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|
/**
* patServer
* PHP socket server base class
* Events that can be handled:
* * onStart
* * onConnect
* * onConnectionRefused
* * onClose
* * onShutdown
* * onReceiveData
*
* @version 1.1
* @author Stephan Schmidt <schst@php-tools.de>
* @package patServer
*/
class patServer {
/**
* information about the project
* @var array $systemVars
*/
var $systemVars = array (
"appName" => "patServer" ,
"appVersion" => "1.1" ,
"author" => array ( "Stephan Schmidt <schst@php-tools.de>" , )
);
/**
* port to listen
* @var integer $port
*/
var $port = 10000;
/**
* domain to bind to
* @var string $domain
*/
var $domain = "localhost" ;
/**
* maximum amount of clients
* @var integer $maxClients
*/
var $maxClients = -1;
/**
* buffer size for socket_read
* @var integer $readBufferSize
*/
var $readBufferSize = 128;
/**
* end character for socket_read
* @var integer $readEndCharacter
*/
var $readEndCharacter = "\n" ;
/**
* maximum of backlog in queue
* @var integer $maxQueue
*/
var $maxQueue = 500;
/**
* debug mode
* @var boolean $debug
*/
var $debug = true;
/**
* debug mode
* @var string $debugMode
*/
var $debugMode = "text" ;
/**
* debug destination (filename or stdout)
* @var string $debugDest
*/
var $debugDest = "stdout" ;
/**
* empty array, used for socket_select
* @var array $null
*/
var $null = array ();
/**
* all file descriptors are stored here
* @var array $clientFD
*/
var $clientFD = array ();
/**
* needed to store client information
* @var array $clientInfo
*/
var $clientInfo = array ();
/**
* needed to store server information
* @var array $serverInfo
*/
var $serverInfo = array ();
/**
* amount of clients
* @var integer $clients
*/
var $clients = 0;
/**
* create a new socket server
*
* @access public
* @param string $domain domain to bind to
* @param integer $port port to listen to
*/
function patServer( $domain = "localhost" , $port = 10000 )
{
$this ->domain = $domain ;
$this ->port = $port ;
$this ->serverInfo[ "domain" ] = $domain ;
$this ->serverInfo[ "port" ] = $port ;
$this ->serverInfo[ "servername" ] = $this ->systemVars[ "appName" ];
$this ->serverInfo[ "serverversion" ] = $this ->systemVars[ "appVersion" ];
set_time_limit( 0 );
}
/**
* set maximum amount of simultaneous connections
*
* @access public
* @param int $maxClients
*/
function setMaxClients( $maxClients )
{
$this ->maxClients = $maxClients ;
}
/**
* set debug mode
*
* @access public
* @param mixed $debug [text|htmlfalse]
* @param string $dest destination of debug message (stdout to output or filename if log should be written)
*/
function setDebugMode( $debug , $dest = "stdout" )
{
if ( $debug === false )
{
$this ->debug = false;
return true;
}
$this ->debug = true;
$this ->debugMode = $debug ;
$this ->debugDest = $dest ;
}
/**
* start the server
*
* @access public
* @param int $maxClients
*/
function start()
{
$this ->initFD = @socket_create( AF_INET, SOCK_STREAM, 0 );
if ( ! $this ->initFD )
die ( "patServer: Could not create socket." );
// adress may be reused
socket_setopt( $this ->initFD, SOL_SOCKET, SO_REUSEADDR, 1 );
// bind the socket
if ( !@socket_bind( $this ->initFD, $this ->domain, $this ->port ) )
{
@socket_close( $this ->initFD );
die ( "patServer: Could not bind socket to " . $this ->domain. " on port " . $this ->port. " ( " . $this ->getLastSocketError( $this ->initFd ). " )." );
}
// listen on selected port
if ( !@socket_listen( $this ->initFD, $this ->maxQueue ) )
die ( "patServer: Could not listen ( " . $this ->getLastSocketError( $this ->initFd ). " )." );
$this ->sendDebugMessage( "Listening on port " . $this ->port. ". Server started at " . date ( "H:i:s" , time() ) );
// this allows the shutdown function to check whether the server is already shut down
