你对控制台程序的第一感受是什么,是否觉得黑漆漆的,死气沉沉?那么就试着让它变的活泼一点吧,下面我们就动手改变下它的字体颜色,思路非常简单,首先获取到标准输出的句柄,然后设置下控制台的文本属性就可以了。
#pragma
once
#include
<
iostream
>
#include
<
windows.h
>

inline std::ostream
&
blue(std::ostream
&
s)

{
HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hStdout, FOREGROUND_BLUE
|FOREGROUND_GREEN|FOREGROUND_INTENSITY);
return s;
}

inline std::ostream
&
red(std::ostream
&
s)

{
HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE); //获取标准输出句柄
SetConsoleTextAttribute(hStdout,FOREGROUND_RED|FOREGROUND_INTENSITY);//设置文本颜色
return s;
}

inline std::ostream
&
green(std::ostream
&
s)

{
HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hStdout,
FOREGROUND_GREEN|FOREGROUND_INTENSITY);
return s;
}

inline std::ostream
&
yellow(std::ostream
&
s)

{
HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hStdout,
FOREGROUND_GREEN|FOREGROUND_RED|FOREGROUND_INTENSITY);
return s;
}

inline std::ostream
&
white(std::ostream
&
s)

{
HANDLE hStdout = GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hStdout,
FOREGROUND_RED|FOREGROUND_GREEN|FOREGROUND_BLUE);//R,G,B混合就为白色
return s;
}



struct
color

{

color(WORD attribute):m_color(attribute)
{};
WORD m_color;//颜色值
}
;

//
使用模板函数,推荐这种方式
template
<
class
_Elem,
class
_Traits
>
std::basic_ostream
<
_Elem,_Traits
>&
operator
<<
(std::basic_ostream
<
_Elem,_Traits
>&
i, color
&
c)

{
HANDLE hStdout=GetStdHandle(STD_OUTPUT_HANDLE);
SetConsoleTextAttribute(hStdout,c.m_color);
return i;
}
#include
"
stdafx.h
"
#include
"
ConsoleColor.h
"

int
main()

{
std::cout<<red<<"嘿嘿,这可是红色的字体哦"<<std::endl;
std::cout << green << "再看看这个呢,绿色的,喜欢不?"<< white << std::endl;
std::cout << color(FOREGROUND_RED|FOREGROUND_GREEN) << "该死,这颜色嘎难看了!"<< white << std::endl;
system("pause");

}