I am trying to plot some data from a camera in real time using OpenCV. However the real-time plotting (using matplotlib) doesn't seem to be working.
我试图用OpenCV实时地从照相机中绘制一些数据。然而,实时绘图(使用matplotlib)似乎并不起作用。
I've isolated the problem into this simple example:
我将这个问题与这个简单的例子隔离开来:
fig=plt.figure()
plt.axis([0,1000,0,1])
i=0
x=list()
y=list()
while i <1000:
temp_y=np.random.random()
x.append(i)
y.append(temp_y)
plt.scatter(i,temp_y)
i+=1
plt.show()
I would expect this example to plot 1000 points individually. What actually happens is that the window pops up with the first point showing (ok with that), then waits for the loop to finish before it populates the rest of the graph.
我希望这个例子可以单独画1000点。实际发生的情况是,窗口会弹出第一个点显示(可以这样做),然后等待循环完成,然后再填充图的其余部分。
Any thoughts why I am not seeing points populated one at a time?
有没有什么想法,为什么我没有看到点一个一个地填充?
10 个解决方案
#1
203
Here's the working version of the code in question (requires at least version Matplotlib 1.1.0 from 2011-11-14):
下面是该代码的工作版本(至少需要从2011-11-14版本的Matplotlib 1.1.0版本):
import numpy as np
import matplotlib.pyplot as plt
plt.axis([0, 10, 0, 1])
for i in range(10):
y = np.random.random()
plt.scatter(i, y)
plt.pause(0.05)
plt.show()
Note some of the changes:
注意一些变化:
- Call
plt.pause(0.05)
to both draw the new data and it runs the GUI's event loop (allowing for mouse interaction). - 调用plt.pause(0.05)来绘制新数据,并运行GUI的事件循环(允许鼠标交互)。
#2
52
If you're interested in realtime plotting, I'd recommend looking into matplotlib's animation API. In particular, using blit
to avoid redrawing the background on every frame can give you substantial speed gains (~10x):
如果您对实时绘图感兴趣,我建议您看看matplotlib的动画API。特别是,使用blit来避免重新绘制每个帧的背景可以给你很大的速度增益(~10x):
#!/usr/bin/env python
import numpy as np
import time
import matplotlib
matplotlib.use('GTKAgg')
from matplotlib import pyplot as plt
def randomwalk(dims=(256, 256), n=20, sigma=5, alpha=0.95, seed=1):
""" A simple random walk with memory """
r, c = dims
gen = np.random.RandomState(seed)
pos = gen.rand(2, n) * ((r,), (c,))
old_delta = gen.randn(2, n) * sigma
while True:
delta = (1. - alpha) * gen.randn(2, n) * sigma + alpha * old_delta
pos += delta
for ii in xrange(n):
if not (0. <= pos[0, ii] < r):
pos[0, ii] = abs(pos[0, ii] % r)
if not (0. <= pos[1, ii] < c):
pos[1, ii] = abs(pos[1, ii] % c)
old_delta = delta
yield pos
def run(niter=1000, doblit=True):
"""
Display the simulation using matplotlib, optionally using blit for speed
"""
fig, ax = plt.subplots(1, 1)
ax.set_aspect('equal')
ax.set_xlim(0, 255)
ax.set_ylim(0, 255)
ax.hold(True)
rw = randomwalk()
x, y = rw.next()
plt.show(False)
plt.draw()
if doblit:
# cache the background
background = fig.canvas.copy_from_bbox(ax.bbox)
points = ax.plot(x, y, 'o')[0]
tic = time.time()
for ii in xrange(niter):
# update the xy data
x, y = rw.next()
points.set_data(x, y)
if doblit:
# restore background
fig.canvas.restore_region(background)
# redraw just the points
ax.draw_artist(points)
# fill in the axes rectangle
fig.canvas.blit(ax.bbox)
else:
# redraw everything
fig.canvas.draw()
plt.close(fig)
print "Blit = %s, average FPS: %.2f" % (
str(doblit), niter / (time.time() - tic))
if __name__ == '__main__':
run(doblit=False)
run(doblit=True)
Output:
输出:
Blit = False, average FPS: 54.37
Blit = True, average FPS: 438.27
#3
31
show
is probably not the best choice for this. What I would do is use pyplot.draw()
instead. You also might want to include a small time delay (e.g., time.sleep(0.05)
) in the loop so that you can see the plots happening. If I make these changes to your example it works for me and I see each point appearing one at a time.
