使用INI配置文件,简单便捷。
该辅助工具类为C#操作INI文件的辅助类,源码在某位师傅的基础上完善的来,因为忘记最初的来源了,因此不能提及引用,在此深感遗憾,并对贡献者表示感谢。
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using System;
using System.Collections;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
namespace Eyuan.Common
{
public static class INIHelper
{
#region 读写INI文件相关
[DllImport( "kernel32.dll" , EntryPoint = "WritePrivateProfileString" , CharSet = CharSet.Ansi)]
private static extern long WritePrivateProfileString( string section, string key, string val, string filePath);
[DllImport( "kernel32.dll" , EntryPoint = "GetPrivateProfileString" , CharSet = CharSet.Ansi)]
private static extern int GetPrivateProfileString( string section, string key, string def, StringBuilder retVal, int size, string filePath);
[DllImport( "kernel32" )]
private static extern int GetPrivateProfileInt( string lpApplicationName, string lpKeyName, int nDefault, string lpFileName);
[DllImport( "kernel32.dll" , EntryPoint = "GetPrivateProfileSectionNames" , CharSet = CharSet.Ansi)]
private static extern int GetPrivateProfileSectionNames(IntPtr lpszReturnBuffer, int nSize, string filePath);
[DllImport( "KERNEL32.DLL " , EntryPoint = "GetPrivateProfileSection" , CharSet = CharSet.Ansi)]
private static extern int GetPrivateProfileSection( string lpAppName, byte [] lpReturnedString, int nSize, string filePath);
#endregion
#region 读写操作(字符串)
/// <summary>
/// 向INI写入数据
/// </summary>
/// <PARAM name="Section">节点名</PARAM>
/// <PARAM name="Key">键名</PARAM>
/// <PARAM name="Value">值(字符串)</PARAM>
public static void Write( string Section, string Key, string Value, string path)
{
WritePrivateProfileString(Section, Key, Value, path);
}
/// <summary>
/// 读取INI数据
/// </summary>
/// <PARAM name="Section">节点名</PARAM>
/// <PARAM name="Key">键名</PARAM>
/// <PARAM name="Path">值名</PARAM>
/// <returns>值(字符串)</returns>
public static string Read( string Section, string Key, string path)
{
StringBuilder temp = new StringBuilder(255);
int i = GetPrivateProfileString(Section, Key, "" , temp, 255, path);
return temp.ToString();
}
#endregion
#region 配置节信息
/// <summary>
/// 读取一个ini里面所有的节
/// </summary>
/// <param name="sections"></param>
/// <param name="path"></param>
/// <returns>-1:没有节信息,0:正常</returns>
public static int GetAllSectionNames( out string [] sections, string path)
{
int MAX_BUFFER = 32767;
IntPtr pReturnedString = Marshal.AllocCoTaskMem(MAX_BUFFER);
int bytesReturned = GetPrivateProfileSectionNames(pReturnedString, MAX_BUFFER, path);
if (bytesReturned == 0)
{
sections = null ;
return -1;
}
string local = Marshal.PtrToStringAnsi(pReturnedString, ( int )bytesReturned).ToString();
Marshal.FreeCoTaskMem(pReturnedString);
//use of Substring below removes terminating null for split
sections = local.Substring(0, local.Length - 1).Split( '\0' );
return 0;
}
/// <summary>
/// 返回指定配置文件下的节名称列表
/// </summary>
/// <param name="path"></param>
/// <returns></returns>
public static List< string > GetAllSectionNames( string path)
{
List< string > sectionList = new List< string >();
int MAX_BUFFER = 32767;
IntPtr pReturnedString = Marshal.AllocCoTaskMem(MAX_BUFFER);
int bytesReturned = GetPrivateProfileSectionNames(pReturnedString, MAX_BUFFER, path);
if (bytesReturned != 0)
{
string local = Marshal.PtrToStringAnsi(pReturnedString, ( int )bytesReturned).ToString();
Marshal.FreeCoTaskMem(pReturnedString);
sectionList.AddRange(local.Substring(0, local.Length - 1).Split( '\0' ));
}
return sectionList;
}
/// <summary>
/// 得到某个节点下面所有的key和value组合
/// </summary>
/// <param name="section">指定的节名称</param>
/// <param name="keys">Key数组</param>
/// <param name="values">Value数组</param>
/// <param name="path">INI文件路径</param>
/// <returns></returns>
public static int GetAllKeyValues( string section, out string [] keys, out string [] values, string path)
{
byte [] b = new byte [65535]; //配置节下的所有信息
GetPrivateProfileSection(section, b, b.Length, path);
string s = System.Text.Encoding.Default.GetString(b); //配置信息
string [] tmp = s.Split(( char )0); //Key\Value信息
List< string > result = new List< string >();
foreach ( string r in tmp)
{
if (r != string .Empty)
result.Add(r);
}
keys = new string [result.Count];
