在屏幕外创建WPF元素并渲染到位图

时间:2020-12-02 19:35:00

I can't understand why this doesn't work, or what I need to get it to work.

我无法理解为什么这不起作用,或者我需要它才能使它工作。

To repro, create a simple WPF application and replace the main window's constructor thusly:

要重新编写,请创建一个简单的WPF应用程序并替换主窗口的构造函数:

    public MainWindow()
    {
        InitializeComponent();

        // simple visual definition
        var grid = new Grid { Width = 300, Height = 300 };
        var text = new TextBlock 
                       { 
                         Text = "Y DON'T I WORK???", 
                         FontSize = 100, 
                         FontWeight = 
                         FontWeights.Bold 
                       };
        grid.Children.Add(text);

        // update the layout so everything is awesome cool
        grid.Measure(grid.DesiredSize);
        grid.Arrange(new Rect(grid.DesiredSize));
        grid.UpdateLayout();

        // create a BitmapSource from the visual
        var rtb = new RenderTargetBitmap(
                                    (int)grid.Width,
                                    (int)grid.Height,
                                    96,
                                    96,
                                    PixelFormats.Pbgra32);
        rtb.Render(grid);

        // Slap it in the window
        this.Content = new Image { Source = rtb, Width = 300, Height = 300 };
    }

This results in an empty image. If I save the RTB to disk as a PNG its the correct size but transparent.

这导致空图像。如果我将RTB作为PNG保存到磁盘,其大小正确但透明。

If, however, I do this with a visual that's been displayed on screen, it works fine.

但是,如果我使用已在屏幕上显示的视觉效果执行此操作,则可以正常工作。

How can I render a visual I've constructed offscreen to a bitmap?

如何渲染我在屏幕外构建位图的视觉效果?

1 个解决方案

#1


24  

Because elements don't have a desired size until you measure them. You were telling the Grid to size itself with an available space of 0x0. Change your code to:

因为元素在测量之前没有所需的大小。您告诉Grid使用可用空间0x0调整自身大小。将您的代码更改为:

grid.Measure(new Size(grid.Width, grid.Height));
grid.Arrange(new Rect(new Size(grid.Width, grid.Height)));

(The call to UpdateLayout is unneeded.)

(不需要调用UpdateLayout。)

#1


24  

Because elements don't have a desired size until you measure them. You were telling the Grid to size itself with an available space of 0x0. Change your code to:

因为元素在测量之前没有所需的大小。您告诉Grid使用可用空间0x0调整自身大小。将您的代码更改为:

grid.Measure(new Size(grid.Width, grid.Height));
grid.Arrange(new Rect(new Size(grid.Width, grid.Height)));

(The call to UpdateLayout is unneeded.)

(不需要调用UpdateLayout。)