表演可能不是最好的选择。我要做的是用pyplot.draw()代替。您还可能希望在循环中包含一个小的时间延迟(例如,time.sleep(0.05)),这样您就可以看到发生的情节。如果我对你的例子做出这些改变,对我来说很有效,我看到每一个点每次都出现一个。
#4
25
None of the methods worked for me. But I have found this Real time matplotlib plot is not working while still in a loop
这些方法都不适合我。但我发现,这个实时的matplotlib计划在一个循环中并没有发挥作用。
All you need is to add
您所需要的就是添加。
plt.pause(0.0001)
and than you could see the new plot.
而你可以看到新的情节。
So your code should look like this, and it will work
你的代码应该是这样的,它会起作用。
import matplotlib.pyplot as plt
import numpy as np
plt.ion() ## Note this correction
fig=plt.figure()
plt.axis([0,1000,0,1])
i=0
x=list()
y=list()
while i <1000:
temp_y=np.random.random();
x.append(i);
y.append(temp_y);
plt.scatter(i,temp_y);
i+=1;
plt.show()
plt.pause(0.0001) #Note this correction
#5
20
I know I'm a bit late to answer this question. Nevertheless, I've made some code a while ago to plot live graphs, that I would like to share:
我知道我回答这个问题有点晚了。尽管如此,我在一段时间之前已经做了一些代码来绘制实时图,我想分享一下:
###################################################################
# #
# PLOTTING A LIVE GRAPH #
# ---------------------------- #
# EMBED A MATPLOTLIB ANIMATION INSIDE YOUR #
# OWN GUI! #
# #
###################################################################
import sys
import os
from PyQt4 import QtGui
from PyQt4 import QtCore
import functools
import numpy as np
import random as rd
import matplotlib
matplotlib.use("Qt4Agg")
from matplotlib.figure import Figure
from matplotlib.animation import TimedAnimation
from matplotlib.lines import Line2D
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
import time
import threading
def setCustomSize(x, width, height):
sizePolicy = QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, QtGui.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
sizePolicy.setHeightForWidth(x.sizePolicy().hasHeightForWidth())
x.setSizePolicy(sizePolicy)
x.setMinimumSize(QtCore.QSize(width, height))
x.setMaximumSize(QtCore.QSize(width, height))
''''''
class CustomMainWindow(QtGui.QMainWindow):
def __init__(self):
super(CustomMainWindow, self).__init__()
# Define the geometry of the main window
self.setGeometry(300, 300, 800, 400)
self.setWindowTitle("my first window")
# Create FRAME_A
self.FRAME_A = QtGui.QFrame(self)
self.FRAME_A.setStyleSheet("QWidget { background-color: %s }" % QtGui.QColor(210,210,235,255).name())
self.LAYOUT_A = QtGui.QGridLayout()
self.FRAME_A.setLayout(self.LAYOUT_A)
self.setCentralWidget(self.FRAME_A)
# Place the zoom button
self.zoomBtn = QtGui.QPushButton(text = 'zoom')
setCustomSize(self.zoomBtn, 100, 50)
self.zoomBtn.clicked.connect(self.zoomBtnAction)
self.LAYOUT_A.addWidget(self.zoomBtn, *(0,0))
# Place the matplotlib figure
self.myFig = CustomFigCanvas()
self.LAYOUT_A.addWidget(self.myFig, *(0,1))
