一步步教你怎么用Python画雪人,进一步熟悉Python的基础画图操作,废话不多说,上代码。
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class Shape: # 基类(雪人各部件(形状)共有的属性)
def __init__( self , cvns, points, fill): # 构造方法 画布 位置坐标 颜色
self .cvns = cvns # 画布
self .points = points # 坐标(x1, y1, x2, y2)
self .fill = fill
self .pid = None # 当前图形的id
def delete( self ): # 删除图形
if self .pid:
self .cvns.delete( self .pid)
class ShapeAngles(Shape): # 继承基类(增加了角度))
def __init__( self , cvns, points, fill, angles = ( 10 , 170 )): # angles:角度值,带默认参数
super (ShapeAngles, self ).__init__(cvns, points, fill) # 调用基类构造: cvns,points,fill
self .angles = { 'start' :angles[ 0 ], 'extent' :angles[ 1 ]} # 构造自己的属性:angles
class HatTop(Shape): # 帽子顶部
def draw( self ):
# self.pid = self.cvns.create_oval(self.points, fill='white') # 椭圆形
self .pid = self .cvns.create_oval( self .points, fill = self .fill) # 椭圆形
class HatBottom(Shape): # 帽子底部
def draw( self ):
self .pid = self .cvns.create_polygon( self .points) # 绘多边形的方法
class Hat: # 帽子整体(组合顶部和底部)
def __init__( self , cvns, start_point, fill, w, h): # w,h是帽子的宽、高
self .cvns = cvns # 初始化
self .start_point = start_point
self .w = w
self .fill = fill
self .h = h
self .ht = HatTop( self .cvns, self .ht_cacu(), fill = self .fill) # 实例化顶部
self .hb = HatBottom( self .cvns, self .hb_cacu(), self .fill) # 实例化底部
def draw( self ): # 绘制
self .ht.draw() # 调用顶部方法绘制
self .hb.draw() # 调用底部方法绘制
def delete( self ):
self .ht.delete()
# self.hb.delete()
def ht_cacu( self ): # 计算顶部坐标
r = self .h / 3 / 2
x1 = self .start_point[ 0 ] + self .w / 2 - r
y1 = self .start_point[ 1 ] + 20 - r
x2 = x1 + 2 * r
y2 = y1 + 2 * r
return x1, y1, x2, y2
def hb_cacu( self ): # 计算底部坐标(三角形的三个点的坐标)
x1 = self .start_point[ 0 ] + self .w / 2
y1 = self .start_point[ 1 ] + self .h / 3
x2 = self .start_point[ 0 ] + self .w / 3
y2 = self .start_point[ 1 ] + self .h + 13
x3 = self .start_point[ 0 ] + self .w / 3 * 2
y3 = y2
return x1, y1, x2, y2, x3, y3
class Sense(ShapeAngles): # 五官(眼、口扇形图形)
def draw( self ):
self .pid = self .cvns.create_arc( * self .points, * * self .angles, fill = 'red' ) # 绘制弧线
class Face(HatTop): # 脸
pass
class Head: # 头部
def __init__( self , cvns, start_point, fill, w, h): # 此处的w,h是头的
self .cvns = cvns
self .start_point = start_point
self .fill = fill
self .w = w
self .h = h
eye0_points = self .eye0_cacu() # 眼睛1坐标
dx = self .h / 3 + self .h / 9
eye1_points = (eye0_points[ 0 ] + dx, eye0_points[ 1 ], # 眼睛2坐标
eye0_points[ 2 ] + dx, eye0_points[ 3 ])
self .face = Face( self .cvns, self .face_cacu(), self .fill) # 脸:带参数的实例
self .eye0 = Sense( self .cvns, eye0_points, fill = 'blue' ) # 眼1:带参数的实例
self .eye1 = Sense( self .cvns, eye1_points, self .fill) # 眼2:带参数的实例
self .mouth = Sense( self .cvns, self .mouth_cacu(), ( - 10 , - 170 )) # 口:带参数的实例
def draw( self ):
# 绘制脸部各部位
self .face.draw()
self .eye0.draw()
self .eye1.draw()
self .mouth.draw()
def face_cacu( self ): # 脸坐标计算
x1 = self .start_point[ 0 ] + ( self .w - self .h) / 2
y1 = self .start_point[ 1 ]
x2 = x1 + self .h
y2 = y1 + self .h
return x1, y1, x2, y2
def eye0_cacu( self ): # 眼0坐标计算
left_point = ( self .start_point[ 0 ] + ( self .w - self .h) / 2 - 5 , self .start_point[ 1 ])
x1 = left_point[ 0 ] + self .h / 6
y1 = left_point[ 1 ] + self .h / 3
x2 = x1 + self .h / 3
y2 = left_point[ 1 ] + self .h / 2
