本文实例讲述了C语言实现socket简单通信的方法,分享给大家供大家参考。具体实现方法如下:
服务器端代码如下:
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/*
============================================================================
Name : server.c
Author : king
Version :
Copyright : Your copyright notice
Description : Hello World in C, Ansi-style
============================================================================
*/
#include <stdlib.h>
#include <pthread.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <arpa/inet.h> /* inet(3) functions */
#include <stdlib.h>
#include <errno.h>
#include <stdio.h>
#include <string.h>
int handle( int point);
int main( void ) {
int sfd, ind;
struct sockaddr_in addr;
struct sockaddr_in clent;
char resv[1024], sendbuf[1024];
char buf[1024];
char * myaddr = "192.168.231.128" ;
int ret; // 返回值设置
socklen_t lent;
int pid;
addr.sin_family = AF_INET; //IPv4 Internet protocols
addr.sin_port = htons(5050); //这里输入服务器端口号
addr.sin_addr.s_addr = inet_addr(myaddr);
; //INADDR_ANY表示本机IP
//獲取socket描述符,IPV4asd
printf ( "socket start \n" );
sfd = socket(AF_INET, SOCK_STREAM, 0);
if (sfd < 0) {
printf ( "socket error \n" );
return -1;
}
printf ( "bind start \n" );
//将套接子与指定端口链接
if (bind(sfd, ( struct sockaddr *) &addr, sizeof ( struct sockaddr)) < 0) {
printf ( "bind error \n" );
return -1;
}
//监听套接子
printf ( "listen start \n" );
if (listen(sfd, 1024) < 0) {
printf ( "listen error \n" );
return -1;
}
for (;;) {
//接受来自客户端的信息
printf ( "accept start \n" );
memset (&clent, 0, sizeof (clent));
lent = sizeof (clent);
ind = accept(sfd, ( struct sockaddr *) &clent, &lent);
if (ind < 0) {
printf ( "accept error %d \n" , ind);
return -1;
}
printf ( "infor \n" );
printf ( "clent addr%s porit %d\n" ,
inet_ntop(AF_INET, &clent.sin_addr, buf, sizeof (buf)),
ntohs(clent.sin_port));
pid = fork();
if (pid == 0) {
//子进程
close(sfd);
handle(ind);
} else if (pid < 0) {
//error
close(ind);
} else {
//父进程
}
}
return EXIT_SUCCESS;
}
int handle( int point) {
int retn;
char buf[1024];
for (;;) {
retn = read(point, buf, sizeof (buf));
if (retn < 0) {
printf ( "read error \n" );
close(point);
break ;
} else if (retn == 0) {
printf ( "client exit \n" );
close(point);
break ;
}
printf ( "client:%s\n" , buf);
if ( strcmp ( "exit" , buf) == 0) {
printf ( "exit \n" );
close(point);
return 0;
}
}
return 0;
}
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客户端代码如下:
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/*
============================================================================
Name : client.c
Author : king
Version :
Copyright : Your copyright notice
Description : Hello World in C, Ansi-style
============================================================================
*/
#include <stdio.h>
#include <stdlib.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h> /* inet(3) functions */
int handle( int fd);
int main( void ) {
int nsd;
char buf[1024];
char * myaddr = "192.168.231.128" ;
struct sockaddr_in addr;
printf ( "welcome to echo client\n" );
nsd = socket(AF_INET, SOCK_STREAM, 0);
printf ( "connect start1 \n" );
//bzero(addr, sizeof(*addr));
memset (&addr,0, sizeof (addr));
printf ( "connect start2 \n" );
addr.sin_family = AF_INET;
addr.sin_port = htons(5050);
addr.sin_addr.s_addr=inet_addr(myaddr);
printf ( "connect start3 \n" );
if (connect(nsd, ( struct sockaddr *)&addr, sizeof ( struct sockaddr)) < 0) {
printf ( "connect error \n" );
return -1;
}
sleep(5);
printf ( "handle start\n" );
handle(nsd);
close(nsd);
return EXIT_SUCCESS;
}
int handle( int fd) {
char sendl[1024], rev[1024];
int retn;
for (;;) {
memset (sendl,0, sizeof (sendl));
memset (rev,0, sizeof (rev));
if ( fgets (sendl, 1024, stdin) == NULL) {
break ;
}
//
printf ( "wirte start\n" );
write(fd, sendl, strlen (sendl));
read(fd, rev, strlen (rev));
}
return 0;
}
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注意:
int connect(int sockfd, const struct sockaddr *addr,socklen_t addrlen);
记住一定是值 addrlen
accept socklen_t *addrlen要是一个指针
希望本文所述对大家C语言网络程序设计的学习有所帮助。