# Add the callbackfunc to ..
myDataLoop = threading.Thread(name = 'myDataLoop', target = dataSendLoop, daemon = True, args = (self.addData_callbackFunc,))
myDataLoop.start()
self.show()
''''''
def zoomBtnAction(self):
print("zoom in")
self.myFig.zoomIn(5)
''''''
def addData_callbackFunc(self, value):
# print("Add data: " + str(value))
self.myFig.addData(value)
''' End Class '''
class CustomFigCanvas(FigureCanvas, TimedAnimation):
def __init__(self):
self.addedData = []
print(matplotlib.__version__)
# The data
self.xlim = 200
self.n = np.linspace(0, self.xlim - 1, self.xlim)
a = []
b = []
a.append(2.0)
a.append(4.0)
a.append(2.0)
b.append(4.0)
b.append(3.0)
b.append(4.0)
self.y = (self.n * 0.0) + 50
# The window
self.fig = Figure(figsize=(5,5), dpi=100)
self.ax1 = self.fig.add_subplot(111)
# self.ax1 settings
self.ax1.set_xlabel('time')
self.ax1.set_ylabel('raw data')
self.line1 = Line2D([], [], color='blue')
self.line1_tail = Line2D([], [], color='red', linewidth=2)
self.line1_head = Line2D([], [], color='red', marker='o', markeredgecolor='r')
self.ax1.add_line(self.line1)
self.ax1.add_line(self.line1_tail)
self.ax1.add_line(self.line1_head)
self.ax1.set_xlim(0, self.xlim - 1)
self.ax1.set_ylim(0, 100)
FigureCanvas.__init__(self, self.fig)
TimedAnimation.__init__(self, self.fig, interval = 50, blit = True)
def new_frame_seq(self):
return iter(range(self.n.size))
def _init_draw(self):
lines = [self.line1, self.line1_tail, self.line1_head]
for l in lines:
l.set_data([], [])
def addData(self, value):
self.addedData.append(value)
def zoomIn(self, value):
bottom = self.ax1.get_ylim()[0]
top = self.ax1.get_ylim()[1]
bottom += value
top -= value
self.ax1.set_ylim(bottom,top)
self.draw()
def _step(self, *args):
# Extends the _step() method for the TimedAnimation class.
try:
TimedAnimation._step(self, *args)
except Exception as e:
self.abc += 1
print(str(self.abc))
TimedAnimation._stop(self)
pass
def _draw_frame(self, framedata):
margin = 2
while(len(self.addedData) > 0):
self.y = np.roll(self.y, -1)
self.y[-1] = self.addedData[0]
del(self.addedData[0])
self.line1.set_data(self.n[ 0 : self.n.size - margin ], self.y[ 0 : self.n.size - margin ])
self.line1_tail.set_data(np.append(self.n[-10:-1 - margin], self.n[-1 - margin]), np.append(self.y[-10:-1 - margin], self.y[-1 - margin]))
self.line1_head.set_data(self.n[-1 - margin], self.y[-1 - margin])
self._drawn_artists = [self.line1, self.line1_tail, self.line1_head]
''' End Class '''
# You need to setup a signal slot mechanism, to
# send data to your GUI in a thread-safe way.
# Believe me, if you don't do this right, things
# go very very wrong..
class Communicate(QtCore.QObject):
data_signal = QtCore.pyqtSignal(float)
''' End Class '''
def dataSendLoop(addData_callbackFunc):
# Setup the signal-slot mechanism.
mySrc = Communicate()
mySrc.data_signal.connect(addData_callbackFunc)
# Simulate some data
n = np.linspace(0, 499, 500)
y = 50 + 25*(np.sin(n / 8.3)) + 10*(np.sin(n / 7.5)) - 5*(np.sin(n / 1.5))
i = 0
while(True):
if(i > 499):
i = 0
time.sleep(0.1)
mySrc.data_signal.emit(y[i]) # <- Here you emit a signal!
i += 1
###
###
if __name__== '__main__':
app = QtGui.QApplication(sys.argv)
QtGui.QApplication.setStyle(QtGui.QStyleFactory.create('Plastique'))
myGUI = CustomMainWindow()
sys.exit(app.exec_())
''''''
Just try it out. Copy-paste this code in a new python-file, and run it. You should get a beautiful, smoothly moving graph:
只是试一试。将此代码复制到一个新的python文件中,并运行它。你应该得到一个漂亮的,平滑的运动图:
#6
6
I know this question is old, but there's now a package available called drawnow on GitHub as "python-drawnow". This provides an interface similar to MATLAB's drawnow -- you can easily update a figure.
我知道这个问题已经过时了,但是现在有了一个叫做GitHub的软件包,叫做“python-drawnow”。这提供了一个与MATLAB的drawnow类似的接口——您可以轻松地更新一个图形。
An example for your use case:
你的用例的一个例子:
import matplotlib.pyplot as plt
from drawnow import drawnow
def make_fig():
plt.scatter(x, y) # I think you meant this
plt.ion() # enable interactivity
fig = plt.figure() # make a figure
x = list()
y = list()
for i in range(1000):
temp_y = np.random.random()
x.append(i)
y.append(temp_y) # or any arbitrary update to your figure's data
i += 1
drawnow(make_fig)
python-drawnow is a thin wrapper around plt.draw
but provides the ability to confirm (or debug) after figure display.
python-drawnow是一个围绕plt的薄包装。绘制但提供了在图形显示后确认(或调试)的能力。
#7
5
The problem seems to be that you expect plt.show()
to show the window and then to return. It does not do that. The program will stop at that point and only resume once you close the window. You should be able to test that: If you close the window and then another window should pop up.
