把我们上篇做好的简单分页控件导入新的u3d工程中,并添加几个按钮控件,效果如图:
好了一个简单的商行搞好了。我们编写商行的代码并绑定到商行上。
1 using UnityEngine; 2 using System.Collections; 3 using UnityEngine.UI; 4 using Pagination; 5 using System.Collections.Generic; 6 using System.Text; 7 using System; 8 using LitJson; 9 using System.ComponentModel; 10 using System.Reflection; 11 12 /// <summary> 13 /// 装备位置 14 /// </summary> 15 public enum EqmtPos 16 { 17 [DescriptionAttribute("-1")] 18 All, //所有 19 [DescriptionAttribute("0")] 20 Helmet, //头盔 21 [DescriptionAttribute("1")] 22 Clothing, //衣服 23 [DescriptionAttribute("2")] 24 Necklace, //项链 25 [DescriptionAttribute("3")] 26 Bracelet, //手镯 27 [DescriptionAttribute("4")] 28 Pants, //裤子 29 [DescriptionAttribute("5")] 30 Shoes, //鞋子 31 } 32 33 public class PageExsample : MonoBehaviour 34 { 35 string urlstr = "http://localhost:8081/phptest/paging.php"; 36 EqmtPos eqtpos = EqmtPos.All; 37 int pSize = 0; 38 void Awake() 39 { 40 pSize = GetComponent<Paging>().pageSize; 41 //实例化表头 42 GetComponent<Paging>().headers = new List<Header>(new Header[] { 43 new Header("物品", 60), 44 new Header("名称", 50), 45 new Header("等级", 60), 46 new Header("出售人", 50), 47 new Header("售价", 50), 48 }); 49 50 //实例化分页委托 51 GetComponent<Paging>().pagehandler = new Paging.PageHandler((int _page) => 52 { 53 StartCoroutine(GetPageData(_page)); 54 }); 55 56 //实例化数据填充委托 57 GetComponent<Paging>().fullDatahandler = OnFullData; 58 } 59 60 /// <summary> 61 /// 获取全部装备 62 /// </summary> 63 public void OnGetAllData() 64 { 65 eqtpos = EqmtPos.All; 66 67 GetComponent<Paging>().SendMessage("OnPage", 1); 68 } 69 70 /// <summary> 71 /// 获取衣服 72 /// </summary> 73 public void OnGetClothingData() 74 { 75 eqtpos = EqmtPos.Clothing; 76 77 GetComponent<Paging>().SendMessage("OnPage", 1); 78 } 79 80 /// <summary> 81 /// 获取裤子 82 /// </summary> 83 public void OnGetPantsData() 84 { 85 eqtpos = EqmtPos.Pants; 86 87 GetComponent<Paging>().SendMessage("OnPage", 1); 88 } 89 90 /// <summary> 91 /// 获取服务器数据 92 /// </summary> 93 /// <param name="_page">当前页</param> 94 /// <returns></returns> 95 IEnumerator GetPageData(int _page) 96 { 97 JsonData postData = new JsonData(); 98 postData["curPage"] = (_page - 1) * pSize; 99 postData["pageSize"] = pSize; 100 postData["pos"] = GetEnumDescription(eqtpos); 101 102 string jsnStr = postData.ToJson(); 103 104 WWWForm form = new WWWForm(); 105 var headers = form.headers; 106 107 headers["Content-Type"] = "application/json"; 108 headers["Accept"] = "application/json"; 109 110 WWW www = new WWW(urlstr, Encoding.UTF8.GetBytes(jsnStr), headers); 111 112 yield return www; 113 114 if(www.isDone) 115 { 116 if(www.error == null) 117 { 118 //解析json 119 JsonData jsonData = JsonMapper.ToObject(www.text); 120 List<List<string>> dataTable = new List<List<string>>(); 121 122 Double sz = Double.Parse(jsonData[0]["itemCount"].ToString()) / pSize; 123 124 GetComponent<Paging>().pageCount = (int)Math.Ceiling(sz); //重新设置页数 125 126 for (int i = 1; i < jsonData.Count; i++) 127 { 128 List<string> strList = new List<string>(); 129 130 strList.Add(jsonData[i]["ItemName"].ToString()); 131 strList.Add(jsonData[i]["ItemImage"].ToString()); 132 strList.Add(jsonData[i]["LEVEL"].ToString()); 133 strList.Add(jsonData[i]["Sellers"].ToString()); 134 strList.Add(jsonData[i]["Price"].ToString()); 