I use codes below to draw text in QGLWidget, but when the text is long and mixed Chinese(or Japanese) with English, then the text becomes upside down. Anyone knows why?
我使用下面的代码在QGLWidget中绘制文本,但是当文本是长和混合中文(或日语)和英语时,文本就会颠倒。有人知道为什么吗?
PS1: When I change QGLWidget to QWidget, everything is OK.
当我将QGLWidget更改为QWidget时,一切正常。
PS2: My Qt version is 4.8.0, OS is Ubuntu 12.04 64bit
我的Qt版本是4.8.0,操作系统是Ubuntu 12.04 64位。
PS3: When I firstly draw the text into an image, then draw that image, everything is ok.
PS3:当我先把文本画成图像,然后画出图像,一切都没问题。
Normal when using QWidget:
正常使用时QWidget:
Upside-down when using QGLWidget:
倒在使用QGLWidget:
mainwindow.h
mainwindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QGLWidget>
class MainWindow : public QGLWidget
{
Q_OBJECT
public:
explicit MainWindow(QGLWidget *parent = 0);
protected:
void paintEvent(QPaintEvent* event);
};
#endif // MAINWINDOW_H
mainwindow.cpp
mainwindow.cpp
MainWindow::MainWindow(QGLWidget *parent) : QGLWidget(parent)
{
setGeometry(0, 0, 1000, 200);
}
void MainWindow::paintEvent(QPaintEvent* event) {
QPainter painter;
painter.begin(this);
QString text = QString::fromLocal8Bit(
"THIS IS一段A很长的LONG示例文本TEXT。在非常长的时候会出现上下 颠倒的问题。你那里是否出现了?" \
"一段很长的示例文本。在非常长的时候会出现上下颠倒的问题。你那里是否出现了?" \
"一段很长的示例文本。在非常长的时候会出现上下颠倒的问题。你那里是否出现了?"
);
painter.setFont(QFont("default", 46, -1, false));
painter.drawText(QRect(0, 0, 3000, 200), Qt::TextSingleLine, text);
painter.end();
}
**
* *
Edit:
**
* *
I change font family name "default" to "YaHei Consolas Hybrid", it becomes normal when only drawText once. But When I use codes below to change text at intervals, the Chinese Characters become upside down again...
我将“默认”字体改为“YaHei as Hybrid”,只在只写一次的时候就变得正常了。但是,当我用下面的代码不时地修改文本时,汉字又会倒过来……
MainWindow.cpp
MainWindow.cpp
#include <QtGui>
#include "mainwindow.h"
#include "ui_mainwindow.h"
MainWindow::MainWindow(QGLWidget *parent) : QGLWidget(parent)
{
setGeometry(0, 0, 2000, 100);
paintTimer = new QTimer(this);
connect(paintTimer, SIGNAL(timeout()), this, SLOT(repaint()));
paintTimer->start(16);
text1 ="【中文1024测试】ABCDEFGHIJKLMNOPQRSTUVWXYZ中文ABCDEFGHIJKLMNOPQRSTUVWXYZ"\
"中文ABCDEFGHIJKLMNOPQRSTUVWXYZ中文ABCDEFGHIJKLMN";
text2 = "中文English中文English中文English中文English中文Englis中文";
text = text2;
offset = 0;
}
void MainWindow::paintEvent(QPaintEvent* event) {
QPainter painter;
painter.begin(this);
painter.setFont(QFont("YaHei Consolas Hybrid", 40, -1, false));
painter.drawText(QRect(0, 0, 3000, 100), Qt::TextSingleLine, text);
painter.end();
offset= (offset + 8) %400;
if (offset > 200) {
text = text1;
} else {
text = text2;
}
}
MainWindow.h
MainWindow.h
#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QGLWidget>
#include <QTimer>
#include <QFont>
class MainWindow : public QGLWidget
{
Q_OBJECT
public:
explicit MainWindow(QGLWidget *parent = 0);
protected:
void paintEvent(QPaintEvent* event);
private:
QTimer* paintTimer;
QString text1;
QString text2;
QString text;
int offset;
};
#endif // MAINWINDOW_H
1 个解决方案
#1
0
The codes below can solve the upside down problem:
下面的代码可以解决上下颠倒的问题:
void MainWindow::paintEvent(QPaintEvent* event) {
qglClearColor(QColor(0,0,0));
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
QPainter painter(this);
painter.beginNativePainting();
renderText(-offset, 60, 0, text, QFont("YaHei Consolas Hybrid", 40, 1, false));
painter.endNativePainting();
}
#1
0
The codes below can solve the upside down problem:
下面的代码可以解决上下颠倒的问题:
void MainWindow::paintEvent(QPaintEvent* event) {
qglClearColor(QColor(0,0,0));
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
QPainter painter(this);
painter.beginNativePainting();
renderText(-offset, 60, 0, text, QFont("YaHei Consolas Hybrid", 40, 1, false));
painter.endNativePainting();
}