$GLOBALS [ "_patServerStatus" ] = "running" ;
// this ensures that the server will be sutdown correctly
register_shutdown_function( array ( $this , "shutdown" ) );
if ( method_exists( $this , "onStart" ) )
$this ->onStart();
$this ->serverInfo[ "started" ] = time();
$this ->serverInfo[ "status" ] = "running" ;
while ( true )
{
$readFDs = array ();
array_push ( $readFDs , $this ->initFD );
// fetch all clients that are awaiting connections
for ( $i = 0; $i < count ( $this ->clientFD ); $i ++ )
if ( isset( $this ->clientFD[ $i ] ) )
array_push ( $readFDs , $this ->clientFD[ $i ] );
// block and wait for data or new connection
$ready = @socket_select( $readFDs , $this ->null, $this ->null, NULL );
if ( $ready === false )
{
$this ->sendDebugMessage( "socket_select failed." );
$this ->shutdown();
}
// check for new connection
if ( in_array( $this ->initFD, $readFDs ) )
{
$newClient = $this ->acceptConnection( $this ->initFD );
// check for maximum amount of connections
if ( $this ->maxClients > 0 )
{
if ( $this ->clients > $this ->maxClients )
{
$this ->sendDebugMessage( "Too many connections." );
if ( method_exists( $this , "onConnectionRefused" ) )
$this ->onConnectionRefused( $newClient );
$this ->closeConnection( $newClient );
}
}
if ( -- $ready <= 0 )
continue ;
}
// check all clients for incoming data
for ( $i = 0; $i < count ( $this ->clientFD ); $i ++ )
{
if ( !isset( $this ->clientFD[ $i ] ) )
continue ;
if ( in_array( $this ->clientFD[ $i ], $readFDs ) )
{
$data = $this ->readFromSocket( $i );
// empty data => connection was closed
if ( ! $data )
{
$this ->sendDebugMessage( "Connection closed by peer" );
$this ->closeConnection( $i );
}
else
{
$this ->sendDebugMessage( "Received " .trim( $data ). " from " . $i );
if ( method_exists( $this , "onReceiveData" ) )
$this ->onReceiveData( $i , $data );
}
}
}
}
}
/**
* read from a socket
*
* @access private
* @param integer $clientId internal id of the client to read from
* @return string $data data that was read
*/
function readFromSocket( $clientId )
{
// start with empty string
$data = "" ;
// read data from socket
while ( $buf = socket_read( $this ->clientFD[ $clientId ], $this ->readBufferSize ) )
{
$data .= $buf ;
$endString = substr ( $buf , - strlen ( $this ->readEndCharacter ) );
if ( $endString == $this ->readEndCharacter )
break ;
if ( $buf == NULL )
break ;
}
if ( $buf === false )
$this ->sendDebugMessage( "Could not read from client " . $clientId . " ( " . $this ->getLastSocketError( $this ->clientFD[ $clientId ] ). " )." );
return $data ;
}
/**
* accept a new connection
*
* @access public
* @param resource &$socket socket that received the new connection
* @return int $clientID internal ID of the client
*/
function acceptConnection( & $socket )
{
for ( $i = 0 ; $i <= count ( $this ->clientFD ); $i ++ )
{
if ( !isset( $this ->clientFD[ $i ] ) || $this ->clientFD[ $i ] == NULL )
{
$this ->clientFD[ $i ] = socket_accept( $socket );
socket_setopt( $this ->clientFD[ $i ], SOL_SOCKET, SO_REUSEADDR, 1 );
$peer_host = "" ;
$peer_port = "" ;
socket_getpeername( $this ->clientFD[ $i ], $peer_host , $peer_port );
$this ->clientInfo[ $i ] = array (
"host" => $peer_host ,
"port" => $peer_port ,
"connectOn" => time()
);
$this ->clients++;
$this ->sendDebugMessage( "New connection ( " . $i . " ) from " . $peer_host . " on port " . $peer_port );
if ( method_exists( $this , "onConnect" ) )
$this ->onConnect( $i );
return $i ;
}
}
}
/**
* check, whether a client is still connected
*
* @access public
* @param integer $id client id
* @return boolean $connected true if client is connected, false otherwise
*/
function isConnected( $id )
{
if ( !isset( $this ->clientFD[ $id ] ) )
return false;
return true;
}
/**
* close connection to a client
*
* @access public
* @param int $clientID internal ID of the client