135 136 dataTable.Add(strList); 137 } 138 139 GetComponent<Paging>().SetDataTable(dataTable); //重新加载数据 140 //print(www.text); 141 } 142 } 143 144 } 145 146 /// <summary> 147 /// 填充策略 148 /// </summary> 149 /// <param name="_itemObj">列表对象</param> 150 /// <param name="_dataList">列表数据</param> 151 void OnFullData(GameObject _itemObj, List<string> _dataList) 152 { 153 154 string str = string.Format("arms/{0}", _dataList[1].Substring(0, _dataList[1].LastIndexOf("."))); 155 var tex2d = Resources.Load(str, typeof(Texture2D)) as Texture2D; 156 157 if (tex2d != null) 158 { 159 var sprite = Sprite.Create(tex2d, new Rect(0, 0, 64, 64), Vector2.zero); 160 if (sprite != null) 161 { 162 var itemimage = _itemObj.transform.FindChild("ItemImage"); 163 if (itemimage != null) 164 { 165 itemimage.GetComponent<Image>().sprite = sprite; 166 } 167 } 168 } 169 170 _itemObj.transform.FindChild("ItemName").GetComponent<Text>().text = _dataList[0]; 171 _itemObj.transform.FindChild("Level").GetComponent<Text>().text = _dataList[2]; 172 _itemObj.transform.FindChild("Sellers").GetComponent<Text>().text = _dataList[3]; 173 _itemObj.transform.FindChild("Price").GetComponent<Text>().text = _dataList[4]; 174 } 175 176 public static string GetEnumDescription(Enum enumSubitem) 177 { 178 string strValue = enumSubitem.ToString(); 179 180 FieldInfo fieldinfo = enumSubitem.GetType().GetField(strValue); 181 System.Object[] objs = fieldinfo.GetCustomAttributes(typeof(DescriptionAttribute), false); 182 if (objs == null || objs.Length == 0) 183 { 184 return strValue; 185 } 186 else 187 { 188 DescriptionAttribute da = (DescriptionAttribute)objs[0]; 189 return da.Description; 190 } 191 192 } 193 }
xml,json和php通讯要通过php的输入流才能获取参数file_get_contents('php://input');
以下是服务端代码
1 <?php 2 /**************************************************************************** 3 * 作者: 4 * 日期: 2016-09-12 5 * 版本: v1.0 6 * 说明: 测试 7 ****************************************************************************/ 8 9 include_once "dbconfig.php"; 10 11 $dbcfg = new dbconfig(); 12 13 $test = @file_get_contents('php://input'); 14 $r = json_decode($test); 15 $items; 16 17 if(isset($r->{"curPage"}) 18 && isset($r->{"pageSize"}) 19 && isset($r->{"pos"})) 20 if(true) 21 { 22 $sql = "SELECT id,ItemName, ItemImage, LEVEL, Sellers, Price, Pos FROM pagination where 1=1"; 23 if($r->{"pos"} != -1) 24 { 25 $sql .= " and pos=".$r->{"pos"}; 26 } 27 $sql .= " ORDER BY id LIMIT "; 28 $sql .= $r->{"curPage"}.",".$r->{"pageSize"}; 29 30 $sqlCount = "select count(1) as itemCount from pagination where 1=1"; 31 if($r->{"pos"} != -1) 32 { 33 $sqlCount .= " and pos=".$r->{"pos"}; 34 } 35 36 $dbcfg->execute("SET NAMES 'UTF8'"); 37 $dbcfg->do_query($sqlCount, "get_count_item"); 38 if($dbcfg->do_query($sql, "page_callback") > 0) 39 { 40 echo json_encode($items); 41 } 42 } 43 else 44 { 45 echo "fail"; 46 } 47 48 function get_count_item($row) 49 { 50 global $items; 51 $items[] = array( 52 "itemCount"=> $row["itemCount"], 53 ); 54 } 55 56 function page_callback($row) 57 { 58 global $items; 59 $items[] = array( 60 "ItemName"=>$row["ItemName"], 61 "ItemImage"=>$row["ItemImage"], 62 "LEVEL"=>$row["LEVEL"], 63 "Sellers"=>$row["Sellers"], 64 "Price"=>$row["Price"], 65 ); 66 } 67 68 ?>
好了一个简单的商行搞定了。我们看看效果吧。