捕捉光标 - 错误定位3个顶点

时间:2021-11-25 22:19:03

again, I have a quite strange problem: my cursor snaps to the wrong position when used with three vertices.

再次,我有一个非常奇怪的问题:当使用三个顶点时,我的光标会捕捉到错误的位置。

For testing purposes, I made an equilateral triangle:

出于测试目的,我做了一个等边三角形:

捕捉光标 - 错误定位3个顶点

As on the third figure, when all three vertices are selected, and I use Snap > Cursor to Selected, the cursors snaps out of center. on all other cases, snapping is correct. It snaps to the middle of two vertices, and to the center of four vertices, and blender correctly transforms the origin to the center of mass, if told to. Even more strange: If I reload factory settings, the snapping works as intended. So there must be some mysterious setting saved with the blend file. There are no double vertices or zero faces. I'm at a complete lost here. Please advise.

如第三张图所示,当选中所有三个顶点时,我使用Snap> Cursor to Selected,光标从中心跳出。在所有其他情况下,对齐是正确的。它会捕捉到两个顶点的中间,并且到达四个顶点的中心,并且如果被告知,搅拌器会正确地将原点转换为质心。更奇怪的是:如果我重新加载出厂设置,那么捕捉就会按预期工作。因此,必须使用混合文件保存一些神秘的设置。没有双顶点或零面。我完全迷失在这里。请指教。

1 个解决方案

#1


2  

It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:

它在Blender手册中已经很明确地说明了,但是如果有人省略了这个来源,它将会在这里:

The Cursor to Selected option is also affected by the current Pivot Point. For example:

“要选择的光标”选项也受当前数据透视点的影响。例如:

  • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding box surrounding the objects’ origins.
  • 在“边界框中心”枢轴点处于活动状态时,“选定光标”选项会将3D光标捕捉到围绕对象原点的边界框的中心。

  • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.
  • 选择Median Point轴点时,Cursor to Selected会将3D光标捕捉到对象原点的中间位置。

#1


2  

It's stated pretty clearly in Blender manual, but if someone omits this source it'll be here:

它在Blender手册中已经很明确地说明了,但是如果有人省略了这个来源,它将会在这里:

The Cursor to Selected option is also affected by the current Pivot Point. For example:

“要选择的光标”选项也受当前数据透视点的影响。例如:

  • With the Bounding Box Center pivot point active, the Cursor to Selected option will snap the 3D cursor to the center of the bounding box surrounding the objects’ origins.
  • 在“边界框中心”枢轴点处于活动状态时,“选定光标”选项会将3D光标捕捉到围绕对象原点的边界框的中心。

  • When the Median Point pivot point is selected, Cursor to Selected will snap the 3D cursor to the median of the object origins.
  • 选择Median Point轴点时,Cursor to Selected会将3D光标捕捉到对象原点的中间位置。