问题似乎是您希望plt.show()显示窗口,然后返回。它不这样做。程序将在那个点停止,只有当你关闭窗口时才会恢复。您应该能够测试:如果您关闭了窗口,那么将弹出另一个窗口。
To resolve that problem just call plt.show()
once after your loop. Then you get the complete plot. (But not a 'real-time plotting')
要解决这个问题,只需在循环之后调用plt.show()。然后就得到了完整的图。(但不是“实时绘图”)
You can try setting the keyword-argument block
like this: plt.show(block=False)
once at the beginning and then use .draw()
to update.
您可以尝试设置这样的键字参数块:plt.show(block=False)一次,然后使用.draw()来更新。
#8
4
Here is a version that I got to work on my system.
这是我在系统上做的一个版本。
import matplotlib.pyplot as plt
from drawnow import drawnow
import numpy as np
def makeFig():
plt.scatter(xList,yList) # I think you meant this
plt.ion() # enable interactivity
fig=plt.figure() # make a figure
xList=list()
yList=list()
for i in np.arange(50):
y=np.random.random()
xList.append(i)
yList.append(y)
drawnow(makeFig)
#makeFig() The drawnow(makeFig) command can be replaced
#plt.draw() with makeFig(); plt.draw()
plt.pause(0.001)
The drawnow(makeFig) line can be replaced with a makeFig(); plt.draw() sequence and it still works OK.
可以用makeFig()代替drawnow(makeFig)线;绘制()序列,它仍然可以正常工作。
#9
3
The top (and many other) answers were built upon plt.pause()
, but that was an old way of animating the plot in matplotlib. It is not only slow, but also causes focus to be grabbed upon each update (I had a hard time stopping the plotting python process).
上面(和其他许多)答案是建立在plt.pause()上的,但这是在matplotlib中对情节进行动画的一种古老方式。它不仅是慢的,而且在每次更新时都会引起焦点(我很难停止绘制python进程)。
TL;DR: you may want to use matplotlib.animation
(as mentioned in documentation).
您可能想要使用matplotlib。动画(如文档中提到的)。
After digging around various answers and pieces of code, this in fact proved to be a smooth way of drawing incoming data infinitely for me.
在挖掘了各种各样的答案和代码之后,事实证明这是一种为我无限地绘制传入数据的平滑方法。
Here is my code for a quick start. It plots current time with a random number in [0, 100) every 200ms infinitely, while also handling auto rescaling of the view:
这是我快速入门的代码。它将当前的时间与一个随机数字(0,100)每200毫秒,同时处理自动撤销视图:
from datetime import datetime
from matplotlib import pyplot
from matplotlib.animation import FuncAnimation
from random import randrange
x_data, y_data = [], []
figure = pyplot.figure()
line, = pyplot.plot_date(x_data, y_data, '-')
def update(frame):
x_data.append(datetime.now())
y_data.append(randrange(0, 100))
line.set_data(x_data, y_data)
figure.gca().relim()
figure.gca().autoscale_view()
return line,
animation = FuncAnimation(figure, update, interval=200)
pyplot.show()
You can also explore blit
for even better performance as in FuncAnimation documentation.
您还可以探索blit以获得更好的性能,就像在FuncAnimation文档中一样。
#10
1
If you want draw and not freeze your thread as more point are drawn you should use plt.pause() not time.sleep()
如果你想绘制而不是冻结你的线程,那么你应该使用plt.pause()而不是time.sleep()
im using the following code to plot a series of xy coordinates.
