转自:https://www.chromium.org/developers/how-tos/debugging-on-windows
Debugging Chromium on Windows
This page has detailed information to help you debug Chromium on Windows.
Note: If you've never built or debugged Chromium on Windows, first read the Windows build instructions.
Before you startRequirementsYou can use Visual Studio's built-in debugger or WinDBG to debug Chromium. Note that if you are using goma to build, much of this will not work; see "Unable to set breakpoints in VS when building with goma on Windows".
OptionalSo that you can continue to run release versions of the browser — and avoid incompatible profile changes — while you debug, you should use a different profile for your debug Chromium instance from the release build that you use. You can set the profile by modifying the command line used to launch Chromium from the debugger. To do this, go to the Debugging tab of the properties of the chrome project, and set the Command Arguments field to --user-data-dir=c:\tmp\my_debug_profile. (Replace c:\tmp\my_debug_profile with a directory of your choosing.) Another possibility, if you have lots of different checkouts, is to change the path of the shortcut you use for the release build so that it sets the profile.
Tools such as ProcessExplorer, Spy++/Winspector Spy, Inspect32, and FileMon may be of use when debugging different parts of Chromium.
Multi-process issuesChromium can be challenging to debug because of its multi-process architecture. When you select Run in the debugger, only the main Browser process will be debugged. The code that actually renders web pages (the Renderer) and the plugins will be in separate processes that's not (yet!) being debugged. There are a number of approaches to solving this problem. Single-process modeThe easiest way to debug issues is to run Chromium in single-process mode. This will allow you to see the entire state of the program without extra work (although it will still have many threads). To use single-process mode, add the command-line flag Tip: By default, when you load the project, Visual Studio may select Browser/browser.exe as the "startup project," and you will notice that chrome.exe is not bolded in the list of projects. If this is the case, then just clicking Debug > Start Debugging will start a different project, and ignore the command line flag you just provided. To change this, right-click the chrome.exe project and choose Set As Startup Project. Using Image File Execution OptionsUsing Image File Execution Options (IFEO) will not work, because CreateProcess() returns the handle to the debugger process instead of the intended child process. There are issues too with the sandbox.
Chrome Debug LogEnable Chrome debug logging to a file by passing --enable-logging --v=1 command-line flags at startup. Debug builds place the chrome_debug.log file in the out\Debug directory. Release builds place the file in the top level of the user data Chromium app directory, which is OS-version-dependent. For more information, see logging and user data directory details.
Debugging with Visual StudioAttaching to the rendererYou can also attach to the running child processes with the debugger. Select Tools > Attach to Process and click the chrome.exe process you want to attach to. You can now debug the two processes as if they were one.Use this macro or the vs-chromium plug-in to attach to the right processes.
When you are debugging multiple processes, open the Debug > Windows > Processes window to switch between them.
Sometimes you are debugging something that only happens on startup, and want to see the child process as soon as it starts. In this case, you can use the --renderer-startup-dialog command line flag to the browser.Important note: If you use this flag you also have to pass the --no-sandbox flag, since the sandbox will otherwise prevent the renderer from showing a startup dialog. The browser will pass this along to each renderer it starts, which will display a message box as soon as it starts. When the dialog appears, visit Tools > Attach to Process and attach to the process showing the Renderer startup dialog. Now you're debugging in the renderer.
Semi-automatically attaching the debugger to child processesThe following flags cause the processes to wait for 60 seconds in a busy loop for a debugger to attach to the process. Once either condition is true, it continues on; no exception is thrown. This is the only reliable way to debug an issue occurring on process startup with Visual Studio.
Usage
It should be used with the .NET macro to help catch the processes. Alt-P does the job, too. Symbol serverSave yourself some time and debug an official build! Setup your symbols:
Important note: release build debugging is much easier with WinDBG. Don't step into trivial functions
Right click and select "Step Into Specific" when the current statement is on a line with multiple function calls.
The debugger can be configured to automatically not step into functions based on regular expression:
Debugging with WinDBGWinDBG is a great, free tool. It is more powerful than Visual Studio's built-in debugger, but is harder to use (kind of like gdb on Linux). You can retrieve the latest version from Microsoft's web site. You should end up with two versions of the tool: the 32-bit debugger and the 64-bit debugger. Most of the time the one that you should use for Chromium is the 32-bit version. Initial setupOnce you're started, you may wish to fix a few things:
Common commands
One of the major benefits of WinDBG for debugging Chromium is its ability to automatically debug child processes. This allows you to skip all the complicated instructions above. The easiest way to enable this is to check "Debug child processes also" in the "Open Executable" dialog box when you start debugging or start "windbg.exe -o". NOTE that on 64-bit Windows you may need to use the 64-bit WinDbg for this to work. You can switch dynamically the setting on and off at will with the .childdbg 1|0 command, to follow a particular renderer creation. You can also attach to a running process (F6) and even detach without crashing the process (.detach) Common commands when working with a crash
For more info, see this example of working with a crash dump, consult the program help (really, it's exhaustive!), see Common windbg commands or use your favorite search engine.
V8 and ChromiumV8 supports many command-line flags that are useful for debugging. V8 command-line flags can be set via the Chromium command-line flag --js-flags; for instance:
chrome.exe --js-flags="--trace_exception --heap_stats" Note that some V8 command-line flags exist only in the debug build of V8. For a list of all V8 flags try: chrome.exe --js-flags="--help" Graphical DebuggingGPU Acceleration of rendering can be more easily debugged with tools. See:
Debugging on another machineSometimes it's useful to debug installation and execution on a machine other than your primary build box. To run the installer on said other machine, first build the mini_installer target on your main build machine (e.g., ninja -C out\Debug mini_installer). Next, on the debug machine:
Consider reading the documentation at the top of copy-installer.bat to see how you can run it. It tries to be smart and copy the right things, but you may need to be explicit (e.g., "copy-installer.bat out Debug"). It is safe to re-run the script to copy only modified files (after a rebuild, for example).
Miscellaneous
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