values = new string [result.Count];
for ( int i = 0; i < result.Count; i++)
{
string [] item = result[i].Split( new char [] { '=' }); //Key=Value格式的配置信息
//Value字符串中含有=的处理,
//一、Value加"",先对""处理
//二、Key后续的都为Value
if (item.Length > 2)
{
keys[i] = item[0].Trim();
values[i] = result[i].Substring(keys[i].Length + 1);
}
if (item.Length == 2) //Key=Value
{
keys[i] = item[0].Trim();
values[i] = item[1].Trim();
}
else if (item.Length == 1) //Key=
{
keys[i] = item[0].Trim();
values[i] = "" ;
}
else if (item.Length == 0)
{
keys[i] = "" ;
values[i] = "" ;
}
}
return 0;
}
/// <summary>
/// 得到某个节点下面所有的key
/// </summary>
/// <param name="section">指定的节名称</param>
/// <param name="keys">Key数组</param>
/// <param name="path">INI文件路径</param>
/// <returns></returns>
public static int GetAllKeys( string section, out string [] keys, string path)
{
byte [] b = new byte [65535];
GetPrivateProfileSection(section, b, b.Length, path);
string s = System.Text.Encoding.Default.GetString(b);
string [] tmp = s.Split(( char )0);
ArrayList result = new ArrayList();
foreach ( string r in tmp)
{
if (r != string .Empty)
result.Add(r);
}
keys = new string [result.Count];
for ( int i = 0; i < result.Count; i++)
{
string [] item = result[i].ToString().Split( new char [] { '=' });
if (item.Length == 2)
{
keys[i] = item[0].Trim();
}
else if (item.Length == 1)
{
keys[i] = item[0].Trim();
}
else if (item.Length == 0)
{
keys[i] = "" ;
}
}
return 0;
}
/// <summary>
/// 获取指定节下的Key列表
/// </summary>
/// <param name="section">指定的节名称</param>
/// <param name="path">配置文件名称</param>
/// <returns>Key列表</returns>
public static List< string > GetAllKeys( string section, string path)
{
List< string > keyList = new List< string >();
byte [] b = new byte [65535];
GetPrivateProfileSection(section, b, b.Length, path);
string s = System.Text.Encoding.Default.GetString(b);
string [] tmp = s.Split(( char )0);
List< string > result = new List< string >();
foreach ( string r in tmp)
{
if (r != string .Empty)
result.Add(r);
}
for ( int i = 0; i < result.Count; i++)
{
string [] item = result[i].Split( new char [] { '=' });
if (item.Length == 2 || item.Length == 1)
{
keyList.Add(item[0].Trim());
}
else if (item.Length == 0)
{
keyList.Add( string .Empty);
}
}
return keyList;
}
/// <summary>
/// 获取值
/// </summary>
/// <param name="section"></param>
/// <param name="path"></param>
/// <returns></returns>
public static List< string > GetAllValues( string section, string path)
{
List< string > keyList = new List< string >();
byte [] b = new byte [65535];
GetPrivateProfileSection(section, b, b.Length, path);
string s = System.Text.Encoding.Default.GetString(b);
string [] tmp = s.Split(( char )0);
List< string > result = new List< string >();
foreach ( string r in tmp)
{
if (r != string .Empty)
result.Add(r);
}
for ( int i = 0; i < result.Count; i++)
{
string [] item = result[i].Split( new char [] { '=' });
if (item.Length == 2 || item.Length == 1)
{
keyList.Add(item[1].Trim());
}
else if (item.Length == 0)
{
keyList.Add( string .Empty);
}
}
return keyList;
}
#endregion
#region 通过值查找键(一个节中的键唯一,可能存在多个键值相同,因此反查的结果可能为多个)
/// <summary>
/// 第一个键
/// </summary>
/// <param name="section"></param>
/// <param name="path"></param>
/// <param name="value"></param>
/// <returns></returns>
public static string GetFirstKeyByValue( string section, string path, string value)
{
foreach ( string key in GetAllKeys(section, path))
{
if (ReadString(section, key, "" , path) == value)
{
return key;
}
}
return string .Empty;
}
/// <summary>
/// 所有键
/// </summary>
/// <param name="section"></param>
/// <param name="path"></param>
/// <param name="value"></param>
/// <returns></returns>
public static List< string > GetKeysByValue( string section, string path, string value)
{
List< string > keys = new List< string >();
foreach ( string key in GetAllKeys(section, path))
{
if (ReadString(section, key, "" , path) == value)
{
keys.Add(key);
}
}
return keys;
}
#endregion
#region 具体类型的读写
#region string
/// <summary>
///
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="defaultValue" />
/// <param name="path"></param>
/// <returns></returns>