我使用下面的代码来绘制一系列xy坐标。
import matplotlib.pyplot as plt
import math
pi = 3.14159
fig, ax = plt.subplots()
x = []
y = []
def PointsInCircum(r,n=20):
circle = [(math.cos(2*pi/n*x)*r,math.sin(2*pi/n*x)*r) for x in xrange(0,n+1)]
return circle
circle_list = PointsInCircum(3, 50)
for t in range(len(circle_list)):
if t == 0:
points, = ax.plot(x, y, marker='o', linestyle='--')
ax.set_xlim(-4, 4)
ax.set_ylim(-4, 4)
else:
x_coord, y_coord = circle_list.pop()
x.append(x_coord)
y.append(y_coord)
points.set_data(x, y)
plt.pause(0.01)
#1
203
Here's the working version of the code in question (requires at least version Matplotlib 1.1.0 from 2011-11-14):
下面是该代码的工作版本(至少需要从2011-11-14版本的Matplotlib 1.1.0版本):
import numpy as np
import matplotlib.pyplot as plt
plt.axis([0, 10, 0, 1])
for i in range(10):
y = np.random.random()
plt.scatter(i, y)
plt.pause(0.05)
plt.show()
Note some of the changes:
注意一些变化:
- Call
plt.pause(0.05)
to both draw the new data and it runs the GUI's event loop (allowing for mouse interaction). - 调用plt.pause(0.05)来绘制新数据,并运行GUI的事件循环(允许鼠标交互)。
#2
52
If you're interested in realtime plotting, I'd recommend looking into matplotlib's animation API. In particular, using blit
to avoid redrawing the background on every frame can give you substantial speed gains (~10x):
如果您对实时绘图感兴趣,我建议您看看matplotlib的动画API。特别是,使用blit来避免重新绘制每个帧的背景可以给你很大的速度增益(~10x):
#!/usr/bin/env python
import numpy as np
import time
import matplotlib
matplotlib.use('GTKAgg')
from matplotlib import pyplot as plt
def randomwalk(dims=(256, 256), n=20, sigma=5, alpha=0.95, seed=1):
""" A simple random walk with memory """
r, c = dims
gen = np.random.RandomState(seed)
pos = gen.rand(2, n) * ((r,), (c,))
old_delta = gen.randn(2, n) * sigma
while True:
delta = (1. - alpha) * gen.randn(2, n) * sigma + alpha * old_delta
pos += delta
for ii in xrange(n):
if not (0. <= pos[0, ii] < r):
pos[0, ii] = abs(pos[0, ii] % r)
if not (0. <= pos[1, ii] < c):
pos[1, ii] = abs(pos[1, ii] % c)
old_delta = delta
yield pos
def run(niter=1000, doblit=True):
"""
Display the simulation using matplotlib, optionally using blit for speed
"""
fig, ax = plt.subplots(1, 1)
ax.set_aspect('equal')
ax.set_xlim(0, 255)
ax.set_ylim(0, 255)
ax.hold(True)
rw = randomwalk()
x, y = rw.next()
plt.show(False)
plt.draw()
if doblit:
# cache the background
background = fig.canvas.copy_from_bbox(ax.bbox)
points = ax.plot(x, y, 'o')[0]
tic = time.time()
for ii in xrange(niter):
# update the xy data
x, y = rw.next()
points.set_data(x, y)
if doblit:
# restore background
fig.canvas.restore_region(background)
# redraw just the points
ax.draw_artist(points)
# fill in the axes rectangle
fig.canvas.blit(ax.bbox)
else:
# redraw everything
fig.canvas.draw()
plt.close(fig)
print "Blit = %s, average FPS: %.2f" % (
str(doblit), niter / (time.time() - tic))
if __name__ == '__main__':
run(doblit=False)
run(doblit=True)
Output:
输出:
Blit = False, average FPS: 54.37
Blit = True, average FPS: 438.27
#3
31
show
is probably not the best choice for this. What I would do is use pyplot.draw()
instead. You also might want to include a small time delay (e.g., time.sleep(0.05)
) in the loop so that you can see the plots happening. If I make these changes to your example it works for me and I see each point appearing one at a time.
表演可能不是最好的选择。我要做的是用pyplot.draw()代替。您还可能希望在循环中包含一个小的时间延迟(例如,time.sleep(0.05)),这样您就可以看到发生的情节。如果我对你的例子做出这些改变,对我来说很有效,我看到每一个点每次都出现一个。
#4
25
None of the methods worked for me. But I have found this Real time matplotlib plot is not working while still in a loop
这些方法都不适合我。但我发现,这个实时的matplotlib计划在一个循环中并没有发挥作用。
All you need is to add
您所需要的就是添加。
plt.pause(0.0001)
and than you could see the new plot.
