今天为大家介绍一下IOS 的七种手势,手势在开发中经常用到,所以就简单 通俗易懂的说下, 话不多说,直接看代码:
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// 初始化一个UIimageView
UIImageView *imageView = [[UIImageView alloc]initWithFrame:CGRectMake( 100 , 100 , 300 , 300 )];
imageView.image = [UIImage imageNamed:@ "12.jpg" ];
// UIImageView的用户交互是默认关闭的,要想使他可以处理触摸事件,我们得手动打开它
[imageView setUserInteractionEnabled:YES];
[self.window addSubview:imageView];
//初始化一个视图(响应者)来承载手势
/*UIView *gestureView = [[UIView alloc] initWithFrame:CGRectMake( 100 , 100 , 100 , 100 )];
//当前视图放置到屏幕*
gestureView.center = self.window.center;
gestureView.backgroundColor = [UIColor yellowColor];
[self.window addSubview:gestureView];
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1、轻拍手势
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//创建轻拍手势
UITapGestureRecognizer *tapGR = [[UITapGestureRecognizer alloc] initWithTarget:self action: @selector (tapAction:)];
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1.设置触控对象,和轻拍的次数
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//设置触控对象的个数(几个手指)
[tapGR setNumberOfTouchesRequired: 1 ];
//设置轻拍次数
[tapGR setNumberOfTapsRequired: 2 ];
//给创建好的视图添加手势
[gestureView addGestureRecognizer:tapGR];
//轻拍手势的回调方法
- ( void )tapAction:(UITapGestureRecognizer*)sender{
//可以根据手势得到它当前所作用的视图
UIImageView *imageView = (UIImageView*)sender.view;
//得到textfield viewWithTag此方法的返回值为UIView类型,但是UITextField为UIView的子类,父类对象不能直接指向子类对象,所以需要强制转换
UITextField *textField = (UITextField*)[self.window viewWithTag: 1000 ];
//回收键盘,取消第一响应者
[textField resignFirstResponder];
NSLog(@ "我轻拍了gestureView" );
}
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2、捏合手势
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//创建捏合手势
UIPinchGestureRecognizer* pinchGR = [[UIPinchGestureRecognizer alloc] initWithTarget:self action: @selector (pinchAction:)];
pinchGR.delegate = self; // 可以在同一个视图上实现多个手势
//捏合手势的回调方法
- ( void )pinchAction:(UIPinchGestureRecognizer*)sender{
//通过捏合手势的到缩放比率
float scale = sender.scale;
//得到该手势所作用的视图
UIView *view = sender.view;
//2D仿射变换函数中的缩放函数来实现视图的放大缩小
//是在原有基础上来改变当前的视图
//函数的第一个参数:现有的视图的transform值
//第二个参数:x轴上的缩放比率
//第三个参数:y轴上的缩放比率
//是在视图最初的transform状态上改变,不管执行多少次,都是以该视图最初的transform状态为基础来改变
view.transform = CGAffineTransformMakeScale( 2 , 2 );
view.transform = CGAffineTransformScale(view.transform, scale, scale);
//每次捏合动作完毕之后,让此捏合值复原,使得它每次都是从100%开始缩放
sender.scale = 1 ;
}
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3、旋转手势
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//旋转手势
UIRotationGestureRecognizer* rotaGR = [[UIRotationGestureRecognizer alloc] initWithTarget:self action: @selector (rotaAction:)];
rotaGR.delegate = self;
//旋转手势回调方法
- ( void )rotaAction:(UIRotationGestureRecognizer*)sender{
//通过手势的到旋转角度
float rota = sender.rotation;
//得到该手势作用的视图
UIView *view = sender.view;
//通过2D仿射变换函数中的旋转函数来使得当前视图旋转。
view.transform = CGAffineTransformRotate(view.transform, rota);
//复原
sender.rotation = 0 ;
}
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4、平移手势
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//平移手势
UIPanGestureRecognizer *panGP = [[UIPanGestureRecognizer alloc] initWithTarget:self action: @selector (panAction:)];
