拼图小游戏,学习阶段。很多不足,改进了一下
演示图片:
J_Puzzle.java
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import java.awt.BorderLayout;
import java.awt.Component;
import java.awt.Container;
import java.awt.Dimension;
import java.awt.Font;
import java.awt.Graphics;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Image;
import java.awt.Point;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.Toolkit;
import java.io.File;
import java.io.IOException;
import java.util.Random;
import javax.imageio.ImageIO;
import javax.swing.ImageIcon;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.KeyStroke;
class J_JPanel extends JPanel
{
/**
*
*/
private static final long serialVersionUID = 1L;
Image m_image;
int showpicture= 0 ;
@SuppressWarnings ( "static-access" )
public J_JPanel() throws IOException
{ J_Puzzle a = new J_Puzzle();
if (a.changetime==- 1 )
showpicture = 1 ;
File f = new File( "样图" +showpicture+ ".jpg" );
m_image = ImageIO.read(f);
}
public void paintComponent(Graphics g)
{
g.drawImage(m_image, 0 , 0 , 360 , 360 , this );
}
}
public class J_Puzzle extends JFrame implements ActionListener
{
/**
*
*/
private static final long serialVersionUID = 1L;
int i,j;
static int changetime = 0 ;
Container c = getContentPane();
JButton b[] = new JButton[ 16 ];
ImageIcon ic[][] = new ImageIcon[ 2 ][ 15 ];
public J_Puzzle() throws IOException
{
super ( "拼图小游戏" );
String pic_name[] = new String[ 15 ];
for (i = 0 ;i < 2 ;i ++)
for (j = 0 ;j < 15 ;j ++)
{
pic_name[j] = String.valueOf(j+ 1 +i* 15 )+ ".jpg" ;
ic[i][j] = new ImageIcon(pic_name[j]);
}
JMenuBar mBar = new JMenuBar();
setJMenuBar(mBar);
int k = 0 ;
JMenu []m = { new JMenu( "菜单(M)" ), new JMenu( "帮助(H)" )};
char mC[][] = {{ 'M' , 'H' },{ 'S' , 'X' , 'C' , 'Z' },{ 'E' , 'T' }};
JMenuItem mItem[][] = {{ new JMenuItem( "开始(S)" ), new JMenuItem( "重置(X)" ), new JMenuItem( "背景更换(C)" ), new JMenuItem( "退出(Z)" )},{ new JMenuItem( "查看样图(E)" ), new JMenuItem( "关于(T)" )}};
for (i = 0 ;i < 2 ;i ++)
{
mBar.add(m[i]);
m[i].setMnemonic(mC[ 0 ][i]);
if (i== 0 )k = 0 ;
else k = 1 ;
for (j = 0 ;j < 4 -i-k;j ++)
{
m[i].add(mItem[i][j]);
mItem[i][j].setMnemonic(mC[i+ 1 ][j]);
mItem[i][j].setAccelerator(KeyStroke.getKeyStroke( "ctrl" +mC[i+ 1 ][j]));
mItem[i][j].addActionListener( new ActionListener(){
public void actionPerformed(ActionEvent e)
{
JMenuItem mItem = (JMenuItem)e.getSource();
if (mItem.getText().equalsIgnoreCase( "重置(X)" )||mItem.getText().equalsIgnoreCase( "开始(S)" ))
{
int location[][] = {{ 17 , 13 },{ 17 , 103 },{ 17 , 193 },{ 17 , 283 },{ 107 , 13 },{ 107 , 103 },{ 107 , 193 },{ 107 , 283 }
,{ 197 , 13 },{ 197 , 103 },{ 197 , 193 },{ 197 , 283 },{ 287 , 13 },{ 287 , 103 },{ 287 , 193 },{ 287 , 283 }};
int rd_number[] = new int [ 16 ];
rd_number = randomnumber();
for (i = 1 ;i < 16 ;i ++)
b[i].setLocation(location[rd_number[i- 1 ]- 1 ][ 0 ],location[rd_number[i- 1 ]- 1 ][ 1 ]);
}
else if (mItem.getText().equalsIgnoreCase( "背景更换(C)" ))
{
changetime++;
for (i = 0 ;i < 15 ;i ++)
{
b[i+ 1 ].setIcon( null );
b[i+ 1 ].setIcon(ic[changetime][i]);
}
if (changetime== 1 )
changetime = - 1 ;
}
else if (mItem.getText().equalsIgnoreCase( "退出(Z)" ))
{