而你可以看到新的情节。
So your code should look like this, and it will work
你的代码应该是这样的,它会起作用。
import matplotlib.pyplot as plt
import numpy as np
plt.ion() ## Note this correction
fig=plt.figure()
plt.axis([0,1000,0,1])
i=0
x=list()
y=list()
while i <1000:
temp_y=np.random.random();
x.append(i);
y.append(temp_y);
plt.scatter(i,temp_y);
i+=1;
plt.show()
plt.pause(0.0001) #Note this correction
#5
20
I know I'm a bit late to answer this question. Nevertheless, I've made some code a while ago to plot live graphs, that I would like to share:
我知道我回答这个问题有点晚了。尽管如此,我在一段时间之前已经做了一些代码来绘制实时图,我想分享一下:
###################################################################
# #
# PLOTTING A LIVE GRAPH #
# ---------------------------- #
# EMBED A MATPLOTLIB ANIMATION INSIDE YOUR #
# OWN GUI! #
# #
###################################################################
import sys
import os
from PyQt4 import QtGui
from PyQt4 import QtCore
import functools
import numpy as np
import random as rd
import matplotlib
matplotlib.use("Qt4Agg")
from matplotlib.figure import Figure
from matplotlib.animation import TimedAnimation
from matplotlib.lines import Line2D
from matplotlib.backends.backend_qt4agg import FigureCanvasQTAgg as FigureCanvas
import time
import threading
def setCustomSize(x, width, height):
sizePolicy = QtGui.QSizePolicy(QtGui.QSizePolicy.Fixed, QtGui.QSizePolicy.Fixed)
sizePolicy.setHorizontalStretch(0)
sizePolicy.setVerticalStretch(0)
sizePolicy.setHeightForWidth(x.sizePolicy().hasHeightForWidth())
x.setSizePolicy(sizePolicy)
x.setMinimumSize(QtCore.QSize(width, height))
x.setMaximumSize(QtCore.QSize(width, height))
''''''
class CustomMainWindow(QtGui.QMainWindow):
def __init__(self):
super(CustomMainWindow, self).__init__()
# Define the geometry of the main window
self.setGeometry(300, 300, 800, 400)
self.setWindowTitle("my first window")
# Create FRAME_A
self.FRAME_A = QtGui.QFrame(self)
self.FRAME_A.setStyleSheet("QWidget { background-color: %s }" % QtGui.QColor(210,210,235,255).name())
self.LAYOUT_A = QtGui.QGridLayout()
self.FRAME_A.setLayout(self.LAYOUT_A)
self.setCentralWidget(self.FRAME_A)
# Place the zoom button
self.zoomBtn = QtGui.QPushButton(text = 'zoom')
setCustomSize(self.zoomBtn, 100, 50)
self.zoomBtn.clicked.connect(self.zoomBtnAction)
self.LAYOUT_A.addWidget(self.zoomBtn, *(0,0))
# Place the matplotlib figure
self.myFig = CustomFigCanvas()
self.LAYOUT_A.addWidget(self.myFig, *(0,1))
# Add the callbackfunc to ..
myDataLoop = threading.Thread(name = 'myDataLoop', target = dataSendLoop, daemon = True, args = (self.addData_callbackFunc,))
myDataLoop.start()
self.show()
''''''
def zoomBtnAction(self):
print("zoom in")
self.myFig.zoomIn(5)
''''''
def addData_callbackFunc(self, value):
# print("Add data: " + str(value))
self.myFig.addData(value)
''' End Class '''
class CustomFigCanvas(FigureCanvas, TimedAnimation):
def __init__(self):
self.addedData = []
print(matplotlib.__version__)
# The data
self.xlim = 200
self.n = np.linspace(0, self.xlim - 1, self.xlim)
a = []
b = []
a.append(2.0)
a.append(4.0)
a.append(2.0)
b.append(4.0)
b.append(3.0)
b.append(4.0)
self.y = (self.n * 0.0) + 50
# The window
self.fig = Figure(figsize=(5,5), dpi=100)
self.ax1 = self.fig.add_subplot(111)
# self.ax1 settings
self.ax1.set_xlabel('time')
self.ax1.set_ylabel('raw data')
self.line1 = Line2D([], [], color='blue')
self.line1_tail = Line2D([], [], color='red', linewidth=2)
self.line1_head = Line2D([], [], color='red', marker='o', markeredgecolor='r')
self.ax1.add_line(self.line1)
self.ax1.add_line(self.line1_tail)
self.ax1.add_line(self.line1_head)
self.ax1.set_xlim(0, self.xlim - 1)
self.ax1.set_ylim(0, 100)
FigureCanvas.__init__(self, self.fig)
TimedAnimation.__init__(self, self.fig, interval = 50, blit = True)
def new_frame_seq(self):
return iter(range(self.n.size))
def _init_draw(self):
lines = [self.line1, self.line1_tail, self.line1_head]
for l in lines:
l.set_data([], [])
def addData(self, value):
self.addedData.append(value)
def zoomIn(self, value):
bottom = self.ax1.get_ylim()[0]
top = self.ax1.get_ylim()[1]
bottom += value
top -= value
self.ax1.set_ylim(bottom,top)
self.draw()
def _step(self, *args):
