I want to make a dynamic alpha mask with drawable shapes as circles or whatever, and apply it to a drawed text on Android. Here is an example of what i want :
我想做一个动态的alpha蒙版,可以绘制成圆圈或其他形状,并将它应用到Android上的绘制文本。这是我想要的一个例子:
I am trying to make it with setXfermode(new PorterDuffXfermode(Mode.SRC_IN))
, but i can't get it work. Here is the code I have in onDraw(Canvas canvas)
method :
我正在尝试使用setXfermode(新的PorterDuffXfermode(mod . src_in))来制作它,但是我无法让它正常工作。下面是onDraw(画布)方法中的代码:
Paint paint = new Paint();
paint.setAntiAlias(true);
canvas.drawARGB(0, 0, 0, 0);
paint.setColor(Color.WHITE);
canvas.drawCircle(50, 50, 50, paint);
paint.setXfermode(new PorterDuffXfermode(Mode.SRC_IN));
paint.setColor(Color.RED);
canvas.drawText("hello", 0, 50, paint);
Thanks in advance for your help
谢谢你的帮助
1 个解决方案
#1
10
Try creating your source and mask bitmaps separately. Most of the examples I have seen involve using two bitmaps and using drawBitmap to perform the masking.
尝试分别创建源和掩码位图。我看到的大多数示例都涉及使用两个位图和使用drawBitmap来执行屏蔽。
I use PorterDuff.Mode.DST_IN for the paint, then draw the source image (with no paint) followed by the mask image (with the paint). Something like this:
我使用PorterDuff.Mode。DST_IN进行绘制,然后绘制源图像(不使用油漆),然后绘制蒙版图像(使用油漆)。是这样的:
Bitmap bitmapOut = Bitmap.createBitmap(sizeX, sizeY,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmapOut);
Paint xferPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
xferPaint.setColor(Color.BLACK);
xferPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
canvas.drawBitmap(sourceImage, 0, 0, null);
canvas.drawBitmap(alphaMask, 0, 0, xferPaint);
At this point, bitmapOut contains my masked image.
此时,bitmapOut包含我的蒙面图像。
#1
10
Try creating your source and mask bitmaps separately. Most of the examples I have seen involve using two bitmaps and using drawBitmap to perform the masking.
尝试分别创建源和掩码位图。我看到的大多数示例都涉及使用两个位图和使用drawBitmap来执行屏蔽。
I use PorterDuff.Mode.DST_IN for the paint, then draw the source image (with no paint) followed by the mask image (with the paint). Something like this:
我使用PorterDuff.Mode。DST_IN进行绘制,然后绘制源图像(不使用油漆),然后绘制蒙版图像(使用油漆)。是这样的:
Bitmap bitmapOut = Bitmap.createBitmap(sizeX, sizeY,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(bitmapOut);
Paint xferPaint = new Paint(Paint.ANTI_ALIAS_FLAG);
xferPaint.setColor(Color.BLACK);
xferPaint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
canvas.drawBitmap(sourceImage, 0, 0, null);
canvas.drawBitmap(alphaMask, 0, 0, xferPaint);
At this point, bitmapOut contains my masked image.
此时,bitmapOut包含我的蒙面图像。