return x1, y1, x2, y2
def mouth_cacu( self ): # 口坐标计算
left_point = ( self .start_point[ 0 ] + ( self .w - self .h) / 2 , self .start_point[ 1 ])
x1 = left_point[ 0 ] + self .h / 3
y1 = left_point[ 1 ] + 2 * self .h / 3 + 25 # +25后口的位置靠下,并且图形更大了
x2 = x1 + self .h / 3
y2 = left_point[ 1 ] + self .h / 2
return x1, y1, x2, y2
class hand(HatTop): # 手
pass
class BodyOutline(HatTop): # 身体轮廓,因没有特别的形状,继承了基类,类体为空
pass
class Button(HatTop): # 钮扣
pass
class Body: # 身体
def __init__( self , cvns, start_point, fill, w, h):
self .cvns = cvns
self .start_point = start_point
self .w = w
self .h = h
self .fill = fill
self ._button_size = 10 # 钮扣的大小
self .buttons = []
self .bo = BodyOutline( self .cvns, self .body_cacu(), self .fill) # 身体轮廓实例
# self.hd = hand(self.cvns, (15, 500, 45, 240), self.fill) # 左手轮廓实例,坐标为矩形的两个对角顶点的坐标为准画的圆/椭圆
self .hd = hand( self .cvns, self .bd_cacu( 0 ), self .fill) # 左手轮廓实例,坐标为矩形的两个对角顶点的坐标为准画的圆/椭圆
self .hd2 = hand( self .cvns, self .bd_cacu( self .w), self .fill) # 右手
for pnts in self .all_button_points():
self .buttons.append(Button( self .cvns, pnts, self .fill))
def bd_cacu( self , w): # 计算手的坐标
x1 = 15 + w
y1 = self .start_point[ 1 ] + self .h / 2
x2 = x1 + 30
y2 = y1 - 26 * self ._button_size
return x1, y1, x2, y2
def draw( self ):
self .bo.draw() # 身体绘制
self .hd.draw() # 手1绘制
self .hd2.draw() # 手2绘制
for bttn in self .buttons: # 各钮扣绘制
bttn.draw()
def body_cacu( self ): # 计算身体轮廓坐标
x1, y1 = self .start_point
x2 = x1 + self .w
y2 = y1 + self .h
return x1, y1, x2, y2
def button0_cacu( self ): # 计算第0个钮扣的坐标
x1 = self .start_point[ 0 ] + self .w / 2 - self ._button_size
y1 = self .start_point[ 1 ] + self .h / 5 - self ._button_size
x2 = x1 + 2 * self ._button_size # 2决定钮扣的园形形状
y2 = y1 + 2 * self ._button_size
return x1, y1, x2, y2
def move_dy( self , points, size): # 钮扣移动的方法
y1 = points[ 1 ] + size
y2 = points[ 3 ] + size
return points[ 0 ], y1, points[ 2 ], y2
def all_button_points( self ): # 绘制每个钮扣的坐标
b0_points = self .button0_cacu()
size = self .h / 6 # 身高/钮扣数+1
points = [] # 列表
for i in range ( 5 ): # 钮扣的个数
points.append( self .move_dy(b0_points, i * size)) # 各钮扣的移动数据存入列表points
return points # 返回列表值
# def set_button_size(self, size):
# self._button_size = size
class Snow: # 组装成雪人
def __init__( self , cvns, points, fill, w = 150 , h = 450 ): # points为雪人的坐标其与帽子坐标一致(见雪人图)
self .cvns = cvns
self .points = points
self .w = w
self .h = h
self .fill = fill
self .head = Head( self .cvns, ( self .points[ 0 ], self .points[ 1 ] + self .h / 6 ), self .fill, self .w, self .h / 3 ) # 实例化头部
self .body = Body( self .cvns, ( self .points[ 0 ], self .points[ 1 ] + self .h / 2 ), self .fill, self .w, self .h / 2 ) # 实例化身体
self .fill = 'red' # 帽子顶部颜色
self .hat = Hat( self .cvns, self .points, self .fill, self .w, self .h / 6 ) # 绘帽子 # 实例化帽子
def draw( self ):
self .hat.draw() # 绘制帽子
self .head.draw() # 绘制头
self .body.draw() # 绘制身体
if __name__ = = '__main__' :
import tkinter
root = tkinter.Tk() # 建立根窗口
cvns = tkinter.Canvas(root, width = 400 , height = 700 , bg = 'white' ) # 调用画布
cvns.pack() # 将画布添加到窗口
snow = Snow(cvns, ( 30 , 15 ), 'white' , 320 , 660 ) # 雪人的实例化(传入画布对象、起始坐标、宽、高)
snow = snow.draw() # 绘制
root.mainloop()
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原文链接:https://blog.csdn.net/xiejiachao/article/details/120536554