I'm using NSUSerDefaults to store user preferences. I remember reading somewhere that setting the keys as constants is a good idea - and I agree. The following code is what I currently have:
我使用NSUSerDefaults来存储用户偏好。我记得在某个地方读到过,把钥匙当作常数是一个好主意——我同意。以下代码是我目前的代码:
[[NSUserDefaults standardUserDefaults]
setObject:[NSNumber numberWithInt:polygon.numberOfSides]
forKey:@"polygonNumberOfSides"];
I tried changing this to:
我试着把它改成:
@implementation Controller
NSString const *kPolygonNumberOfSides = @"polygonNumberOfSides";
-(void)savePolygonInfo {
[[NSUserDefaults standardUserDefaults]
setObject:[NSNumber numberWithInt:polygon.numberOfSides]
forKey:kPolygonNumberOfSides];
}
While this does work, it produces "warning: passing argument 1 of 'objectForKey:' discards qualifiers from pointer target type
". I'm keen to keep my code free from compiler warnings. How can I fix this warning?
虽然这样做是有效的,但是它会产生“警告:传递‘objectForKey:’从指针目标类型中丢弃限定符”的参数1。我希望我的代码不受编译器警告的影响。我该如何修正这个警告?
5 个解决方案
#1
197
You should use:
你应该使用:
NSString * const kPolygonNumberOfSides = @"..."; // const pointer
instead of:
而不是:
NSString const * kPolygonNumberOfSides = @"..."; // pointer to const
The first is a constant pointer to an NSString object, while the second is a pointer to a constant NSString object.
第一个是指向NSString对象的常量指针,第二个是指向常量NSString对象的指针。
It is a subtle difference. The compiler warning happens because setObject:forKey:
is declared as follows:
这是一个微妙的区别。由于setObject:forKey:被声明为:
- (void)setObject:(id)value forKey:(NSString *)defaultName;
It is expecting the defaultName
argument to be of type NSString *
. When you instead pass in a pointer to a constant, you've given it something different.
它期望defaultName参数是NSString *类型。当你输入一个指向常数的指针时,你给了它不同的东西。
Update: I want to point out that these constants should be defined as static
if they are only going to be used from within a single file. I say this because I have run across this problem myself: if you do not declare them as static, then they will exist in the global namespace, and you will not be able to use a variable with the same the same name in another file. see Constants in Objective-C for more information. To explain by example, this is what I currently use for keys that I only need to use in one .m
file:
更新:我想指出的是,如果这些常量只在一个文件中使用,那么它们应该被定义为静态的。我之所以这么说,是因为我自己也遇到过这个问题:如果您不将它们声明为静态的,那么它们将存在于全局名称空间中,并且您将无法在另一个文件中使用与相同名称相同的变量。有关更多信息,请参见Objective-C中的常量。为了举例说明,这是我目前使用的键,我只需要在一个。m文件中使用:
static NSString * const kSomeLabel = @"...";
#2
28
Don't use const
with Objective-C objects, they weren't really designed to use it. NSString
objects (among many others) are already immutable by default by virtue of their design, so making them const
is useless.
不要对Objective-C对象使用const,它们并不是专门用来使用的。NSString对象(以及其他许多对象)由于其设计而在默认情况下已经是不可变的,因此使它们const是无用的。
As e.James suggested, you can use an NSString * const
, which is a constant pointer to an NSString
. This is subtly different from a const NSString *
(equivalent to NSString const *
), which is a pointer to a constant NSString
. Using a NSString * const
prevents you from reassigning kPoly
to point to a new NSString
object.
e。James建议,可以使用NSString * const,它是指向NSString的常量指针。这与const NSString *(相当于NSString const *)稍有不同,const NSString *是指向常量NSString的指针。使用NSString * const可以防止重新分配kPoly来指向一个新的NSString对象。
#3
14
For access from other classes:
用于从其他类访问:
.h
. h
extern NSString * const PolygonNumberOfSidesPrefsKey;
.m
00
NSString * const PolygonNumberOfSidesPrefsKey = @"PolygonNumberOfSidesPrefsKey"
For access only inside current class:
只供当前类内的访问:
.m
00
static NSString * const kPolygonNumberOfSidesPrefsKey = @"PolygonNumberOfSidesPrefsKey"
#4
5
I would suggest even making the constant more descriptive. A constant for the number of sides of a polygon could come from anywhere. As a suggestion, how about:
我甚至建议把这个常数变得更具描述性。一个多边形边数的常数可以来自任何地方。建议如下:
kDefaultsPolygonNumberOfSides;
instead.
