Open3D 可视化numpy点云数据

时间:2025-03-30 08:42:44
[Open3D INFO] -- Mouse view control -- [Open3D INFO] Left button + drag : Rotate. [Open3D INFO] Ctrl + left button + drag : Translate. [Open3D INFO] Wheel button + drag : Translate. [Open3D INFO] Shift + left button + drag : Roll. [Open3D INFO] Wheel : Zoom in/out. [Open3D INFO] [Open3D INFO] -- Keyboard view control -- [Open3D INFO] [/] : Increase/decrease field of view. [Open3D INFO] R : Reset view point. [Open3D INFO] Ctrl/Cmd + C : Copy current view status into the clipboard. [Open3D INFO] Ctrl/Cmd + V : Paste view status from clipboard. [Open3D INFO] [Open3D INFO] -- General control -- [Open3D INFO] Q, Esc : Exit window. [Open3D INFO] H : Print help message. [Open3D INFO] P, PrtScn : Take a screen capture. [Open3D INFO] D : Take a depth capture. [Open3D INFO] O : Take a capture of current rendering settings. [Open3D INFO] [Open3D INFO] -- Render mode control -- [Open3D INFO] L : Turn on/off lighting. [Open3D INFO] +/- : Increase/decrease point size. [Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet. [Open3D INFO] N : Turn on/off point cloud normal rendering. [Open3D INFO] S : Toggle between mesh flat shading and smooth shading. [Open3D INFO] W : Turn on/off mesh wireframe. [Open3D INFO] B : Turn on/off back face rendering. [Open3D INFO] I : Turn on/off image zoom in interpolation. [Open3D INFO] T : Toggle among image render: [Open3D INFO] no stretch / keep ratio / freely stretch. [Open3D INFO] [Open3D INFO] -- Color control -- [Open3D INFO] 0..4,9 : Set point cloud color option. [Open3D INFO] 0 - Default behavior, render point color. [Open3D INFO] 1 - Render point color. [Open3D INFO] 2 - x coordinate as color. [Open3D INFO] 3 - y coordinate as color. [Open3D INFO] 4 - z coordinate as color. [Open3D INFO] 9 - normal as color. [Open3D INFO] Ctrl + 0..4,9: Set mesh color option. [Open3D INFO] 0 - Default behavior, render uniform gray color. [Open3D INFO] 1 - Render point color. [Open3D INFO] 2 - x coordinate as color. [Open3D INFO] 3 - y coordinate as color. [Open3D INFO] 4 - z coordinate as color. [Open3D INFO] 9 - normal as color. [Open3D INFO] Shift + 0..4 : Color map options. [Open3D INFO] 0 - Gray scale color. [Open3D INFO] 1 - JET color map. [Open3D INFO] 2 - SUMMER color map. [Open3D INFO] 3 - WINTER color map. [Open3D INFO] 4 - HOT color map. [Open3D INFO] [Open3D WARNING] GLFW Error: WGL: Failed to make context current: 句柄无效。 [Open3D INFO] -- Mouse view control -- [Open3D INFO] Left button + drag : Rotate. [Open3D INFO] Ctrl + left button + drag : Translate. [Open3D INFO] Wheel button + drag : Translate. [Open3D INFO] Shift + left button + drag : Roll. [Open3D INFO] Wheel : Zoom in/out. [Open3D INFO] [Open3D INFO] -- Keyboard view control -- [Open3D INFO] [/] : Increase/decrease field of view. [Open3D INFO] R : Reset view point. [Open3D INFO] Ctrl/Cmd + C : Copy current view status into the clipboard. [Open3D INFO] Ctrl/Cmd + V : Paste view status from clipboard. [Open3D INFO] [Open3D INFO] -- General control -- [Open3D INFO] Q, Esc : Exit window. [Open3D INFO] H : Print help message. [Open3D INFO] P, PrtScn : Take a screen capture. [Open3D INFO] D : Take a depth capture. [Open3D INFO] O : Take a capture of current rendering settings. [Open3D INFO] [Open3D INFO] -- Render mode control -- [Open3D INFO] L : Turn on/off lighting. [Open3D INFO] +/- : Increase/decrease point size. [Open3D INFO] Ctrl + +/- : Increase/decrease width of geometry::LineSet. [Open3D INFO] N : Turn on/off point cloud normal rendering. [Open3D INFO] S : Toggle between mesh flat shading and smooth shading. [Open3D INFO] W : Turn on/off mesh wireframe. [Open3D INFO] B : Turn on/off back face rendering. [Open3D INFO] I : Turn on/off image zoom in interpolation. [Open3D INFO] T : Toggle among image render: [Open3D INFO] no stretch / keep ratio / freely stretch. [Open3D INFO] [Open3D INFO] -- Color control -- [Open3D INFO] 0..4,9 : Set point cloud color option. [Open3D INFO] 0 - Default behavior, render point color. [Open3D INFO] 1 - Render point color. [Open3D INFO] 2 - x coordinate as color. [Open3D INFO] 3 - y coordinate as color. [Open3D INFO] 4 - z coordinate as color. [Open3D INFO] 9 - normal as color. [Open3D INFO] Ctrl + 0..4,9: Set mesh color option. [Open3D INFO] 0 - Default behavior, render uniform gray color. [Open3D INFO] 1 - Render point color. [Open3D INFO] 2 - x coordinate as color. [Open3D INFO] 3 - y coordinate as color. [Open3D INFO] 4 - z coordinate as color. [Open3D INFO] 9 - normal as color. [Open3D INFO] Shift + 0..4 : Color map options. [Open3D INFO] 0 - Gray scale color. [Open3D INFO] 1 - JET color map. [Open3D INFO] 2 - SUMMER color map. [Open3D INFO] 3 - WINTER color map. [Open3D INFO] 4 - HOT color map.