文章代码取自C++11并发编程指南,记录于此方便日后查看
#include ""
#include <thread>
#include <iostream>
#include <vector>
#include <algorithm>
#include <map>
#include <mutex>
#include <stack>
#include <string>
#include <exception>
#include <memory> // For std::shared_ptr<>
#include <queue>
#include <condition_variable>
#include <atomic>
using namespace std;
struct empty_stack : std::exception
{
const char* what() const throw() {
return "empty stack!";
};
};
// 线程安全的栈
template<typename T = int>
class threadsafe_stack
{
public:
threadsafe_stack(){}
threadsafe_stack(const threadsafe_stack& other)
{
// 在构造函数体中的执行拷贝
std::lock_guard<std::mutex> lock();
data = ;
}
// 删除赋值运算符
threadsafe_stack& operator=(const threadsafe_stack&) = delete;
void push(T new_value)
{
std::lock_guard<std::mutex> lock(m);
(new_value);
}
// 如果为空则抛出empty_stack异常
// front和pop的功能
std::shared_ptr<T> pop()
{
std::lock_guard<std::mutex> lock(m);
// 在调用pop前,检查栈是否为空
if (()) throw empty_stack();
// 在修改堆栈前,分配出返回值
std::shared_ptr<T> const res(std::make_shared<T>(()));
();
return res;
}
void pop(T& value)
{
std::lock_guard<std::mutex> lock(m);
if (()) throw empty_stack();
value = ();
();
}
bool empty() const
{
std::lock_guard<std::mutex> lock(m);
return ();
}
private:
std::stack<T> data;
mutable std::mutex m;
};
template<typename T = int>
class threadsafe_queue
{
public:
threadsafe_queue(){}
threadsafe_queue(threadsafe_queue const& other)
{
std::lock_guard<std::mutex> lk();
data_queue = other.data_queue;
}
void push(T new_value)
{
std::lock_guard<std::mutex> lk(mut);
data_queue.push(new_value);
data_cond.notify_one();
}
void wait_and_pop(T& value)
{
std::unique_lock<std::mutex> lk(mut);
data_cond.wait(lk, [this]{return !data_queue.empty(); });
value = data_queue.front();
data_queue.pop();
}
std::shared_ptr<T> wait_and_pop()
{
std::unique_lock<std::mutex> lk(mut);
data_cond.wait(lk, [this]{return !data_queue.empty(); });
std::shared_ptr<T> res(std::make_shared<T>(data_queue.front()));
data_queue.pop();
return res;
}
bool try_pop(T& value)
{
std::lock_guard<std::mutex> lk(mut);
if (data_queue.empty())
return false;
value = data_queue.front();
data_queue.pop();
return true;
}
std::shared_ptr<T> try_pop()
{
std::lock_guard<std::mutex> lk(mut);
if (data_queue.empty())
return std::shared_ptr<T>();
std::shared_ptr<T> res(std::make_shared<T>(data_queue.front()));
data_queue.pop();
return res;
}
bool empty() const
{
std::lock_guard<std::mutex> lk(mut);
return data_queue.empty();
}
int size() const
{
std::lock_guard<std::mutex> lk(mut);
return data_queue.size();
}
private:
mutable std::mutex mut; // 1 互斥量必须是可变的
std::queue<T> data_queue;
std::condition_variable data_cond;
};
threadsafe_stack<int> MyStack;
threadsafe_queue<std::string> MyQueue;
atomic<bool> MyQueueFlag = false;
void PushStackThread(int StartNum/*起始号码*/, int Sum/*个数*/)
{
for (int index = 0; index < Sum; ++index)
{
(StartNum++);
}
}
void PopStackThread()
{
while (!())
{
try
{
shared_ptr<int> re = ();
cout << *re << endl;
}
catch (empty_stack &ex)
{
cout << () << endl;
}
}
cout << "end" << endl;
}
void Add(int &elem)
{
elem = elem + 1000;
}
void ReadQueue()
{
while (MyQueueFlag)
{
std::string Value;
if (MyQueue.try_pop(Value))
{
cout << "try_pop value is " << Value << endl;
}
else
{
cout << "try_pop failed!" << endl;
std::this_thread::sleep_for(std::chrono::milliseconds(50));
}
// shared_ptr<std::string> pValue = MyQueue.try_pop();
// if (pValue)
// {
// cout << "try_pop shared_ptr value is " << pValue << endl;
// }
// auto pValueWait = MyQueue.wait_and_pop();
// if (!pValueWait)
// {
// cout << "wait_and_pop shared_ptr value is " << pValueWait << endl;
// }
// std::string WaitValue;
// MyQueue.wait_and_pop(WaitValue);
// if (!())
// {
// cout << "wait_and_pop value is " << WaitValue << endl;
// }
}
}
void WriteQueue()
{
int Cnt = 0;
while (MyQueueFlag)
{
if (() > 1000)
{
std::this_thread::sleep_for(std::chrono::milliseconds(10));
continue;
}
char Value[64] = { 0 };
sprintf_s(Value, 64, "%d", ++Cnt);
(std::string(Value));
}
}
int _tmain(int argc, _TCHAR* argv[])
{
bool IsEmptyMyStack = ();
#if 0 // 单线程
for (int index = 0; index < 10; ++index)
{
(index + 1);
}
for (int index = 0; index < 10; ++index)
{
shared_ptr<int> pValue = ();
cout << *pValue << endl;
}
//#else // 多线程操作
vector<std::thread> MyThreads;
for (int index = 0; index < 10; ++index)
{
MyThreads.push_back(std::thread(PushStackThread, index * 10, 10));
}
// 等待所有线程结束
for_each((), (), std::mem_fn(&std::thread::detach));
// 至此堆栈中已经添加了100个数据
vector<std::thread> MyPopThreads;
for (int index = 0; index < 10; ++index)
{
MyPopThreads.push_back(std::thread(PopStackThread));
}
for_each((), (), std::mem_fn(&std::thread::join));
#endif
#if 0
vector<int> MyAdd;
for (int index = 0; index < 100; ++index)
{
MyAdd.push_back(index);
}
for_each((), (), Add);
#endif
MyQueueFlag = true;
std::thread t(WriteQueue);
vector<std::thread> MyThreads;
for (int index = 0; index < 100; index++)
{
MyThreads.push_back(std::thread(ReadQueue));
}
std::this_thread::sleep_for(std::chrono::minutes(1));
MyQueueFlag = false;
();
for_each((), (), mem_fn(&std::thread::join));
return 0;
}