前面几篇文章介绍了使用java.io和java.net类库实现的Socket通信,下面介绍一下使用java.nio类库实现的Socket。
java.nio包是Java在1.4之后增加的,用来提高I/O操作的效率。在nio包中主要包括以下几个类或接口:
- Buffer:缓冲区,用来临时存放输入或输出数据。
- Charset:用来把Unicode字符编码和其它字符编码互转。
- Channel:数据传输通道,用来把Buffer中的数据写入到数据源,或者把数据源中的数据读入到Buffer。
- Selector:用来支持异步I/O操作,也叫非阻塞I/O操作。
nio包中主要通过下面两个方面来提高I/O操作效率:
- 通过Buffer和Channel来提高I/O操作的速度。
- 通过Selector来支持非阻塞I/O操作。
下面来看一下程序中是怎么通过这些类库实现Socket功能。
首先介绍一下几个辅助类
辅助类SerializableUtil,这个类用来把java对象序列化成字节数组,或者把字节数组反序列化成java对象。
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package com.googlecode.garbagecan.test.socket;
import java.io.ByteArrayInputStream;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.io.ObjectInputStream;
import java.io.ObjectOutputStream;
public class SerializableUtil {
public static byte [] toBytes(Object object) {
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ObjectOutputStream oos = null ;
try {
oos = new ObjectOutputStream(baos);
oos.writeObject(object);
byte [] bytes = baos.toByteArray();
return bytes;
} catch (IOException ex) {
throw new RuntimeException(ex.getMessage(), ex);
} finally {
try {
oos.close();
} catch (Exception e) {}
}
}
public static Object toObject( byte [] bytes) {
ByteArrayInputStream bais = new ByteArrayInputStream(bytes);
ObjectInputStream ois = null ;
try {
ois = new ObjectInputStream(bais);
Object object = ois.readObject();
return object;
} catch (IOException ex) {
throw new RuntimeException(ex.getMessage(), ex);
} catch (ClassNotFoundException ex) {
throw new RuntimeException(ex.getMessage(), ex);
} finally {
try {
ois.close();
} catch (Exception e) {}
}
}
}
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辅助类MyRequestObject和MyResponseObject,这两个类是普通的java对象,实现了Serializable接口。MyRequestObject类是Client发出的请求,MyResponseObject是Server端作出的响应。
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package com.googlecode.garbagecan.test.socket.nio;
import java.io.Serializable;
public class MyRequestObject implements Serializable {
private static final long serialVersionUID = 1L;
private String name;
private String value;
private byte [] bytes;
public MyRequestObject(String name, String value) {
this .name = name;
this .value = value;
this .bytes = new byte [ 1024 ];
}
public String getName() {
return name;
}
public void setName(String name) {
this .name = name;
}
public String getValue() {
return value;
}
public void setValue(String value) {
this .value = value;
}
@Override
public String toString() {
StringBuffer sb = new StringBuffer();
sb.append( "Request [name: " + name + ", value: " + value + ", bytes: " + bytes.length+ "]" );
return sb.toString();
}
}
package com.googlecode.garbagecan.test.socket.nio;
import java.io.Serializable;
public class MyResponseObject implements Serializable {
private static final long serialVersionUID = 1L;
private String name;
private String value;
private byte [] bytes;
public MyResponseObject(String name, String value) {
this .name = name;
this .value = value;
this .bytes = new byte [ 1024 ];
}
public String getName() {
return name;
}
public void setName(String name) {
this .name = name;
}
public String getValue() {
return value;
}
public void setValue(String value) {
this .value = value;
}
@Override
public String toString() {
StringBuffer sb = new StringBuffer();
sb.append( "Response [name: " + name + ", value: " + value + ", bytes: " + bytes.length+ "]" );
return sb.toString();
}
}
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下面主要看一下Server端的代码,其中有一些英文注释对理解代码很有帮助,注释主要是来源jdk的文档和例子,这里就没有再翻译
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package com.googlecode.garbagecan.test.socket.nio;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.ClosedChannelException;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.googlecode.garbagecan.test.socket.SerializableUtil;
public class MyServer3 {
private final static Logger logger = Logger.getLogger(MyServer3. class .getName());
public static void main(String[] args) {
Selector selector = null ;
ServerSocketChannel serverSocketChannel = null ;
try {
// Selector for incoming time requests
selector = Selector.open();
// Create a new server socket and set to non blocking mode
serverSocketChannel = ServerSocketChannel.open();
serverSocketChannel.configureBlocking( false );
// Bind the server socket to the local host and port
serverSocketChannel.socket().setReuseAddress( true );
serverSocketChannel.socket().bind( new InetSocketAddress( 10000 ));
// Register accepts on the server socket with the selector. This
// step tells the selector that the socket wants to be put on the
// ready list when accept operations occur, so allowing multiplexed
// non-blocking I/O to take place.
serverSocketChannel.register(selector, SelectionKey.OP_ACCEPT);
// Here's where everything happens. The select method will
// return when any operations registered above have occurred, the
// thread has been interrupted, etc.
while (selector.select() > 0 ) {
// Someone is ready for I/O, get the ready keys
Iterator<SelectionKey> it = selector.selectedKeys().iterator();
// Walk through the ready keys collection and process date requests.