public static string ReadString( string sectionName, string keyName, string defaultValue, string path)
{
const int MAXSIZE = 255;
StringBuilder temp = new StringBuilder(MAXSIZE);
GetPrivateProfileString(sectionName, keyName, defaultValue, temp, 255, path);
return temp.ToString();
}
/// <summary>
///
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="value"></param>
/// <param name="path"></param>
public static void WriteString( string sectionName, string keyName, string value, string path)
{
WritePrivateProfileString(sectionName, keyName, value, path);
}
#endregion
#region Int
/// <summary>
///
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="defaultValue"></param>
/// <param name="path"></param>
/// <returns></returns>
public static int ReadInteger( string sectionName, string keyName, int defaultValue, string path)
{
return GetPrivateProfileInt(sectionName, keyName, defaultValue, path);
}
/// <summary>
///
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="value"></param>
/// <param name="path"></param>
public static void WriteInteger( string sectionName, string keyName, int value, string path)
{
WritePrivateProfileString(sectionName, keyName, value.ToString(), path);
}
#endregion
#region bool
/// <summary>
/// 读取布尔值
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="defaultValue"></param>
/// <param name="path"></param>
/// <returns></returns>
public static bool ReadBoolean( string sectionName, string keyName, bool defaultValue, string path)
{
int temp = defaultValue ? 1 : 0;
int result = GetPrivateProfileInt(sectionName, keyName, temp, path);
return (result == 0 ? false : true );
}
/// <summary>
/// 写入布尔值
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="value"></param>
/// <param name="path"></param>
public static void WriteBoolean( string sectionName, string keyName, bool value, string path)
{
string temp = value ? "1 " : "0 " ;
WritePrivateProfileString(sectionName, keyName, temp, path);
}
#endregion
#endregion
#region 删除操作
/// <summary>
/// 删除指定项
/// </summary>
/// <param name="sectionName"></param>
/// <param name="keyName"></param>
/// <param name="path"></param>
public static void DeleteKey( string sectionName, string keyName, string path)
{
WritePrivateProfileString(sectionName, keyName, null , path);
}
/// <summary>
/// 删除指定节下的所有项
/// </summary>
/// <param name="sectionName"></param>
/// <param name="path"></param>
public static void EraseSection( string sectionName, string path)
{
WritePrivateProfileString(sectionName, null , null , path);
}
#endregion
#region 判断节、键是否存在
/// <summary>
/// 指定节知否存在
/// </summary>
/// <param name="section"></param>
/// <param name="fileName"></param>
/// <returns></returns>
public static bool ExistSection( string section, string fileName)
{
string [] sections = null ;
GetAllSectionNames( out sections, fileName);
if (sections != null )
{
foreach (var s in sections)
{
if (s == section)
{
return true ;
}
}
}
return false ;
}
/// <summary>
/// 指定节下的键是否存在
/// </summary>
/// <param name="section"></param>
/// <param name="key"></param>
/// <param name="fileName"></param>
/// <returns></returns>
public static bool ExistKey( string section, string key, string fileName)
{
string [] keys = null ;
GetAllKeys(section, out keys, fileName);
if (keys != null )
{
foreach (var s in keys)
{
if (s == key)
{
return true ;
}
}
}
return false ;
}
#endregion
#region 同一Section下添加多个Key\Value
/// <summary>
///
/// </summary>
/// <param name="section"></param>
/// <param name="keyList"></param>
/// <param name="valueList"></param>
/// <param name="path"></param>
/// <returns></returns>
public static bool AddSectionWithKeyValues( string section, List< string > keyList, List< string > valueList, string path)
{
bool bRst = true ;
//判断Section是否已经存在,如果存在,返回false
//已经存在,则更新
//if (GetAllSectionNames(path).Contains(section))
//{
// return false;
//}
//判断keyList中是否有相同的Key,如果有,返回false
//添加配置信息
for ( int i = 0; i < keyList.Count; i++)
{
WriteString(section, keyList[i], valueList[i], path);
}
return bRst;
}
#endregion
}
}
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以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持服务器之家。
原文链接:http://www.cnblogs.com/mahongbiao/p/3751153.html