在ios中使用sqlite来处理数据。如果你已经了解了sql,那你可以很容易的掌握sqlite数据库的操作。ios对于数据库的操作:增加、删除、查找、修改具体介绍如下所示:
首先需要创建一个数据库:本程序的数据库是在火狐浏览器里的插件里写的微量型数据库
火狐找查找sqlite manager的步骤:
第一步:在工具栏找到附加组件,点击进入
第二步:搜索 sqp,找到并下载,安装完成之后需要重启浏览器
第三步:在工具只乐观找到sqlite manager,点击打开
sqlite manager界面如图所示
注:sqlite manager是微量型的数据库编程软件,所以一次只能执行一句代码!!!
•创建数据库
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--数据库的建立
create table team
( -- 创建名字为team的table stu_id integer primary key autoincrement, stu_name varchar(100), stu_password varchar(100), stu_login varchar(100) )--添加信息 insert into team(stu_name,stu_password,stu_login) values( 'xiaming' , '123456' , 'xm' ) insert into team(stu_name,stu_password,stu_login) values( 'zhangsan' , '123456' , ' zs' ) --查询信息select *from team --删除信息 delete from team where stu_id=3
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工程目录文件如下:
这里需要导入一个系统自带的文件libsqlite3.0.tbd
步骤如图:
•实现工程
viewcontroller.h
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#import <uikit/uikit.h>
#import <sqlite3.h>
@interface viewcontroller : uiviewcontroller
@property(strong,nonatomic)uibutton *showbtn;
@property(strong,nonatomic)uibutton *insertbtn;
@property(strong,nonatomic)uibutton *updatebtn;
@property(strong,nonatomic)uibutton *deletebtn;
@end
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viewcontroller.h
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#import "viewcontroller.h"
#define path [[nssearchpathfordirectoriesindomains(nsdocumentdirectory, nsuserdomainmask, yes) lastobject] stringbyappendingpathcomponent:@"team.sqlite"]
@interface viewcontroller ()
@end
@implementation viewcontroller
- ( void )viewdidload {
[super viewdidload];
// 获取沙盒 documents文件路径
nslog(@ "%@" ,[nssearchpathfordirectoriesindomains(nsdocumentdirectory, nsuserdomainmask, yes) lastobject]);
[self button];
}
-( void )button
{
self.showbtn=[uibutton buttonwithtype:uibuttontypesystem];
self.showbtn.frame=cgrectmake(100, 50, 200, 50);
[self.showbtn settitle:@ "数据库显示" forstate:uicontrolstatenormal];
[self.showbtn addtarget:self action:@selector(showsql) forcontrolevents:uicontroleventtouchupinside];
[self.view addsubview:self.showbtn];
self.insertbtn=[uibutton buttonwithtype:uibuttontypesystem];
self.insertbtn.frame=cgrectmake(100, 100, 200, 50);
[self.insertbtn settitle:@ "数据库添加" forstate:uicontrolstatenormal];
[self.insertbtn addtarget:self action:@selector(insertsql) forcontrolevents:uicontroleventtouchupinside];
[self.view addsubview:self.insertbtn];
self.updatebtn=[uibutton buttonwithtype:uibuttontypesystem];
self.updatebtn.frame=cgrectmake(100, 150, 200, 50);
[self.updatebtn settitle:@ "数据库修改" forstate:uicontrolstatenormal];
[self.updatebtn addtarget:self action:@selector(updatesql) forcontrolevents:uicontroleventtouchupinside];
[self.view addsubview:self.updatebtn];
self.deletebtn=[uibutton buttonwithtype:uibuttontypesystem];
self.deletebtn.frame=cgrectmake(100, 200, 200, 50);
[self.deletebtn settitle:@ "数据库删除" forstate:uicontrolstatenormal];
[self.deletebtn addtarget:self action:@selector(deletesql) forcontrolevents:uicontroleventtouchupinside];
[self.view addsubview:self.deletebtn];
}
#pragma mark - 显示数据表中的所有信息
-( void )showsql
{
nslog(@ "显示数据库信息" );
// 数据库
sqlite3 *db;
// 根据指定的数据库文件存储路径打开数据库
int result=sqlite3_open([path utf8string], &db);
// 创建执行命令对象
sqlite3_stmt *stmt;
// 打开数据库成功
if (result==sqlite_ok) {
nslog(@ "连接成功" );
// 执行预处理命令
int res=sqlite3_prepare_v2(db, "select *from team" , -1, &stmt, nil);
if (res==sqlite_ok) {
// 循环遍历数据表的行信息
while (sqlite3_step(stmt)==sqlite_row) {
// 获取数据表中整型列的信息
int stu_id=sqlite3_column_int(stmt, 0);
nslog(@ "stu_id is %d" ,stu_id);
// 获取数据表中字符型的列的信息
nslog(@ "%@" ,[nsstring stringwithformat:@ "%s" ,sqlite3_column_text(stmt, 1)]);
nslog(@ "%@" ,[nsstring stringwithformat:@ "%s" ,sqlite3_column_text(stmt, 2)] );
nslog(@ "%@" ,[nsstring stringwithformat:@ "%s" ,sqlite3_column_text(stmt, 3)] );
}
}
}
}
#pragma mark -增加信息
-( void )insertsql
{
sqlite3 *db;
sqlite3_stmt *stmt;
sqlite3_open([path utf8string], &db);
int rst=sqlite3_prepare_v2(db, "insert into team(stu_name,stu_password,stu_login) values(?,?,?)" , -1, &stmt, nil);
sqlite3_bind_text(stmt, 1, "wangwu" , -1, nil);
sqlite3_bind_text(stmt, 2, "123456" , -1, nil);
sqlite3_bind_text(stmt, 3, "ww" , -1, nil);
// 判断是否增加成功
if (rst==sqlite_ok) {
if (sqlite_done==sqlite3_step(stmt)) {
nslog(@ "add ok" );
} else {
nslog(@ "add fail" );
}
}
}
#pragma mark - 修改数据库
-( void )updatesql
{
sqlite3 *db;
sqlite3_stmt *stmt;
sqlite3_open([path utf8string], &db);
// 方法一
/*
int res = sqlite3_prepare_v2(db, "update team set stu_name=(?),stu_password=(?),stu_login=(?) where stu_id=2" , -1, &stmt, nil);
sqlite3_bind_text(stmt, 1, "xiaoming", -1, nil);
sqlite3_bind_text(stmt, 2, "123456", -1, nil);
sqlite3_bind_text(stmt, 3, "xm", -1, nil);
*/
// 方法二
int rst=sqlite3_prepare_v2(db, "update team setstu_name='zl',stu_password='zl123',stu_login='zhangsan' where stu_id=4" , -1, &stmt, nil);
// 判断是否修改成功
if (rst==sqlite_ok) {
if (sqlite_done == sqlite3_step(stmt)) {
nslog(@ " update ok" );
} else {
nslog(@ "update fail" );
}
}
}
-( void )deletesql
{
sqlite3 *db;
sqlite3_stmt *stmt;
sqlite3_open([path utf8string], &db);
int rst=sqlite3_prepare_v2(db, "delete from team where stu_id=9" , -1, &stmt, nil);
// 判断是否删除成功
if (rst==sqlite_ok) {
if (sqlite_done==sqlite3_step(stmt)) {
nslog(@ " delete ok" );
} else {
nslog(@ "delete fail" );
}
}
}
- ( void )didreceivememorywarning {
[super didreceivememorywarning];
// dispose of any resources that can be recreated.
}
@end
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