I found examples and posts to
我找到了示例和帖子
- Create a static C++ lib for use in a C++ application
- Create a static Objective C lib for use in an Objective C app.
创建一个静态C ++库,以便在C ++应用程序中使用
创建一个静态Objective C lib,以便在Objective C应用程序中使用。
What I couldn't find and have hassled around with for days now, is the correct way to create a static C++ lib for use in a Objective-C app under XCode 4.
我现在找不到并且已经困扰了几天,是创建静态C ++库以在XCode 4下的Objective-C应用程序中使用的正确方法。
I just want to use this very simple code for testing purposes:
我只是想用这个非常简单的代码进行测试:
#include <iostream>
#include "myCppLib.h"
using namespace std;
extern "C" void show_the_world() {
cout << "Hello, world!\n";
}
I compile this with armv6/armv7 target, GCC 4.2 compiler, Linking 'C++ Standard Library Type' as 'Static' and have "Symbols Hidden by Default" to YES, as described by the Xcode help for static C++ libs.
我使用armv6 / armv7目标,GCC 4.2编译器,将'C ++标准库类型'链接为'静态'并将“默认隐藏的符号”编译为YES,如静态C ++库的Xcode帮助所述。
My Objective-C app which calls the 'show_the_world' function errors about the std++ lib, which seems not to be included or not correctly referenced:
我的Objective-C应用程序调用了关于std ++ lib的'show_the_world'函数错误,它似乎没有包含或未正确引用:
Undefined symbols for architecture armv6:
"std::ios_base::Init::~Init()", referenced from:
___tcf_0 in libmyCppLib_dev.a(myCppLib.o)
"std::basic_ostream<char, std::char_traits<char> >& std::operator<< <std::char_traits<char> >(std::basic_ostream<char, std::char_traits<char> >&, char const*)", referenced from:
_show_the_world in libmyCppLib_dev.a(myCppLib.o)
"std::ios_base::Init::Init()", referenced from:
__static_initialization_and_destruction_0(int, int)in libmyCppLib_dev.a(myCppLib.o)
"std::cout", referenced from:
_show_the_world in libmyCppLib_dev.a(myCppLib.o)
ld: symbol(s) not found for architecture armv6
collect2: ld returned 1 exit status
I am sure that I compiled the library for the right architecture, so there must be something wrong in another setting or with my code.
我确信我为正确的架构编译了库,因此在其他设置或我的代码中必定存在问题。
Any help is welcome!
欢迎任何帮助!
Best regards, jimmy
最好的问候,吉米
2 个解决方案
#1
10
The correct answer was provided by Jimmy Koerting in the comments: the app needs to be linked against libstdc++.dylib to resolve the standard library symbols. Thanks to Jimmy Koerting, but one more thing i want to add here is, if you are using xcode latest version with iOS 6.1 please add this libstdc++.6.dylib
Jimmy Koerting在评论中提供了正确答案:应用程序需要与libstdc ++。dylib链接以解析标准库符号。感谢Jimmy Koerting,但我还想补充一点,如果你在iOS 6.1上使用xcode最新版本,请添加这个libstdc ++。6.dylib
#2
2
Answered in my own comment ;)
在我自己的评论中回答;)
the point was to include the std++ lib into the compiling of the resulting objective-c project, too.
关键是要将std ++ lib包含在最终的objective-c项目的编译中。
#1
10
The correct answer was provided by Jimmy Koerting in the comments: the app needs to be linked against libstdc++.dylib to resolve the standard library symbols. Thanks to Jimmy Koerting, but one more thing i want to add here is, if you are using xcode latest version with iOS 6.1 please add this libstdc++.6.dylib
Jimmy Koerting在评论中提供了正确答案:应用程序需要与libstdc ++。dylib链接以解析标准库符号。感谢Jimmy Koerting,但我还想补充一点,如果你在iOS 6.1上使用xcode最新版本,请添加这个libstdc ++。6.dylib
#2
2
Answered in my own comment ;)
在我自己的评论中回答;)
the point was to include the std++ lib into the compiling of the resulting objective-c project, too.
关键是要将std ++ lib包含在最终的objective-c项目的编译中。