import .*什么意思_java中的持有对方引用是什么意思?有什么用吗?

时间:2025-02-24 11:57:04

import .*;

import .*;

public class TestMath {

public static void main(String[] args) {

MyFrame9 f = new MyFrame9();

();

}

}

class MyFrame9 extends Frame {

TextField tf1,tf2,tf3;

public void MyMath() {

tf1 = new TextField("10");

tf2 = new TextField("10");

tf3 = new TextField("20");

Label label1 = new Label("+");

Button b1 = new Button("=");

(new MyMonitor(tf1,tf2,tf3));

setLayout(new FlowLayout());

add(tf1);

add(label1);

add(tf2);

add(b1);

add(tf3);

pack();

setVisible(true);

}

}

class MyMonitor implements ActionListener {

TextField tf1,tf2,tf3;

MyMonitor(TextField tf1,TextField tf2,TextField tf3) {

this.tf1 = tf1;

this.tf2 = tf2;

this.tf3 = tf3;

}

public void actionPerformed(ActionEvent e) {

int n1 = (());

int n2 = (());

(""+(n1+n2));

}

}

再在源程序上修改为:持有对方引用

import .*;

import .*;

public class TestMath {

public static void main(String[] args) {

MyFrame9 f = new MyFrame9();

();

}

}

class MyFrame9 extends Frame {

TextField tf1,tf2,tf3;

public void MyMath() {

tf1 = new TextField("10");

tf2 = new TextField("10");

tf3 = new TextField("20");

Label label1 = new Label("+");

Button b1 = new Button("=");

(new MyMonitor(this));

setLayout(new FlowLayout());

add(tf1);

add(label1);

add(tf2);

add(b1);

add(tf3);

pack();

setVisible(true);

}

}

class MyMonitor implements ActionListener {

MyFrame9 mf = null;

MyMonitor(MyFrame9 mf) {

= mf;

}

public void actionPerformed(ActionEvent e) {

int n1 = (mf.());

int n2 = (mf.());

mf.(""+(n1+n2));

}

}