GameSelect::GameSelect(QWidget *parent) : QWidget(parent)
{
// 设置“难度选择”界面的图标、名字
this->setFixedSize(1080,720);
this->setWindowIcon(QIcon(":Resource/"));
this->setWindowTitle("难度选择");
QFont font("华文行楷",24);
GameRoom* gameRoom = new GameRoom;
// 设置选择难度按钮和历史战绩按钮
QPushButton* pushButton_easy = new QPushButton(this);
pushButton_easy->move(460,160);
pushButton_easy->setGeometry(460,160,150,80);
pushButton_easy->setText("简单模式");
pushButton_easy->setFont(font);
pushButton_easy->setStyleSheet("QPushButton{border:0px;color:white}");
QPushButton* pushButton_normal = new QPushButton(this);
pushButton_normal->move(460,280);
pushButton_normal->setGeometry(460,280,150,80);
pushButton_normal->setText("正常模式");
pushButton_normal->setFont(font);
pushButton_normal->setStyleSheet("QPushButton{border:0px;color:white}");
QPushButton* pushButton_hard = new QPushButton(this);
pushButton_hard->move(460,400);
pushButton_hard->setGeometry(460,400,150,80);
pushButton_hard->setText("困难模式");
pushButton_hard->setFont(font);
pushButton_hard->setStyleSheet("QPushButton{border:0px;color:white}");
QPushButton* pushButton_record = new QPushButton(this);
pushButton_record->move(460,520);
pushButton_record->setGeometry(460,520,150,80);
pushButton_record->setText("历史战绩");
pushButton_record->setFont(font);
pushButton_record->setStyleSheet("QPushButton{border:0px;color:white}");
// 点击不同困难模式按钮进入游戏房间
connect(pushButton_easy,&QPushButton::clicked,[=](){
this->close();
gameRoom->setGeometry(this->geometry());
gameRoom->show();
QSound::play(":Resource/");
gameRoom->setTimeout(300);
});
connect(pushButton_normal,&QPushButton::clicked,[=](){
this->close();
gameRoom->setGeometry(this->geometry());
gameRoom->show();
QSound::play(":Resource/");
gameRoom->setTimeout(200);
});
connect(pushButton_hard,&QPushButton::clicked,[=](){
this->close();
gameRoom->setGeometry(this->geometry());
gameRoom->show();
QSound::play(":Resource/");
gameRoom->setTimeout(100);
});
// 设置历史战绩窗口
connect(pushButton_record,&QPushButton::clicked,[=](){
QWidget* widget = new QWidget;
widget->setWindowTitle("历史战绩");
widget->setWindowIcon(QIcon(":Resource/"));
widget->setFixedSize(500,300);
QSound::play(":Resource/");
QTextEdit* edit = new QTextEdit(widget);
edit->setFont(font);
edit->setFixedSize(500,300);
QFile file("D:/bite/C-program/project/Snake/");
file.open(QIODevice::ReadOnly);
QTextStream in(&file);
int data = in.readLine().toInt();
edit->append("历史得分为:");
edit->append(QString::number(data));
widget->show();
});
}
void GameSelect::paintEvent(QPaintEvent *event)
{
(void) *event;
QPainter painter(this);
QPixmap pix(":Resource/game_select.png");
painter.drawPixmap(0,0,this->width(),this->height(),pix);
}