//平移手势的回调方法
- ( void )panAction:(UIPanGestureRecognizer*)sender{
//得到当前手势所在视图
UIView *view = sender.view;
//得到我们在视图上移动的偏移量
CGPoint currentPoint = [sender translationInView:view.superview];
//通过2D仿射变换函数中与位移有关的函数实现视图位置变化
view.transform = CGAffineTransformTranslate(view.transform, currentPoint.x, currentPoint.y);
//复原 // 每次都是从00点开始
[sender setTranslation:CGPointZero inView:view.superview];
}
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5、边缘轻扫手势
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//边缘轻扫手势
UIScreenEdgePanGestureRecognizer *edgePanGR = [[UIScreenEdgePanGestureRecognizer alloc] initWithTarget:self action: @selector (edgePanAction:)];
edgePanGR.edges = UIRectEdgeAll;
//边缘轻扫手势回调方法
- ( void )edgePanAction:(UIScreenEdgePanGestureRecognizer*)sender{
NSLog(@ "我成功的触发了屏幕边缘手势" );
}
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6、长按手势
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// ⑥长按手势
UILongPressGestureRecognizer *longPressPR = [[UILongPressGestureRecognizer alloc]initWithTarget:self action: @selector (longPressAction:)];
longPressPR.minimumPressDuration = 1 ;
// ⑥长按手势的回调方法
- ( void )longPressAction:(UILongPressGestureRecognizer *)sender{
if (sender.state == UIGestureRecognizerStateEnded) {
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@ "看你麻痹" message:@ "不服你咬死我" delegate:self cancelButtonTitle:@ "取消" otherButtonTitles:@ "确定" , nil];
[alertView show];
}
}
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7、轻扫手势
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// ⑦轻扫手势
UISwipeGestureRecognizer *swipeGR = [[UISwipeGestureRecognizer alloc]initWithTarget:self action: @selector (swipeAction:)];
// ⑦轻扫手势的回调方法
- ( void )swipeAction:(UISwipeGestureRecognizer *)sender{
if (sender.state == UIGestureRecognizerStateEnded) {
UIActionSheet *actionSheet = [[UIActionSheet alloc]initWithTitle:@ "槽尼玛" delegate:self cancelButtonTitle:@ "纸张" destructiveButtonTitle:@ "哈哈哈" otherButtonTitles:@ "切毛毛" , nil];
[actionSheet showInView:self.window];
}
}
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给imageView视图添加手势
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// 3.给图片添加手势 一个视图可以添加多种手势,但是一个手势,只能添加到一个视图上
[imageView addGestureRecognizer:tapGR];
[imageView addGestureRecognizer:pinchGR];
[imageView addGestureRecognizer:rotaGR];
[imageView addGestureRecognizer:panGR];
[imageView addGestureRecognizer:edgePanGR];
[imageView addGestureRecognizer:longPressPR];
[imageView addGestureRecognizer:swipeGR];
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当一个视图上想要添加多种手势的时候就要用到手势的代理(重点)
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pragma mark ----手势的代理方法
// 使得多个手势可以同时响应
- (BOOL)gestureRecognizer:(UIGestureRecognizer *)gestureRecognizer shouldRecognizeSimultaneouslyWithGestureRecognizer:(UIGestureRecognizer *)otherGestureRecognizer{
// 返回值为YES的时候,当执行一个手势的操作的时候,也可以执行其他手势的操作
return YES;
}
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以上所述是小编给大家介绍的IOS中的七种手势小结,希望对大家有所帮助,如果大家有任何疑问请给我留言,小编会及时回复大家的。在此也非常感谢大家对服务器之家网站的支持!
原文链接:http://www.cnblogs.com/colinlilide/archive/2016/11/28/6109154.html