想要在C#和C++之间进行字符串传递会涉及到两件事情:
1.C#的string和C++的字符串首指针要怎么对应.
2.字符串分为ANSI和UNICODE.
C++ 头文件接口:
- //xx.h
- //參數和返回值為Ansi
- extern "C" __declspec(dllexport) char* __stdcall EncryptString(char* in_string);
- //參數和返回值為Unicode
- extern "C" __declspec(dllexport) TCHAR* __stdcall EncryptStringW(TCHAR* in_string);
- // xx.cpp
- #include "stdafx.h"
- #include "xx.h"
- TCHAR* __stdcall EncryptStringW(TCHAR* in_string)
- {
- return in_string;
- }
- void __stdcall EncryptString(char* in_string,char* out_string)
- {
- strncpy(out_string, in_string, strlen(in_string));
- }
- class Program
- {
- [DllImport("FilePolice", CharSet = CharSet.Unicode)]
- public static extern IntPtr EncryptStringW([MarshalAs(UnmanagedType.LPWStr)]string inString);
- [DllImport("FilePolice", CharSet = CharSet.Ansi)]
- public static extern void EncryptString([MarshalAs(UnmanagedType.LPStr)]string inString, stringbuilder outstring);
- static void Main(string[] args)
- {
- //Unicode
- IntPtr ip = EncryptStringW("Hello");
- string strIP = Marshal.PtrToStringUni(ip);
- Console.WriteLine(strIP);
- //Ansi
- stringbuilder outstring = new stringbuilder();
- EncryptString("Hello", outstring);
- Console.WriteLine(outstring.tostring());
- Console.ReadLine();
- }
- }
为了C#能方便调用,在C++中特别将调用方式设置为:__stdcall . . 否则需要在C#里指定 [DllImport("FilePolice", CallingConvention = CallingConvention.Cdecl)].
另外,由于我们的字符串中会使用到中文,所以一般使用Unicode的方式进行传递.