下面是一个简单的五子棋游戏的Python代码示例。这个示例包括了游戏逻辑和用户界面的基本实现,但并不完整,例如没有AI对战功能。
import numpy as np
import pygame
# 初始化游戏界面
def init_game():
global board, screen, width, height
width, height = 500, 500
board = np.zeros((height // 40, width // 40))
pygame.init()
screen = pygame.display.set_mode((width, height))
# 绘制棋盘
def draw_board():
for i in range(40, height, 40):
pygame.draw.line(screen, (200, 200, 200), (0, i), (width, i), 2)
for i in range(40, width, 40):
pygame.draw.line(screen, (200, 200, 200), (i, 0), (i, height), 2)
# 绘制棋子
def draw_stones():
for y in range(board.shape[0]):
for x in range(board.shape[1]):
if board[y, x] == 1:
pygame.draw.circle(screen, (0, 0, 0), (x * 40 + 20, y * 40 + 20), 16, 0)
elif board[y, x] == -1:
pygame.draw.circle(screen, (255, 255, 255), (x * 40 + 20, y * 40 + 20), 16, 0)
# 事件处理
def handle_events():
for event in pygame.event.get():
if event.type == pygame.QUIT:
pygame.quit()
exit()
elif event.type == pygame.MOUSEBUTTONDOWN:
x, y = event.pos
col, row = x // 40, y // 40
if board[row, col] == 0:
board[row, col] = 1
else:
board[row, col] *= -1
# 主游戏循环
def main_game_loop():
global board
init_game()
while True:
draw_board()
draw_stones()
handle_events()
pygame.display.flip()
# 游戏逻辑
if __name__ == "__main__":
main_game_loop()
这段代码使用了Pygame库来创建和管理游戏界面,并使用NumPy来处理棋盘状态。它提供了一个简单的五子棋游戏,用户可以通过点击棋盘来下子,棋子的颜色交替变化。