先来看看效果图
实现方法
.h文件
1
2
3
4
5
6
|
@property (nonatomic, retain) nsarray *changearray;
@property (nonatomic, retain) nsmutablestring *changestring;
@property (nonatomic, retain) uilabel *codelabel;
-( void )changecode;
@end
|
.m文件
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
|
@synthesize changearray = _changearray;
@synthesize changestring = _changestring;
@synthesize codelabel = _codelabel;
- (id)initwithframe:(cgrect)frame
{
self = [super initwithframe:frame];
if (self) {
// initialization code
float red = arc4random() % 100 / 100.0;
float green = arc4random() % 100 / 100.0;
float blue = arc4random() % 100 / 100.0;
uicolor *color = [uicolor colorwithred:red green:green blue:blue alpha:0.2];
self.backgroundcolor = color;
[self change];
}
return self;
}
-( void )changecode
{
[self change];
[self setneedsdisplay];
}
- ( void )change
{
self.changearray = [[nsarray alloc] initwithobjects:@ "0" ,@ "1" ,@ "2" ,@ "3" ,@ "4" ,@ "5" ,@ "6" ,@ "7" ,@ "8" ,@ "9" ,@ "a" ,@ "b" ,@ "c" ,@ "d" ,@ "e" ,@ "f" ,@ "g" ,@ "h" ,@ "i" ,@ "j" ,@ "k" ,@ "l" ,@ "m" ,@ "n" ,@ "o" ,@ "p" ,@ "q" ,@ "r" ,@ "s" ,@ "t" ,@ "u" ,@ "v" ,@ "w" ,@ "x" ,@ "y" ,@ "z" ,@ "a" ,@ "b" ,@ "c" ,@ "d" ,@ "e" ,@ "f" ,@ "g" ,@ "h" ,@ "i" ,@ "j" ,@ "k" ,@ "l" ,@ "m" ,@ "n" ,@ "o" ,@ "p" ,@ "q" ,@ "r" ,@ "s" ,@ "t" ,@ "u" ,@ "v" ,@ "w" ,@ "x" ,@ "y" ,@ "z" ,nil];
nsmutablestring *getstr = [[nsmutablestring alloc] initwithcapacity:5];
self.changestring = [[nsmutablestring alloc] initwithcapacity:6];
for (nsinteger i = 0; i < 4; i++)
{
nsinteger index = arc4random() % ([self.changearray count] - 1);
getstr = [self.changearray objectatindex:index];
self.changestring = (nsmutablestring *)[self.changestring stringbyappendingstring:getstr];
}
}
- ( void )drawrect:(cgrect)rect
{
[super drawrect:rect];
float red = arc4random() % 100 / 100.0;
float green = arc4random() % 100 / 100.0;
float blue = arc4random() % 100 / 100.0;
uicolor *color = [uicolor colorwithred:red green:green blue:blue alpha:0.5];
[self setbackgroundcolor:color];
nsstring *text = [nsstring stringwithformat:@ "%@" ,self.changestring];
cgsize csize = [@ "s" sizewithattributes:@{nsfontattributename:[uifont systemfontofsize:20]}];
int width = rect.size.width / text.length - csize.width;
int height = rect.size.height - csize.height;
cgpoint point;
float px, py;
for ( int i = 0; i < text.length; i++)
{
px = arc4random() % width + rect.size.width / text.length * i;
py = arc4random() % height;
point = cgpointmake(px, py);
unichar c = [text characteratindex:i];
nsstring *textc = [nsstring stringwithformat:@ "%c" , c];
[textc drawatpoint:point withattributes:@{nsfontattributename:[uifont systemfontofsize:20]}];
}
cgcontextref context = uigraphicsgetcurrentcontext();
cgcontextsetlinewidth(context, 1.0);
for ( int cout = 0; cout < 10; cout++)
{
red = arc4random() % 100 / 100.0;
green = arc4random() % 100 / 100.0;
blue = arc4random() % 100 / 100.0;
color = [uicolor colorwithred:red green:green blue:blue alpha:0.2];
cgcontextsetstrokecolorwithcolor(context, [color cgcolor]);
px = arc4random() % ( int )rect.size.width;
py = arc4random() % ( int )rect.size.height;
cgcontextmovetopoint(context, px, py);
px = arc4random() % ( int )rect.size.width;
py = arc4random() % ( int )rect.size.height;
cgcontextaddlinetopoint(context, px, py);
cgcontextstrokepath(context);
}
}
@end
|
viewcontroller中调用
1
2
3
4
5
|
_codeview = [[codeview alloc] initwithframe:cgrectmake(15+(screen_width-30)/3*2, 75, (screen_width-30)/3, 39)];
//手势
uitapgesturerecognizer *tap = [[uitapgesturerecognizer alloc] initwithtarget:self action:@selector(tapclick:)];
[_codeview addgesturerecognizer:tap];
[self.view addsubview: _codeview];
|
手势事件
1
2
3
4
|
- ( void )tapclick:(uitapgesturerecognizer*)tap
{
[_codeview changecode];
}
|
总结
以上就是利用ios绘制图片随机验证码的全部内容,希望本文的内容对各位ios开发者们能有所帮助,如果有疑问大家可以留言交流。