*/
function closeConnection( $id )
{
if ( !isset( $this ->clientFD[ $id ] ) )
return false;
if ( method_exists( $this , "onClose" ) )
$this ->onClose( $id );
$this ->sendDebugMessage( "Closed connection ( " . $id . " ) from " . $this ->clientInfo[ $id ][ "host" ]. " on port " . $this ->clientInfo[ $id ][ "port" ] );
@socket_close( $this ->clientFD[ $id ] );
$this ->clientFD[ $id ] = NULL;
unset( $this ->clientInfo[ $id ] );
$this ->clients--;
}
/**
* shutdown server
*
* @access public
*/
function shutDown()
{
if ( $GLOBALS [ "_patServerStatus" ] != "running" )
exit ;
$GLOBALS [ "_patServerStatus" ] = "stopped" ;
if ( method_exists( $this , "onShutdown" ) )
$this ->onShutdown();
$maxFD = count ( $this ->clientFD );
for ( $i = 0; $i < $maxFD ; $i ++ )
$this ->closeConnection( $i );
@socket_close( $this ->initFD );
$this ->sendDebugMessage( "Shutdown server." );
exit ;
}
/**
* get current amount of clients
*
* @access public
* @return int $clients amount of clients
*/
function getClients()
{
return $this ->clients;
}
/**
* send data to a client
*
* @access public
* @param int $clientId ID of the client
* @param string $data data to send
* @param boolean $debugData flag to indicate whether data that is written to socket should also be sent as debug message
*/
function sendData( $clientId , $data , $debugData = true )
{
if ( !isset( $this ->clientFD[ $clientId ] ) || $this ->clientFD[ $clientId ] == NULL )
return false;
if ( $debugData )
$this ->sendDebugMessage( "sending: \"" . $data . "\" to: $clientId" );
if ( !@socket_write( $this ->clientFD[ $clientId ], $data ) )
$this ->sendDebugMessage( "Could not write '" . $data . "' client " . $clientId . " ( " . $this ->getLastSocketError( $this ->clientFD[ $clientId ] ). " )." );
}
/**
* send data to all clients
*
* @access public
* @param string $data data to send
* @param array $exclude client ids to exclude
*/
function broadcastData( $data , $exclude = array (), $debugData = true )
{
if ( ! empty ( $exclude ) && ! is_array ( $exclude ) )
$exclude = array ( $exclude );
for ( $i = 0; $i < count ( $this ->clientFD ); $i ++ )
{
if ( isset( $this ->clientFD[ $i ] ) && $this ->clientFD[ $i ] != NULL && !in_array( $i , $exclude ) )
{
if ( $debugData )
$this ->sendDebugMessage( "sending: \"" . $data . "\" to: $i" );
if ( !@socket_write( $this ->clientFD[ $i ], $data ) )
$this ->sendDebugMessage( "Could not write '" . $data . "' client " . $i . " ( " . $this ->getLastSocketError( $this ->clientFD[ $i ] ). " )." );
}
}
}
/**
* get current information about a client
*
* @access public
* @param int $clientId ID of the client
* @return array $info information about the client
*/
function getClientInfo( $clientId )
{
if ( !isset( $this ->clientFD[ $clientId ] ) || $this ->clientFD[ $clientId ] == NULL )
return false;
return $this ->clientInfo[ $clientId ];
}
/**
* send a debug message
*
* @access private
* @param string $msg message to debug
*/
function sendDebugMessage( $msg )
{
if ( ! $this ->debug )
return false;
$msg = date ( "Y-m-d H:i:s" , time() ) . " " . $msg ;
switch ( $this ->debugMode )
{
case "text" :
$msg = $msg . "\n" ;
break ;
case "html" :
$msg = htmlspecialchars( $msg ) . "<br />\n" ;
break ;
}
if ( $this ->debugDest == "stdout" || empty ( $this ->debugDest ) )
{
echo $msg ;
flush ();
return true;
}
error_log ( $msg , 3, $this ->debugDest );
return true;
}
/**
* return string for last socket error
*
* @access public
* @return string $error last error
*/
function getLastSocketError( & $fd )
{
$lastError = socket_last_error( $fd );
return "msg: " . socket_strerror( $lastError ) . " / Code: " . $lastError ;
}
function onReceiveData( $ip , $data ){
$this ->broadcastData( $data , array (), true );
}
}
$patServer = new patServer();
$patServer ->start();
|