使用套接字发送和接收数据

时间:2022-08-26 19:01:06

I am using sockets to connect my Android application (client) and a Java backend Server. From the client I would like to send two variables of data each time I communicate with the server.

我使用套接字连接我的Android应用程序(客户端)和Java后端服务器。从客户端我想每次与服务器通信时发送两个数据变量。

1) Some kind of message (Defined by the user through the interface)

1)某种消息(由用户通过界面定义)

2) The language of the message (Defined by the user through the interface)

2)消息的语言(由用户通过界面定义)

How could I send these so that the server interprets each as a separate entity?

我怎么能发送这些,以便服务器将每个解释为一个单独的实体?

Having read the data on the server side and made an appropriate conclusion, I would like to return a single message to the client. (I think I will be okay with this)

在服务器端读取数据并做出适当的结论后,我想向客户端返回一条消息。 (我想我会好起来的)

So my two questions are how can I establish that the two Strings being sent (client to server) are unique on the client side and how can I separate these two Strings on the server side. (I was thinking an array of Strings, but could not establish if this was possible or appropriate.)

所以我的两个问题是如何确定发送的两个字符串(客户端到服务器)在客户端是唯一的,如何在服务器端分离这两个字符串。 (我正在考虑一系列字符串,但无法确定这是否可行或适当。)

I was going to post some code but I'm not sure how that would help.

我打算发布一些代码,但我不确定这会有什么帮助。

3 个解决方案

#1


53  

I assume you are using TCP sockets for the client-server interaction? One way to send different types of data to the server and have it be able to differentiate between the two is to dedicate the first byte (or more if you have more than 256 types of messages) as some kind of identifier. If the first byte is one, then it is message A, if its 2, then its message B. One easy way to send this over the socket is to use DataOutputStream/DataInputStream:

我假设你使用TCP套接字进行客户端 - 服务器交互?将不同类型的数据发送到服务器并使其能够区分这两者的一种方法是将第一个字节(或更多,如果您有超过256种类型的消息)专用于某种标识符。如果第一个字节是1,那么它是消息A,如果它是2,那么它的消息B.通过套接字发送它的一种简单方法是使用DataOutputStream / DataInputStream:

Client:

客户:

Socket socket = ...; // Create and connect the socket
DataOutputStream dOut = new DataOutputStream(socket.getOutputStream());

// Send first message
dOut.writeByte(1);
dOut.writeUTF("This is the first type of message.");
dOut.flush(); // Send off the data

// Send the second message
dOut.writeByte(2);
dOut.writeUTF("This is the second type of message.");
dOut.flush(); // Send off the data

// Send the third message
dOut.writeByte(3);
dOut.writeUTF("This is the third type of message (Part 1).");
dOut.writeUTF("This is the third type of message (Part 2).");
dOut.flush(); // Send off the data

// Send the exit message
dOut.writeByte(-1);
dOut.flush();

dOut.close();

Server:

服务器:

Socket socket = ... // Set up receive socket
DataInputStream dIn = new DataInputStream(socket.getInputStream());

boolean done = false;
while(!done) {
  byte messageType = dIn.readByte();

  switch(messageType)
  {
  case 1: // Type A
    System.out.println("Message A: " + dIn.readUTF());
    break;
  case 2: // Type B
    System.out.println("Message B: " + dIn.readUTF());
    break;
  case 3: // Type C
    System.out.println("Message C [1]: " + dIn.readUTF());
    System.out.println("Message C [2]: " + dIn.readUTF());
    break;
  default:
    done = true;
  }
}

dIn.close();

Obviously, you can send all kinds of data, not just bytes and strings (UTF).

显然,您可以发送各种数据,而不仅仅是字节和字符串(UTF)。

#2


4  

the easiest way to do this is to wrap your sockets in ObjectInput/OutputStreams and send serialized java objects. you can create classes which contain the relevant data, and then you don't need to worry about the nitty gritty details of handling binary protocols. just make sure that you flush your object streams after you write each object "message".

最简单的方法是将套接字包装在ObjectInput / OutputStreams中并发送序列化的java对象。您可以创建包含相关数据的类,然后您不必担心处理二进制协议的细节问题。只需确保在编写每个对象“消息”后刷新对象流。

#3


2  

    //Client

    import java.io.*;
    import java.net.*;

    public class Client {
        public static void main(String[] args) {

        String hostname = "localhost";
        int port = 6789;

        // declaration section:
        // clientSocket: our client socket
        // os: output stream
        // is: input stream

            Socket clientSocket = null;  
            DataOutputStream os = null;
            BufferedReader is = null;

        // Initialization section:
        // Try to open a socket on the given port
        // Try to open input and output streams

            try {
                clientSocket = new Socket(hostname, port);
                os = new DataOutputStream(clientSocket.getOutputStream());
                is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
            } catch (UnknownHostException e) {
                System.err.println("Don't know about host: " + hostname);
            } catch (IOException e) {
                System.err.println("Couldn't get I/O for the connection to: " + hostname);
            }

