Android开发之加载图片的方法

时间:2022-03-12 08:35:57

本文实例讲述了Android开发之加载图片的方法。分享给大家供大家参考。具体分析如下:

加载网络上的图片需要在manifest中配置访问网络的权限,如下:

<uses-permission android:name="android.permission.INTERNET" />

如果不配置这个权限的话,会报错:unknown host exception。

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package com.example.loadimgfromweb;
import java.io.InputStream;
import android.app.Activity;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.os.AsyncTask;
import android.os.Bundle;
import android.view.Menu;
import android.widget.ImageView;
public class MainActivity extends Activity {
  @Override
  protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    ImageView v = (ImageView) findViewById(R.id.imageView1);
    String url = "http://minimg.hexun.com/i1.hexunimg.cn/2011-11-07/134970028_200x150.jpg";
    new DownLoadImage(v).execute(url);
  }
  @Override
  public boolean onCreateOptionsMenu(Menu menu) {
    // Inflate the menu; this adds items to the action bar if it is present.
    getMenuInflater().inflate(R.menu.activity_main, menu);
    return true;
  }
  public class DownLoadImage extends AsyncTask<String, Void, Bitmap> {
    ImageView imageView;
    public DownLoadImage(ImageView imageView) {
      this.imageView = imageView;
    }
    @Override
    protected Bitmap doInBackground(String... urls) {
      String url = urls[0];
      Bitmap tmpBitmap = null;
      try {
        InputStream is = new java.net.URL(url).openStream();
        tmpBitmap = BitmapFactory.decodeStream(is);
      } catch (Exception e) {
        e.printStackTrace();
      }
      return tmpBitmap;
    }
    @Override
    protected void onPostExecute(Bitmap result) {
      imageView.setImageBitmap(result);
    }
  }
}
上面的例子中使用了AsyncTask来与前端用户界面进行交互。避免加载时间过长,影响界面的交互性。

如果是加载本地图片的话,直接来:

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ImageView v = (ImageView) findViewById(R.id.imageView1);
    v.setImageResource(R.drawable.apic);

在使用AsyncTask加载图片的时候可以顺便把图片保存在本地:

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@Override
protected Bitmap doInBackground(String... urls) {
  String url = urls[0];
  Bitmap tmpBitmap = null;
  try {
 InputStream is = new java.net.URL(url).openStream();
 URL u = new URL(url);
 HttpURLConnection conn = (HttpURLConnection) u.openConnection();
 Bitmap bitmap = BitmapFactory.decodeStream(is);
 // 判断是否有内存卡
 if (Environment.getExternalStorageState().equals(
 Environment.MEDIA_MOUNTED)) {
   // 保存图片到本地
   File sdCardDir = Environment.getExternalStorageDirectory();
   String fileName = "a.jpg";
   String filePath = sdCardDir + "/" + fileName;
   FileOutputStream fos = new FileOutputStream(filePath);
   bitmap.compress(Bitmap.CompressFormat.PNG, 100, fos);
 }
 // 关闭流
 is.close();
 conn.disconnect();
 return bitmap;
  } catch (Exception e) {
 e.printStackTrace();
  }
  return tmpBitmap;
}

希望本文所述对大家的Android程序设计有所帮助。