int a = JOptionPane.showConfirmDialog( null , "您确定退出游戏?" );
if (a== 0 )
System.exit( 0 );
}
else if (mItem.getText().equalsIgnoreCase( "查看样图(E)" ))
{
JFrame jj = new JFrame( "样图" );
jj.setSize( 360 , 360 );
jj.setLocation(Toolkit.getDefaultToolkit().getScreenSize().width/ 3 - 360 ,
Toolkit.getDefaultToolkit().getScreenSize().height/ 4 );
jj.setVisible( true );
Container c1 = jj.getContentPane();
try {
c1.add( new J_JPanel(),BorderLayout.CENTER);
}
catch (IOException e1) {
// TODO Auto-generated catch block
e1.printStackTrace();
}
}
if (mItem.getText().equalsIgnoreCase( "关于(T)" ))
{
JOptionPane.showMessageDialog( null , "简单拼图小游戏\n制作人:菜鸟" );
}
}
});
}
}
m[ 0 ].insertSeparator( 1 );m[ 1 ].insertSeparator( 1 );
GridBagLayout gr = new GridBagLayout();
c.setLayout(gr);
int gx[] = { 0 , 1 , 2 , 3 };
int gy[] = { 0 , 1 , 2 , 3 };
int k1;
Dimension d = new Dimension( 90 , 90 );
String s_number;
GridBagConstraints gc = new GridBagConstraints();
for (i = 1 ;i < 5 ;i ++)
{
if (i== 4 )k1= 4 ;
else k1= 5 ;
for (j = 1 ;j < k1;j ++)
{
gc.gridx = gx[j- 1 ];
gc.gridy = gy[i- 1 ];
gc.fill = GridBagConstraints.NONE;
s_number = String.valueOf(j+(i- 1 )* 4 );
b[j+(i- 1 )* 4 ] = new JButton(s_number,ic[ 0 ][j+(i- 1 )* 4 - 1 ]);
b[j+(i- 1 )* 4 ].setPreferredSize(d);
b[j+(i- 1 )* 4 ].setFont( new Font( "宋体" ,Font.PLAIN, 0 ));
gr.setConstraints(b[j+(i- 1 )* 4 ],gc);
c.add(b[j+(i- 1 )* 4 ]);
}
}
for (i = 1 ;i < 16 ;i ++)
b[i].addActionListener( this );
}
public void actionPerformed(ActionEvent e)
{
int j;
JButton b = (JButton)e.getSource();
Point p = b.getLocation();
Point p1 = null ;
for (j = - 1 ;j < 2 ;j ++)
{
if (p.y+j* 90 > 283 ||p.y+j* 90 < 13 )
continue ;
else
{
Component a = c.getComponentAt(p.x, p.y+j* 90 );
if (a.getHeight()!= 90 )
p1 = new Point(p.x,p.y+j* 90 );
}
}
for (j = - 1 ;j < 2 ;j ++)
{
if (p.x+j* 90 > 287 ||p.x+j* 90 < 17 )
continue ;
else
{
Component a = c.getComponentAt(p.x+j* 90 , p.y);
if (a.getHeight()!= 90 )
p1 = new Point(p.x+j* 90 ,p.y);
}
}
if (p1!= null )
b.setLocation(p1.x, p1.y);
if (check()== true )
JOptionPane.showMessageDialog( null , "恭喜您成功了" );
}
/*产生随机数*/
public int[] randomnumber()
{
Random rd = new Random();
int n[] = new int[15];
for(int i = 0 ;i < 15;i ++)
{
int temp = rd.nextInt(15)+1;
n[i] = temp;
for(int j = 0;j < i;j ++)
if(n[j]==temp)
{
i--;
break;
}
}
return n;
}
/*判断是否排序成功*/
public boolean check()
{
Point location[] = new Point[ 16 ];
boolean bo = false ;
int count= 0 ;
for ( int i = 0 ;i < 4 ;i ++)
for ( int j = 0 ;j < 4 ;j ++)
location[i* 4 +j] = new Point( 17 +j* 90 , 13 +i* 90 );
for ( int i = 0 ;i < 15 ;i ++)
{
if (b[i+ 1 ].getLocation().x==location[i].x&&b[i+ 1 ].getLocation().y==location[i].y)
count++;
if (count== 15 )
bo= true ;
}
return bo;
}
public static void main(String args[]) throws IOException
{
J_Puzzle app = new J_Puzzle();
app.setDefaultCloseOperation(EXIT_ON_CLOSE);
app.setLocation(Toolkit.getDefaultToolkit().getScreenSize().width/ 3 , Toolkit.getDefaultToolkit().getScreenSize().height/ 4 );
app.setSize( 400 , 440 );
app.setVisible( true );
app.setResizable( false );
}
}
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以上所述就是本文的全部内容了,希望对大家学习java能够有所帮助。