代替。
#5
3
For additional background about this issue, there is an excellent article on Wikipedia explaining the constant syntax with pointers: http://en.wikipedia.org/wiki/Const_correctness#Pointers_and_references
关于这个问题的其他背景知识,有一篇关于Wikipedia的优秀文章,用指针解释常量语法:http://en.wikipedia.org/wiki/const_correct #Pointers_and_references
#1
197
You should use:
你应该使用:
NSString * const kPolygonNumberOfSides = @"..."; // const pointer
instead of:
而不是:
NSString const * kPolygonNumberOfSides = @"..."; // pointer to const
The first is a constant pointer to an NSString object, while the second is a pointer to a constant NSString object.
第一个是指向NSString对象的常量指针,第二个是指向常量NSString对象的指针。
It is a subtle difference. The compiler warning happens because setObject:forKey:
is declared as follows:
这是一个微妙的区别。由于setObject:forKey:被声明为:
- (void)setObject:(id)value forKey:(NSString *)defaultName;
It is expecting the defaultName
argument to be of type NSString *
. When you instead pass in a pointer to a constant, you've given it something different.
它期望defaultName参数是NSString *类型。当你输入一个指向常数的指针时,你给了它不同的东西。
Update: I want to point out that these constants should be defined as static
if they are only going to be used from within a single file. I say this because I have run across this problem myself: if you do not declare them as static, then they will exist in the global namespace, and you will not be able to use a variable with the same the same name in another file. see Constants in Objective-C for more information. To explain by example, this is what I currently use for keys that I only need to use in one .m
file:
更新:我想指出的是,如果这些常量只在一个文件中使用,那么它们应该被定义为静态的。我之所以这么说,是因为我自己也遇到过这个问题:如果您不将它们声明为静态的,那么它们将存在于全局名称空间中,并且您将无法在另一个文件中使用与相同名称相同的变量。有关更多信息,请参见Objective-C中的常量。为了举例说明,这是我目前使用的键,我只需要在一个。m文件中使用:
static NSString * const kSomeLabel = @"...";
#2
28
Don't use const
with Objective-C objects, they weren't really designed to use it. NSString
objects (among many others) are already immutable by default by virtue of their design, so making them const
is useless.
不要对Objective-C对象使用const,它们并不是专门用来使用的。NSString对象(以及其他许多对象)由于其设计而在默认情况下已经是不可变的,因此使它们const是无用的。
As e.James suggested, you can use an NSString * const
, which is a constant pointer to an NSString
. This is subtly different from a const NSString *
(equivalent to NSString const *
), which is a pointer to a constant NSString
. Using a NSString * const
prevents you from reassigning kPoly
to point to a new NSString
object.
e。James建议,可以使用NSString * const,它是指向NSString的常量指针。这与const NSString *(相当于NSString const *)稍有不同,const NSString *是指向常量NSString的指针。使用NSString * const可以防止重新分配kPoly来指向一个新的NSString对象。
#3
14
For access from other classes:
用于从其他类访问:
.h
. h
extern NSString * const PolygonNumberOfSidesPrefsKey;
.m
00
NSString * const PolygonNumberOfSidesPrefsKey = @"PolygonNumberOfSidesPrefsKey"
For access only inside current class:
只供当前类内的访问:
.m
00
static NSString * const kPolygonNumberOfSidesPrefsKey = @"PolygonNumberOfSidesPrefsKey"
#4
5
I would suggest even making the constant more descriptive. A constant for the number of sides of a polygon could come from anywhere. As a suggestion, how about:
我甚至建议把这个常数变得更具描述性。一个多边形边数的常数可以来自任何地方。建议如下:
kDefaultsPolygonNumberOfSides;
instead.
代替。
#5
3
For additional background about this issue, there is an excellent article on Wikipedia explaining the constant syntax with pointers: http://en.wikipedia.org/wiki/Const_correctness#Pointers_and_references
关于这个问题的其他背景知识,有一篇关于Wikipedia的优秀文章,用指针解释常量语法:http://en.wikipedia.org/wiki/const_correct #Pointers_and_references