        // If everything has been initialized then we want to write some data
        // to the socket we have opened a connection to on the given port

        if (clientSocket == null || os == null || is == null) {
            System.err.println( "Something is wrong. One variable is null." );
            return;
        }

        try {
            while ( true ) {
            System.out.print( "Enter an integer (0 to stop connection, -1 to stop server): " );
            BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
            String keyboardInput = br.readLine();
            os.writeBytes( keyboardInput + "\n" );

            int n = Integer.parseInt( keyboardInput );
            if ( n == 0 || n == -1 ) {
                break;
            }

            String responseLine = is.readLine();
            System.out.println("Server returns its square as: " + responseLine);
            }

            // clean up:
            // close the output stream
            // close the input stream
            // close the socket

            os.close();
            is.close();
            clientSocket.close();   
        } catch (UnknownHostException e) {
            System.err.println("Trying to connect to unknown host: " + e);
        } catch (IOException e) {
            System.err.println("IOException:  " + e);
        }
        }           
    }





//Server




import java.io.*;
import java.net.*;

public class Server1 {
    public static void main(String args[]) {
    int port = 6789;
    Server1 server = new Server1( port );
    server.startServer();
    }

    // declare a server socket and a client socket for the server

    ServerSocket echoServer = null;
    Socket clientSocket = null;
    int port;

    public Server1( int port ) {
    this.port = port;
    }

    public void stopServer() {
    System.out.println( "Server cleaning up." );
    System.exit(0);
    }

    public void startServer() {
    // Try to open a server socket on the given port
    // Note that we can't choose a port less than 1024 if we are not
    // privileged users (root)

        try {
        echoServer = new ServerSocket(port);
        }
        catch (IOException e) {
        System.out.println(e);
        }   

    System.out.println( "Waiting for connections. Only one connection is allowed." );

    // Create a socket object from the ServerSocket to listen and accept connections.
    // Use Server1Connection to process the connection.

    while ( true ) {
        try {
        clientSocket = echoServer.accept();
        Server1Connection oneconnection = new Server1Connection(clientSocket, this);
        oneconnection.run();
        }   
        catch (IOException e) {
        System.out.println(e);
        }
    }
    }
}

class Server1Connection {
    BufferedReader is;
    PrintStream os;
    Socket clientSocket;
    Server1 server;

    public Server1Connection(Socket clientSocket, Server1 server) {
    this.clientSocket = clientSocket;
    this.server = server;
    System.out.println( "Connection established with: " + clientSocket );
    try {
        is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
        os = new PrintStream(clientSocket.getOutputStream());
    } catch (IOException e) {
        System.out.println(e);
    }
    }

    public void run() {
        String line;
    try {
        boolean serverStop = false;

            while (true) {
                line = is.readLine();
        System.out.println( "Received " + line );
                int n = Integer.parseInt(line);
        if ( n == -1 ) {
            serverStop = true;
            break;
        }
        if ( n == 0 ) break;
                os.println("" + n*n ); 
            }

        System.out.println( "Connection closed." );
            is.close();
            os.close();
            clientSocket.close();

        if ( serverStop ) server.stopServer();
    } catch (IOException e) {
        System.out.println(e);
    }
    }
}

#1


53  

I assume you are using TCP sockets for the client-server interaction? One way to send different types of data to the server and have it be able to differentiate between the two is to dedicate the first byte (or more if you have more than 256 types of messages) as some kind of identifier. If the first byte is one, then it is message A, if its 2, then its message B. One easy way to send this over the socket is to use DataOutputStream/DataInputStream:

我假设你使用TCP套接字进行客户端 - 服务器交互?将不同类型的数据发送到服务器并使其能够区分这两者的一种方法是将第一个字节(或更多,如果您有超过256种类型的消息)专用于某种标识符。如果第一个字节是1,那么它是消息A,如果它是2,那么它的消息B.通过套接字发送它的一种简单方法是使用DataOutputStream / DataInputStream:

Client:

客户:

Socket socket = ...; // Create and connect the socket
DataOutputStream dOut = new DataOutputStream(socket.getOutputStream());

// Send first message
dOut.writeByte(1);
dOut.writeUTF("This is the first type of message.");
dOut.flush(); // Send off the data

// Send the second message
dOut.writeByte(2);
dOut.writeUTF("This is the second type of message.");
dOut.flush(); // Send off the data

// Send the third message
dOut.writeByte(3);
dOut.writeUTF("This is the third type of message (Part 1).");
dOut.writeUTF("This is the third type of message (Part 2).");
dOut.flush(); // Send off the data

// Send the exit message
dOut.writeByte(-1);
dOut.flush();

dOut.close();

Server:

服务器:

Socket socket = ... // Set up receive socket
DataInputStream dIn = new DataInputStream(socket.getInputStream());

boolean done = false;
while(!done) {
  byte messageType = dIn.readByte();

  switch(messageType)
  {
  case 1: // Type A
    System.out.println("Message A: " + dIn.readUTF());
    break;
  case 2: // Type B
    System.out.println("Message B: " + dIn.readUTF());
    break;
  case 3: // Type C
    System.out.println("Message C [1]: " + dIn.readUTF());
    System.out.println("Message C [2]: " + dIn.readUTF());
    break;
  default:
    done = true;
  }
}

dIn.close();

Obviously, you can send all kinds of data, not just bytes and strings (UTF).

