一、石头剪刀布游戏
目标:创建一个命令行游戏,游戏者可以在石头、剪刀和布之间进行选择,与计算机PK。如果游戏者赢了,得分就会添加,直到结束游戏时,最终的分数会展示给游戏者。
提示:接收游戏者的选择,并且与计算机的选择进行比较。计算机的选择是从选择列表中随机选取的。如果游戏者获胜,则增加1分。
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import random
choices = [ "Rock" , "Paper" , "Scissors" ]
computer = random.choice(choices)
player = False
cpu_score = 0
player_score = 0
while True :
player = input ( "Rock, Paper or Scissors?" ).capitalize()
# 判断游戏者和电脑的选择
if player = = computer:
print ( "Tie!" )
elif player = = "Rock" :
if computer = = "Paper" :
print ( "You lose!" , computer, "covers" , player)
cpu_score + = 1
else :
print ( "You win!" , player, "smashes" , computer)
player_score + = 1
elif player = = "Paper" :
if computer = = "Scissors" :
print ( "You lose!" , computer, "cut" , player)
cpu_score + = 1
else :
print ( "You win!" , player, "covers" , computer)
player_score + = 1
elif player = = "Scissors" :
if computer = = "Rock" :
print ( "You lose..." , computer, "smashes" , player)
cpu_score + = 1
else :
print ( "You win!" , player, "cut" , computer)
player_score + = 1
elif player = = 'E' :
print ( "Final Scores:" )
print (f "CPU:{cpu_score}" )
print (f "Plaer:{player_score}" )
break
else :
print ( "That's not a valid play. Check your spelling!" )
computer = random.choice(choices)
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二、随机密码生成器
目标:创建一个程序,可指定密码长度,生成一串随机密码。
提示:创建一个数字+大写字母+小写字母+特殊字符的字符串。根据设定的密码长度随机生成一串密码。
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import random
passlen = int ( input ( "enter the length of password" ))
s = " abcdefghijklmnopqrstuvwxyz01234567890ABCDEFGHIJKL MNOPQRSTUVIXYZ!aN$x*6*( )?"
p = ".join(random.sample(s,passlen ))
print (p)
- - - - - - - - - - - - - - - - - - - - - - - - - - - -
enter the length of password
6
Za1gB0
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三、骰子模拟器
目的:创建一个程序来模拟掷骰子。
提示:当用户询问时,使用random模块生成一个1到6之间的数字。
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import random;
while int ( input ( 'Press 1 to roll the dice or 0 to exit:\n' )): print ( random. randint( 1 , 6 ))
- - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
Press 1 to roll the dice or 0 to exit
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四、自动发送邮件
目的:编写一个Python脚本,可以使用这个脚本发送电子邮件。
提示:email库可用于发送电子邮件。
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import smtplib
from email.message import EmailMessage
email = EmailMessage() ## Creating a object for EmailMessage
email[ 'from' ] = 'xyz name' ## Person who is sending
email[ 'to' ] = 'xyz id' ## Whom we are sending
email[ 'subject' ] = 'xyz subject' ## Subject of email
email.set_content( "Xyz content of email" ) ## content of email
with smtlib.SMTP(host = 'smtp.gmail.com' ,port = 587 )as smtp:
## sending request to server
smtp.ehlo() ## server object
smtp.starttls() ## used to send data between server and client
smtp.login( "email_id" , "Password" ) ## login id and password of gmail
smtp.send_message(email) ## Sending email
print ( "email send" ) ## Printing success message
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五、闹钟
目的:编写一个创建闹钟的Python脚本。
提示:你可以使用date-time模块创建闹钟,以及playsound库播放声音。
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from datetime import datetime
from playsound import playsound
alarm_time = input ( "Enter the time of alarm to be set:HH:MM:SS\n" )
alarm_hour = alarm_time[ 0 : 2 ]
alarm_minute = alarm_time[ 3 : 5 ]
alarm_seconds = alarm_time[ 6 : 8 ]
alarm_period = alarm_time[ 9 : 11 ].upper()
print ( "Setting up alarm.." )
while True :
now = datetime.now()
current_hour = now.strftime( "%I" )
current_minute = now.strftime( "%M" )
current_seconds = now.strftime( "%S" )
current_period = now.strftime( "%p" )
if (alarm_period = = current_period):
if (alarm_hour = = current_hour):
if (alarm_minute = = current_minute):
if (alarm_seconds = = current_seconds):
print ( "Wake Up!" )
playsound( 'audio.mp3' ) ## download the alarm sound from link
break
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原文链接:https://blog.csdn.net/weixin_38037405/article/details/121378595