# Extends the _step() method for the TimedAnimation class.
try:
TimedAnimation._step(self, *args)
except Exception as e:
self.abc += 1
print(str(self.abc))
TimedAnimation._stop(self)
pass
def _draw_frame(self, framedata):
margin = 2
while(len(self.addedData) > 0):
self.y = np.roll(self.y, -1)
self.y[-1] = self.addedData[0]
del(self.addedData[0])
self.line1.set_data(self.n[ 0 : self.n.size - margin ], self.y[ 0 : self.n.size - margin ])
self.line1_tail.set_data(np.append(self.n[-10:-1 - margin], self.n[-1 - margin]), np.append(self.y[-10:-1 - margin], self.y[-1 - margin]))
self.line1_head.set_data(self.n[-1 - margin], self.y[-1 - margin])
self._drawn_artists = [self.line1, self.line1_tail, self.line1_head]
''' End Class '''
# You need to setup a signal slot mechanism, to
# send data to your GUI in a thread-safe way.
# Believe me, if you don't do this right, things
# go very very wrong..
class Communicate(QtCore.QObject):
data_signal = QtCore.pyqtSignal(float)
''' End Class '''
def dataSendLoop(addData_callbackFunc):
# Setup the signal-slot mechanism.
mySrc = Communicate()
mySrc.data_signal.connect(addData_callbackFunc)
# Simulate some data
n = np.linspace(0, 499, 500)
y = 50 + 25*(np.sin(n / 8.3)) + 10*(np.sin(n / 7.5)) - 5*(np.sin(n / 1.5))
i = 0
while(True):
if(i > 499):
i = 0
time.sleep(0.1)
mySrc.data_signal.emit(y[i]) # <- Here you emit a signal!
i += 1
###
###
if __name__== '__main__':
app = QtGui.QApplication(sys.argv)
QtGui.QApplication.setStyle(QtGui.QStyleFactory.create('Plastique'))
myGUI = CustomMainWindow()
sys.exit(app.exec_())
''''''
Just try it out. Copy-paste this code in a new python-file, and run it. You should get a beautiful, smoothly moving graph:
只是试一试。将此代码复制到一个新的python文件中,并运行它。你应该得到一个漂亮的,平滑的运动图:
#6
6
I know this question is old, but there's now a package available called drawnow on GitHub as "python-drawnow". This provides an interface similar to MATLAB's drawnow -- you can easily update a figure.
我知道这个问题已经过时了,但是现在有了一个叫做GitHub的软件包,叫做“python-drawnow”。这提供了一个与MATLAB的drawnow类似的接口——您可以轻松地更新一个图形。
An example for your use case:
你的用例的一个例子:
import matplotlib.pyplot as plt
from drawnow import drawnow
def make_fig():
plt.scatter(x, y) # I think you meant this
plt.ion() # enable interactivity
fig = plt.figure() # make a figure
x = list()
y = list()
for i in range(1000):
temp_y = np.random.random()
x.append(i)
y.append(temp_y) # or any arbitrary update to your figure's data
i += 1
drawnow(make_fig)
python-drawnow is a thin wrapper around plt.draw
but provides the ability to confirm (or debug) after figure display.
python-drawnow是一个围绕plt的薄包装。绘制但提供了在图形显示后确认(或调试)的能力。
#7
5
The problem seems to be that you expect plt.show()
to show the window and then to return. It does not do that. The program will stop at that point and only resume once you close the window. You should be able to test that: If you close the window and then another window should pop up.
