + acquires;
if (nextc < 0) // overflow
throw new Error("Maximum lock count exceeded");
setState(nextc);
return true;
}
return false;
}
4. boolean tryLock(long time, TimeUnit unit) throws InterruptedException;
//AQS
public final boolean tryAcquireNanos(int arg, long nanosTimeout) throws InterruptedException {
if (Thread.interrupted())
throw new InterruptedException(); //先检查中断
return tryAcquire(arg) || //子类逻辑
doAcquireNanos(arg, nanosTimeout); //会响应中断
}
5. void unlock();
public final boolean release(int arg) { //AQS
if (tryRelease(arg)) { //子类逻辑
Node h = head;
if (h != null && h.waitStatus != 0)
unparkSuccessor(h);
return true;
}
return false;
}
6. Condition newCondition();
更多内容
2. Java多线程系列--“JUC锁”02之 互斥锁ReentrantLock