while (it.hasNext()) {
SelectionKey readyKey = it.next();
it.remove();
// The key indexes into the selector so you
// can retrieve the socket that's ready for I/O
execute((ServerSocketChannel) readyKey.channel());
}
}
} catch (ClosedChannelException ex) {
logger.log(Level.SEVERE, null , ex);
} catch (IOException ex) {
logger.log(Level.SEVERE, null , ex);
} finally {
try {
selector.close();
} catch (Exception ex) {}
try {
serverSocketChannel.close();
} catch (Exception ex) {}
}
}
private static void execute(ServerSocketChannel serverSocketChannel) throws IOException {
SocketChannel socketChannel = null ;
try {
socketChannel = serverSocketChannel.accept();
MyRequestObject myRequestObject = receiveData(socketChannel);
logger.log(Level.INFO, myRequestObject.toString());
MyResponseObject myResponseObject = new MyResponseObject(
"response for " + myRequestObject.getName(),
"response for " + myRequestObject.getValue());
sendData(socketChannel, myResponseObject);
logger.log(Level.INFO, myResponseObject.toString());
} finally {
try {
socketChannel.close();
} catch (Exception ex) {}
}
}
private static MyRequestObject receiveData(SocketChannel socketChannel) throws IOException {
MyRequestObject myRequestObject = null ;
ByteArrayOutputStream baos = new ByteArrayOutputStream();
ByteBuffer buffer = ByteBuffer.allocate( 1024 );
try {
byte [] bytes;
int size = 0 ;
while ((size = socketChannel.read(buffer)) >= 0 ) {
buffer.flip();
bytes = new byte [size];
buffer.get(bytes);
baos.write(bytes);
buffer.clear();
}
bytes = baos.toByteArray();
Object obj = SerializableUtil.toObject(bytes);
myRequestObject = (MyRequestObject)obj;
} finally {
try {
baos.close();
} catch (Exception ex) {}
}
return myRequestObject;
}
private static void sendData(SocketChannel socketChannel, MyResponseObject myResponseObject) throws IOException {
byte [] bytes = SerializableUtil.toBytes(myResponseObject);
ByteBuffer buffer = ByteBuffer.wrap(bytes);
socketChannel.write(buffer);
}
}
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下面是Client的代码,代码比较简单就是启动了100个线程来访问Server
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package com.googlecode.garbagecan.test.socket.nio;
import java.io.ByteArrayOutputStream;
import java.io.IOException;
import java.net.InetSocketAddress;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.util.logging.Level;
import java.util.logging.Logger;
import com.googlecode.garbagecan.test.socket.SerializableUtil;
public class MyClient3 {
private final static Logger logger = Logger.getLogger(MyClient3. class .getName());
public static void main(String[] args) throws Exception {
for ( int i = 0 ; i < 100 ; i++) {
final int idx = i;
new Thread( new MyRunnable(idx)).start();
}
}
private static final class MyRunnable implements Runnable {
private final int idx;
private MyRunnable( int idx) {
this .idx = idx;
}
public void run() {
SocketChannel socketChannel = null ;
try {
socketChannel = SocketChannel.open();
SocketAddress socketAddress = new InetSocketAddress( "localhost" , 10000 );
socketChannel.connect(socketAddress);
MyRequestObject myRequestObject = new MyRequestObject( "request_" + idx, "request_" + idx);
logger.log(Level.INFO, myRequestObject.toString());
sendData(socketChannel, myRequestObject);
MyResponseObject myResponseObject = receiveData(socketChannel);
logger.log(Level.INFO, myResponseObject.toString());
} catch (Exception ex) {
logger.log(Level.SEVERE, null , ex);
} finally {
try {
socketChannel.close();
} catch (Exception ex) {}
}
}
private void sendData(SocketChannel socketChannel, MyRequestObject myRequestObject) throws IOException {
byte [] bytes = SerializableUtil.toBytes(myRequestObject);
ByteBuffer buffer = ByteBuffer.wrap(bytes);
socketChannel.write(buffer);
socketChannel.socket().shutdownOutput();
}
private MyResponseObject receiveData(SocketChannel socketChannel) throws IOException {
MyResponseObject myResponseObject = null ;
ByteArrayOutputStream baos = new ByteArrayOutputStream();
try {
ByteBuffer buffer = ByteBuffer.allocateDirect( 1024 );
byte [] bytes;
int count = 0 ;
while ((count = socketChannel.read(buffer)) >= 0 ) {
buffer.flip();
bytes = new byte [count];
buffer.get(bytes);
baos.write(bytes);
buffer.clear();
}
bytes = baos.toByteArray();
Object obj = SerializableUtil.toObject(bytes);
myResponseObject = (MyResponseObject) obj;
socketChannel.socket().shutdownInput();
} finally {
try {
baos.close();
} catch (Exception ex) {}
}
return myResponseObject;
}
}
}
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最后测试上面的代码,首先运行Server类,然后运行Client类,就可以分别在Server端和Client端控制台看到发送或接收到的MyRequestObject或MyResponseObject对象了。
以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:http://blog.csdn.net/kongxx/article/details/7288896