问题似乎是您希望plt.show()显示窗口,然后返回。它不这样做。程序将在那个点停止,只有当你关闭窗口时才会恢复。您应该能够测试:如果您关闭了窗口,那么将弹出另一个窗口。
To resolve that problem just call plt.show()
once after your loop. Then you get the complete plot. (But not a 'real-time plotting')
要解决这个问题,只需在循环之后调用plt.show()。然后就得到了完整的图。(但不是“实时绘图”)
You can try setting the keyword-argument block
like this: plt.show(block=False)
once at the beginning and then use .draw()
to update.
您可以尝试设置这样的键字参数块:plt.show(block=False)一次,然后使用.draw()来更新。
#8
4
Here is a version that I got to work on my system.
这是我在系统上做的一个版本。
import matplotlib.pyplot as plt
from drawnow import drawnow
import numpy as np
def makeFig():
plt.scatter(xList,yList) # I think you meant this
plt.ion() # enable interactivity
fig=plt.figure() # make a figure
xList=list()
yList=list()
for i in np.arange(50):
y=np.random.random()
xList.append(i)
yList.append(y)
drawnow(makeFig)
#makeFig() The drawnow(makeFig) command can be replaced
#plt.draw() with makeFig(); plt.draw()
plt.pause(0.001)
The drawnow(makeFig) line can be replaced with a makeFig(); plt.draw() sequence and it still works OK.
可以用makeFig()代替drawnow(makeFig)线;绘制()序列,它仍然可以正常工作。
#9
3
The top (and many other) answers were built upon plt.pause()
, but that was an old way of animating the plot in matplotlib. It is not only slow, but also causes focus to be grabbed upon each update (I had a hard time stopping the plotting python process).
上面(和其他许多)答案是建立在plt.pause()上的,但这是在matplotlib中对情节进行动画的一种古老方式。它不仅是慢的,而且在每次更新时都会引起焦点(我很难停止绘制python进程)。
TL;DR: you may want to use matplotlib.animation
(as mentioned in documentation).
您可能想要使用matplotlib。动画(如文档中提到的)。
After digging around various answers and pieces of code, this in fact proved to be a smooth way of drawing incoming data infinitely for me.
在挖掘了各种各样的答案和代码之后,事实证明这是一种为我无限地绘制传入数据的平滑方法。
Here is my code for a quick start. It plots current time with a random number in [0, 100) every 200ms infinitely, while also handling auto rescaling of the view:
这是我快速入门的代码。它将当前的时间与一个随机数字(0,100)每200毫秒,同时处理自动撤销视图:
from datetime import datetime
from matplotlib import pyplot
from matplotlib.animation import FuncAnimation
from random import randrange
x_data, y_data = [], []
figure = pyplot.figure()
line, = pyplot.plot_date(x_data, y_data, '-')
def update(frame):
x_data.append(datetime.now())
y_data.append(randrange(0, 100))
line.set_data(x_data, y_data)
figure.gca().relim()
figure.gca().autoscale_view()
return line,
animation = FuncAnimation(figure, update, interval=200)
pyplot.show()
You can also explore blit
for even better performance as in FuncAnimation documentation.
您还可以探索blit以获得更好的性能,就像在FuncAnimation文档中一样。
#10
1
If you want draw and not freeze your thread as more point are drawn you should use plt.pause() not time.sleep()
如果你想绘制而不是冻结你的线程,那么你应该使用plt.pause()而不是time.sleep()
im using the following code to plot a series of xy coordinates.
我使用下面的代码来绘制一系列xy坐标。
import matplotlib.pyplot as plt
import math
pi = 3.14159
fig, ax = plt.subplots()
x = []
y = []
def PointsInCircum(r,n=20):
circle = [(math.cos(2*pi/n*x)*r,math.sin(2*pi/n*x)*r) for x in xrange(0,n+1)]
return circle
circle_list = PointsInCircum(3, 50)
for t in range(len(circle_list)):
if t == 0:
points, = ax.plot(x, y, marker='o', linestyle='--')
ax.set_xlim(-4, 4)
ax.set_ylim(-4, 4)
else:
x_coord, y_coord = circle_list.pop()
x.append(x_coord)
y.append(y_coord)
points.set_data(x, y)
plt.pause(0.01)