I'm trying to set a new color value to some pixel into a cv::Mat image my code is below:
我试着将一个新的颜色值设置成cv::Mat图像我的代码如下:
Mat image = img;
for(int y=0;y<img.rows;y++)
{
for(int x=0;x<img.cols;x++)
{
Vec3b color = image.at<Vec3b>(Point(x,y));
if(color[0] > 150 && color[1] > 150 && color[2] > 150)
{
color[0] = 0;
color[1] = 0;
color[2] = 0;
cout << "Pixel >200 :" << x << "," << y << endl;
}
else
{
color.val[0] = 255;
color.val[1] = 255;
color.val[2] = 255;
}
}
imwrite("../images/imgopti"+to_string(i)+".tiff",image);
It seems to get the good pixel in output (with cout) however in the output image (with imwrite) the pixel concerned aren't modified. I have already tried using color.val[0].. I still can't figure out why the pixel colors in the output image dont change. thanks
在输出图像中(使用cout),它似乎得到了良好的像素,但在输出图像中(使用imwrite),有关的像素没有被修改。我已经试过使用color.val[0]..我仍然不明白为什么输出图像中的像素颜色不会改变。谢谢
3 个解决方案
#1
44
You did everything except copy the new pixel value back to the image.
除了将新像素值复制到图像之外,你做了所有事情。
This line takes a copy of the pixel into a local variable:
这一行将像素复制到一个局部变量中:
Vec3b color = image.at<Vec3b>(Point(x,y));
So, after changing color
as you require, just set it back like this:
所以,在改变颜色之后,就像这样把它放回去:
image.at<Vec3b>(Point(x,y)) = color;
So, in full, something like this:
所以,就这样,
Mat image = img;
for(int y=0;y<img.rows;y++)
{
for(int x=0;x<img.cols;x++)
{
// get pixel
Vec3b color = image.at<Vec3b>(Point(x,y));
// ... do something to the color ....
// set pixel
image.at<Vec3b>(Point(x,y)) = color;
}
}
#2
12
just use a reference:
只使用一个参考:
Vec3b & color = image.at<Vec3b>(y,x);
color[2] = 13;
#3
8
I would not use .at for performance reasons.
由于性能原因,我不会使用。
Define a struct:
定义一个结构体:
//#pragma pack(push, 2) //not useful (see comments below)
struct RGB {
uchar blue;
uchar green;
uchar red; };
And then use it like this on your cv::Mat image:
然后在你的简历上使用它::
RGB& rgb = image.ptr<RGB>(y)[x];
image.ptr(y) gives you a pointer to the scanline y. And iterate through the pixels with loops of x and y
图像。ptr(y)给你一个指向扫描线y的指针,并通过x和y的循环遍历像素。
#1
44
You did everything except copy the new pixel value back to the image.
除了将新像素值复制到图像之外,你做了所有事情。
This line takes a copy of the pixel into a local variable:
这一行将像素复制到一个局部变量中:
Vec3b color = image.at<Vec3b>(Point(x,y));
So, after changing color
as you require, just set it back like this:
所以,在改变颜色之后,就像这样把它放回去:
image.at<Vec3b>(Point(x,y)) = color;
So, in full, something like this:
所以,就这样,
Mat image = img;
for(int y=0;y<img.rows;y++)
{
for(int x=0;x<img.cols;x++)
{
// get pixel
Vec3b color = image.at<Vec3b>(Point(x,y));
// ... do something to the color ....
// set pixel
image.at<Vec3b>(Point(x,y)) = color;
}
}
#2
12
just use a reference:
只使用一个参考:
Vec3b & color = image.at<Vec3b>(y,x);
color[2] = 13;
#3
8
I would not use .at for performance reasons.
由于性能原因,我不会使用。
Define a struct:
定义一个结构体:
//#pragma pack(push, 2) //not useful (see comments below)
struct RGB {
uchar blue;
uchar green;
uchar red; };
And then use it like this on your cv::Mat image:
然后在你的简历上使用它::
RGB& rgb = image.ptr<RGB>(y)[x];
image.ptr(y) gives you a pointer to the scanline y. And iterate through the pixels with loops of x and y
图像。ptr(y)给你一个指向扫描线y的指针,并通过x和y的循环遍历像素。