显然,您可以发送各种数据,而不仅仅是字节和字符串(UTF)。

#2


4  

the easiest way to do this is to wrap your sockets in ObjectInput/OutputStreams and send serialized java objects. you can create classes which contain the relevant data, and then you don't need to worry about the nitty gritty details of handling binary protocols. just make sure that you flush your object streams after you write each object "message".

最简单的方法是将套接字包装在ObjectInput / OutputStreams中并发送序列化的java对象。您可以创建包含相关数据的类,然后您不必担心处理二进制协议的细节问题。只需确保在编写每个对象“消息”后刷新对象流。

#3


2  

    //Client

    import java.io.*;
    import java.net.*;

    public class Client {
        public static void main(String[] args) {

        String hostname = "localhost";
        int port = 6789;

        // declaration section:
        // clientSocket: our client socket
        // os: output stream
        // is: input stream

            Socket clientSocket = null;  
            DataOutputStream os = null;
            BufferedReader is = null;

        // Initialization section:
        // Try to open a socket on the given port
        // Try to open input and output streams

            try {
                clientSocket = new Socket(hostname, port);
                os = new DataOutputStream(clientSocket.getOutputStream());
                is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
            } catch (UnknownHostException e) {
                System.err.println("Don't know about host: " + hostname);
            } catch (IOException e) {
                System.err.println("Couldn't get I/O for the connection to: " + hostname);
            }

        // If everything has been initialized then we want to write some data
        // to the socket we have opened a connection to on the given port

        if (clientSocket == null || os == null || is == null) {
            System.err.println( "Something is wrong. One variable is null." );
            return;
        }

        try {
            while ( true ) {
            System.out.print( "Enter an integer (0 to stop connection, -1 to stop server): " );
            BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
            String keyboardInput = br.readLine();
            os.writeBytes( keyboardInput + "\n" );

            int n = Integer.parseInt( keyboardInput );
            if ( n == 0 || n == -1 ) {
                break;
            }

            String responseLine = is.readLine();
            System.out.println("Server returns its square as: " + responseLine);
            }

            // clean up:
            // close the output stream
            // close the input stream
            // close the socket

            os.close();
            is.close();
            clientSocket.close();   
        } catch (UnknownHostException e) {
            System.err.println("Trying to connect to unknown host: " + e);
        } catch (IOException e) {
            System.err.println("IOException:  " + e);
        }
        }           
    }





//Server




import java.io.*;
import java.net.*;

public class Server1 {
    public static void main(String args[]) {
    int port = 6789;
    Server1 server = new Server1( port );
    server.startServer();
    }

    // declare a server socket and a client socket for the server

    ServerSocket echoServer = null;
    Socket clientSocket = null;
    int port;

    public Server1( int port ) {
    this.port = port;
    }

    public void stopServer() {
    System.out.println( "Server cleaning up." );
    System.exit(0);
    }

    public void startServer() {
    // Try to open a server socket on the given port
    // Note that we can't choose a port less than 1024 if we are not
    // privileged users (root)

        try {
        echoServer = new ServerSocket(port);
        }
        catch (IOException e) {
        System.out.println(e);
        }   

    System.out.println( "Waiting for connections. Only one connection is allowed." );

    // Create a socket object from the ServerSocket to listen and accept connections.
    // Use Server1Connection to process the connection.

    while ( true ) {
        try {
        clientSocket = echoServer.accept();
        Server1Connection oneconnection = new Server1Connection(clientSocket, this);
        oneconnection.run();
        }   
        catch (IOException e) {
        System.out.println(e);
        }
    }
    }
}

class Server1Connection {
    BufferedReader is;
    PrintStream os;
    Socket clientSocket;
    Server1 server;

    public Server1Connection(Socket clientSocket, Server1 server) {
    this.clientSocket = clientSocket;
    this.server = server;
    System.out.println( "Connection established with: " + clientSocket );
    try {
        is = new BufferedReader(new InputStreamReader(clientSocket.getInputStream()));
        os = new PrintStream(clientSocket.getOutputStream());
    } catch (IOException e) {
        System.out.println(e);
    }
    }

    public void run() {
        String line;
    try {
        boolean serverStop = false;

            while (true) {
                line = is.readLine();
        System.out.println( "Received " + line );
                int n = Integer.parseInt(line);
        if ( n == -1 ) {
            serverStop = true;
            break;
        }
        if ( n == 0 ) break;
                os.println("" + n*n ); 
            }

        System.out.println( "Connection closed." );
            is.close();
            os.close();
            clientSocket.close();

        if ( serverStop ) server.stopServer();
    } catch (IOException e) {
        System.out.println(e);
    }
    }
}